Kissing RPG Exstetra Lets Your Characters Level Up, But Not By Smooching

By Eugene . October 21, 2013 . 2:01pm

And here I was putting money in the betting pot that characters in developer Furyu’s upcoming kissing RPG Exstetra would gain and level up new skills in combat by puckering up. Rats.

 

Instead of that though, characters will gain abilities by enchanting their gear—be it weapons or armor—and abilities will grow in strength not by the number of uses, but by the number of times the gear’s been enchanted.

 

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You’ll be able to buy some forms of enchanting stones at the magic shop—such as counter or critical up—while others will drop from monsters. This does raise the interesting question of how grindy Exstetra will turn out to be, since you’ll need to regularly farm cash to buy new gear, and then possibly re-enchant them all over again.

 

Guess we’ll find out soon enough, as Exstetra will be kissing us November 7th on the Nintendo 3DS and PlayStation Vita.


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  • http://s932.photobucket.com/ usagi_san

    You bring up an interesting, Eugene. I hope it isn’t too grindy, either. Hopefully get to hear someone’s thoughts from a playtest, or something.

    Edit: Still interested in a localisation of it, though. Considering, I can’t see Conception happening anytime soon. :(

    • DAT Bird From DAT Cage

      XSeed already confirmed on its forum (well Tom confirmed) – that again “for reasons not gona go into” they won’t be localizing Conception II.

      It has probably to do with the amount of “inappropriate innuendos” contained in the game.

      • Renaldi Saputra

        what does it say?
        maybe “no one is familiar with the series?”
        same like Digimon World Re:Digitize Decode and Medarot 7 if they said so..

        • British_Otaku

          I’m sure Xseed have tackled countless new and unproven IP (Hajime no Ippo: Revolution and most of their line up are relatively niche) aside from ones that we don’t really care about getting localised like Valhalla Knights.

          If that’s the sort of excuse they trot out for licenses that people have followed for over a decade, they probably are trying to veil something else. >_>

      • http://s932.photobucket.com/ usagi_san

        You mention the second, but what about the first one? Most likely the same thing said for that one, too, I presume?

  • DAT Bird From DAT Cage

    XSeed already confirmed this game is “weird” (yet without going into further detail as to why it is “weird”).

    This basically leaves XSeed out of the equation. If XSeed ain’t gona localize this I’m sure nobody else will.

    Edit: Upon further thought, maybe NISA will. Or Aksys (but Aksys has that burden of making the Fate/Extra game come over and you never know what those guys are up to). Real wild cards Aksys real.

    For those who are in the know, is Furyu a direct competitor of Marvellous AQL? If Furyu is, then it would make sense for XSeed to stay away from this. Its like Atlus USA localizing a competitor’s JRPG – which wouldn’t make sense (seeing how the only localizing Atlus USA does these days, besides internally developed products of course, are things like Aquapazza and other non-competitive titles).

    • Tenshiken

      I wouldn’t put it past NIS to eventually localize this game.

    • Lynx

      Yet Xseed’s localizing Senran Kagura.

      Wonder what definition of ‘weird’ is up Xseed’s alley.

      *No offense meant to Kagura fans. You do have to admit if someone to just look it and not play it, they’d probably think it was weird.

      As for possible localization, Aksys perhaps? I mean, they did Agarest. And that was unexpected. Especially since they followed through with all 3 games.

      EDIT: Just saw your edit.
      -Its like Atlus USA localizing a competitor’s JRPG – which wouldn’t make sense (seeing how the only localizing Atlus USA does these days, besides internally developed products of course, are things like Aquapazza and other non-competitive titles).

      More common than you think, especially in the North American market.

      NISA did Ar Tonelico which was Bandai Namco. ATLUS did SRW, Bandai Namco again, and the first Disgaea game (NISA’s turf). If you want to go out on a limb, you could say Summon Night too, in terms of ATLUS. However, that was before Bandai Namco absorbed Banpresto.

      • DesmaX

        Wasn’t NISA created after the first Disgaea game?

        • Lynx

          Barely.

          August 27, 2003 was the release of the original title in English. The company was established in December of that year.

      • Armane

        I don’t think anyone would look at Senran Kagura and think it was a weird game. It is just a brawler with a heavy dose of fan service.

        Heck, Exstetra doesn’t seem weird to me either. It’s just an RPG at heart, isn’t it?

        Anyway, we need more weird games!

        • Renaldi Saputra

          extetra at least won’t have explicit fanservice like SR.. it’s CERO B..

          US doesn’t like weird games, usually they’ll bash those weird games with: “what the heck is this? kissing RPG? yuck..”

          same as what they thought of Inazuma Eleven of being “weird soccer”
          luckily their fanbase is still big in other region of west

          some ppl like animanga fans usually won’t find it weird, but to those other ppl, I don’t think so

          • British_Otaku

            I don’t think many Americans can have much of an impression of Inazuma Eleven without it airing the anime or releasing one game in the region… I suppose Level 5 can have a good guess, that a football game based on using your feet to kick a ball the majority of the time might not being in the interest of people that play a sport by that name with completely different rules…

            Back on topic, what wouldn’t be considered weird by people that stick to a few closed off genres (the majority more or less)?

          • Renaldi Saputra

            at least some of US ppl (especially animanga fans) have seen the anime with another way.. I found there’re some fansub providing english sub, yeah, only there’s only a few.. not as much as spanish sub (clearly intended for Latin American fans)..

            but based on my observation, some ppl in US who play FIFA games or Winning Eleven series say about Inazuma “a weird soccer and so kiddy”, being the same level as beyblade only more niche

          • British_Otaku

            No surprise that people who appreciate anything they can play, read and watch enjoyed it regardless of the localisation status officially, or that Latin America has a bigger underground market for the sort of thing.

            I’m sure if I went into a game store and tried to push Inazuma Eleven to someone who just wants their roster update and to play with the big shot of the last season, here in the UK. I would have an similarly tough time. It has the fortune of being well marketed, based on a sport we like, airing the anime and having bright colours. It leads to kids or more open minds who are less interested in real world teams and more in themselves or raising super powered characters jumping on.

          • Armane

            I guess if you factor in the plebs, then yeah it might be weird to some. But games, like Mass Effect, which have implied sex in them, I think have brought a little more reason to the game playing demographic at least.

            Anyway, I figured you were just going to say, “Well, it’s perverted isn’t it? “How can Nintendo allow such games on their store?” They’ll say.” Which is undeniable really, but isn’t the same as calling the game weird.

          • Renaldi Saputra

            nope, I didn’t say the game was perverted..
            heck, SR wasn’t a weird game but just being over perverted and too otaku especially shinovi versus (I’ve seen my friends playing it)
            Extetra, on the other hand, only show some weird-but-unique system, that’s kissing.. which isn’t familiar for especially RPG fans.. ppl might think: “we’re trying to kill enemies and save the world, why must kissing to save the world?”
            the problem is just it

      • Renaldi Saputra

        yeah, SR wasn’t a weird game at all, it’s just fighting ninjas with, well, you know.. only that

    • FlyingPony

      Now I am curious about the real reason why Exstetra won’t be localized. Is it because the possible pressure from the Western critics if the game made it out, or because of other unknown factor.

      I really hope its not because the “weirdness” is the issue, because with that mentality many games from Japan won’t make it to western shore.

  • FitzpatrickPhillips

    GAWD I love the font in this game. Its so crisp and clear.
    That said, I can’t tell if I wanna get it or not…looks great but it comes out too close to Akiba’s Trip 2.

    Hmm…any thoughts?

    • http://vindictushots.tumblr.com/ Okuni-chan

      I’m stuck with you. I feel like a deer caught in headlights with this gaming overload. I’m not not complaining mind you. I love this!!

  • Arcana Wiz

    Now is when i wanted to be able to speak japanese.

  • http://epiclyamazing.wordpress.com/ AzureNova

    I’ll kiss NISA if they localize this =)

    • Renaldi Saputra

      I’ll doing french kiss if they do so

    • http://vindictushots.tumblr.com/ Okuni-chan

      I will kiss them and give them the key to my bank account ( O_O) and a hug and cookies!

  • neocatzon

    Puckering up rats. Yeah, that would be cool.

  • Ric Vazquez

    I want it to be localized, but (I’ll probably get a lot of hate from some people, sorry for my opinion) I don’t want to see two men kissing.

  • Göran Isacson

    Oooh, I wonder if this will turn out like FFXIII… I hardly ever used new weapons in that game, I just kept pumping items into my old ones.

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