Check Out All Of These Retro Dragon Ball And Saint Seiya Games

By Spencer . October 23, 2013 . 12:34am

While Virtual Console is a great idea, many licensed video games like Sunsoft’s Batman platformer and Capcom’s Disney games aren’t on it. In Japan, there are dozens of licensed games that are hard to find and Namco Bandai is releasing a small selection of them in Jump Legend Biography for Nintendo 3DS.


Too bad the package is only for Japan because we missed out on all of those Dragon Ball games except for the oddly localized Dragon Power. Go Go Ackman 3 looks pretty cool too and that game is based on another manga series from Akira Toriyama.


Jump Legend Biography  comes out on November 7 in Japan.

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  • Aoshi00

    So they are including both saint seiya games, I remember the first one was very hard and second was more fun.. Still wondering if I should import this, I owned most of the games before, but it’d be quite hard to take the time to beat all these long rpgs again.. Would ve wanted the 2nd DBZ rpg to be on the cart instead of dlc.. They might come up with a second collection too as the piccolo DB rpg Goku-den and Android 3rd DBZ rpg, and other butouden games are still missing.. Also the text in the famicom games were small alrdy, now to play on a 3DS instead of a I don’t have a Jpn XL.

  • GH56734

    Many of these games had French releases with the licenses unaltered. The Bandai French branch was kind of awesome back in the days, for example, they published Tail Concerto with the Japanese soundtrack intact.
    They published those in Spain too back then, in French, then after that properly translated to Spanish.
    However, not so much luck for English speakers…

    • Yea, I remember seeing that in DBZ Super Butoden 2, for instance. Japanese and French releases but no English release. That was something the confused the heck out of me as to why they got the leg up on us when it usually was the other way around.

      • GH56734

        Well, the reason behind the Dragon Ball and Saint Seiya among others being localized would be because manga popularity in France took off far earlier than in North America… Even one Sailor Moon beat-em-up had a French release.
        Even Yu Yu Hakusho had one game localized for the Game Gear in Brazil, but that’s another publisher, that illustrates my point though.
        Wouldn’t say Bandai USA didn’t try: they tried, unsuccessfully, to localize Macross for PS1, and Cowboy Bebop for PS2, but I hear they had some copyright troubles. Add to this Sony’s aversion back in the days to anything too Japanese / without an English dub, and the fact that even now major retailers outright refuse to display anime games on shelves (as Xseed put it).

        The dubbing houses for anime really should cooperate more with game companies to bring such games; I tend to give 4Kids much slack, but they were involved with translating and bringing the Yu-Gi-Oh games here.

        • SCEA STILL has an aversion to doing anything too Japanese. I would wonder if they’d ever get over it.

          Then again, ‘too Japanese’ may also translate into ‘censored’ depending…we still do live in an era where that’s a problem…

    • David GarcĂ­a Abril

      Yeap, I can vouch for the Spanish release. It was definitely weird to see those games in French, though, since the vast majority of games arrived in English back in the day. But “Dragon Ball” was such a pop-culture juggernaut among Spaniard kids (and it still is) that it didn’t matter.

      However, the first “Dragon Ball” games that were localized to Spanish didn’t arrived until the PS2 era. If you have seen Spanish versions of the SNES games, they were fan-made, not official localizations.

  • Ferofax

    I had so much nostalgia over that Yuu Yuu Hakusho game… T^T

    • Jack Frazee

      I was just about to post the same. I had so much fun playing it on an emulator about 10 years ago, and would love to play it on a console in English. :<

      Oh maaan, I wish we could get these localized.

      • Ferofax

        Hell, I don’t even care about it being localized. I’d buy it off the NA eShop even if it’s the straight JP release.

        …plus it’s not like they’d actually bother to dismantle each separate ROMs to localize them in its entirety. Too much work involved for that.


    I remember nine years ago when my brother arrived with a famicom and Saint Seiya Ougon densetsu kanketsu hen… it was one the most frustating games that i played in all of my life (never could pass Aldebaran)

    • Alberto Maytorena

      I remember I beat Aldebaran (dunno why lol all the commands were in japanese), but the platform part of the gemini house was hard as hell… couldn’t pass that level.

    • Aoshi00

      yeah, the platforming in Ougon Densetsu Kanketsu-hen was indeed quite devious like Castlevania (Shun was fast and floaty in Gemini’s Another Dimension stage, jumps high like Luigi).. and you had to distribute your 7th Sense points wisely to increase the stat, very hard to dodge attacks during the turn-based battles too (really hurt my thumb lol).. If you like, you could watch this on youtube, this guy combined the gameplay footage and TV series into a 13-part video w/ Jpn text commentary, really well done :) watching this makes me really miss Furuya Tohru’s voice, Morita Masakazu just doesn’t quite do it for me..

      These games were fun back in the Famicom days over 20 yrs ago when I was a kid, but I don’t think I could play them again now..on a 3DS no less, Saint Seiya’s gonna ruin the dpad lol.. they really should make RPGs like this for DBZ and Saint Seiya w/ today’s graphics, I’m quite tired of the fighting games…


        yeah. the plataform in this gamr is really made to make the player rage. thanks for information about the game, but even that i can read japanese now i just don’t want to play the game. just watching the walkthrough is fine

  • Guest

    Bandai needs to release this in North America!

  • Mrgrgr and Unacceptable World

    Lol, my nostalgia meter is going overload here. I never thought i would ever see Dragon Ball 2 Super Budokai Fighting on S.Fami there. I played that game like crazy with bro there.^_^

    • That and Hyper Dimension were my two faves for DBZ on the SuFami.

  • Space_Ghost

    Some day I will petition Bandai Namco to make a Dragon Ball JRPG for them that encompasses the entire series, until the end of Z (GT doesn’t count). The only decent Dragon Ball JRPG with a menu and turn-based battle system I’ve played was for Nintendo DS (Attack of the Saiyans). There is no good reason why we haven’t seen an epic RPG for the newer home consoles. DBZ fighting games just don’t do it for me. The series is too grand, and leveling up is part of the story. It’s just too perfect. Imagine taking Goku from his childhood to beating the Red Ribbon Army to becoming a Super Saiyan to fighting Kid Buu and meeting the Kai’s.

    If any of you have ever played some actual Dragon Ball RPG’s (beyond the ones on the original Famicom) with menu and turn based combat let me know!

    • GH56734

      Closest thing would be Dragon Ball Origins 1 and 2, it’s a Zelda-like game on the Nintendo DS that does a pretty good job at telling the story of the original series (up to the Red Ribbon arc), leaving out only a third of its story. It’s available in English, too. Doesn’t seem like you liked its gameplay, from what I could fathom from your reply.
      Also, the third dragon Ball RPG for the Famicom has an awesome remake on the Wonderswan Color. It’s even one of the best games on that system.

      • Space_Ghost

        I’ve played Origins. I believe I have the first one somewhere. They’re fun, but not the type of game I’m envisioning. I’ve played the SNES Legend of the Super Saiyan game as well. I think that is my most favorite of them all.

  • Sachiko Shinozaki

    I wonder what bandai if Bandai will edit out the music on DBZ Super Boutoden 2.

    kenji yamamoto was the composer for it. The person that lost his job because of plagiarism.

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