Final Fantasy XIV’s Exceeds Square Enix’s Expectations, Prompts Earnings Forecast Increase

By Spencer . November 5, 2013 . 1:17am

imageFinal Fantasy XIV: A Realm Reborn outperformed and Square Enix revised their earning forecast. Their original estimate for net sales was between 59 billion yen ($598 million) and 63 billion yen ($639 million). This number was adjusted to 61.7 billion yen ($626 million).


Square Enix original estimated up to a 2 billion yen ($20 million) operating loss, but thanks to Final Fantasy XIV and strong arcade sales Square Enix expects 4.7 billion yen ($48 million) of operating profit. That’s a significant turn around. Net income was adjusted from between 0 to a 1.3 billion yen ($13 million) loss to 2.6 billion yen profit ($26 million). All numbers are for the six month period ending on September 30, 2013.

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  • LightningFarron19

    I recall talking to a gamestop employee saying “Oh FF14 ARR should not have been made and Square should have just moved on”

    And this is why fans are not the ones in charge of the franchise.

    • Paradox me

      Never mind A Realm Reborn—had fans been calling the shots there wouldn’t even have been a Final Fantasy XI, the most profitable entry in the series.

      Anywho, it’s a good start. Hopefully they’re able grow/retain those subscriptions with a steady stream of content beginning with the 2.1 patch. No plans to cancel my subscription here, but some variety in end game will be greatly appreciated.

      Things are a bit too reliant on tomes at the moment, but Moogle King, Crystal Tower, PVP and eventually new primals should help with that. Can’t wait!

      • LightningFarron19

        It’s been like this constantly with the franchise though.

        FF10 had a direct sequel but it was more of an experiment. Sagaguchi and the others who oversaw the first game went through a lot of ideas on what would make a good enough direct sequel, including a Auron/Jecht/Braska prequel idea which was abandoned. It only existed as one game expansion and then immediately abandoned afterwords

        Back when FF12 was being made, the creators tried to see whether or not there could be a direct sequel to be made. Ultimately, there was no such sequel but a dinky wrap up DS game which was barely marketed instead.

        When FF13 came out, the director/creator Motomu Toriyama had no actual plans for a direct sequel to the original game and had him and others do research on whether or not the game would have enough global demand, fan reaction and team developer interest with such idea. Ultimately, this came into fruition and both FF13 and FF13-2 became very profitable.

        The only time the company lost money over the course of 2001-2013 was The Spirits Within, FF14 and over-projection of Edios Sales. And each time this happened, people paid the price. Square Pictures shut down, FF14’s original team was fired and Yoichi Wada was kicked out for Yosuke Matsuda.

        Square does not play around when it comes to failure and the company.

        • Didn’t know all that, aside from the Spirits Within thing.
          Go tell that to the butthurt fans and get them to believe it, haha.

        • Your Face

          The funniest thing is that the internet is convinced that SE is dying and it’s because of its Japanese studios, when it’s Eidos that is in fact the problem. And I don’t really get why no one can see this. Edios has been burning money for years now.

          I guess internet hate is so strong for SE that people would rather just ignore reality.

        • Snow Covered Kenneth

          Well, Sagaguchi did NOT work on 10. He worked on The Spirits Within and was fired for the astronomical loss Square suffered because from the movie.

          You’re absolutely right. They do NOT fuck around with failure, no matter HOW good you are.

          • LightningFarron19

            Sagaguchi was the executive producer of Final Fantasy X and X-2. FF12 was the first no Sagaguchi related Final Fantasy game.

          • Snow Covered Kenneth

            So he was! I swore he left after IX, but I think I IX was just his favorite! lol
            But he sure was fired for terrible movie he made…and for the $137 million dollars it lost altogether (including the cost of the studio)!!

          • LightningFarron19

            No, he stepped down due to feeling responsible for what happened with The Spirits Within. It was his own decision, not the company’s,

          • MogCakes

            Unfortunately, with the way Japanese business culture works, his stepping down may have had an element of pressure as well. When you mess up big in a company over there, I’ve heard it’s not uncommon to be pressured to retire/leave of your own accord as a form of polite discharge.

          • KiTA

            Unless you’re part of the FF13 project, then they give you 5 more games with unlimited budgets.

          • popo123

            FF13 was very profitable for Squeenix and that’s why it has 2 sequels. They wouldn’t make sequels if the game failed. It wasn’t critically acclaimed as the other FF’s but many still loved it and millions still bought the sequel.

          • KiTA

            No it wasn’t. That’s WHY they had to do the sequels. To try and recoup some of the outrageous costs.

            They decided to make their own graphics engine for FFXIII. Said engine was supposed to pay for itself, but went way over budget and generally was a disaster. And then FFXIII bombed in Japan (dropping from $90 to $5 in the course of a few months), and, well. Yeah. FFXIII-2 and FFXIII-3 are cash grabs to try and salvage SOMETHING from the mess.

          • Göran Isacson

            I’m kind of interested now in sources for this statement. Not that I don’t believe you, I’m just kind of curious if there ARE any solid sales numbers of FFXIII that you can point to and say “the game underperformed/performed up to expectations/sold well” or… ANYTHING. There seems to be so few trustworthy sales sources out there that I don’t even KNOW how much FFXIII sold or if any numbers that people throw out can be trust-worthy.

          • popo123

            Making a sequel out of a disaster is stupid and would only lose them more money. Why milk a failure? If you think FF14 could be an example of that then that’s a completely different scenario. FF13 was a financial success for Squeenix and while the price did go down rather quickly that doesn’t take away the fact that millions bought it still when it got released and the fact many still bought it despite the mixed reception.

          • KiTA

            Because all the art assets, minus the two main characters, were already in place for FFXIII-2. So making it was a matter of tweaking the Engine, creating a handful of characters, and away you go. This is what’s known as a “cash grab.”

            FFXIII-3 — eh. That one I blame on Toriyama’s Lightning fetish. The man is a menace and needs to be stopped.

          • Okami

            Or you would realize despite your seemingly unnatural hate for FF13 it was highly profitable and people actually enjoyed the characters from it, hence spawning the two additional games in the franchise.

    • Göran Isacson

      Well if we want to get technical, Final Fantasy XIV SHOULDN’T have been made.

      They should have made A Realm Reborn from the start to avoid all the bad publicity, but hey, hindsight is 20/20 and all that. Now if one is saying they shouldn’t have tried to do a MMORPG sequel whatsoever, THEN you have a point.

      • MovieWolf

        I don’t understand the dislikes here. As a longtime player since the original game’s closed alpha, I agree one billion percent with the above statement.

        The original FFXIV shouldn’t have been launched in the state that it was in. That being said, Square Enix clearly learned from their actions, and finally got it through their skulls that they should listen to their fanbase. And the company is benifitting from this as a result.

    • Crevox

      That guy is clearly not a fan?

    • Lucky Dan

      This is bad news for FFXV and KH III fans cause the games are now gonna be pushed back cause they have to focus on the MMORPG.

      I hope they do something sensible like release a free trial to us plebs then I will want to transfer but they probably don’t have the manpower or the technical know-how to support a massive rush if they do from the sounds of this article. :)

      • Daniel

        Different teams are working on ARR and the Nomura headed projects so it won’t matter.

        Now if your worry is that now S.E. will make more MMOs instead of RPGs, you’re still in the clear. Most companies don’t juggle more than two MMOs, too much money and resources are spread too thin. MMOs are designed to provide a steady flow of income and be updated regularly for longevity. (WoW has been going on for over at least 10 years now.)

      • Jordan Coleman

        No they certainly don’t.

      • Bobby Jennings

        Bro it’s two different teams developing these games.

  • Nice. I’m happy I gave Square my money to play lol =)

  • OathkeeperSoraXIII

    This is great news. It can only get better too with there being a PS4 version soon to be released. Great turnaround by SE here

  • TheExile285

    I remember when this first came out for PC an everyone bashed it. Glad SE was able to salvage it and make it successful.

    • Lucky Dan

      That’s was due to massive of technical and development errors that they should not have made, instead of trying to rewrite the book (WOW already done it) why not take a leaf out of the book and put your own spin.

      This is reason why GW2 failed and ESO will fail as well.

      • Jordan Coleman

        But GW2 hasn’t failed. It’s done pretty well for NCsoft and the support for it has been pretty amazing?

        And you’re right. They did take a page from the WoW book and made a generic and boring mmo.

  • ElAbuelo69

    The game is beautiful. I am very happy for its success and how it is positively affecting SE.


  • I’m happy that FFXIV ARR has been so succesful. I bought FFXIV 1.0 thinking it would play like FFXII which felt like a revamped faster paced FFXI combat system. To my surprise that’s exactly the highest inspiration it had on FFXIV ARR complete with the FFXII ui and fonts as well as dungeon cutscenes.

    ARR is everything I always envisioned of FFXIV. A HD mmo with great looking visuals, fast paced gameplay and all that final fantasy references.

    • frumpus

      it helps that key XII developers are the core of XIV. Hiroshi Minagawa and Akihiko Yoshida mainly.

    • DigitalFowl

      ARR is not only what people envisioned for FFXIV 1.0, but what many people wanted out of FFXI. Something faster paced with a reasonable grind, a more dedicated amount of solo content, an equally good story and visual/audio design.

      I loved FFXI but it was extremely punishing at times early on. I didn’t play past 2007 so I don’t know how much the game has changed, but I am in it for the long haul with ARR. It’s one of the most well developed MMORPG’s I’ve played and the first one in ages where I’m okay with paying a subscription fee.

      And again, for some people like me, it’s the right ‘flavor’ of MMORPG.

  • Aristides

    Part of me is glad SE is recovering but I can’t help but be concerned as well. When companies get in trouble they sometimes tend to court fans more… does this mean than they’re gonna continue their trend of ignoring localisations and focus on being profit-centric again?

    • Well I heard it’s very likely we’ll get Type-0 localized, if that helps.

    • Your Face

      The more they ignore their Western fans, the better to be honest. Western FF fans are among the most toxic fanbases around, and they agree on literally nothing.

      • Morningstar

        Sounds like the Sonic fanbase :P

        • Your Face

          Yep, and the Zelda fanbase.

    • Anime10121

      SE? Ignoring localizations? The only high profile game (as far as the west is concerned) we’ve missed is Type 0, and that’s been HEAVILY hinted at coming the last few weeks!

      • Aristides

        Really? What happened with dragon quest?

        • Anime10121

          Missed the “as far as the west is concerned” part eh? Dragon Quest is cream of the crop in Japan, but only does fair in the west (otherwise, dont you think they’d still be releasing them?)! The Saga games are the same….except they dont even do all that well in Japan either.

  • d19xx

    Profit to be used as additional budget for their mobile phone games…

    • Nice Boat Quatro

      Your balance between likes and dislikes is so impressive that I’m not going to like it.

      • d19xx

        I’m going for 10/10. :)

  • Kelohmello

    There’s a reason FFXI was their highest profiting game up to now.

  • AnimusVox

    Ya know, I am not much of a FF fan but this game and team deserves this.

  • Floppy Waffle

    This is the best mmo since wow.

  • Yan Zhao

    SE finally did something right I see.

    • Jordan Coleman

      They’ve been doing right for awhile now. The eidos stuff has been mostly good. Lightning Returns looks like a good game and a return to form. Their handheld offerings have continually been great. 14 on the other hand is just a generic product, but I guess it’s been successful.

    • Somber

      They are doing right.

  • Anthony Hayball

    I’m taking that the gamers must have been brain washed by this shit.

  • Soluciones Pacificas S de R L

    Im very glad this game is being successful. I play it everynight religiously just as I used to play XI and im not tired of it.

    I love every single moment I play it and I want to cherish every quest with every formidable character I meet.

    A beautiful storyline that even when you finish it, you dont know half of it yet.
    The expansion market for this game is amazing.

    For example, we still need to go to 3 more city states (ishgard + Ala Mhigo + the one up north) + we can go into the Garlean Empire and still thats just a peninsula of the continent on a part of the world of Eorzea.

    We have a lot of room to grow and im very much glad for it.
    (also, just like XI, we are starting up to lvl50)

    Congrats, Squeenix. You made it!

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