Bravely Default To Have More Downloadable Special Bosses In The Future

By Sato . November 7, 2013 . 9:30am

Square Enix recently revealed that bosses from Final Fantasy: The Four Heroes of Light, Beelzebub and Lucifer, will be crossing over as special bosses in Bravely Default: For the Sequel. Famitsu gives us a closer look at the menacing foes, in addition to a look at another crossover monster from the DS game.










As mentioned in our earlier report, you’ll get to fight them by acquiring them through Wi-Fi connectivity. They will be appearing as an invasion of Norende Village, the town you’ll be working on restoring through StreetPass. Additionally, for players who don’t have access to Wi-Fi connectivity, you’ll also be able to acquire these monsters through StreetPassing with other players who already have them.


Famitsu also features a short interview with Bravely Default producer Tomoya Asano, who shares some insight on the newly added monsters. According to Asano, with the tweaked difficulty and encounter rate adjustments, the idea was to have a game that can be enjoyed while relaxing. However, there may be some players who feel that the game offers so many jobs and abilities, but not enough challenges, so the development team decided to come up with tough monsters to meet such demands.


In the original Bravely Default, there are very powerful enemies known as the “Adventurers”. Famitsu asks if these monsters will be even more powerful in For the Sequel.


“Since they’re monsters you’ll be getting as content from outside the game, we’re currently thinking about how strong they should be,” says Asano. “We’re thinking about having their strength match the current progress of the player. In the end, we plan on having monsters who are even stronger than the ‘Adventurers’.”


Next, Famitsu asks about Asano’s reason for deciding to throw in monsters from Final Fantasy: The Four Heroes of Light. Asano replies with a laugh, “There are many parts of the artwork that are similar, so I thought it’d be a great match. However, there won’t be any related settings between the two worlds… at least for now.”


Finally, asked if we’ll be seeing other powerful monsters similar to the ones announced, Asano shared, “Hmm yes, we’re currently thinking of a schedule to add more [bosses] even after the release of the game, so players will be able to continue enjoying the game afterwards. Please look forward to it!”


Bravely Default will be coming out on December 6 in Europe and first quarter of 2014 in the US.

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  • TheExile285

    Interesting boss designs

    • 3PointDecoupage

      You mean terrifying.

    • Uso Ewin

      They were one of the highlights of 4 Heroes

  • Rogerrmark

    This game is getting more and more awesome with each news.

    I would love to see Asano working on a main series FF,even with all my apreciation for the main series till today.

  • TheRealMalek

    Just preordered my collector today !

  • Scott W

    i wish the 3ds wasnt region locked :( i’d import the UK version soooo fast just to be able to play it this year

  • chibidw

    Problem is – Square Enix didn’t want to bring this over to the west to begin with. Nintendo had to step in and do their job for them.

    So along that vein, what are the odds that we’d ever even see this DLC? I’m not confident that Nintendo would take up this task this time around.

    • Ethan_Twain

      If the game doesn’t sell well, there is a zero percent chance of DLC localization. If it does better than expected, then the publishers involved will probably try to leverage that popularity with additional content.

    • Ty Austin

      Don’t really care, I’m just happy we’re getting the game, DLC or no!

  • Mmmmm Mammon =^_^=

  • Billy Kostyra

    man i wish this game was on the Vita too i don’t want to buy system for one game

    • Ouch My Head Said Dionysus

      Shin Megami Tensei IV says hi. Awesome game, that.

      • Billy Kostyra

        i played the game on my friend 3Ds ! i don’t want to sound like a troll but SMT III was groundbreaking, and one of my best RPGs on the PS2, after a decade of spin-offs, SMT IV was a huge let down to me . The demons Fuse , battle system, the 2D Graphic are all outdated . Navigating through dungeons feels like a bad early PS1 game. The story is poor and not as profound as SMT 3

        • Ouch My Head Said Dionysus

          Hey, no sweat. Everybody’s entitled to their opinion, and I get what you mean. To me, nothing will ever compare to the SMT games with Cozy Okada at the helm, but I still thought it was a unique piece of work and enjoyed it a lot.

        • Jero

          I found the story to be a bit dissapointing, I went with the neutral route and though I liked the ending I expected more. The demon fuse system was great in my opinion, though I haven’t played other SMT games (not even persona). The one bad thing I found was the world map, it’s… ugh, I hated it, probably spent lots of hours trying to find the places I wanted to go. Overall it was a good game, battles were super super fun.

  • Kamakuma

    *Slow* Has it been stated if US will get a physical copy of the game or are we gonna have to increase the space on our SD cards again? *Flips table*

    • Ouch My Head Said Dionysus

      It is getting a physical copy next spring. VideoGamesPlus has it available for pre-order.

  • Michael Cortorreal

    O God…Belzebub is back,for me he was one of the strongest bosses in the game…

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