The Legend Of Heroes: Trails In The Flash Brings Falcom Big Profits

By Spencer . November 13, 2013 . 12:16am

image Falcom posted a net profit of 435 million yen ($4.3 million) in the past fiscal quarter. This was a huge boost, a 101.1% increase compared to the same period last year. The main reason for this is The Legend of Heroes: Trails in the Flash, the PlayStation 3/PS Vita RPG came out in September and was a big hit for Falcom.


Falcom also adjusted their overall fiscal forecast upwards due to the success of the latest Trails game. The company expects to 1.9 billion yen in net sales, 700 million yen in operating profit, and 460 million yen in net sales.

  • Epitome

    Good for falcom now can we get the other games I really at least want to play evolution.

  • Very glad for Falcom. They simply deserve it.

  • cyberkinghardy

    Just release the game outside of Japan already. Your profit would increase by 500%.

    • Jah-keem York

      I highly doubt that considering how FC did

    • A big thing to remember is that the localization company releasing the game to the west takes the risk off of the Japanese company’s shoulders.

      XSEED took the risk with FC and it didn’t pay off. The only way we’ll see the other games in the series is if SC pays off.

      • GH56734

        XSEED has already secured the rights for the first three games back then.
        And you’re confusing the first chapter and the yet-Japan-only third chapter aka Final Chapter (Sora no Kiseki FC).

  • Zeonsilt

    Great game = Great sales.
    I hope Falcom will consider more Trails for HD consoles.

    • Kai2591

      and Great Sales = (Hopefully) Localization! :)

      • Lester Rat

        You know, unfortunately it is the opposite. Great sales probably means bigger localization fees, and it only adds to the expenses of any company willing to bring us the game.

        • katamari damacy

          What if Falcom do the localization duties themselves?
          It’s only a hindrance if 3rd parties want to localize and have to buy the rights from Falcom.

          • Lester Rat

            Probably because they have no one with the experience to localize titles to English, nor publishing channels in the west, experience with dealing with SCEA ,SCEE, ESRB and PEGI, contacts with retailers, with logistic companies to distribute their games to retailers around the countries, etc.

            When Japanese companies make deals with western publishers to handle localization and publishing, it is because they don’t have the structure to do themselves, neither money to set up international branches to take care of that.

            Keep in mind Falcom is a company with around 50 employees, counting development, publishing, PR, marketing, management, etc, so creating a localization department would be a big investment that probably would not pay off, considering they develop one or two very niche RPGs per year.

          • 紅蓮

            It would be too much of a gamble. Besides, doing that most likely will delay progress of next kiseki series development. I’d rather have more kiseki series :P

          • If you want an example of what you’d get if Falcom did the localization themselves, you might want to check out their English translation of Vantage Master.


        • Kai2591

          I see…business is serious business.

  • Tatsuya Fabre

    They fully deserve it. Sen is one of the best games that I’ve ever played.

    • Duc PC-QB

      Yeah I agree with you.
      I put so many hours in this game but I still want moooreee

    • Kai2591

      That’s is so good to know :)

    • 3PointDecoupage

      Do you happen to know if the vita version is on par with PS3?

      • Tatsuya Fabre

        I’ve only got the PS3 version but I’d still say that it’s slightly better in terms of graphics and load times. The frame rate from the disc version was really shoddy before the patch but fine now.

  • Aldorr

    Maybe, MAYBE some of this profit is worth spending localizing game to gain MORE PROFIT? $)

  • Congrats to Falcom. Here’s hoping your next game sells more and Trails in the Sky sells well when it comes here.

  • Billy Kostyra

    you know what else will bring you money Falcom ?
    localizing this game outside Japan …

    • 永次

      I’m not sure, Sora no Kiseki First Chapter in West did horrible.

    • Arcana Wiz

      falcom dont localize games :P they need localizers like xseed, and xseed have to PAY to localize, sooooo.

      • Fox

        Where have you been? Falcom has published several recent games independently.

        Last I heard (more than a year ago) they planned to localize further titles in the Legend of Heroes series (and bring MORE titles to PC) but cannot move very fast because they have a very small localization staff–like two people small.

        • Um… What games were they?

          Because I’ve not heard anything about Falcom localizing titles. They localize to Japan, certainly, but not from Japan.

          Maybe you have companies mixed up? Because that sounds a little more like XSEED, not Falcom. XSEED is Falcom’s North American partner.

          • Arcana Wiz

            yeah pretty much this.

    • Monterossa

      I just read a comment from an Xseed staff on PlayStation Blog, he said they’re bringing all Trails in the Sky sequels (both PSP and PC ver. and maybe PS3 version) to the west. at this rate we can expect Trails in the Flash too, I think.

      ps. he said the PSP sequels will be digital only.

      • I don’t know if we’re reading the same comments. From what I’ve heard that they’re just looking at SC. They want to release the others, but whether or not they go forward depends entirely on SC’s sales.

        • That’s really scary. :(

          • It’s not all that scary. It just means that we have to play our part in trying to spread the word.

            The unfortunate thing, is in the world of AAA gaming, it makes it much harder for smaller games like this, but a thing to remember is that the budget to localize a game this size is going to be higher than most- the script takes longer to translate.

            As a result, it’s going to cost more and they need to be able to make more money back. If the company is small and unable to make a lot of marketing moves, then we step up and try to spread the word ourselves.

          • You’re preaching to the choir here. The scary part is that it depends on us. I don’t have the money to buy it for 20 friends, as someone suggested below (I don’t even know anyone else who’d want to play it), and I don’t have the time to post about it on message boards or tweet or facebook (not that any of my friends on any social media would care).

            I’ll buy it day one on the PSN, and I’ll rebuy it on Steam, as I always do, but it doesn’t seem like that’s enough.

          • You don’t have time to simply hit a ‘share’ or ‘retweet’ button when you have the time to write that kind of response to me.

            Then there’s the fact that your friends on steam can see you buy it and might even message you to ask questions. (People certainly did when a friend sent me Lords of Shadow, because of my open hatred for the game. xD)

          • I don’t even log in to twitter, haven’t for years, and no one on my Facebook cares. I’ve posted about a few Kickstarters, and it’s always a tumbleweed rolling past. No one on my Steam seems to care either, but yep, I’ll definitely be buying it there.

      • Ladius

        They have only announced Trails SC, anything after that will depend on SC’s sales and XSEED’s partnership with Carpe Fulgur (since CF is the one actually doing the localization of SC).

    • Mar Mar

      I hope this catches Sony’s attention since I lost the count how many JRPGS are coming next year for PS3/Vita.

      Congrats Falcom!

    • Ric Vazquez

      Somebody give this man a cookie! This one of my top 5 JRPG I want localized.

  • Will John

    Ya I hope this means localization too

  • epy

    I’m happy for Falcom. They deserve it.

  • pekikuubik

    Guys, I understand. I want Sen to come over too. But all of this begging for a localisation is useless at this point in time. You’re forgetting that XSEED and CF are the only ones crazy enough to localise these behemoths. And they’re not gonna touch Sen until 1) it’s financially viable and 2) 3rd, Zero and Ao are localised as well.

    So here’s what you should do instead: buy TitS on PSN and Steam when it’s released there. Buy it for everyone else you know might be into JRPGs as well. Tell them to do the same if they like the game. Then repeat for SC. That’s the ONLY way to get Sen here eventually.

    • Slayven19

      We don’t know what they’ll do honestly, and other companies can hire CF as well. The begging isn’t useless because well it got us tales games to be brought over. Begging believe it or not gets the presence known and it tells companies what we want as well as we buy the product. What this shows is that consumers make the demands of what we want. Namco was sure taught a lessen and I see they stopped their western crappy made games that weren’t selling.

      • pekikuubik

        1. We’ve already heard of other publishers not being interested in localising Trails. Plus CF is like 3 guys. There are only so many things they can work on at once.
        2. In this particular case only money shows demand. XSEED is no Bamco and isn’t going to take another TitS-level risk again (let alone other publishers) if SteamTitS and SC don’t sell. This is the make or break moment for the franchise in the West. Put your money where your mouth is and BUY THE GAMES.

  • Nice! =)

  • d19xx

    Feels good that Falcom and Marvelous are doing awesome on the Vita…

  • Tiredman

    They show that good companies who start small and have a vision are good companies. I hope they never grow too big for their britches and turn into another one of the big companies who lost their vision and became jokes. If they start making more Trails games for consoles and start bringing in the money, I just hope they don’t pull a Squeenix on me if I get hooked on their franchises.

    • icecoffemix

      Amen to that.

      PSX Square is the best Square. :(

  • Franggio Hogland

    People smarter than me can you please answer this question.

    Was TitS awful sale due to bad marketing? Because only reason I bought it was that my rpg crazy retailer told me it was coming and he had imported a copy for me as well. Never ever would have known that Falcom made this game as well if it wasn’t for him.

    • I don’t know. I saw a number of ads on the web and there were several ads in PSM and a number of interviews on Gamespot and the Playstation Blog. It’s not going to be the marketing campaign you’d see from Naughty Dog or Santa Monica Studios, but it was a pretty big campaign for a company that has a very tiny budget for such a thing.

      • Franggio Hogland

        True enough. But yeah it was non existent media coverage from the Nordic games media. Oh well it seems as the internet has woken up and more people are playing TitS hope it keeps up.

        • XSEED really only marketed it originally in North America, since they could only release the physical version there.

          I think the European release was through Ghostlight. Not quite sure what kind of marketing budgets they have though.

          • Franggio Hogland

            Yeah it was Ghostlight. Love that they still exist but they are really small now.compared to before. We’ll at least my name is first in the DS2 manual thanks to them :)

    • M’iau M’iaut

      It is an episodic, dramatic and massive JRPG on the PSP — every one of those being a reason for some part of the niche to stay away. As noted, at least stateside, the title was not a stealth release by any measure. An honest shot was taken.

      • Franggio Hogland

        And a shot I love. Just so silly that my retailer imported it from the US and sold it instead of just selling Ghostlights copies. No one knew they where acting as a proxy and selling it :( make no mistake I love Ghostlight. Have tons of Ps2 and some psp/ds games with their logo but would never have known about them if not for said retailer.

        • Anime10121

          I’m pretty sure its failure to make a big burst in the west is because of it also having OMG THA SUXOR GRAFIX!!1!1

          Sad too, the game deserved to do MUCH better than it did :(

  • leingod

    Hopefully this’ll raise the chances of it getting to the west, it looks really fun. And it’s not a part of the previous series OR a PSP game, which is a plus for us not familiar with Trails in the Sky.

  • icecoffemix

    Xseed *wink* *wink*

    I’ll be okay even if you localize this first before SC (yes, I’m still hoping).

    • Do you really want them to localize the sixth game in a series with a continuous story (which definitely has a cliffhanger), without resolving the cliffhanger already out?

      • icecoffemix

        As I understand it the Ao and Zero is on a different continent (I mean country) than FC and SC (which concluded Estelle’s story in SC with 3rd mostly wrapping things up).

        And this one has another new casts of characters so it’s probably still a fair bit safe. Spoilers will probably be rampant though so there’s that, however I’ll take that over nothing at all.

        Imo Falcom is the best JRPG maker after PS2 era and it’s a shame to see their game barely known in the west.

        • Not a different continent. A country northeast of Liberl. Liberl was responsible for a peace treaty to keep Crossbell safe from its two neighbors, Erebonia and Calvard.

          Characters that were involved in the original trilogy are involved in Crossbell as well, and they are involved in Sen no Kiseki also.

          Then I’ll say it again: the people who have played Sen pretty much agree that its ending is a FAR worse cliffhanger than FC’s.

          Falcom IS a great game maker, and this does not discount the earlier games. Trails in the Sky SC is considered one of the very best of the series- and even after Sen, this opinion with a lot of people still stands.

          • Slayven19

            FF7 being the greatest RPG by square-enix still stands as well so I’d rather not take anything to heart to much with long time fans of the series as they come of biased. Enough people have been asking for this game over the other games in the west, and from what I’ve heard enough people that played this game without playing the other one’s were actually able to enjoy the game without existing knowledge. Yes I’ve seen plenty of friends streams that has only played this Sen no Kiseki and enjoyed it so that’s good enough for the majority of us.

            Sure your going to probably tell me otherwise but hey, even people overseas have bought this game without playing the other one’s as confirmed by the sales being overall higher than any other game. So falcom saying that it was a good start for new players is very true I guess and I’m certain only long time series players will deny that for the sake of it.

          • Then explain this to me:

            What is the business sense of dropping the work on SC (as it’s coming out next summer), which resolves a current cliffhanger, to start on another game instead that is almost twice as large (SC = 3.6m characters, Sen is 5+m. This is a bigger game than FC and SC’s scripts combined) that has a far, far more cliffhanger’ish ending than FC?

            Then take into account that the game after Sen will likely have a script that is also larger than SC’s, (Zero, Ao, and Sen have consistently had larger scripts) and take longer than the game that’s currently being worked on without resolving a cliffhanger that’s already been released.

            It really doesn’t make any sense at all and is a spit in the face of the people who have been patiently waiting to see the end of FC’s story.

          • icecoffemix

            The fact that it’s not on a dead platform. SC being on steam is good for people who have played the first game on PSP, but that’s not good enough financially for whoever are translating them (god bless them), since the number of people who will buy SC will be just as low as the one who bought the first game.

            Look I too am waiting for SC patiently but I’m not saying that they should drop SC altogether. Heck they may even get more fans by releasing this game first by introducing them to the fantastic presentation of the series.

            As much as I LOVE TitS, the graphic doesn’t really it good attracting today’s gamers sadly.

          • Then what about the callbacks from 3rd that come up in Sen? Or what about the fact that a lot of Sen’s storytelling is based on anticipation- because you know what’s going on at the same time as Zero? The big trade conference that’s a huge part of Ao no Kiseki also plays a part in Sen, because its impacting Erebonia as much as it is Crossbell.

            Zero (and soon to be Ao) are not on dead platforms at this point. Zero no Kiseki Evolution is Vita and we have Ao no Kiseki Evolution on the horizon… then there’s the fact that Falcom ported the PC release from Joyoland and stripped it of its DRM. If it sold well enough, maybe Falcom will do the same with Ao no Kiseki as well.

            And the graphics comment is related to the statement I made above. How can indie games with lesser graphics hit it off well, and then people say that a game like the Kiseki series with its intricate sprite work can’t?

          • icecoffemix

            What JRPG indie game with lesser graphic hit it off well? I really like to know, I’m starving for one.

            So you’re fine with Zero and Ao being translated first before SC but not Sen? Even though Falcom even specifically says that this is a good game for newcomers?

            Again I believe people’s today will be more inclined to buy Sen if they see the game over any past games in the lore. But you’re entitled to your opinion as do mine, doubt it will really matter for the localization decision anyway lol.

          • One word: Minecraft.

            Minecraft’s graphics look like something you’d get out of Doom and that is a 10 year old game as well.

            And I never said to release Zero and Ao before SC. You commented that it makes more sense to release the games that aren’t on dead platforms. The comment is that the games are all being moved to a more active platform: all of them.

          • icecoffemix

            Minecraft is a JPRG now? News to me. :P

            As for your other comment, see my reply above on the other discussion.

          • Nope, but it shows that games, regardless of genre, will sell well despite the graphics.

          • icecoffemix

            Umm I think genre have a very big role there, there’s nothing quite like Minecraft before. And JRPG isn’t exactly popular genre nowadays in the west unless it’s an AAA title.

            I hope I’m wrong.

          • Even very popular JRPGs don’t get as many sales in the west as typical AAA titles like Call of Duty, Uncharted, and so forth.

            Dark Souls/Demon Souls is really the only one that comes to mind, and even that breaks the mold of the typical JRPG. In fact, it plays more like a western RPG.

            The 300k numbers that CF got with Racettear break well over what a major Tales release gets here, or even the guessed sales numbers from Xenoblade and so forth.

            As a result, companies adjust downwards to be more into that area for sales. The big thing is, the JRPG fandom is a lot more niche, and many of the people in this segment of fandom are willing to forgive the graphics.

            But something to remember is that a Tales game can get away with 100k+ in sales, and as loathe as I am to look at VGChartz (especially due to their inaccuracies), they have FC marked at just about 12k in the first two weeks of release. (Remember, that can be wholly inaccurate, as XSEED doesn’t release sales numbers)

            Tom has been quoted as saying as the game didn’t *tank* specifically, but it did not “meet sales expectations.” XSEED is small enough to be smart to not expect 100k+ sales, but their sales estimate was hurt. I think we can have a very different answer for the rest of the series if SC shows better sales in the long run.

            Another thing to consider is also the fact that you have the actual labor of translating a game of that size, and it won’t be a short translation job. It will take a lot of time to get that task done. So even IF they got started on Sen now… Remember how long it took to translate FC: just over a year. 3rd to Zero would probably take the same amount of time, or less than translating Sen would.

            It’s a better return of investment on that time and money as well- then if later games do better, it becomes more possible to justify putting more attention and focus on the Kiseki series, than try a game that has 5x the text of a game that didn’t perform to expectations on its release.

          • icecoffemix

            Yep I know how niche JRPG has become in the west especially compared to the like of COD.

            The only problem with the localization time is how PS3 can only live for about 3-4 years more before PS4 took over so prioritizing game which only available on the platform may make more sense even if it’s longer to do, bonus point with how it successfully attract new audience in Japan.

            This wouldn’t be a problem if Falcom release Sen on Windows. Maybe they will.

          • DesmaX

            Ys did really well for Xseed on Steam. Tits SC is only coming out because there’s a demand for these games there

          • icecoffemix

            Ys and TitS plays very differently though. Isn’t SC only coming, to steam nonetheless because Cape Fulgur took it there?

          • DesmaX

            Calpe Fulgur pretty much volunteered to work on it, if I’m correct. And anyway, they did work with Xseed with Oath in Felghana release just to see if people would buy games of the genre there.

            And, if we’re looking at turn-based RPG’s, Agarest War seem to do pretty well for Ghostlight, despite being a pretty bad game, so I guess there’s demand

          • icecoffemix

            I guess the problem for SC are now :
            – It’s a sequel of a game only localized on PSP, a dead console
            – Text amount

            Hopefully it won’t deter people and localization team!

          • DesmaX

            They are releasing the first one on steam later this year, so that isn’t a problem.

            I mean, you shoudn’t even think about playing SC without playing FC before

          • icecoffemix

            Before or after SC? I’m secretly hoping it’s after since I’ve played the first one. :P

          • From what I hear, FC will be this Christmas. It’s an easier port to pull off. I even hear that they’re trying to see if Sara can put in the PSP enhancements.

            SC will be released for PSN and Steam both during summer 2014.

          • icecoffemix

            Nice, will double dip regardless enhancement. :)

          • DesmaX

            Yeah, you should play FC before it

          • Slayven19

            You can say all that but that only appeals to a small minority of people especially since the game is on psp. Anyway it being larger than the other games that aren’t released is why it should come before those games because they have large scripts as well.

            Why would you not give people the games that they ask for and instead give them games that they aren’t likely to buy especially given that they are on psp and pc. Those 3 games combined aren’t larger than Sen no kiseki’s game script and it would be a smarter move for business since its on ps3.

            You say that it would be a spit in the face but I hardly see that as being any worst than not giving people the games they are asking for and instead them giving us what they think we want. Its clear that by the people here we don’t really care about the cliffhangers all that much from the other games. Some of us can’t even play those games anyway due to not having the system so there’s that too. Releasing the other 3 games would only be pleasing a few fans. I may purchase SC on ps3 since I want to support them but I don’t have a psp or vita right now so I can’t play it.

          • At this point, I’m pretty sure that I can’t really say anything that can change your mind. However, what I can say is that there are a number of fans that would be very upset if XSEED took this mentality.

            A big thing to remember is that SiliconEra commenters =/= “people asking for things.”

            What I said above was not for the three three games. I said that Sen is larger than FC and SC’s scripts combined. 1.5m + 3.6m = 5.1m. I have a contact that has been able to find out a character count for the script, which has deterred their team from even considering the game, seeing as it’s just under 5x the size of the largest game they’ve localized.

            Nevertheless, if you have proof to counter that, then please provide it. I’d be glad to take it.

          • icecoffemix

            Yep, corrected it before you post yours. Guess the edit doesn’t refresh itself.

            Yes, but it’s still a completely new arc no? I’m fine with cameo and spoiler from past games if it mean getting anything at all really.

            Well if Sen did well here then there’s no reason for them not to release the direct continuation, moreso if it garner dedicated fans it may even open the door for past games in the west.

            Didn’t say that the game discount anything at all. I’m genuinely puzzled by that.

          • My discounting the other titles is because you say to release Sen over SC and the games before it.

            By doing that, you’re pretty much saying that SC, 3rd, Zero, and Ao aren’t good enough for English release, yet Sen is.

          • icecoffemix

            Not at all, notice the “before”. Heck I’m basing how good Sen is solely from TitS (and partly Falcom’s other IP like Ys).

            I’m just saying that this game looks way more accessible to newcomers than sequel of a game from dead platform, which from company’s POV is hard to justify, I imagine.

          • FC, SC, and 3rd can be released on PC. I hardly call that “dead.” Zero got ported to PC in Japan from the Chinese release, and Falcom even stripped the DRM from the game.

            Then there’s also Zero no Kiseki Evolution and the forthcoming Ao no Kiseki Evolution. Most of the titles have ways to be played without the PSP at this point.

          • icecoffemix

            The only problem is JRPG and PC, as far as I know, never flew well in the west. I would be very happy to be proven wrong but the reality is harsh. :(

          • According to commentary from what I’ve read, the Ys series has done VERY well on Steam. Then also look at the sales counts for Racettear. CF only expected about 10,000 copies sold. They confirmed recently that the game broke 300,000 copies since its release.

          • icecoffemix

            Ys plays very differently from TitS though as do Recettear, I just hope you’re right and SC sells really good on steam.

          • One other thing to keep in mind: 3rd’s script is only about 2 million characters. Larger than FC and smaller than SC… but certainly smaller than Sen and I can guarantee it will be smaller than the game following Sen.

            Sen’s cliffhanger is, as I’ve said several times, pretty intense. Most of the regulars don’t even know the direction the game is going now (whereas it was even possible to predict some direction after FC’s ending). If it was cruel to leave people hanging after FC, then Sen is pretty torturous. :D

  • Edmund Ng

    Congrats to Falcolm, hopefully this means we’ll see more quality games from them and the company will be staying around for a long time. Localization all rests on xseed shoulders now. it’s a risk for xseed, a huge risk at that, since there is a definitive difference in tastes of games in the west, people in the west enjoy the triple A titles and FPS with multiplayer more than a jrpg with a good storyline. So the best way to help is to buy the games that are localized to show xseed that there is a fanbase here. And you could learn japanese in the meantime to play the game in it’s original language.

  • NoLastName

    I hope this helps its chances of being localised

  • Yan Zhao

    Now how about doubling those profits by releasing this damn thing to the West!?

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