Castlevania: Lords of Shadow 2′s Engine Is Built For Next Gen Consoles

By Ishaan . November 20, 2013 . 10:32am

Konami have shared a list of ten interesting tidbits regarding Castlevania: Lords of Shadow series that you might find interesting. Without further ado, here’s the list:

 

1. The design of Gabriel’s costume in Castlevania: Lords of Shadow was based on the cover of the NES game “Simon’s Quest”.

 

2. We considered various actors for the role of Dracula including Gerard Butler and Jonathan Rhys Meyers, both of whom have played Dracula.

 

3. Mercury Engine 2 was designed for next gen systems and was built from scratch.

 

4. Almost every single enemy and character has appeared in previous Castlevania games.

 

5. The work of Guillermo Del Toro has been a big influence on the Castlevania: Lords of Shadow series.

 

6. Castlevania: Lords of Shadow 2 uses a combination of orchestral and electronic music. This was done to highlight the past and present aspects of the game.

 

7. Zobek is an amalgamation of the Dark Priest Shaf and Death from earlier Castlevania games.

 

8. In Dracula Curse for the NES, if players completed the game as Trevor Belmont, during the end cut scene Trevor married Sypha Belnades. In Mirror of Fate Trevor is married to Sypha Belnades.

 

9. Hideo Kojima played the character of Chupacabras in the Japanese version of Castlevania: Lords of Shadow.

 

10. Hoko Kuwashima, Carmilla’s Japanese voice actress, also voiced Shanoa in Order of Ecclesia.

 

Castlevania trivia aside, it’s interesting to know that the engine powering Castlevania: Lords of Shadow 2 is already prepped for next-gen consoles. Perhaps we’ll see the game’s developer, Mercury Steam, up and running with a new game on PS4 and Xbox One before long.


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  • urbanscholar

    cool tidbits!

  • xAKUM3TSUx

    Looks next gen too tbh. To find out that all the cutscenes are 90% in game. The amount of depth put into the engine has vastly improved from the first game and the enemies and powers seem smart. Unless all the gameplay and trailers I’ve seen are just made to make the game look good; this game is truly amazing! I was disappointed they pushed it back but if it means we get a richer experience my ass can wait.

    • ScionicSpectre

      It really is graphically amazing for the hardware. As a 3D artist (primarily for games), I can attest that the only noticeable differences between what one would expect from a next-gen game are the hair, the resolution of some normal maps (which are much improved in the recent demo), and the mere fact that there are some normal maps instead of real models, like the hook-like gold embedded in Dracula’s chest-piece for example.

      Also, the lighting isn’t super-realistic like what we’ve seen in games like Killzone, but you honestly can’t expect more from the hardware, especially considering that Lords of Shadow 2 is built for multiple systems, so it has to target each configuration carefully to get the most use of them.

      In other words, it may not look entirely next-gen, but it’s about as close as you can get, and they’re really making Castlevania shine in a way that will be hard to outdo. That is, regardless of whether the next game would have simulated hair and hyper-realistic lighting or not. It’s a masterpiece, and a testament to the ingenuity of the artists at Mercury Steam. It’s a fitting way to end this console generation, I’d say.

  • Freud_Hater

    1. Shaf was much cooler than Zobek.

    2. Although Carmilla has the same Seiyuu as Shanoa, I have a feeling that she won’t be dubbed by Michelle Ruff, Shanao’s english voice actress in each of her incarnation :/

    • Solomon_Kano

      I would expect that she’ll be voiced by Sally Knyvette, as she was in the first game.

      • Freud_Hater

        I would think so too, but then why mention that she has the same Seiyuu as Shanoa? :/

        • Solomon_Kano

          Fun fact for the people who didn’t know, I guess?

          She voiced Carmilla in the original and she’s still there, so I don’t know why they would change her English VA if they didn’t change her Japanese one. It was just a tidbit.

          • MrSirFeatherFang

            Maybe it’s just Konami… ya know :V

          • Solomon_Kano

            I see where you’re going here lol.

            Not just anyone can match his nonsensical…ness!

        • Aoshi00

          Hmm..just that kojima picked a seiyuu who has voiced a past castlevania game, so one more link to the series? Also most of the Jpn lords of shadow cast are comprised of his MGS crew, Pan by Snake, Satan by Kaz, Gabriel, Maria, & Carmilla as well.. I only finished the library, need to catch up and play mirror of fate HD to prepare for this awesome sequel :) guess that’s one reason I liked the design so much, big Guillermo Del toro fan here…

  • Tales_of_Master

    Despite the fact that most of these trivia are based on the first LOS and we already knew most of them, I find it interesting that they mentioned the fact that Zobek is partially based on Shaft. I suspected that much, but I was never fully sure.

    Anyway, this seems like the same scenario that happened with MoF, where they said that the game was “HD ready” and that followed with an HD release, so I’m pretty sure LOS2 will make it to the next-gen. However I doubt I’m gonna manage to last until the game makes it to the PS4/XONE.

  • Solomon_Kano

    That the engine was built for next gen is cool to hear. Even with LoS2 staying current gen, that gives us an idea of where Mercury Steam is headed next. Wonder if Konami will give them another IP or if they’ll do something original? Or if their next project will be with Konami at all? I guess we’ll see.

    • Setsu Oh

      mercury or…KONAMI? perhaps kona will get the engine and make the next, JP made castlevania with it? they may have financed the dev of the engine to use it too.

  • artemisthemp

    So since, the engine is build for Next-gen system could we see a Lords of Shadows Collection to PS4?

  • http://simplephilistine.wordpress.com/ Arla

    I don’t think I’ve ever been hyped for a games soundtrack until now. Oscar did some amazing stuff in LoS and all the songs he has releases so far have been fantastic. Excited as hell to play LoS 2 and I’ll be doing it on a PC this time. =D

  • fairysun

    Trivia of the day.

  • SirRichard

    I think that’s a none-too-subtle clue about a late 2014 port being in the works, honestly, They don’t seem to be the only ones up to that, either.

    • ScionicSpectre

      I would like this eventually, but they have made it clear that a port is not a possibility. That means that if it does happen, it will likely be something like the HD collections we’ve seen this generation, and could come years later.

  • z_merquise

    The Japanese voice actors for the JPN version of Lords of Shadows are mostly the same person who did the voices for Metal Gear Solid games.

    Akio Ohtsuka (Snake) as Pahn
    Tomokazu Sugita (Miller) as Lucifer
    Keiji Fujiwara (various characters from MGS) as Gabriel/Dracula
    Houko Kuwashima (Para-medic) as Camilla

  • Sperium3000

    I took notice of the eletronic aspect of the soundtrack in the demo. It’s good to know they’re definitely not just rerashing the first game. Indeed, the way they have spoken in the dev diaries, it seems the first LoS was always intended as a prologue to this one, and it shows. Dracula plays differently, the aesthetic is similar but also has its own spin, human enemies, new powers… I’m really hyped for this one.

  • Eder García

    a lot of Nintendo references and still this game will not be on WiiU…

  • James Williams

    Just finished Lords of shadow (+DLC) today and this cannot come soon enough!

  • Kei-chan

    I can dig a PS4 version. In fact I’ll wait for one.

  • http://youtube.com/miyabigaming 禍津水木

    I’d rather have a PS4 version

  • Göran Isacson

    Guillermo del Toro being an influence was pretty easy to see if one, like me, watched Pan’s Labyrinth and played the first game back to back. I did however not know that Zobek was an amalgamation of Shaft and Death. Death was easy enough to guess, the Shaft part less so. Maybe that’s where they took the hamminess from…

    Also, having Hideo Trolljima voice the most trollish enemy in the game is supremely fitting.

  • César H. Sandoval

    Because their engine is not built for the WiiU.

  • Solomon_Kano

    With LoS2 and MoF HD skipping Wii U, it’s not seeming too likely that their next game would be on Wii U either at this point.

    If their next project is also with Konami, that probably drops the chances even further. They haven’t done a single Wii U game yet, unless I’m forgetting something?

  • Solomon_Kano

    Certainly not impossible, just not likely based on what we know at present.

    I don’t know that that’s so much jumping to conclusions as it is Ishaan either just having made an oversight, taken an educated guess, or what. Can’t speak for him, after all.

  • Solomon_Kano

    Abomination? It’s fine if you dislike the games, many do, many don’t, but we can all do without the hyperbole.

    It was said some time ago that Lords of Shadow ends with 2. Now, whether that means Iga is put back on it or what remains to be seen.

  • Solomon_Kano

    Oh, I didn’t think you were. I was just saying.

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