Tomb Raider: Definitive Edition Will Have Better Graphics Than PC Say Developers

By Ishaan . December 17, 2013 . 1:01pm

Crystal Dynamics have shared further details on Tomb Raider: Definitive Edition, slated for release on the PlayStation 4 and Xbox One, in a Q&A with fans on their forums. The studio’s executive producer, Scot Amos, fielded a number of questions pertaining to the game’s visuals, framerate and content on the PS4 and Xbox One, and also touched upon differences between the Definitive Edition and the PC version of Tomb Raider.


Development of Tomb Raider: Definitive Edition began in January 2012, after work on the PC, Xbox 360 and PlayStation 3 versions of the game had been concluded. Speaking specifically to the differences between the Definitive Edition and the PC version, Amos stated that the next-gen versions of the game use upgraded character models for Lara and all of the major story NPCs in the game, in addition to the TressFX and higher-resolution textures that were already available on PC.


Additionally, special materials have been added to Lara that change dynamically when she travels through rain or water, wades through mud, or gets blood on herself. An upgraded physics system on the character now affects the items she carries on herself, too, reacting accordingly when she runs, jumps and stumbles. Finally, The next-gen versions of the game also feature a new particle system, new lighting work, enhanced shadows, and other improved graphical details, such as debris, details on walls, more environmental vegetation and so on. These feature updated physics as well, such as wind affecting trees and leaves.


Amos also revealed that the game will run at 1080p on both platforms, but would not commit to a framerate of 60fps, adding that Crystal Dynamics are still optimizing the game and won’t be able to confirm final framerate until January.


In terms of new features, Amos stated that Tomb Raider: Definitive Edition will allow you to use voice commands for certain tasks on both Xbox One and PlayStation 4. Voice commands are used as shortcuts into various menus and for things like switching weapons, switching ammo types, and other such features.


When asked if one could expect to see Tomb Raider: Definitive Edition on other platforms—specifically PC—Amos stated that, at the moment, Square Enix are only willing to discuss the Xbox One and PlayStation 4 versions of the game. That said, if other platforms are demanded by fans, Crystal Dynamics are open to exploring opportunities.


Tomb Raider: Definitive Edition will be available in January 28th, 2014 for PlayStation 4 and Xbox One. The game will include all post-launch DLC and other bonus items, including:


  • “Tomb of the Lost Adventurer” tomb
  • 8 DLC Multiplayer maps
  • 6 Multiplayer weapons
  • 4 Multiplayer characters
  • 6 Alternate outfits for Lara
  • Tomb Raider: The Beginning digital comic
  • Tomb Raider: The Art of Survival artbook
  • The Final Hours of Tomb Raider documentary


We’ll have more news on Tomb Raider: Definitive Edition as it is shared.

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  • John Lawson

    I do like how It’s gonna be a near-complete enhancement as opposed to a simple PC port, but so far as looking better, PC version still has Anti-aliasing and a steady 60fps, which is hard to top, but still worth the effort of a re-buy on Next gen…

    What ever happened to Cross-Gen games? It’s like they ditched it for an approach similar to HD re-release, but with actual effort this time…

    • Personally, I give this six months before they end up releasing it for PC as well. I find it extremely hard to believe that they won’t put a PC version out, given how easy it would be to do.

      • John Lawson

        I guess it’ll be just like how Deus: Ex Wii-U had some exclusive content quickly re-released on the Ports.

        • Pretty much! Oh, and PC version supports stereoscopic 3D. I know there aren’t very many people that care for that feature on PC/console, but frankly, I can’t play Tomb Raider in 2D after having played it in S3D on PC.

          The 3D depth adds so much to the game. All of the areas in Tomb Raider are really complex and there’s a lot of opportunities for the 3D-ness to really shine. I’ve played a lot of games in stereoscopic 3D and this is one of the best.

          • FitzpatrickPhillips

            Are there many PC games at all that support 3D?

          • Loads! Most of the major ones seem to support Nvidia 3D. Most recently, I’ve played Batman: Arkham City, Crysis 2, Tomb Raider, Resident Evil 5, Super Street Fighter IV Arcade Edition, Trine 2 and F1 2012 in 3D.

            There are more, I’m sure, but I only got a 3D-enabled PC a few months ago, so I’ve been replaying some of my favourites in 3D. Tomb Raider’s the only “new” game I’ve checked out in 3D thus far.

          • FitzpatrickPhillips

            Oh man. I can only imagine what Trine 2 looks like in 3D. I should look into getting a monitor that supports it.

          • Trine 2 will ROCK YOUR BALLS right off in 3D! It already looks gorgeous on PC, but in 3D, it’s really a sight to behold.

            Street Fighter IV actually looks damn good, too. I happened to pick the 3DS version up at launch, and I liked how the 3D looked in that, so I decided to try out the 3D on the PC version as well, and it looks great.

          • demonsouls13

            havent seen pc version of trine2 3d but ps4 3d trine 2 is a Amazing.

          • demonsouls13

            it looks amazing in ps4 i dont havent seen pc version but The witcher 2 looks amazing 3d in pc.

          • demonsouls13

            can u get 1080p 3d in pc?

          • If your PC is capable enough, you can go well beyond 1080p in 3D. :)

          • John Mellinger

            He forgot to mention Guild wars 2 supports nvidia 3d

  • NimbusStev

    That TressFX kills the frame rate on my PC, even with the new video card I just got. It looks super pretty, and then proceeds to run at 10 frames-per-second. :p

  • Minos

    Since the PC version costs $10 and this $60 it better do.

  • César H. Sandoval

    “Tomb Raider: Definitive Edition Will Have Better Graphics Than PC Say Developers”

    I smell BS in there.

    • notcarolkaye

      Wow. I mean, good lord, what is your misunderstanding?

      A powerful PC will give you a higher frame rate. It won’t magically generate higher quality game assets.

      • César H. Sandoval

        A Powerful PC can generate higer Resolution and FR than even next-gen consoles, not to mention support bigger textures, more particles and effects, and even higher draw-distance. I find it hard to belive any game, let alone Tomb Raider, can look better on a console, just my humble opinion.

        • KoRLumen

          Yeah, but the PC version still has fixed assets no matter how you go about it. The PC version will not get better textures just because it can support them, it will not be able to generate any new effects they decide to put into the next-gen version because those assets don’t exist, and the draw-distance… well, PC has that advantage, at least. Still, if they do it properly, it isn’t hard to believe it won’t look better than the PC version.

          Note: They aren’t equal. If they released the next-gen version on PC, of course the PC version will (given a sufficiently powerful machine) be better than the next gen one, albeit somewhat marginally.

        • notcarolkaye

          Think of it like this. A powerful PC doesn’t make Half-Life look as good as Half-Life 2.

          Also, sorry about the shitty tone of my last post. Internet anonymity got the better of me. : (

  • Brimfyre

    I just started playing this on PS3 for the first time, and I have been blown away with how much fun it is.

    Though it feels like it should have been called Resident Evil instead of Tomb Raider. It feels a more logical progression from RE4 than 5 did and doesn’t feel even a little bit like a Tomb Raider game.

    I also don’t like the costume choices. Dressing Lara up as a man doesn’t make her empowered.

    • FlyingPony

      I am pretty sure I’ve heard some people keep calling the developers as stereotyping when they give females character a woman’s associated dress.. and some other people like you, that do not like female character in manly costume.

      I’ve also have some discussion about one side wanted female character to be stronger and able to hold on her own in a fight, and another discussion with other side about how a strong female character do not equal to an empowerment. Literally the person saying “just because she great in using gun doesn’t mean she’s strong..” in a zombie shooting game.

      Frankly, I cannot understand what exactly the fans wanted, the message is so mixed up and confusing. And I think the word stereotyping and sexist is being overly used in the wrong way in most gaming website when article about female character pop up.

      I also find out that many people misunderstood when they are calling a damsel in distress game as Misogyny, when the real intention of the developer is to how much the guy love the girl to gone all the trouble to rescue her. Not to show woman as weak, but rather showing how far a guy will be willing to sacrifice when his lover is in trouble. This men trait can be seen during 2012 Aurora shooting incident.

      A guy is willing to die for his lovers, and that is what emphasized in the game. So please stop taking it the wrong way.

      Also, I find many people acting like the ‘princess rescuing’ theme is a norm in game nowadays, when actually, its very rare to find such game in recent years if we excluding Zelda and maybe Mario. Recent games have more versatility in plot and more female characters as lead, so the complain should be put in bed already.

      On topic, I can’t wait to play the enhanced version on my PS4.

      Also, I wonder if Tomb Raider will make it into Wii U if enough demand is made.

      • Brimfyre

        Yes, I agree with everything you said. It’s a real problem in game development right now where everyone has to second guess every creative decision in fear of backlash from an outspoken fringe group.

        If I recall, I think some of Tomb Raiders male costumes was in part a reaction to one of the guys involved saying Lara was going to get raped if she didn’t fight back and they got so much negative press, that all their marketing shifted to show how this game was all about female empowerment.

        I’m only a couple of hours into the game and so far it doesn’t really feel like she is really that strong of a character. I’m sure that will change. But my initial impressions during the first hour was “This is I Spit on Your Grave the game.” If Lara was running around in her panties that’s what it would have been. It just feels like a typical horror story with a female lead on the run from guys who want to rape her.

        Like you said the whole thing is just mixed messages. Awesome game though.

  • monkey king

    I wonder how much “better character models” will hold up, when Tesselation on pc already makes the characters higher res.

    I’m guessing they’ll prolly release an update to pc version for a small price later down the road for the revamped particle effects and such.

    • malek86

      Makes sense though, if they are using an upgraded engine. Look at Crysis and Half-Life 2, which were made on newer versions of their respective engines for consoles. Even though the consoles obviously couldn’t keep up with the resolution and textures quality of PCs, Crysis had better lightning due to the Cryengine 3, and Half-Life 2 also benefitted from the upgraded Source used in Ep2.

      HL2 eventually got updated on PC too (although it took 3 years…) while Crysis never did, so we can only hope this makes it over instead.

  • Blesmi

    Sure can’t wait for SE to release the Def Ed on PC 6 months later for full price of $60!

  • Shippoyasha

    Sounds great but I will get it once it at least halves in price. I can’t wait for a sequel and I hope they go back to labyrinthine tombs and ancient building exploration again.

    • I’ll have to disagree with that. I really liked the open-worldness of the new game, so I think putting us back in a bunch of tombs would only feel limiting after having been let loose in this giant, Metroid-like environment, where you’re basically free to explore any place you like, as long as you have the tools to get there.

      Personally, I would much rather see them expand on that than try to ape the older games again. They’ve already done it once before, and I think it’s time to move on at this point.

      What would be interesting, in my opinion, is if they brought back any of the discarded design ideas they had for the game. The survival horror stuff, the horse-riding, the supernatural enemies. If you’ve watched the Final Hours documentary, a lot of those ideas were fascinating.

  • Can’t wait to see footage for the next gen versions.

  • leingod

    I’m digging this. For some reason I haven’t played the game yet, so how can I resist this better looking version?

  • junir

    Seeing as how these consoles aren’t even more powerful that the high midrange PC’s nowadays…. dat marketing hyperbole.

  • Jason Paul Walker

    Or they could just patch the PC version. Modern graphics cards and CPUs pack more than enough power to wipe the floor with these so-called “next-gen” consoles!!

    • demonsouls13

      well my ps4 versus my pc i5 4670k 16gb with gtx780 very even.For example bf4 i tested side by side with 2 samsung led tvs and need for speed rivals was even better on ps4.Think about these are the first games to ps4 1-3 years ps4 games will look amazing.The biggest difference was the price of the platforms Pc cost 1000 euros more than Ps4.Everybody just talk shit and dont even look in their own eys.For 400 euros Ps4 is a masterpiece.

      • +K

        NFS Rivals is not a good looking PC game, and BF4 looks way worse in consoles.

        • demonsouls13

          look your own eys side by side real life not talk like pc world magazine:)

      • Rumpelstiltskin

        Hate to break it to you but BF4 on PS4 runs on medium settings and 900p. So called “next-gen”.

        • demonsouls13

          these are the first games to ps4.I remember first pc games they didnt even have sounds in that time pc was smashed by great Amiga:)

      • lucassou

        how will be the graphism on pc in 2-3 years…

    • demonsouls13

      well with gtx 780 fps in tombraider go someplaces to 40.Maybe u should wait 800 series nvidia cards to dream on to but ps4 down:) I dont like people who only have pc and talk shit about consoles.

  • Soldier

    Why would this have better graphics than the Pc Version, when the Pc Version is built for the pc? As far as I know the PS4 can’t do gaming above 1080p and can’t handle better shadows and textures than Pc. Consoles are not stronger than PC. So are the Developers saying that they did a half-ass job on the Pc version and put more hard work into making the PS4 version? Thats what it sounds like to me.

  • Robert

    Well, now that I owned the PS4-Version (and the PC one of course) I can confirm that “and higher-resolution textures that were already available on PC” is NOT true. Textures are more high-res on PC. See for yourself:

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