Xenogears Perfect Works Fanbook Getting Reprint In Japan

By Spencer . January 13, 2014 . 10:12pm

xenogears_image1Before Monolith Soft created Xenoblade, many of the key staff including director Tetsuya Takahashi and composer Yoko Shimomura developed Xenogears with Squaresoft.

 

Xenogears is a classic with an innovative create your own combo system. The story, much like Xenosaga later on, blended philosophy with sci-fi, but only part of the overall story made it into the game. Xenogears Perfect Works filled in the gaps and had artwork for Gears that weren’t in the game.

 

DigiCube which produced the book went bankrupt, so the book has risen in price. The good news is after receiving almost 2,000 votes from fans, Xenogears Perfect Works will get a reprint in Japan. Fukkan will sell copies in the mid-March for 5,250 yen ($50). And if you enjoyed Xenoblade, but missed out on Xenogears you can get it from the PlayStation Store for $10.

 

image xenogears_image3 xenogears_image2


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  • Aznonymous

    Udon needs to translate this!

  • ofedenhall

    Still the best xeno game

    • Ric Vazquez

      Amen brother

    • Juan Manuel M. Suárez

      If only the second CD would have been something that a bunch of stills and characters telling you what happened rather than actually playing said events~.

    • Skeptika Crediblus

      +1

  • dynamic-zx

    Would be really awesome if Udon was able to get this book translated like the VC ones.

  • https://twitter.com/GaleGlory89 KiQun

    Talk about nostalgia.

  • Suriel Cruz

    A Remake or HD Remaster for the PS3 will make my life. LOL!

    • MaximDualBlade

      It needs a full remake

    • Ni ~UNREAL BLACK THINGS~

      no. today square needs to keep distance from Xenogears

    • IkouKuhn

      Someone has been making some kind of remake project, but the progress is really slow though…
      http://www.facebook.com/pages/Proyecto-NOAH-Xenogears-Remake/205881596100539?fref=ts

    • David García Abril

      If “Xenogears” was never truly realized in the PSOne era (you know… they run out of money during development and it painfully shows in the second disc), I highly doubt a PS3 remake would be feasible today…

      • Ouch My Head Said Dionysus

        It was my understanding that it wasn’t the money running out, but the studio executives were rushing them to get it out before a certain date.

        • Anime10121

          That, and they wanted to spend less money on Xenogears to increase the budget of Final Fantasy VIII…

          • David García Abril

            Actually, it had way more to do with the latter, rather than the former…

            Still, I think that remaking “Xenogears” with up-to-date graphics is financially impossible (because no publisher would want to pay a AAA remake of a game that, despite being a cult classic, is a niche product that deals with controversial themes). :(

          • Aaron K Stone

            Who would make it though? I would trust SE with a ten foot bargepole and they only way Nintendo would let Monolith work on it would be if it was an exclusive.

          • Yause

            That was confirmed false by one of the writers (Soraya Saga). The problem wasn’t FFVIII but release/marketing timing. They had already been granted one delay and a second was denied.

            Under Sakaguchi, Square was very strict with release dates. They’d cut a game down to meet objectives, and the high profile titles were no exception.

  • Charlotte Buckingham

    Finished it a few weeks ago. The plot blew me away. Seriously, if you haven’t played this yet you should, especially if you live in NA – I had to go to the trouble of importing it and then getting my PS2 modded so I could play it. And it was totally worth it.

  • Demeanor

    Best jrpg ever made imho. All hail Xenogears.

  • rurifan

    Loved XG, but I must admit this is one of the least interesting art/materials books I own. There’s hardly any illustrations inside. The cover isn’t even worth displaying.

  • iamamoogle

    Not to be nit-picky but wasn’t the composer for Xenogears (and the first Xenosaga) Yasunori Mitsuda?

    However, Yoko Shinomura is indeed the composer for Xenoblade.

    Also, yay for reprints. I’ve loved my copy of Perfect Works so much.

    • WyattEpp

      Close. Xenogrears was all Mitsuda, but Shimomura is only one of the six composition credits on Xenoblade. :)

  • Edward Parker

    One of my all time favourite games…

  • http://www.gamefaqs.com/features/recognition/21421.html?type=4 Kashell

    Despite that awful second disc, I think this is the best game with Xeno attached to it. I think KOS-MOS is awesome, but there’s something super special about Xenogears.

  • boink

    I actually liked disc 2. yes it was rushed as fuck, but that part where Krelian talks about his motives in the wave existence (with ‘the one who bares fangs at God’ playing) was one of the most thought-provoking scenes in history.
    But seriously, DAT SOUNDTRACK THO.
    http://www.youtube.com/watch?v=_dKpeTEBYIA

    • Anime10121

      Yep, the second disc may have had a CRAPload of text without gameplay, but the scenes and the story itself, were interesting as all heck, so I loved it as well!

      Oh and yes Mitsuda is a composing god, alongside Shimomura, neither have ever done a soundtrack wrong.

      • boink

        This reminds me that I seriously need to finish Chrono Trigger.

        • Anime10121

          Eh, Chrono Trigger was ok, but it was nowhere near the hype (ZOMG best jrpg EVAR) for me. But again, that Mitsuda composed soundtrack =D

    • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

      People don’t realize that disc 2 was a blessing in disguise. Most of disc one was oppressively linear and torturously drawn-out, and the “gameplay” included such beloved levels as the Kislev sewers and the Tower of Babel. With disc 2, the game had to pick up the pace and start doling out significant plot points in less than six-hour increments, and what dungeons there were were more or less brief and to the point. And when it finally gives you back full control at the end, you can actually go off and do sidequests! The game was already so linear that just scrolling through text to progress the story makes literally almost no difference except to save the player hours and hours of running back and forth to talk to NPCs in the precise order it wants you to.

  • Blackburn7

    I hope X will be taking the same direction in storytelling as Xenogears did back then with all that religious and philosophical stuff. Xenogears is way too good stay one of a kind forever.

    • Ouch My Head Said Dionysus

      I agree, but at the same time, look at how that turned out with Xenosaga. Yuck.

      • OlimacFTW

        Ah! Xenosaga, I remember that, You could eat a whole meal while watching a scene between battles. Good old times.

    • Anime10121

      Ufortunately Takahashi’s said that he wants to place a bigger focus on gameplay over story for future games.

  • David García Abril

    Like they have already said, Yoko Shimomura didn’t participate in “Xenogears”.

    That was Yasunori Mitsuda (who also composed “Xenosaga Episode I”).

    You should change that, guys.

  • Heropon

    Maybe SE have plan on milking Xenogears

    • Anime10121

      I wish :(

      But then again, without Takahashi’s staff, I dont want Square touching it.

      • zeezee

        Takahashi (even with the assistance of Soraya Saga) is given far too much credit for making this game as awesome as it is, and his current staff is hardly made up of ex-Xenogears team as people believe. On his own, I really don’t think that he can make a game of the magnitude of Xenogears. He’s tried several times with mixed results. I’m not even sure I’d want him to touch it.

        Throw in Masato Kato and I’m sure that they can write a good script.

        In reality, they’d have to subcontract numerous individuals from other companies to “get the band back together”.

        If Xenosaga Episode III is any indication (which is generally considered a fan favorite), Takahashi was not the main writer for that game (Hashimoto and Yonesaka), nor was he the diector (it was Kou Arai).

        They should just leave Xenogears alone, aside from perhaps a graphical upgrade and localization cleanup; perhaps like what Square did for Final fantasy IV on the PSP, which is generally considered to be a very good update.

  • fairysun

    Great game.
    And also one of the very first video game that exposed me to naked girl. (No, Samus did not count, she wears underwear).

    • Nitraion

      If I recall this is the first JRPG (well i don’t see other one yet) that include sex scene (even its just subtle XD)

      • SetzerGabbiani

        Nah, that was Maduin and Madonna in Final Fantasy VI.

        • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

          That wasn’t sex, it was… a magical, sparkly hug…!!

      • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

        FF7 has a few implied sex scenes.

      • Godmars

        Xenogear’s sex scene was only implied. Very much so, but as with the nude scene in the opening, there actually wasn’t any nudity. It was all artfully, thoughtfully, done.

        By contrast the scene in Mass Effect was just there. There was bare blue alien butt, implied telepathy to give more emotion impact within narrative as well as some sci-fi flavoring, but really it lack any actual contextual impact. A treat the player gets for doing certain sub-missions as apposed to showing further interpersonal connectivity between certain characters.

    • Callonia

      I still remember that scene.

  • Grape Monet

    Any chance we can convince Square Enix to let Monolith Soft remake Xenogears for Wii U? If you want it on other systems that’s fine, but if Monolith Soft is making it it has to be on a Nintendo platform.

    • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

      A 3DS remake would seem to be more feasible imo. But I’d play it, hell yeah.

    • Daniel Jeanbaptiste

      Except Nintendo owns Monolith Soft so it won’t be anywhere else. That why Project X Zone was 3DS exclusive. After the first one was PS2.

  • firstarioch

    I have first edition anyhow so there was no need…. anybody who didnt buy it then doesnt deserve to buy it now…
    They should have never reissued it…

  • ndjn3979

    Bewbs

  • Bojan Njegomir

    It’s hard to pick the right words to describe Xenogears and do it justice! Really one of the best, IF not the best game i have ever played!

  • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

    *eyebrows raise intently*

  • Junko Enoshima

    So there’s an ever so slight possibility for a release in other countries? I mean, that’s really needed because the game had so many sub-plots and characters completely unexplained. Still my favorite game ever, though.

  • Skeptika Crediblus

    Now, if only they’d make another Xeno game for a system I own. A nice HD, cel-shaded PS3 version. Yeah…..

    • Godmars

      For that to happen either Sony wold have to buy Monolith, or Monolith would have to buy itself from Nintendo and go 3rd party.

      • Daniel Jeanbaptiste

        Which not happening because for Sony to buy them they must have some shares in them prior to being sold to Nintendo. Say Namco, Nintendo and Sony had shares in them. Then they probably could but will be tough. So no is the answer.

  • leingod

    Xenogears is one of my favorite RPGs of the PS1 era, and actually, one of my favorite RPGs ever… it was just great. A shame the spiritual successors, Xenosaga, aren’t nearly close as memorable games go. The new Wii U “X” game is teasing to gap some stuff to Xenogears, though.

    Also… Elly <3

  • no one

    There’s a great deal of information (text) and a bit over 300 pages in the book (almost half of them devoted to monster or mecha designs/sketches). Nevertheless, the asking price for the book is pretty steep. I would only recommend buying it for superfans of Xenogears who can also read Japanese.

  • Firekitty

    My fondest gaming wish is for Nintendo to buy the liscence for Gears from SE and Saga from Namco, give them back to Monolith and let them go nuts remaking everything from scratch.

    They could go .hack style and create one graphics engine and just release a new ‘episode’ every six months to a year. As long as they didn’t go too crazy with the budget I think there’s enough people whose hearts flutter when they hear ‘New Takahashi Tetsuya game’ to support a project like that.

    Hell, I heard about Xenoblade less than a week before it was released in the US, and immediately ran out to pre-order without watching a single trailer or reading a thing beyond who was directing it.

  • http://lookingglass.kokidokom.net/ gundamjehutykai

    If there is one art book is wish udon would pick up for an English release, it would be perfect works!! But I’ll still be getting this reprint regardless. All these years yearning for my own copy…

  • Aaron K Stone

    Yoko Shimomura didn’t work on xenogears… did she?

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