Ikaruga Developer Treasure Will Make An Original Game For PC

By Sato . January 29, 2014 . 9:29am


Treasure are known for their classic arcade-style action games, such as Ikaruga, which was greenlit on Steam late last year. The good news is, it looks like we’ll be seeing more PC support from them, as Treasure president Masato Maegawa revealed that they have some ideas for making a new original game on Steam, in an interview with Famitsu.


During the interview, Famitsu asks if they plan on releasing more games on Steam.


Ikaruga is the first one, and we don’t intend on stopping there,” says Maegawa. “There are some players who say ‘How about Radiant Silvergun?’ but we also don’t intend to only do ports. We’re thinking of making a new original title for the platform, Steam.”


Next, Famitsu asks if that translates to “PC games for now,” while they continue developing those games for other hardware on the side for a later release, as far as their current strategy goes.


“That’s what we’re thinking,” answers Maegawa. “Not just because this is an interview about Steam, either. For a small company like us, it’s almost impossible to release the same title on all hardware, and on the same day. Well, our motto is still ‘make whatever you like, and release it however you like,’ after all, so we’d like to thank you all for your continued support.”


“A side-scroller action game might be pretty good…” mumbles Treasure chief director Atsutomo Nakagawa.


“Hey! We haven’t decided on anything, yet!” exclaims Maegawa to conclude the interview.

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  • DesmaX

    A new game!? Daaamn

    … But Radiant Silvergun would be cool too, tho

    • TrevHead

      I’d say there is a very good chance of RSG coming to Steam if Ikaruga sells well. The XBLA version has a special Ikaruga mode for those who own both games.

  • Considering just about anything they put out is worth its weight in gold by gaming standards, this is probably good news all around.


    more and more Japanese devs are starting to support PC gaming lately. did the time finally had come?

    • ragingmerifes

      To be honest, Treasure has always been a PC developer, mostly. And in Japan, it’s usual for small companies to develop for PC, then after success focus on consoles.

      • mikanko

        Treasure has only released games on consoles prior to this port of Ikaruga. You might be thinking of someone else.

        To add to that there’s a bit misinformation here as doujin developers in Japan who release PC titles(not including visual novels) rarely make their living from doing so. Small professional developers like Treasure have almost always been solely releasing their games on console. Recent years such developers have largely shifted to mobile games, but PC gaming not so much.

        • BlueTree

          Radiant Silvergun did have an arcade release.

          • mikanko

            As did Ikaruga, and the arcade exclusive Gunbeat that never featured an official release(but did see time in arcades during location tests).

            Point still remains that releasing games on PC is kinda a new thing for them~

          • BlueTree

            I didn’t make my point out of principle for the sake of correcting, I don’t know, some non-existent proof of Treasure development meaning something it doesn’t. I merely saw a fact that was wrong and wanted to correct it. Especially considering the amount of times I’ve played the game.

          • Matt Dickinson

            Hey, they’re all computers!, you know?

      • TrevHead

        As mikanko states Treasure has always been a console developer. Maybe you are mixing them up with a doujin STG dev like Siter Skain?

    • Shippoyasha

      Maybe so, considering PC platform should be cheaper to develop on. Indie PC scene was always there for Japan but it seems major companies are finally realizing the potential. Besides, they can always branch out and release ports on PC architecture consoles like PS4 and Xb1 if they want. Or do what many indies are doing by shooting for handheld ports as well.


        well. In the 80s JP devs kind were supporting PC in the NEC-PC, MSX and X68k. But I don’t know why it never had the same impact as in the west.
        I’m really hyped to see what will happen in this generation. it’s going to be a fun one lol

    • Yause

      Most companies have changed their development processes. In the past, they programmed directly to arcade/console hardware, so PC ports required a lot of work.

      However, they’re now developing on PCs and then tweaking the code to work with different hardware. Windows ports are much easier to make, and sales on Steam allow them to pad the bottom line.


        >However, they’re now developing on PCs and then tweaking the code to work with different hardware.

        First thing that passed through my mind after hearing that Sony and MS are using x86 archtecture in their consoles. I don’t want another CELL thing to even pop out again

  • TrevHead

    As long as it’s a Treasure scrolling shooter or rail shooter I’m gravy :D

    My own personal preference would be an original type of STG or a multiplayer STG like Twinkle Star Sprites (although I think CAVEs brand of cutesy and shitload of score items would lend itself better to a closer approximation of TSS, however Treasure have a strong enough cult following to build a persistent online community.

    • CirnoLakes

      I really hope that SNK put Twinkle Star Sprites on Steam. It’s absolutely one of my most favourite video game franchises of all time. And sadly, very obscure, like many of my favourite games. I feel lucky to own a copy of Twinkle Star Sprites ~La Petite Princesse~ for the PlayStation 2. And it’s a prized possession of mine.

      You post has reminded me of how amazing it would be to have an online mode of Twinkle Star Sprites on Steam. It would make for a great competitive online game. And I would certainly like to add and play against people here on Siliconera with that game. That would be a lot of fun!

  • ChiffonCake

    Absolutely beautiful.

    Do you hear this, Cave?! Take some notes!

    • z_merquise

      I read that Cave moved on developing social games for mobile phones and even stopped supporting the release of their games in English to focus only in Japan.

      For a game developer who catered to the niche and hardcore gaming crowd, that’s kind of sad.

      • ChiffonCake

        Yeah, it’s terrible. And I bet their games would sell like hotcakes on Steam, too.

    • TrevHead

      Although Treasure has always been an oddity compared to other STG devs imo, and I’m very sceptical that a genre that has until now survived on premium prices to it’s tiny fanbase transitioning to the Steam low price high volume way of doing things.

      BUT. It’s not as if STG devs have many options atm. The current home of STG the 360 is practically dead in Japan. From what I’ve heard the 3DS isn’t going anywhere, mobile is successful but doesn’t give the experience the fanbase wants and the PS4/X1 haven’t established themselves yet especially in Japan. That only really leaves PC which has a history of very cheap to free doujin STGs in Japan as the only place left to try.

      By rights the WiiU would have made the most ideal platform especially with it’s touchpad to attract mobile shmupper, but well we all know what happened there.

    • kandori

      I rememeber reading something a while ago about Cave wanting to port some of their games to PC, but they mentioned windows 8 marketplace,or whatever it’s called, and not steam.

    • CirnoLakes

      That would be amazing! I’ve wanted to see Cave games on Steam for a long time! Outside of Namco games on Steam, that would be one of my biggest dreams come true as a PC gamer!

      I’m a huge fan of Cave games, which shouldn’t be surprising as a Touhou fan. And Cave games are one of my biggest reasons for owning an XBOX 360. I’m still not very good at them, but I’ve still put countless hours into games like DoDonPachi, DoDonPachi Dai Ou Jou, Ketsui, Mushihimesama, DoDonPachi DaiFukkatsu, Deathsmiles, and many others. Without Cave games, I’d have almost no reason to own an XBOX 360. Pretty much the only other reason I own one, is for Tales of Vesperia.

      I’d just love to be able to own DoDonPachi Sai Dai Ou Jou on Steam. Or really, just about any Cave game. I really hope this happens in the future.

  • ChiffonCake

    Also, god damn Ikaruga’s title screen looks amazing.

  • z_merquise

    “A side-scroller action game might be pretty good. . .”

    Yes, please!

  • Kelohmello

    If it’s from treasure, it doesn’t matter what it is, i’m 100% sure it’ll be excellent. They’ve never made a bad game.

  • cubadoo1

    Now come on CAVE follow suit ! be awesome to see all the xbox360 ports on pc in 1440p !

  • loempiavreter

    Side scrolling action game sounds extremely good. Without super-imposed RPG and Metroidvania influence please! Just an extremely well paced game with action setpiece after action setpiece :)

    • Yea, I agree. I know “Metroidvania” is supposed to be a selling point for games, but that automatically makes me not want to play them. A lot of indie titles say they’re Metroidvanias or inspired by the “genre” and even the Batman game for portables did. Though I think the latter was just marketing since it’s developed by former Retro Studios employees.

      Anyways, I think it’s just a western thing trying to feed on the nostalgia of Metroid. I don’t think Treasure will develop anything like that and that’s awesome. I’m looking forward to their game.

    • ChiffonCake

      Considering Treasure’s history, I don’t think you have much to worry about.

  • Ash_Riot

    OH BOY, OH BOY! Gunstar Heroes, Guardian Heroes, Silhouette Mirage, Mischief Makers; the legacy of this developer is just unmatched, they rule 2D sidescrolling games of all genres (platformers, action games, beat ’em ups, shooters). Gimme!

  • RunningWild1984

    Mischief Makers 2 PLEASE FOR THE LOVE OF GOD

    • brostar

      Oh yes! Treasure, I’m shaking my wallet as fast as I can! shake, shake, shake!

    • Warboss Aohd

      ‘throws money at screen’

  • fool

    Well, doesn’t sound like Sin and Punishment 3 is in the works for Wii U but I guess I could always just replay the first two forever

  • E.T.993

    Yay.I would complain about this, but I have a new PC now, so…AWESOMEGASM! (Still wish that new project could land on the Wii U eshop.Oh well.)

  • I’ll support them, as long as I can run it.

  • WyattEpp

    A true successor to Alien Soldier with beautiful pixels would make me hyperventilate. I’m a bit worked up just thinking about it.

    • Göran Isacson

      Can I sit here and hyperventilate nest to you over this prosepct? ‘Cause I’ma do that right now.

  • wat_wat

    “But we also don’t intend to only do ports. We’re thinking of making a new original title for the platform, Steam.”

    Oh man, this is awesome. I love that Japanese devs are beginning to discovering Steam and PC gaming. Bring it on. My wallet is ready.

  • Crevox

    Treasure making a side scrolling action game for PC?

    It’s too good to be true.

  • Cerzel

    It would be nice if they could actually get Ikaruga out first. We haven’t had any updates on it since the greenlight announcement in October.

    • KuroNathan

      They’re probably having issues doing a proper PC port. This will be their first release on Steam so they have to work out a bunch of technical issues that they probably didn’t have the expertise for beforehand.

  • souio

    My dream would be a game where WayForward does all of the sprites/animation while Treasure does all of the game design and programming.

  • Göran Isacson

    I am okay with this. I am very much okay with the prospect of more Treasure for the PC, consoles loss if they become too convoluted/expensive for the little but awesome guys.

  • CirnoLakes

    Oh good, as a PC gamer, this is everything I had hoped for. In fact, funny thing, I remember someone saying that a true metric of Japanese developers supporting the PC, is that Japanese games on the PC were just ports, and we weren’t going to reach an era where Japanese developers would be developing a non-online, non-doujin game for the PC. But that looks like exactly what is happening. That’s amazing! I’m excited about the direction it appears the industry could be going.

    I only hope that they keep their Japanese oriented development and don’t try to make more Western-like games, attempting to fit what they might see as Western sensibilities, as Steam is more popular in the West than Japan.

    As many Japanese developers and publishers have Westernized, and started losing their identity, that’s something I continually worry about. And on the subject of side-scrolling action games, I would love to see another game like Silhouette Mirage.

  • Jon McGuire

    “A side-scroller action game might be pretty good…” mumbles Treasure chief director Atsutomo Nakagawa.



  • DenjinJ

    Treasure gets an automatic pass by many, but while they were good in the past, I’m going to wait until I see this new game before getting excited, given they had to be described as the company that made a game 11 years ago.

  • Γεώργιος Αρχαιοκαπηλίδης

    They also said in the past that they were planning to make a new shmup for 3DS. What happened to this project?

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