BlazBlue: Chrono Phantasma On Vita Won’t Have Cross-Play

By Sato . February 3, 2014 . 5:30pm

Arc System Works recently announced that BlazBlue: Chrono Phantasma will be ported to the PlayStation Vita, and will also include a new beach scenario on the platform. Recently, director Ryohei Endo answered a few questions about the upcoming game during an interview with Famitsu.


Now that we know BlazBlue: Chrono Phantasma will be headed to PlayStation Vita, Famitsu asks if there will be any difference between the portable version and the PlayStation 3 version.


“Of course there will be some new elements added,” says Endo. “The biggest change will be in the Abyss Mode, where you’ll be powering up your characters as you win through fights. The PlayStation 3 version fixated on acquiring items and equipping them on characters for strong combinations. In order to improve that, we’re introducing a cost system.”


“Now that you can’t equip countless strong items, it has the characteristics of a card game, where you’ll have to construct your deck,” adds Endo. “We’ve also added the number of items to go with it.”


Famitsu asks if he could share a little more about the added scenarios for the game’s story mode.


“Firstly, we’ve included a compilation that summarizes the BlazBlue series’ story,” says Endo. “Just looking back can be a little boring, so it’ll be set in a way where you’ll be seeing the likes of Ragna and Rachel say things like ‘I remember this and that,’ as they reminisce upon parts of the story from BlazBlue: Calamity Trigger and Continuum Shift. Naturally, the voices have been re-recorded. The summary part will also let you diverge into the comedy routes.”


While on the subject of comedy routes, Famitsu asks if they could share a little more on the recently-announced beach scenario.


“Yes, this is where Ragna, Kagura, Noel, and Celica will be appearing in swimsuits. We figured that if we were going to add something, we might as well have it be with swimsuits,” shares Endo with a laugh. “In the added scenario, the heroes and heroines will be competing through various events at a southern island. Of course it will also be fully voiced.”


Endo also reassures that fans who’ve yet to play a BlazBlue game can be at ease, as the the original staff that wrote the scenario of Calamity Trigger and Continuum Shift are the ones that are doing the summarization part, so they’ll be easy to follow.


Famitsu asks if they could take a few steps back and share some more on the differences between the Vita and PlayStation 3 versions.


“Due to circumstantial differences, there won’t be cross-play or online lobbies,” says Endo. “However, there will be ranked and player matches, rest assured. There will be an infrastructure mode, so you’ll be able to play against anyone in the country.”


“Again, this isn’t much, but the controls are set to be either directional pad only or left stick only,” he continues. “The reason being, when using both controls, there were many occasions of mishaps due to a player’s hand accidentally touching the left stick.”


BlazBlue: Chrono Phantasma will be released on March 25, 2014 for PlayStation 3 in North America and on April 24 for PlayStation Vita in Japan.

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  • Cephrien

    How does Celica Mercury even exist in that form in the current time.

    • Cephrien

      Wait, don’t tell me. Probably a spoiler.

      • Freakmasta

        Yes, it’s a spoiler so just wait…

      • I’d actually recommended editing your original post to remove the question and reference, just to make sure someone doesn’t spoiler bomb you.

    • DragKudo

      Anythings possible in the con..PUNCH……

  • DarkLight

    Well that sucks.

  • Herok♞

    Well then this interesting will there still be cross save.

  • AshCrimsonIIDX

    Kagura and Ragna: Like a boss pose.

    They need to put those suits in the game. : )

    • God

      They need to put actual suits in the game, imagine if everyone looked as badass yet classy as hazama!

  • Kayriss Wins

    GOOD, some of you may think it’s a shame but trust me, I played Street Fighter x Tekken’s cross play against Vita players and It was always extremely laggy, I don’t think cross play would be good for this game either.

  • TheExile285

    Not sure how I feel about the “no online lobbies” part. Then again, I’m not going to buy this for online, just story and abyss mode. I’ll have the PS3 version next month for when I want to get my ass kicked play online.

    • buddyluv324

      I feel the same way when it comes to the BB games. I’ll hardly touch the online modes. Not to say they’re bad. Infact the online mode plays like smooth butter. But i guess its because there’s more than enough content to play through the single player modes.

      • God

        i don’t play them beacuse i simply suck… when i managed to beat the impossibly hard score attack (or was it time attack?) of Calamity Trigger using Bang Shishigami, i felt like a god, and decided i was finally ready for some online… my pride had never been shattered so quickly and so brutaly…

        • ThatGuy3190_7

          I’m sure half of us play for the story and the characters.

          • Best parts of any BB game ^ ^

          • Magus KilIer

            That’s one thing i love about BB, it is so well rounded, some people play it because they like to see people talking, and some people play it because the like to see people punching each other in the face

  • Someone said swimsuits?

    • stephane3012

      That anime was just….terrible.

      • God

        I knew it! Anime adaptation from videogames are never good (with a few exceptions, say, Stein’s;Gate), i’m glad my prejudice didn’t allow me to watch it!

        • Suicunesol

          Isn’t Stein’s Gate a VN? If you’re going to lump games and VNs together, then there are a lot more successful anime adapted from VN’s than you think.

          • Greg Lyon

            Why wouldn’t you lump VN’s and Games together? They’re both games.

        • ThatGuy3190_7

          Persona 4 The Animation was decent, and I enjoyed Danganronpa The Animation, but this is coming from someone who watched the anime first and then will play the game for more depth next week.

          • KuroRyuu913

            Persona 4 A was good up to Kanji.
            85% of what came after was utter trash.
            ESPECIALLY Naoto’s Shadow.
            the fights werent that exciting, except for Mitsuo and Izunami and the last boss, and it was a mess alllllll around. Only people who played the game could give it some credit, and even then, thats being generous, since the Animation team wasnt Paid for it, making it lazy.

            It was a mess, and it was BAAAAAAAAAAAAD

          • ThatGuy3190_7

            Hence why I said it was decent. I agree with all that you just said, and I am willing to add that the Ameno-sagiri fight was so confusing that I didn’t understand what was going on in the anime. The anime as a whole wasn’t great, and it wasn’t BAAAAAAAAAAAAAD. It was decent.

        • Romancer Ecclesia

          Steins;Gate was a VN adaptation, and in that sense it doesn’t really count as a video game, strictly speaking.

          • icecoffemix

            Why? It’s an interactive video and it has narrative, what makes it not video game?

          • Romancer Ecclesia

            That’s the reason I added ‘strictly speaking’ at the end of my sentence. There’s usually no gameplay in Visual Novels, with the exception of Zero Escape or Dangaronpa where they’re puzzles to solve. Thus it doesn’t fit my perceived description of a video game, but don’t let it get to you. I still enjoy them immensely, sometimes even more than traditional video games. :)

          • icecoffemix

            So how does gameplay affect anime adaptation?

          • Romancer Ecclesia

            For starters, many story elements will be cut out. The level of emotional tension from playing as a hero directly in person and as a spectator from 3rd person also gives you a different feeling as well. When you chase Yukiko in P4, you feel like she’s yours; if it happened in the anime it would feel like she belongs to Yu Narukami instead. Little things like that add up, and the transition doesn’t go that well. I can’t think of an action game where the anime adaptation is successful yet faithful at the same time.

          • icecoffemix

            There’s a lot of shitty VN adaptation unrelated to gameplay too, in fact majority of them are shitty. Being a VN does not give you free pass for good adaptation (and lots of them has intense action scene too, like Tsukihime).

            P4 is a bad example to be brought up for your argument because the anime is actually quite successful in Japan and was regarded by many as good. I personally think they did a really good job staying faithful to the game with the persona summoning and such.

            All it takes is a good writer and director to transform the action section into a good narrative, heck even without gameplay most video game have enough content that could translate well for anime.

            The problem isn’t that, it’s budget, they’re usually pitifully low and are given to questionable studio like Blazblue did.

            By the way, Blazblue has a lot of VN like section and it still turned out terrible.

            Another example of good video game (with gameplay and action) to anime adaptation is IMHO, Tales of the Abyss.

        • Noctis Lee

          u wrong… Sengoku Basara was good if CGI Movie dun count i cant say much..

          • God

            I said there were exceptions, and anyways, are you trying to say god is wrong? Do you want me to take free will away that badly?

        • Ric Vazquez

          Fate/Stay Night and Fate/Zero too

      • DyLaN

        Too bad budget issue is an issue I guess.

        Oh well, I liked it enough to (propably) check out the games in the future.

      • XypherCode

        I liked it though for what it is. I don’t really try to “connect” the games and their anime adaptations.

    • Tyler Beale

      Eh, I prefer Noel Vermillion.

    • xe7en

      Is this bb alter memory? Haven’t seen it yet but what episode was this?

      • God

        You know… for research purposes.

      • I think it’s from ep 5.

  • >> “Again, this isn’t much, but the controls are set to be either directional pad only or left stick only,” he continues.

    Omg yes. That was the biggest issue I had with BB:CSX on the Vita. Loved loved loved it but couldn’t stand to try and play competitively because that stupid stick screwing up my inputs.

    • Also, dear god, why can’t you hit Square and get rid of the dialog box for that screen shot! ArcSys promo-team fail. ;___;

      • RichyGaming

        I got you covered. Hold down square with your index finger, hold down the PS button with your left thumb, and then your right thumb to press start.

      • Vsin

        Intentionally teased to encourage you to buy the game. Well played, ArcSys.

  • Guest

    I will be getting the vita version of this game that beach scenario looks good

  • Curan_Altea

    Ragna’s expression is perfect- and oh my god I want that jacket.

    Also: bummer, but I’ll have two copies of the PS3 game so certainly not a deal breaker.

  • leingod

    Who is Kagura? I don’t remember her from the last game. Version. Whatevs.

    • Freakmasta

      Kagura is the new chara added to consoles. HE’s the guy with a big sword.

      • leingod

        That’s the guy in the pics, then. Okay, I know now :D

    • MrSirFeatherFang

      Are you talking about Celica? I believe she’s the one who took care of Ragna, Jin and their sister (Saya?) at that church.

      • leingod

        Oh, is that the girl in the ponytail then?

        • MrSirFeatherFang


          • leingod

            Thanks. It’s just that the BB story may get a little convoluted at times.

  • Nanaki

    Ragna…dem’ abs…DEM’ ABS!!!! :o….

  • EddieSuomi

    Ha well to answer my question from the previous article I will get a summarization of past events in Story Mode:) Now waiting for western localizationii/

  • Mnstrzero00

    I can’t wait to see the nun habits they are going to add for the “localized” version.

  • Loli Summoner

    Damn not cross play AND no beach scene on the console!!? WHAT KIND OF BLACK MAGIC ARE THEY PULLING HERE!!??
    But really. I would have really liked if they had cross play, the online would have been way more active, like dragons crown. Most of the people I play with on co-op on that game are using a PS Vita.

  • ThatGuy3190_7

    “Endo also reassures that fans who’ve yet to play a BlazBlue game can be at ease, as the the original staff that wrote the scenario of Calamity Trigger and Continuum Shift are the ones that are doing the summarization part, so they’ll be easy to follow.”

    I’m already having difficulties trying to understand what exactly is going on in the storyline, and I’ve played Calamity Trigger and am playing Continuum Shift Extend.

    • God

      I just hope they don’t screw up as they did in Continuum Shift Extend, both games were awesome, but the Calamity Trigger scenario in Continuum Shift Extended was simply horrible.

      Oh, and try to play the arcade modes of every character if you still don’t understand after playing their story modes, it’s only a little but it helps.

      • ThatGuy3190_7

        I tend to complete story mode first to get the full story and then do arcade mode, but I think I’ll do arcade mode first with all of the characters before continuing story.

  • RichyGaming

    I guess I’ll be buying 2 copies…

  • They should make a dual pack

    • ThatGuy3190_7

      They should. Now I’m debating on whether I should buy it next month or wait until the updated version(s) where the DLC characters have their own stories, or end up getting both versions.

      • Herok♞

        Remember there are only 3 stories this time, they are no longer based on individual characters.

        • ThatGuy3190_7

          Really? Thanks for the insight. The multiple character routes were interesting yet too tedious.

    • Göran Isacson

      Dual pack? I’m looking at that picture, and Ragna’s definitely packing a six-pack.


  • Daze

    Is it just me, or does Celica look a lot like the female MC of persona 3 portable?

  • Hinataharem

    Jeez those abs on Kagura and Ragna

  • Andrew Norris

    Yay, console netplay is saved. No droves of Vita users on wireless to dodge.

  • Kayseur

    Well. Too bad for crossplay. But I can deal with that. Now as for the option to turn off the left stick (or the D-Pad), I think that’s really nice. I did see some people complaining about this.

  • Come on ! D:
    All games have cross-play now days… even the fkng SF x TK fail has it…
    How come its their 4th game releassed and still not have it?
    Guess I will just wait for a “BB:ChronoPhantasma EXTENDED” or something to come out for ps3 then…

  • The Watcher

    I don’t particularly mind. When i play fighting games on my Vita its mainly to practices combos outside the house in my spare time.

  • KuroRyuu913

    Have the JP copy on my PS3, so ill just get the US copy for my Vita.

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