Everything Has An (Outrageous) Price In Hero Bank

By Eugene . February 12, 2014 . 3:03pm

 

I feel like I’m repeating myself here, but in the world of Hero Bank, you gotta spend money to make money. The new video we’ve got shows off the item shop, where Kaito Gosho will be able to buy weapons, traps and more to use during his matchups.

 

The kicker here being you access this shop while the fight is going on. Sure, they’ll shank you for some crazy money like that crazy pricetag for an electric trap, but it’s money you’re going to have to spend if you want to walk away a winner.

 

This is key, because at the end of the day, Kaito Gosho is still a kid saddled with a one billion yen debt in real life that he’s going to have to pay off somehow. The only way he’s going to be able to repay it is by entering the electronic ring of Hero Bank, where people fight it out for the cheers and jeers of the online watchers.

 

Besides doing a clean knockout punch, players can also opt to pinfall their opponents. Beware doing this while their hit points are still decent though, as they’ll have enough strength to push you off. You’ll also need to extort exhort the crowd while fighting, which charges your money/popularity gauge and helps increase your earnings when you win.

 

Hero Bank is slated to arrive on March 20th for the Nintendo 3DS.


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  • nonscpo

    Yay…cause who doesnt love pay to win?

    • Taedirk

      That’s… the joke?

  • Just Tim

    So, are players given the option to take a dive for in-game currency? :P

    • Göran Isacson

      That WOULD be pretty cool. I don’t know if I’d bet on it though. Most of what I’ve seen of this game paints it as a shonen manga story about battles and honor and fighting for what you believe in ETC with a money “angle”, rather than a game where earning money informs the tone and the choices of the character. I dunno if “cheating” like taking a dive would be allowed…

      But if it is? I will stand first in line should it get localized, just for the novelty of a dirty kid fighter.

  • Guest

    The battle system intrigues me, maybe someday western players…!

    • GH56734

      With the health insurance system worked in as a major plot point? :P

  • GH56734

    I really hope that there are no microtransactions whatsoever in this game, especially with a game aimed at kids; it would get ugly if that were the case, and probably become awfully meta.

    • Ferofax

      I do believe all of the (micro)transactions here are in-game currency only.

    • Guest

      While the theme here is money, I doubt there is micro-transactions or any shady business model, this is a SEGA’s cross-media project and they probably want to start off on the right foot; so good word-of-mouth among kids following the release of the game itself and then the TV series are key.

      But if ever this becomes successful expect a F2P tie-in game on smartphones x)

  • Farid Belkacemi

    I need this game in my life.

  • Namuro

    This is a really cool concept! But then again, it’s like the game’s trying to tell us “Hey kids! Some day you can be like these cool guys too! Except you won’t have any nifty costumes, nor super powers…just debts, yo!

  • Göran Isacson

    Pay to win inside the game. Now I’m curious if there will be NPCs complaining about how this ruins the game and how it was better before you could pay to win. That would amuse me.

    • Guest

      That’d be hilarious, NPCs saying: “I want play games but all of them ask you money for doing stuff! *sigh*”
      And at the endgame the hero ends up making more money by creating a company that just sells video-games, with old-school business models :P

  • http://www.HealyHQ.com/ HealyHQ

    Reminds me of the concept of [C] – The Money of Soul and Possibility Control. I like. If we’re lucky, this will come westward. :)

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