Suda51 On Developing Lily Bergamo For PlayStation 4

By Sato . February 18, 2014 . 5:00pm

Grasshopper Manufacture CEO Goichi Suda previously mentioned that some of the ideas they have for their upcoming action game, Lily Bergamo, involve smartphone apps and a unique way of using the PlayStation 4’s DualShock 4 touchpad. During an interview with Famitsu magazine, Suda shared a few more details on the game.

 

Famitsu begins by asking what the reason was for deciding to make Lily Bergamo for PlayStation 4.

 

“Grasshopper Manufacture is now part of the GungHo family and it was GungHo Online Entertainment CEO Kazuki Morishita who said ‘let’s make a game that puts together the taste of both companies’.” explains Suda. “So in the midst of all that, the talks of Lily Bergamo just happened. I’ve been keeping an eye on the PS4 from its early stages, and decided to challenge this platform, so we decided to develop it for PS4.”

 

When asked what genre Lily Bergamo will fall into, Suda reiterates that it won’t just be an action game, but a “super action game”. Additionally, he says that Grasshopper are currently taking on the challenge of making a companion app, through smartphones or tablets, that will be part of a big feature in the game. (Now, where have we heard that before…?)

 

Famitsu then asks Suda to share a few more details on the app they have in mind.

 

“Well, the companion app is currently being developed for smartphones,” says Suda. “The GungHo group’s biggest strength lies within its online features, so we’re currently putting together a bunch of ideas from the development staff for this very purpose. I hope you guys keep a close eye on it.”

 

So far, we’ve heard several keywords about the PlayStation 4, such as “easy to use,” “speed,” “social,” “service,” and more. Out of all these, Famitsu asks Suda which one stands out the most.

 

“The most impressive one to me so far has got to be ‘speed’,” answers Suda. “As a video game console, that’s the part the stood out to me the most for the PlayStation 4. We make games, so we want to make them fun, and we also put a lot of effort into making them as appealing as possible. In order to do that, we need hardware that can show ‘speed’.”

 

“When it comes to making games, having this ‘speed’ available as an ingredient really puts us at ease,” he continues. “Even as we currently develop, we can really feel the response of having it available.”

 

Finally, Famitsu notes that Lily Bergamo will probably take a while before it’s ready for release, but asks about its current state of development.

 

“We’re doing everything we can to release the game as soon as possible, and we’re putting a lot of work into it one day at a time,” says Suda.

 

“At the moment, everyone on the team is putting their best efforts into Lily Bergamo, and building on it every day.”

 

“We’re putting together interesting ideas, properly taking care of the data, and making adjustments. We’re truly working hard while putting a lot of importance on time. Please continue supporting Lily Bergamo!”

 

Lily Bergamo is currently in development for PlayStation 4, and is expected to be released sometime in 2014.


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  • Kaetsu

    “Super action game” makes me think of something Platinum Games would make.

    • rekka_zan

      ikr, ever since I heard the name “Lily Bergamo” my first thought was it’s gonna be something like Bayonetta

    • z_merquise

      Grasshopper is really good at making stylish presentation in their games but I personally found the gameplay part mixed. It’s just that they have some neat ideas for the gameplay but it end not being executed well or there’s too much padding that ruined the pacing.

      I still like some of the games Grasshopper made and if they did stated that Lily Bergamo to be a ‘super action game’, then yes, I’m expecting they should polish the action, make it smooth and fast-paced.

      • Shippoyasha

        Yeah, one usually plays Suda games for the story and characters before the gameplay alone. But they are always decently serviceable at least. But they can always be better. Maybe Suda can have more directorial input for the gameplay as long as that doesn’t interfere with his vision. Either way, I do think it’s nice that Suda is talking specifically about the speed of the game.

        • z_merquise

          Which is why I’m looking forward to this game. Also add the fact that I love Yusuke Kozaki’s art style so that helps too.

          I think the debut trailer looked pretty cool. If the actual game looked exactly like that plus having a lot of depth in the action gameplay similar to those by Platinum Games then that would be pretty awesome.

    • Linhua

      … i’d kinda like to see what kinda baby would be made if Platinum Games and Grasshopper got together for a little session..

      • Guest

        A baby with low-sales xP

        • http://www.isfuturebright.com/ Silvio Carréra

          I’m laughing so much for this xD

    • Kroz

      Well killer is dead ended up having really good combat, a big improvement over no more heroes. They seem to be getting better and better with each title so I wouldn’t be surprised if this game has close to Platinum level of polish and hype.

    • BlueTree
    • fairysun

      An underrated “super action game”

  • JustThisOne

    Nice to hear, but I wish I could figure out just what this game is! :> It’s such a mystery.

  • nathaniel

    hmm. i’ll keep an eye out for it. if it’s anything like no more heroes i’ll probably enjoy it.

  • DragKudo

    Suda looking snazzy

    • http://www.google.com/ LuckRequired

      Looks like Peter Parker.

  • Firion Hope

    So far this is one of the only PS4 exclusive that I actually might care about. I can’t wait for more details-

    • http://gamesero.wordpress.com/ Arla

      I completely agree. There’s only a handful of console 8th games I’m looking forward to. This is one of them.

  • http://epiclyamazing.wordpress.com/ AzureNova

    Really looking forward to Lily Bergamo. These interviews keep teasing me and upping my hype little by little lol

  • EinMugenTenshin

    Their ideas are always knock it out of the park awesome, like Lollipop Chainsaw and friends, and all they stand for. That said I feel the technical gameplay aspects doesn’t always follow it up with the awesomeness it deserves.

    Take some notes from MSG:Rising, Batman, Bayonetta, etc. and add a counter button or something, so that we don’t end up with the “square + square + square into triangle -> repeat for 16 hours” -pattern.

  • icup ✔️

    but how is the boob jiggle physics?

  • Kroz

    These online features are getting a lot of hype, and now they throw the words “super action game” at me. I’m really curious to what this game turns out to be.

  • Shady Shariest

    Hmhm… A first next-gen title one will miss if they do not own the console?
    Hmh…Yupo…

  • Ryudo9

    No More Hero’s The Third Wii U PLEASE!

    • God

      With Sir. Henry Motherfucker as the protagonist!

  • hazelnut1112

    They had me until they want to add smartphone/tablet crap.
    There is no damn need for this to happen.

  • Sylveria Shini

    This could actually be a system seller for me if it gets localized.

  • Sav

    oh yeah a smart phone app tie in is what we all want…

    killer is chick? looks like it.

  • Laer_HeiSeiRyuu

    Getting a PS4 when this comes out

  • http://www.lrdalucard.deviantart.com lrdalucard

    Finally something worthy for ps4.

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