For A Game That’s In Pre-Alpha, Gloria Victis Looks Pretty Darn Good

By Eugene . February 24, 2014 . 2:30pm


While we were aware that MMORPG Gloria Victis is still forging ahead despite the setback of a failed Kickstarter, few could have expected this realistic medieval role-playing game’s ability to hype itself.


The game burst onto Steam’s Greenlight area and within two days hit the top 100 and then number one itself. It’s now been, predictably, Greenlit. Besides priding itself on ye olde schoole combat with swords, axes and arrows (that arc convincingly in flight), something else drawing players to the game is the promise of “partial looting” player-versus-player combat in an open sandbox world. That sounds neat.


Why? Because one problem I’ve always had with other free-for-all sandbox titles such as Rust or DayZ is the very real concern of simply having to give everything over to wandering cretins ready to take a cudgel to my brain. I don’t feel particularly charitable to such folk, mind.


Anyway, the game’s been plodding on and has smartly gone the way of other still-in-development titles like Star Citizen and Prison Architect by opening up pre-alpha via donations. Now, that’s the rub. This is a game that’s supposed to be in pre-alpha, but have you checked out the trailer? That looks markedly solid, with systems in place that would put some fully-released titles to shame, including over 200 different arms and armor.


The game’s story also holds some promise, having hired The Witcher and Bulletstorm writers Jacek Komuda and Maciej Jurewicz. No surprise, really, given how Gloria Victis is basing itself on a heavily gritty and real style. Magic is available, but only as an elite, high-end skill rather than handed out like candies at a concert for Barney and Friends. The cash shop, when eventually implemented, is also promised to be selling only cosmetic items, no pay-to-win.


We’ve heard that line before, however, so we’ll keep our fingers crossed. The next step for developers Black Eye Games according to their update is to get things ready for an early-access launch. Gloria Victis is also promising that you’ll have to build your own damn house if you want one, with non-instanced housing that can quite seriously be destroyed by other players if you’re not careful. The class-less system will help encourage players to be all they can be, apparently, including a builder I suppose.



The platform being used for donations is also so impressive, it’s worth noting. Xsolla checks your general geo-location and then offers a mindboggling array of options to actually pay for the game (other than just the standard credit card options) including BitCoins. If nothing else, you should at least check it out at the donation page.


If you want to check it out, it’s on Steam’s Greenlit here, and the main website where you can donate for access is over here.

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  • MrRobbyM

    Sounds like something I could really get into though I’m hesitant since it’s an MMO. I’m very impressed so far with how it looks.

  • Tetris

    It looks and sounds really impressive. Backing $10 now to check the game out.

  • Anthony Birken

    Might be a worth-while MMO. Definitely looking into this.

  • Cephrien

    I’m sorry, but this looks like ass. lol
    I don’t know how people can be impressed by this– even if it is some independently made, kickstarter MMO.

    Maybe I just can’t really stand games with recycled medieval themes that bring pretty much nothing creative to the table.

    • Well it is Pre-Alpha, I’d expect some sort of “ass-like” look.

      These are indie developers tackling on a huge game. Rome wasn’t built in a day.

      However, I’m not a huge fan of the setting, and added realism only makes it worse. However, I’d support them if I had the extra money because others are excited as well, not to mention the hard work these guys are putting in.

      • Arz

        I don’t wanna accuse anything but isn’t this clearly not pre-alpha? cause alpha means only the codes are done and only some models.If this is really pre-alpha,there won’t be any textures on the map.

        • I wouldn’t know anything about that. You might be right, who knows?

  • Kitsune

    They need to make better fighting animation to get me even slightly interested, that sword swinging looks worse than some games from 90’s have.

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