PlayStation 4 Sells Over 300,000 Units In Opening Weekend In Japan

By Ishaan . February 24, 2014 . 10:00pm

The PlayStation 4 sold 322,083 units in its opening weekend in Japan, Famitsu.com reports. The system has posted similar opening numbers to the Wii U, which opened at 308,570 copies in its first weekend.

 

PlayStation 2’s opening weekend, however, was far ahead of both consoles. The PS2, according to archived Famitsu numbers, sold 630,552 units in its first two days.

 

That said, the PS4′s launch sales are significantly higher than those of the PlayStation 3′s. The PS3 sold 88,443 units in its first two days in Japan.

 

Note that the numbers above are from Famitsu. The tracker Siliconera uses for its weekly sales column is Media-Create, which posts its weekly report every Wednesday.


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  • OlimacFTW

    It seems consoles in Japan are fading to the power of handhelds.

    • Bacon_n_Lettuce

      Now that you mention it, what were the beginning sales numbers for the Vita and the 3DS in Japan?

    • transferstudentx

      and i have no problem with that, better handhelds (3ds,vita) than mobile gaming dont you think ?

      • KnifeAndFork

        And now devs are moving from handhelds to strictly mobile..

  • Shippoyasha

    Extremely healthy numbers considering the trend. That being said, all these buyers and not enough major hitters in the games front yet. I can’t wait to see the numbers when major titles start to actually come out and create word of mouth buzz on top.

    • MogCakes

      Yeah, considering there are no heavy hitting titles out the PS4 sold very well.

    • Slickyslacker

      I wouldn’t be surprised to see bundles, or at least tie-ins, for FF XV and KH III. Internationally, that is.

      I might be picking up my own this summer.

      • Lucky Dan

        Don’t bother buy the games first then buy the console, the best advice I can give you cause you’ll be waiting at least 2015 to see either FFXV or KH 3 to come out. You’ll get a cheaper console afterwards when the sales slow down and parts become cheaper also Square has let it out they may release the games on PC.

        Reason in lieu: they are concentrating on their fabulous World of Warcraft clone which is Final Fantasy XIV: ARR they are releasing patches and updates which will push FFXV and KH3 well back since they are doing well and I suspect that FFXV:ARR expansion pack will be out before even XV of KH3 are released

        Also they are doing Bravely Default 2 and so forth sure you can believe that they have a “separate team” doing a game but they don’t hire people to focus on one project till it’s set in stone.

    • hazelnut1112

      I hope so, maybe because of all the sales. Sony and some of their 3rd party devs better prep up something good for E3.

    • Laer_HeiSeiRyuu

      Most consoles launch at 300k.

      Even the WiiU did. So did the supply constrained Wii

    • ronin4life

      Vita sold better than this, and ended up selling less in its first year than WiiU did.

      I can’t call this healthy at all personally. There isn’t enough info here; we need more time.

  • Ben Green

    Pretty strong number. I think by the end of this week, the PS4 will out sell the Wii U. It took Sony 3 month to achieve what Nintendo couldn’t in over a year and a half..

    • KoRLumen

      Well, Sony isn’t the one wading around waist-deep in all that “DOOOOOOOOMED”

      • JonathanisPrimus

        Uh, yes they are. Look around the internet and you’ll find plenty of articles proclaiming the death of Vita, Sony’s TV business, their movie business, and heck, their entire business.

        • KoRLumen

          Duh. Of course *I* know that. Now try and convince the overwhelmingly large number of people who don’t seem to reason the same way you or I do, and spread so much negativity around Nintendo that they permeate even into mainstream media outlets.

        • http://gentlerobot.com/ Gentle Robot

          Worst case scenario: playstation gets spun off and sold.

        • Guest

          Sony isn’t going anywhere. American firms don’t know (or care) about their hilarious amounts of sponsorship involving Japanese business, Games, and everything else.

          They’ll cut dead weight and be Sony as usual.

          • Guest

            So they’ll keep just the insurance and the financial business and cut everything else, as those are the ones who keep the boat floating, right?

        • Guest

          They better sell the Spider-man film rights back to Marvel to get some money! :p

        • ronin4life

          Sony has been in that predicament for more than a decade. They are JUST NOW getting articles about it…

          …that are immediately belittled to hell by the incredibly vocal Sony fanbase. So no, it really isn’t.

          • JonathanisPrimus

            You must be a child because in 2007 you couldn’t escape the Sony doom. Every gaming site would report on layoffs and fiscal results, even if those results had nothing to do with PlayStation.

            edit: Here’s an article from the year 2001 spelling doom for Sony due to the PS2 – the freaking PS2, the best selling video game platform of all time! http://www.forbes.com/2001/01/25/0125disaster.html

          • Laer_HeiSeiRyuu

            Oh yeah it was rough. But Sony didnt have the “THIRD PARTIES NOT MAKING GAMES MUH EXCLUSIVES AND INDIES? DONT CARE, NOT HARDCORE ‘NUFFF” issue Nintendo has.

            No we got” AHHAHAHA ARROGANT SONY, TOXIC TO THE INDUSTRY. SMELL THE 360′s BOOT!!”

            “NEWELL SASY YOU TEH SUCZORS? YOU TEH SUCKER!”

            Then that period where sony’s investors wanted Playstation to be spun off

          • ronin4life

            Oh my. A single story from a non game site and a mention of 2007, thr ONE TIME Sony was ever questioned en masse.

            Like I said: Sony has been in trouble for at least a decade, so SOMEONE wold have noticed it; but the industry at large did not and WOULD not. Same for 2007: Immediately following the initial wave, the overwhelming positivity rushed in and any negative viewpoint was flammed to death.

            There is even an entire news congregation for this: N4G. And for at least as long as ps3 has lived, it has been filtering stories to make Sony look good and detractors and Sony competitors look bad.

          • JonathanisPrimus

            Oh, so you’re some crazy conspiracy theorist. Don’t reply to me, because I’m not going to reply back.

          • ronin4life

            Lol… conspiracy theories implies that what I am saying hasn’t already been largely accepted…

            Outside the non Sony cultists. But you just keep listening to what you want to hear… just like they want you to.

        • ishyg

          The sad thing is that they really have great products, but too many competition. I truly wonder how Apple can sell equally expensive products. MIght be that Sony just have one too many competition, or that premium pricing is what limiting their sales.

    • Tom_Phoenix

      I’m not exactly convinced that the PS4′s sales aren’t going to plummet much like the Wii U’s have, especially with the rather weak lineup that the system has currently.

      • Rayshawn Davis

        Meh, I’m sure everyone will be reasonable. Unlike the Wii-U, the PS4 hasn’t had much time to stretch out its legs and pump out a large pool of games yet. So given their current line-up, it is understandable if sales drag off a bit. Wii-U has had over a year to pull up its weight and deliver. So the response to that is pretty spot on in terms of sales. (At least until Super Smash Bros and Mario Kart)

        But I don’t expect PS4 sales to plummet, it’ll most likely have a fair balance in sales later on in Japan. Still selling well, but at a average rate. At least until Deep Down and a few other titles are released.

      • Bio438

        The difference is that the PS4 will have a constant supply of games games and marketing.

        • Laer_HeiSeiRyuu

          PS4′s having 4 games come out over the next 3 months.

    • Lucky Dan

      Lies, Wii has outsold the PS4 in a month so they already achieved this in the past, don’t shill without the facts. If you said the console then it’s the truth.

      http://en.wikipedia.org/wiki/Wii

      • Bio438

        The Wii U and Wii are separate consoles. When referring to the Wii U Ben Green means Nintendo’s latest console which was released in 2012. It has been selling terribly so that is why he made the comparison between the PS4 and Wii U sales.

        • Laer_HeiSeiRyuu

          He’s still wrong.

          • Akuosa

            How can he be wrong with a prediction for the end of this week? I mean, it probably wont happen, but you’ll have to wait to declare he was wrong…

          • Laer_HeiSeiRyuu

            Because Sony doesnt have enough consoles in production to do that?

        • Lucky Dan

          Yea in that respect but he stated Nintendo never bet the PS4 sales which they have in last 5 years with the Wii nothing wrong what he said but saying the Nintendo hasn’t bet that record is incorrect.

          Just silly semantics XD

          • Bio438

            Everything he said is in context with the ps4 and Wii U.

      • Ben Green

        PS4: 5.45 million in 3 months.
        Wii: Not even 4 million in first 3 months.
        So no, No Nintendo console sold as much as the PS4 in that period. Keep your failed argument to yourself.

        • MagicMushroom

          I absolutely love it when people try to spin good news into console wars…

          • Lucky Dan

            It’s not console wars, it’s these mainstream video gaming websites that keep on promoting that Xbox One and PS4 is the best selling console of all time in one day, even though they didn’t even beat the Wii in the last generation during the early launch periods.

        • Laer_HeiSeiRyuu

          VGChartz would like a word with you there buddy.
          And everyone knows the Wii had crazy levels of demand. Stayed like that for 3 damn long years

        • Lucky Dan

          You meant the Wii U :).

    • Laer_HeiSeiRyuu

      Uh… No PS4′s not gonna outsell the WiiU by the end of this week.

      WiiU’s still farther along and the PS4 doesnt have the shipping capacity for that

      • Ben Green

        Do you know how to use the internet? You should do some research before talking from your arse. The Wii U is at 5.71million, the PS4 is at 5.45, which means even if it sells ZERO units in the rest of the globe this week, and absolutely nothing else through the week in Japan, it will still be atop of the Wii U.

    • Herok♞

      So the PS4 did around the same numbers as the Wii U and suddenly its going to outsell it? sounds legit to me. if it were a million or something like that I would believe you but now you are just being silly

      • ishyg

        I think he’s talking about worldwide totals currently.

  • D-Omen

    Let us not get depressed by mentioning the PS2′s numbers… Those times are not coming back.

    • otakumike

      the golden age of gaming…

      • Laer_HeiSeiRyuu

        No that was the Genesis/SNES era.

        • Hound

          I wouldn’t prefer the genesis as golden era.. The internal batteries were worse than the gameboy color’s, making game saving a bout of trial and error mixed with frustration.

          SNES is probably the climactic point for perfection in hardware (maybe N64?) with the PS1 getting the best peripheral and the PS2 being the top for selection & compatibility.

          • Laer_HeiSeiRyuu

            I say its the peak era because thats when 3rd and 1st parties were doing their jobs.

            3rd party makes games that people want to buy, First parties making games that people didnt know they were going to buy.

            Not ripping off consumers( unless they were a shitty company in general making crappy games )
            Making interesting games on both the Genesis and the SNES that particular audience wanted to buy.( Or multiplats that appealed to both)

            These days its all homogeny and people going ham over fist for what they know. No gumption.

            Now we have the likes of Ubisoft making games for a wide range of demographics and releasing said games on consoles( although not all their games are multiplat) but these guys sink all this money into these AAA games that are very demanding which causes mismanagement and game issues with Splinter Cell, Patriots,ZombiU, AC3 The Division( Gearing up to be a Battlefield?) and its really not the best use of their money or time. If anything they should follow Activision more. ( But they have the problem of making their games yearly)

            Shit the Westerns 3rd parties are barely making games for the 3DS.( AKA they dont even know what to put on it,

            Meanwhile Sony and Nintendo are being “Safe” ( With their consoles)

            NIntendo and 3rd parties did their jobs with the 3DS in Japan. So they’ve done really well with the 3DS over there. Outpacing the GBA by 4.5 million or so

        • KnifeAndFork

          Okay then the Silver Age…

          • Nintendojitsu

            I consider myself somewhat of a console war veteran and having said that I can confirm that the 6th generation is clearly the Bronze Age.

        • https://twitter.com/LordOfPiracy Monkey D. Luffy

          The ps2 was the golden age gaming hit it’s peak then and has never been the same since

          • Laer_HeiSeiRyuu

            Honestly. Sony made better games on the PS1, as did Square Enix.The PS2 was a coalescence of a majority of the gaming industry before they decided to head straight along off into the deep end with 7th gen.

            PlayStation X and PSP are my favorite Sony systems

          • https://twitter.com/LordOfPiracy Monkey D. Luffy

            Like i said earlier the 6th generation was the peak of gaming games never looked or played as well as they did before then it was a real leap it was the biggest change in gaming

          • Laer_HeiSeiRyuu

            No. Dreamcast was awesome as was the Gamecube

            The only crowning achievement the 6 gen gets is the GBA

            SNES games are prettier than say…. Dynasty Warrirors if you want to go down the “graphics” route :P

    • Monterossa

      The PS4 is a western console made by Japanese company. I don’t even know what games those Japanese players want to play on it. Dynasty Warriors 8? FFXIV? there are not so much Japanese games on it.

      • Kenny Loh

        Yeah, it one of the big reason PS4 din’t get that high sales, also don’t forget Yakuza Ishin, that one is a full japanese game, and half japanese game like Knack? Still those games still can’t make PS4 variety of Japan games.

      • Duo Maxwell

        Yakuza Ishin? The highest number sale game right now?

        Even with the limited line up for the Japanese, that’s still an impressive number.

        • Laer_HeiSeiRyuu

          Again.
          The Vita Sold more than the PS4 at launch.
          As has practically every other handheld along with Wii and PS2

          • ishyg

            I just want to commend you for the prediction you made. 300k. Not bad.

          • Laer_HeiSeiRyuu

            Thank you.

        • KnifeAndFork

          What competition does it have honestly…

          • Duo Maxwell

            The declining of home console is the biggest opponent it’s facing right now, and there is no sure way to tell if they could win this or not.

          • KnifeAndFork

            Only time will tell. Yakuza remains a series not catering to Otaku Anime niche; a sort of spiritual successor to Shenmue, and exemplifying Japanese values and traditions.
            But overall there aren’t many other games like it. You either have low budget Otaku titles or titles made to appease the West.
            So yeah Yakuza has no competition there so that’s why it’s also selling well.

          • ronin4life


            PS3, judging by its library.

          • Laer_HeiSeiRyuu

            PS3.

      • Lucky Dan

        I wouldn’t say so much about how silly the Japanese are when America bought a million in under a day when all the games were available on the previous gen or a superior platform, the title launch games were available in the previous gen so there was no reason to get the PS4 since the games play perfectly well on the PS3.

      • http://www.ihasnowebsitez.com Satonaka CP-Four

        I bought a PS3 (the year the first slim came out on it) for MGS4 back then.

        Probably end up doing the same this time around for it once RL necessities are taken care of…. so yeah… only “Japanese” game i see being released in the immediate future that gets the attention of a regular guy like me is MGS5, both its GZ version and PP down the line later on in the year.

        Probably expecting a longer game that what I’m expecting in terms of content but heck, I finished MGS4 the very first time in about 8-10 hours iirc with TONS of replayability afterward so I know I’ll get the bang for the buck on 5, even if it is spread out amongst ‘two’ titles :O

    • Kenny Loh

      well, PS2 get that higher because in that times iphone and handled consoles still not that high selling comparing with this generation.

      • Guest

        More due having a built-in DVD video player, cheaper than the others in the market at the time, when streaming was not as easy to access nor widespread. That was the PS2′s gimmick that made it sell well, but it benefited gaming consumers as it made publishers take risks to conquer that giant user-base.

        • Laer_HeiSeiRyuu

          PS2 also had a pal session with the Dream Cast and it was riding that PS1 high

    • Guest

      But ‘those times’, a.k.a. before Smartphones, need to come back, we can’t lost the potential for video-game industry to keep growing…

  • http://LevelUpGeneration.blogspot.com/ KALiverin

    Pretty decent numbers. I’m glad the PS4 is doing well, but to be honest, I’m surprised that it seems to be doing as well as it is. The PS4 had a lot of hype behind it, but personally, I could never get excited over an abundance of PS3 ports and the other games like Knack and Killzone didn’t seem too interesting to me. While I know the PS4 is eventually going to have those exclusive, unique games that push me to buy the system, it’s hard to get excited about getting one when none of those games have been released yet.

    That being said, I’m interested to see what is going to be announced for the PS4 this year. I find it hard to get as excited about gaming as I used to when I was younger, but I’m still very interested in keeping up with the industry and all of the new developments in it.

    • DanielGearSolid

      I only get hype for jpgs and Metal Gear these days.

      Oh and a newcomer. Dark Souls

  • http://epiclyamazing.wordpress.com/ AzureNova

    Nice.

  • hazelnut1112

    I would rather trust the media crate results. I hope Japan is smart and decidesto wait for moregames to come out instead.

    • Laer_HeiSeiRyuu

      320k is sort of normal for any system launch. PS4′s not sold out so I think Japan is going to be “smart” about it

  • Kaien

    322k with no games and not during holidays. Wow!

    • Laer_HeiSeiRyuu

      Now that doesnt sound good for post launch

      • Kaien

        Indeed. The first big game will be Deep Down IIRC.

        • KnifeAndFork

          DD is a free game. And I don’t trust Capcom. They’re bound to mess it up one way or another despite being free…

        • Laer_HeiSeiRyuu

          That’s 5 months away….

  • malek86

    That’s a little lower than I was expecting… I thought 400k was possible, given the system had a bit more hype than the Wii U. Let’s wait for Media-Create numbers though.

    Also, I would bet that numbers are gonna stabilize on a higher footing than the Wii U. Perhaps 12-15 per week. Which would still be low, but one takes whatever they can in the current console market.

    I really doubt Sony is gonna make Japan a big part of their strategy in the long run.

    • Fallen_Persona

      It will be as soon as they actually get games that people care about. And with the heavy favor for the PS4 currently in terms of specs, it won’t be long most likely until they start getting the games that are “exclusive by default,” and that will be ugly.

    • ronin4life

      I see it doing worse: A higher price point in a market were their handheld performed worse than WiiU in respective YTD. PS4 also has even fewer games than Vita, and no major series like WiiU.

      • malek86

        That’s true, but compared to the PSV (which never had any hope against the 3DS), the PS4 has the advantage that people know the big titles from Capcom, Squenix, etc. will come to that instead of the Wii U.

        I see it doing better than the Wii U.

        • ronin4life

          I don’t see PS4 getting more support than WiiU at the moment from Capcom, and I wouldn’t be surprised by SE coming over either.

          Plus, all companies are working with 3DS: So why wouldn’t they want to work on WiiU with Nintendo given the proper incentive? And I see the opposite being true as well; the region is handheld focused, and Sony’s handheld has crumbled, so all of a sudden these companies believe that Sony can make a home system not follow the same path?

          But back to the WiiU, It really has’t been anywhere near as abandoned as people seem to think. And as I have said elsewhere that PS4 is being given too much credit, WiiU isn’t being given enough here.(not that is deserves but so much; that is just how little credit it is being given in the first place)

          • http://www.siliconera.com/ Ishaan

            I don’t see PS4 getting more support than WiiU at the moment from Capcom, and I wouldn’t be surprised by SE coming over either.

            …except, PS4 is already getting deep down from Capcom, a game built upon an engine being developed specifically for XB1/PS4 games.

          • Laer_HeiSeiRyuu

            Phanta Rhei can be on everything.

            Not to mention Deep Down is being helped with by Sony.

            Its the equivalent of Monster Hunter at launch.

            And Deep Down wont be out till June/July.

          • ronin4life

            I don’t think the engine has been ruled out for WiiU…

            … and I never considered Deep Down much of anything, a feeling that got stronger the more I heard about it.

            Not that I think Capcom has given much more to WiiU, but with MonHun seemingly 3ds exclusive and 3U having been considered a success on WiiU? I highly doubt they are done with the console; I just think they will have a muted Console presence over-all from now on.

          • http://www.siliconera.com/ Ishaan

            @ronin4life:disqus @laer_heiseiryuu:disqus You’re both missing the point entirely. Panta Rhei is being developed specifically for next-gen machines. Capcom will not waste time trying to port it to Wii U when they already have MT Framework for Wii U games.

            You say you feel that PS4 and XB1 won’t get more Capcom support than Wii U, but they already are. deep down will eventually presumably be on both devices, but not on Wii U. Strider is already on both devices and not on Wii U. Any future games that make heavy use of Panta Rhei will not be on Wii U.

            And no, Capcom are not going to have a “muted console presence”. They’re in a generational transition. Monster Hunter is one thing and it makes sense for it to be on 3DS, which is why it’s there. The Wii U only got that game by extension of it being on 3DS and being an easy port, similar to how Vita gets PS3 ports from certain publishers.

          • Laer_HeiSeiRyuu
          • Laer_HeiSeiRyuu

            And you know this why? Capcom’s using phanta rhei for their games going forward. Their other MT Framework games are on PC and various other platforms. Dont get things twisted now.

            I remember the days when consoles got different games for different demographics.

            Strider’s done by Double Helix. Working on 4 version of a game. Its more a money/time thing.

          • Eder García

            the bad news for WiiU is Capcom is going to end MT Frameworks life cycle soon. Capcom could make Phanta Rei Lite/Mobile for the console, but by giving these subnames would be insulting for Nintendo fans

          • ronin4life

            I really wouldn’t worry about such a renaming. I really don’t think it would harm anyone, no matter how “Insulting” some may take such a move.

          • Laer_HeiSeiRyuu

            Who cares? Capcom gonna do what they;re gonna do.

            If nintendo has to fund exclusives to fill out their library than sure go ahead. At least we’d get more variety

          • Guest

            “A muted consoles presence”

            I can see totally see this happening, they are shifting to handhelds and mobiles, as they see, not to my liking, smartphones/tablets being key to make money…

            For one having deep down as a free-to-play says a bit about how different they are going to approach development in years to come on PS4. Maybe the same will be true for other Japanese publishers and developers…

            On the subject of Wii U, well, I doubt we’ll see classic publishers willing to bet on it right now, unless it’s a sure-hit as Monster Hunter could be… but even then I really think that’s more on Nintendo’s shoulders now, they need to seek more partnerships, fund more games from external developers and make even easier for independant devs to publish, etc., but it’s on them.

          • malek86

            The problem is whether Nintendo wants to give them the proper incentive. I just don’t see it happening. They aren’t even bothering making Wii U versions of their PS3 games. I have a feeling the Wii U will be mostly ignored in Japan (and the west too, but that’s a different matter). It’s not like the PS4 will see too many games either, but at least all that niche PSV development might move to PS4 eventually (like it moved to PS3 before), and the very big titles will not go to the Wii U, preferring the PS4 and X1 instead (or maybe just PS4 in Japan).

            Yes, the Wii U isn’t being given enough credit, but right now there is little reason to think that it wil do better than the PS4. The stakes are in favor of Sony, at least in the console market.

          • ronin4life

            I just don’t see those stakes: Where were they for Vita, a cheaper system that is cheaper to develop for and has a much more appealing marketability in the region(By being a Handheld)?

            If Vita couldn’t sell, get support or even out-do WiiU, how will the Home console counter-part from the same company do better when it already is doing noticeably worse(In all those ways)?

          • http://www.siliconera.com/ Ishaan

            If Vita couldn’t sell, get support or even out-do WiiU, how will the Home console counter-part from the same company do better when it already is doing noticeably worse?

            Because Final Fantasy and Metal Gear Solid are already on PS4. Two genre leaders are already on the platform. Vita has no genre leaders in any genre.

          • ronin4life

            And yet, those Genre leaders didn’t help the home market from declining this past decade, And still have a living presence on PS3.

            Just how much can they really help here, when they barely helped before?

          • http://www.siliconera.com/ Ishaan

            Just how much can they really help here, when they barely helped before?

            It’s all relative. They helped PS3 outmatch Wii in the long run, despite the fact that the Wii had a very large lead early on. Nobody is saying PS4 will suddenly revive the console market entirely. Just that it will be a far more healthy platform than Wii U is.

          • ronin4life

            “Just that it will be a far more healthy platform than Wii U is”
            But is it? I really don’t think it is.

            If anything, They have more in common *against* them than anything else they share, while the positive points are too different to easily compare.

            But I don’t see this being so easily one-sided, and I don’t think we have seen the end of support for WiiU, let alone a definitive PS4 exclusive focus for this gen just yet.

          • Laer_HeiSeiRyuu

            Wii has 5 million more consoles sold and a shit ton more games that sold over a million copies in Japan…

          • http://www.siliconera.com/ Ishaan

            Wii has 5 million more consoles sold and a shit ton more games that sold over a million copies in Japan…

            All of those games were first-party titles. We’re not talking about the health of one company, we’re talking about the health of the platform as a whole. I don’t see why you’re trying so hard to be blind to what is obvious to everyone else.

          • Laer_HeiSeiRyuu

            I dont even know where you’re going with this train of thought so excuuuuuuuuuuuussssssseeeee me princess.

            And no, its not all first party titles. Come on man. There 30 of them or so. You read Famitsu dont you? Just go get the data from them, yare yare daze.

            Either way Ill leave you to your armchair analysis about this depressed console market.

            Im sure you’ve noticed by now, but Im not particularly pleasant to people who make blanket statements or present half-cooked semblance of ideas/ suppositions that arent fully fleshed out.That shit irks the hell out of me,it isnt how you go about a proper discussion. You need to roast your sou-flee well. Otherwise it’ll deflate and King Koopa will drive his ass all over it

          • Hikari Langley

            Ishaan, got a point. From a developer perspective the PS4 is looking like a much more healthy choice for the future of most known third party titles. You can’t possibly agree the WiiU is gonna win over more third party support.

          • Laer_HeiSeiRyuu

            No. Im just saying things arent cut and dry like that. Japan ‘s all about about content. Its really up to Sony to sell their console this time around. Third parties are going to be dicking around till then.

            Sony doesnt want to come off the PS3 either. So its a midway issue for them there.

            Plus PS3 dropped REALLY fast when PS4 came out in the states.

            Then they started outselling them on a week by week basis( last gen systems) “safe bets” in console market dont really exist.

          • Hikari Langley

            Also look at all the support the PS3 has gotten, Most of them aren’t going to jump ship over to the weaker WiiU, over the PS4. It’s just not gonna happen,

            Overtime the PS4 is gonna end up with more support, that’s more than a given. Also now that the PS4 is easier to develop with than the troubled PS3.

          • Laer_HeiSeiRyuu

            Nah I think in the end if Nintendo does what they’re supposed to do it’ll even out and the wiiU and PS4 will be pretty different in terms of library.

            After all Dragon Quest’s audience and Nintendo’s audience are one and the same :p

          • malek86

            You seem to forget that one part about the PS4 being wildly successful outside of Japan. PSV sales worldwide are sucking hard, and software support is reflecting that. But the PS4 is in a much better position.

            Capcom, Squenix, Konami, etc. will of course make their games on PS4, because that’s where the money will be worldwide. And in doing that, they will also have those important games for Japan. It’s no coincidence that MGS, FF, KH, etc. are all going to PS4 rather than the Wii U. And that will improve sales in Japan too.

            The stakes are in favor of Sony because the PS4 is actually selling worldwide. If anything, the PS4′s biggest problem is not the Wii U, but the 3DS (and I really doubt they will manage to beat it, so they’ll have to settle for second fiddle).

          • Hikari Langley

            Yep, yep. Just give the PS4 about a few more months I can bet we’ll see more exclusives announced for the PS4.

            It’s future is looking pretty bright.

          • Laer_HeiSeiRyuu

            You do realize there are only 4 games coming out till deep down correct?

            Deep Down’s a June/July game.

            Sony has games, its just the graphics take a long/ its a lot of work/effort.

            Greatness Awaits people.

            Emphasis on the wait.

            In the mean, INDIES TO THE RESCUE. Not to many in Japan though.

          • Hikari Langley

            Come on you know, just as much as I do. E3 and TGS is just gonna be teaming with info. It takes some time, but a lot of developers are interested in the PS4.

          • Laer_HeiSeiRyuu

            Oh you know Im excited.

          • ronin4life

            Which, Off-topic, Really annoys me…

            Don’t much like seeing everyone struggling save for one system that does… nothing remarkably(or at all, really) different in terms of product quality or functionality. There really is no logic behind this, save for the logic created for it in pretext by people acting out their own tilted prophecy.

            I really hate that. And I worry were an industry like that could even go… But maybe that is just me…

            EDIT- but yeah back on-topic, I get that too. And while I Personally feel there is more going on that could easily change this, I can’t disagree with you on that point.

          • malek86

            I think the success of the PS4 was created more out of Microsoft’s Godzilla-sized screwups, rather than by Sony’s own merits.

            If you want to blame someone, you should blame MS more than Sony. They are the ones who gave Sony an incentive to just play it safe and embrace the market’s support..

            On a side note, I’m pretty sure the X1 will not struggle as much once the price drops to decent levels and the early issues are ironed out. After all I wouldn’t have bought it if I suspected that it wouldn’t get any more support.

          • Laer_HeiSeiRyuu

            No. Its just an easy to understand console.

            Easy to understand is easy to sell.
            Sony did a good job of communicating what they wanted to along with making up for the PS3 fuckups they made up for. Combine that with the pricepoint and being able to tout itself as the “best” is how the persuaded consumers to get on board.

            They built up a nice perception of themselves.

            NIntendo’s been tripping all over themselves in regards to that, they have a focal part of their console they havent fully demonstrated the appeal of to the masses or offered enough clear cut easily understood differentiation in regards to their machine along with a seemingly endless stream of negative PR regarding it. So people are holding out on it. Microsoft on the other hand is pissing all over their image and they’ve pretty much have had a variety of extremely shitty Kinect games. So people are really not enthused about that. Also, 500$

            Really simple stuff.

          • Laer_HeiSeiRyuu

            Nah PS4′s biggest problem is PC. I feel that’s going to eat into their market share/software a bit. They need to expand their first party lineup variety and go at it with that. Make something that people cant resist

          • Laer_HeiSeiRyuu
          • Eder García

            “I have a feeling the Wii U will be mostly ignored in Japan”

            pretty much this

          • Laer_HeiSeiRyuu

            Well it outsold the PS3′s first year on the market.

            And its 7th year on the market.

            So it depends on what NIntendo does with it. But it will naturally have a more select few developers working on it.

            Like Silicon Studio for instance

          • Laer_HeiSeiRyuu

            Namco’s Releasing Kamen Rider on WiiU

          • http://www.siliconera.com/ Ishaan

            BWAHAHAHAHAHAHAHAHAHA.

          • Laer_HeiSeiRyuu

            What are you laughing at?

            I just pointed out a PS3 game being released on the WiiU as well.

          • sd28

            i believe its not a lack of incentive and more about not caring since it is a console they would have to put more effort into to be successful and all the incentive in the world wont change.

        • Guest

          But wasn’t the Vita at the same position?

          Didn’t people knew (or well, assumed) that big titles from Capcom and Square-Enix (Monster Hunter, Kingdom Hearts and such) would go to Sony’s handheld instead of 3DS?

          • ronin4life

            And then it turned out no one was making Vita games, and were mostly focusing on 3ds.

            And TBH, In Japan I think that is still the case: otherwise we would have more WiiU announcements and a larger PS4 launch library composed of exclusives.

          • Laer_HeiSeiRyuu

            Im glad japanese devs didnt just outright abandon it. They still put a fair amount of titles on it.

  • Skyer Ist

    Sadly, it’ll drop like a rock next week (

  • Blitzendegen

    Let see how many weeks will it take before it become another Wii-U like solution…

  • Mind0105A

    I don’t think I will buy PS4 anytime soon. I mean there is still many games in PS3 that I still didn’t play yet. I wish I can learn Japanese to play these many Japanese games though.

  • Lemski07

    because no interesting game at launch maybe

  • Aaron K Stone

    Hmmmm… I just can’t shake the feeling. Well we’ll see what happens next week.

  • Herok♞

    Well, PS4 doesn’t have anything really big in Japan for the foreseeable future, I can’t see where the numbers land in the long run.

  • Kelohmello

    Hardly a thing worth getting on it. I’m not complaining though, I already got my PS4, and thanks to the japanese launch I got 3 free months of PSN Plus for my japanese account and I didn’t even ask for it.

  • Kornelious

    I’m still gonna wait until around May to get mine, at least then I’ll have Watchdogs, Dynasty Warriors 8, and FFXIV….Wow, Not that much to look forward to…….

  • KnifeAndFork

    Sales are decent; similar to Wii U’s launch, but the question is will the Japanese developers adopt to it early enough? Or vacate the premises like they are doing with the Wii U?

    Sad state of affairs in the gaming world when all people want to play are Puzzle & Dragons and Candy Crush….

    • subsamuel01

      You have to take into account that Sony is still have manufacturing shortages, I’m sure they could have sold more if they didn’t have such limited number of consoles. I still can’t find one in Canada.

  • DanielGearSolid

    I’m glad nobody in here is blaming it on the snow

    • Laer_HeiSeiRyuu

      The snow was cleared

  • Atwa

    Expected, people kept talking shit to me when I said it wouldn’t do amazing numbers. Japan is just dug in on handhelds. Just above the Wii U opening week.

  • artemisthemp

    Good to see PS4 does well in Japan :)

  • MagicMushroom

    I’m loving some of these people trying to spin this into console wars. We can’t have news without some sort of war going on in the comments.

    This is why we can’t have nice things.

  • Guest

    From a business standpoint, Sony did well focusing on Western markets for their console. Consequently I reckon we’ll see the majority of the games directed towards that audience’s tastes.

  • NeptuniasBeard

    Interested in seeing how the PS4 does in the long run. Will it even catch up to Japan’s PS3 numbers?

    • Laer_HeiSeiRyuu

      9 million? I dunno.

      I think it might fair better in the million sellers Department.

      PS3 only had one million seller. FF13

      Wii put that thing in a niche.

  • Eder García

    predictable, but what the PS4 will do from here?

    • Laer_HeiSeiRyuu

      2 Dolla.

      Cent Five Cent TwentyFive Cent Dolla Attache Ration of 2.5 Garmes+Knack the Kakku.

  • NeoPancho

    It kind of looks to be the usual: 3DS, Vita, Wii, Wii U and PS4 did similar numbers, only DS and PS2 did much better. Now we have to wait 2/3 weeks to see how it keeps selling.

    • Laer_HeiSeiRyuu

      DS was on sale for 4 full days.

      • NeoPancho

        I see, thanks for the correction.

        • Laer_HeiSeiRyuu

          Here’s a full list courtesy of Famitsu

          Console Openings

          Handhelds

          1989.04.21 [Nintendo GameBoy] (¥12.500) – unknown (3 days)

          1990.10.06 [Sega GameGear] (¥19.800) – unknown (2 days)

          1995.07.21 [Nintendo VirtualBoy] (¥15.000) – unknown (3 days)

          1996.07.21 [Nintendo GameBoyPocket] (¥6.800) – unknown (1 day)

          1998.04.14 [Nintendo GameBoyLight] (¥6.800) – unknown (4 days)

          1998.10.21 [Nintendo GameBoyColor] (¥8.900) – 155.774 (5 days)

          1998.10.28 [SNK NeoGeoPocket] (¥7.800) – 21.471 (5 days)

          1999.03.04 [Bandai WonderSwan] (¥4.800) – 102.655 (4 days)

          1999.03.19 [SNK NeoGeoPocketColor] (¥8.900) – 18.809 (3 days)

          2000.12.09 [Bandai WonderSwanColor] (¥6.800) – 145.975 (2 days)

          2001.03.21 [Nintendo GameBoyAdvance] (¥9.800) – 611.504 [5 days]

          2002.07.12 [Bandai SwanCrystal] (¥7.800) – 30.692 (3 days)

          2003.02.14 [Nintendo GameBoyAdvance SP] (¥12.500) – 117.859 (3 days)

          2004.12.02 [Nintendo DS] (¥15.000) – 441.485 (4 days)

          2004.12.12 [Sony PlayStation Portable] (¥19.800 / ¥24.800) – 166.074 (1 day)

          2005.09.13 [Nintendo GameBoyMicro] (¥12.000) – 148.117 (4 days)

          2006.03.02 [Nintendo DS Lite] (¥16.800) – 67.653 (4 days)

          2007.09.20 [Sony PlayStation Portable-2000] (¥19.800) – 263.538 (4 days)

          2008.10.16 [Sony PlayStation Portable-3000] (¥19.800) – 155.720 (4 days)

          2008.11.01 [Nintendo DSi] (¥18.900) – 170.779 (2 days)

          2009.11.01 [Sony PlayStation Portable Go] (¥17.800) – 28.275 (1 day)

          2009.11.21 [Nintendo DSi LL] (¥20.000) – 103.524 (2 days)

          2011.02.26 [Nintendo 3DS] (¥25.000) – 371.326 (2 days)

          2011.12.17 [Sony PlayStation Vita] (¥24.980 / ¥29.980) – 321.407 (2 days)

          2012.07.28 [Nintendo 3DS LL] (¥18.900) – 193.441 (2 days)

          2013.10.12 [Sony PlayStation Vita-2000] (¥29.929) < 58.682 (4 days)

          2013.11.14 [Sony PlayStation Vita TV] (¥9.954 / ¥14.994) – 40.225 (4 days)

          home consoles

          1998.11.27 [Sega Dreamcast] (¥29.800) – 101.490 (3 days)

          2000.03.04 [Sony PlayStation 2] (¥39.800) – 630.552 (2 days)

          2001.09.14 [Nintendo GameCube] (¥25.000) – 133.719 (3 days)

          2002.02.22 [Microsoft XBox] (¥34.800) – 123.929 (3 days)

          2005.12.10 [Microsoft XBox 360] (¥29.000 / ¥39.795) – 62.135 (2 days)

          2006.11.11 [Sony PlayStation 3] (¥49.980 / ¥59.980) – 88.443 (2 days)

          2006.12.02 [Nintendo Wii] (¥25.000) – 371.936 (2 days)

          2012.12.08 [Nintendo Wii U] (¥26.250 / ¥31.500) – 308.570 (2 days)

          2014.02.22 [Sony PlayStation 4] (¥41.979 / ¥46.179)- 322.083 (2 days)

          • NeoPancho

            Wow, great list, thanks. Good thing i was one of the contributors to those 21.500 units of the NeoGeo Pocket and once again to those 18.900 units of NeoGeo Pocket Color ^_^U…

          • Laer_HeiSeiRyuu

            Haha.

            Here’s the media create numbers for last week http://gematsu.com/2014/02/media-create-sales-21714-22314

  • http://www.facebook.com/jefriputra Jeff

    so what do you mean by “relevant” with gaming in japan?

  • Shippoyasha

    You’re doing the entire AAA gaming fallacy people often make with the state of Japanese gaming. Japan has been in a near decades long recession and they’re cutting back almost everything. Even on their PS2 heyday, there were sign of trouble in regard to the rising cost of game development and distribution. They smartly have went smaller with handheld, mobile and more indie gaming these days.

    While there are some established and safe game IPs in Japan no doubt, there are plenty that does take chances. But they do so in much safer confines of handheld/indie/PC gaming instead. If Japan keeps taking huge chances with AAA console releases all the time, then that’d be akin to them lying inside a coffin for the casket to close.

  • Yause

    There’s a widening age gap between veteran game creators (who still dominate development because corporate hierarchy is largely dictated by seniority) and the target audience. I don’t think it’s any surprise that they’re losing relevance.

    The mobile game studios that attract large audiences are generally staffed by young people in their 20s and early 30s (you know, the veterans were the same age when they built the game industry through the late 80s and 90s). They understand youth culture and modern trends, which makes them best at tapping into the teenage market. Meanwhile, old-timers have an archaic understanding of what customers want and are more compelled to iterate upon previously successful ideas.

  • Suicunesol

    How do you determine what is relevant?

  • Aaron K Stone

    It’s such a shame that Nintendo releases consistently high quality games…

  • KnifeAndFork

    They don’t have the resources, experience and pockets that the West does for Pushing the envelope on HD gaming design. The West had practice in the 6th gen due to making PC games which the Japanese always have steered away from.

    Gaming has also now become a mainstream thing in the West while its still primarily an Otaku niche thing in Japan, and so that makes it easier and cheaper to cater to that niche in Japan.
    A game can sell 3 to 5 million copies in the West with a 100 million budget but a niche Japanese game with a 1 million budget gets by with 30k sales and they’re okay with that.

    It’s like comparing Japanese cinema to Hollywood

  • Laer_HeiSeiRyuu

    Japan still manages to be more relevant than all of europe combined..

  • Thatguy

    Yeah, because more CoD, AC, Battlefield are considered relevant.

    Edit: i really want to see, how many downvotes i’ll get for that!

  • Suicunesol

    How is it irrelevant? You’re just making a statement and not clarifying.

    Heck, you didn’t even answer Jeff’s question.

  • Bio438

    Relevant in what way? to the industry as a whole or to the gaming community? Persona 3, Catherine, MGS 3 and Virtues Last Reward are my favorite games of all time and all of them are made by Japanese companies. The 3DS and Vita’s libraries are made of Japanese games, they would be nothing without them. Most of the good fighting games are Japanese made. Sure larger companies have gotten out of touch but Japan still releases good games every year. My two favorite games last year were MGR revengence and the last of us. I will never get something like MGRR from a western Dev but I also don’t see someone like Square making The Last Of Us. Back to the topic of the 3DS, that system would be absolutely nothing without Japanese devs.

    EDIT: Saw some of the spelling mistakes.

  • ronin4life

    The western market is shrinking rapidly and major pubs can’t stop leaking money…
    It has lost just as much relevance, and will continue to do so until it collapses at this rate.

  • Yause

    Where creators are concerned, there’s little crossover between traditional (console/handheld), mobile, and indie development.

    Even handheld is seeing diminishing returns, so unless things change, it’s unsustainable in the long run. The traditional industry’s failure is an inability to attract new customers. They’ve got to show why gaming is cool again…..and in a way that makes people willing to open their wallets.

  • KnifeAndFork

    As if the West wasn’t in a recession?

    It’s true; the Japanese aren’t attracting new consumers; they’ve narrowed themselves almost exclusively to Otaku niche while in the West, the former so called nerd culture of gaming has now broke through mainstream.

    A lot of ignorant Westerners falsely like to believe the Japanese love video gaming and Anime. Not really true. They see it as a niche thing mostly.
    And as far as mobile gaming is concerned; they just see those as convenient time killers on their phone; much like my friends who “couldn’t care less about video games”, but you’ll catch them playing Candy Crush when they’re bored.

  • Shippoyasha

    Well, it’s not 100% on the gaming side though. Handheld games and of course, mobile games almost always turn up a decent profit and games that has a decent amount of effort put into them will usually get enough attention and become a hit.

    It’s worth mentioning that game prices are not cheap and most gamers may as well wait it out until games go on the used game market and buy it cheap (I guess it’s similar to how people in the gaming industry in America complain that so many used game sales are happening). Not to mention the doldrums of Japanese economy in general means people are afraid to spend money too frivolously on entertainment goods.

  • Fallen_Persona

    So, they have to make bad games, in other words? Yeah, sounds like a great solution. I have more than a small amount of problems with that, especially when bad movies can make people open up their wallets in no time, simply because it’s new.

    Remember, the same way books aren’t cool, good stories, with well developed, deep characters, and mechanics not made to be realistic will *never* be fun in the eyes of the millennials. And that’s the absurdly depressing truth.

    They’d rather play glorified flash games.

    Edit: By bad, I was referring to the experiences more fitting of the new youth. It’s going to be a sad day when real gaming is eliminated for glorified flash gaming. Though I support you on the social aspect there. I’ve caught on to that too.

    What irritates me, is that these experiences become cookie cutter, or simply aren’t experiences at all.

  • Yause

    Well, I blamed the economy during the PS to PS2 transition.

    However, I think it’s too easy of a scapegoat. Many Japanese people buy into mobile games, and it isn’t just the whales who are addicted and/or lack self control.

    Furthermore, Monster Hunter was a phenomenal success as a drastic reworking of a Japanese-developed RPG (Phantasy Star Portable and God Eater racked up some nice numbers too just as Suikoden and Wild Arms did). They tapped into the youth who might have played turn-based fantasy RPGs had they been junior high students 5-10 years earlier. There’s a social element to the whole thing……students want to play the same things as their peers, whether it’s Pokemon, Final Fantasy, or Monster Hunter. That’s why they buy brand new copies on release day.

    Lately, I’ve become convinced that the industry is its worst enemy. By and large, they’re unable to change with the times (and as much as I want to see more classic-style games, we’re too few in number to sustain an entire industry).

  • Laer_HeiSeiRyuu

    Hah I remember when 9/11 caused video games to spike.(Like Old Dragon Yamauchi stated)

    Then an EarthQuake Struck and Iwata took a Paycut. ( ALAS 3DS)

  • Yause

    Industry as a whole, I gather. He’s discussing long-term shrinkage in the Japanese console market and the disappearance of high end games. There’s no debate over the existence of acclaimed niche games or the handful of AAA heavy hitters released several years apart. After all, we’re posting on Siliconera.

    Like it or not, mega hits carry the industry and define relevance. Without those, we wouldn’t see the little games we love so much.

  • KnifeAndFork

    Western devs don’t focus on handheld games everyone knows that.

    Else Microsoft would have made a handheld a long time ago.

  • Fallen_Persona

    You’re right, but at the same time, it’s incredibly hard to make a mobile game that has any heart in it anyway. Experiences like FFXV don’t exist on Mobile, and I think that’s the point.

    I somewhat applaud the gaming industry for this direction, because selling out to make slightly better versions of flash games is actually just really sad.

    Flappy Bird comes to mind. Sure, it’s a cash cow, but if I was a developer, I’d feel really depressed having to work on that every day.

    It’s amazing how unfairly people treat the movie industry versus how they treat the gaming industry. A 2 Hour movie spending $30 is absolutely fine, but a 40-60 hour game providing 20-30 times the entertainment value for $60 is too expensive. Shows a lot about the modern world’s ability to save money.

    PS: Yes, I’m in my early 20′s.

  • Laer_HeiSeiRyuu

    You say that but these greenhorns are too wet behind the ears and scared. They lack gumption to lead

  • Fallen_Persona

    He’s talking about sales potential, is what I gather. For instance, he’s saying you don’t target a console launch towards the Japanese gaming market, because they just won’t care.

  • KnifeAndFork

    Then again it’s downright depressing and embarrassing for games like P&D, Candy Crush, Flappy Bird to be outselling AAA games like FF XV (yes I’m predicting FF XV although will sell great, will not make as much as CC and P&D have made their respective companies )
    When you look at it that way it’s like, why bother trying so hard to make a console game when some dude made Flappy Bird in under a day

  • ronin4life

    The west isn’t attracting new customers either, and unlike Japan which went hand-held and mobile focus to survive The west did nothing: resulting in far more studio closures than Japan.

    THAT is what people aren’t seeing: The West has lost relevancy in the market too.

  • Guest

    True, and despite there is a demographic still buying games on consoles in the West, unfortunately is the one that buys those annualized games we always see on the top selling charts; and they are not enough to sustain the whole industry.

    What is possibly going to happen is that to cop out the development costs we’re going to see a lot of those “safe-bets titles” getting released, and surely more of those awful business models to pay for content.

  • Laer_HeiSeiRyuu

    Yep. EA’s and Activision’s game prop up this market to an absurd level. Without those titles the market would be in a bad way.

  • Laer_HeiSeiRyuu

    People want Classic style games to feel new again.

    *points at bravely default*

  • Yause

    It’s the industry’s job to chart a new course on what people play. Players opened up their wallets for Famicom, Super Famicom, and PlayStation product; were those bad games too? They were brand new concepts once!

    I don’t think it’s true that everyone just wants to play simple browser/social games (as some note, a significant part of the Puzzles & Dragons fanbase is very obsessive and detail oriented, much like the old RPG fans). It’s only that those companies have been better at reaching customers, whereas the the traditional industry doesn’t offer enough freshness for newcomers to care or even take notice. They need renewal – new types of games led by vibrant creators with original ideas. Maybe the way they advertise needs to change too.

    The social game companies are defining what new youth play, which is something that traditional developers should have done the whole time. Aging game companies let the outsiders usurp their potential market.

  • Yause

    As producer Asano notes, they’ve failed at attracting many people beyond those who grew up with classic Final Fantasy/Dragon Quest. Most are in their 30s.

    The number of players declines with increasing age (especially true in the Japanese market, where games are still perceived as time wasters for kids), so it’s a niche at best. I mean, we can’t remix disco and expect a mainstream resurgence, can we?

  • Yause

    The veterans have done little to rear new development leads. Unless they’re forced to, why would they compromise their own jobs? From the top down, there’s a compulsion to maintain the hierarchy.

    They’ll cling on until they retire. The greenhorns remain greenhorns the whole time.

  • Laer_HeiSeiRyuu

    Nope.

    But Dubstep is not the solution

  • ronin4life

    Plus, with EA potentially facing an enormous financial scandal along with an overall deteriorating business and CoD believed to be in decline…

    Those props may not last too much longer.

  • Laer_HeiSeiRyuu

    They’ll lean heavily on skylanders while they attempt to revive tony hawk

  • Fallen_Persona

    That would be nice, except you’re missing half of what’s going on. You’re over-estimating these developers. Those companies being better at reaching customers only has to do with the business side of things. “vibrant creators” isn’t the way they do things on mobile. It’s very simple.

    Mothers and fathers are currently turning to Tablets and Smartphones to allow children to play games. Because of this, it’s being etched into them. Why is this happening? Because it’s a device they already have. Even worse, the games for them are so basic, that they can be released for a couple bucks and still be able to acquire profit.

    How are you supposed to stack a cinematic experience against that? That would be great and all, but the problem here is that over time, less and less people like a good story, unless it’s being shown in a movie. Even worse, movies have to do a lot less to get people to open their wallets. And they never have to change, and will keep getting watched, just because they just came out.

    The absolute worst thing to happen to the Traditional Gaming industry, is that almost no matter what you do, AAA games are no longer new. The only thing, in my opinion, that can save this snowballing anti-console gaming trend is handheld. I personally believe good story games are dead. And that’s a really, really sad thing. Because good story movies will never be.

    Sorry for ranting, in short, I kind of agree with you, and I also don’t. I feel like the problem is more complicated. I feel like to make something that looks truly more unique, they need to downscale quality. That, or embrace free-to-play at the very least. And that’s more depressing of a future than I’d ever imagine.

  • Fallen_Persona

    That’s exactly how I feel. But at the same time, I couldn’t work on mobile games every day. I’d feel like I was slapping my customers in the face by really putting little to no effort into my product.

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