Raid Villagers For Fun And Profit In The Witch And The Hundred Knight

By Eugene . March 5, 2014 . 12:02pm

NIS America have released two new video clips and some screenshots of upcoming witchy-witch title The Witch And The Hundred Knight, with the first showing off how to combine different skills—called Tochkas—to great effect.


In the above clip, the Hundred Knight uses a Dekoimo decoy to draw away the small swarm of blunt-wielding foes, before dropping a Type-8 Time Bomb Tochka into their midst for massive damage.



The second shows off what happens when uppity villagers get in the way just happen to be where swamp witch Metallia’s new domain lies. Players will be able to raid homes and dominate the owner within, which loots it of the treasure listed. Whether you succeed or not might have to do with both your versus their levels, since you also get to see the villager’s level and owner-type before going in.


Once dominated, it’s possible to go back into the home again for various effects such as boosting experience, recovering Gigacals or even increasing the bonus meter for the level. However, raid too many houses and Karma will rise, resulting in pitchforks and torches from villagers.



For those just joining us, the game stars (kinda) swamp witch Metallia, who’s fed up that she can’t go beyond her swamp’s borders. In order to see the world, she enlists the legendary Hundred Knight to help “expand” her swamp throughout the land of Medea. Players control the Hundred Knight as he wanders the land smashing things in and indiscriminately bashing in the doors of “innocent” villagers.





The Witch and the Hundred Knight is slated for a PlayStation 3 release March 25th in the US and March 21st in Europe both in retail stores and on PSN.

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  • Pyrofrost

    I’m still really on the fence about this game.

    • Earthjolly

      Same here

    • If you’re on the fence, allow me to push you over the edge; one of my favorite games of 2013.

      The story was fun, funny, but dark and compelling at the same time, and the actual gameplay was responsive and rewarding, encouraging strategy without ever making you feel like you had no way to progress.

      Ultimately my favorite analogy for this game is to imagine what the original Legend of Zelda, or Link to the Past would feel like if they had been made by NIS for the PS3.

      It’s an absolutely fun game.

      • Pyrofrost

        One thing that bugs me that niche developers try to do a lot; I’m guessing to make up for a lack of budget and to add some artificial depth, is when they go out of there way to over-complicate what should be very basic things (adding a bunch of unnecessary steps and such).

        Is this game guilty of that, or is everything nice and streamlined? Does this game, and its mechanics flow well?

        • The game itself is very pure; you have (normally) very clear goals, and presented with a stage and perform the same kind of ‘clear the stage to reach the goal’ play. There are some stages that tried my patience (one in particular that used warp points where it was difficult to know how to get where you wanted to go), but ultimately it’s a very pure play experience.

          The only real negative thing I had to say about the game was that towards the end the gameplay does become redundant as you work towards the final ending, as you have to revisit some areas. True ending will probably be the end of the game for you, though the story is quite the reward for the effort.

          Ultimately, the analogy to Zelda is actually very strong, even down to the use of bombs to open secret passages and ‘boomerangs’ that you can use to flip switches and retrieve items.

          • Pyrofrost

            Thanks for all your input; and most of all, thank you for providing that input respectfully. You have definitely pushed me much further in the purchasing direction ^_^

      • Earthjolly

        But IGN gave it a 5.2 :( ( I know reviews dont matter. Just want to know how you will respond to this)

        • DesmaX

          To be fair, it’s a 5.8; you can think as an almost 6

          Best to just pick it up knowing that it was their first attempt (Nippon Ichi tend to do that. ZHP was great, but it had some seriously questionable design choices)

          • Earthjolly

            Yeah I tend to listen to fellow gamers scores when it comes to these niche game. So fellow gamer how much would you give it?

        • Compare to community that is giving it an 8 right now.

          In anycase, I read the review (as DesmaX notes, 5.8) and I will admit that Vince has some valid points:

          * For people expecting an action game the, the long story text dumps may be uninteresting. To their credit they are fully voiced, and I personally enjoyed them, but caveat; I play visual novels too so that may affect my approach to “text dumps”.

          * Vince’s take on Metallica though I fully disagree with. His opinion shows me that not only did he not play the game very long, but he did not read any of the text dumps. Witch and the Hundred Knight has a very long and involved story-line. Metallica can, and will (by design) rub you the wrong way at the beginning. It’s part of the story.

          * I definitely agree in general with his views on the special abilities, as I also found them to be mostly useless in combat, but that actually felt like that was the design – Tochkas (might be mispelled) felt mostly like gating mechanisms, like gaining bombs so you can finally open that one passage, etc.

          * Another point on the combat, Vince’s view of the combat as overly simplistic further tells me that he did not progress past the initial part of the game. Later enemies will require you to adjust your weapon selections, combo sequences, and facets, otherwise you will die, or at the very least have a much harder time progressing.

          * There are some moments where the Raid mechanic is used for the story, and Vince further shows that he did not spend much time with the game, as successfully raiding becomes harder further into the game.

          * Finally, I think the GigaCal system is quite fun and provides a good “restrictor” to your individual map play, giving the game a Rogue-like quality where you cannot use weapons and items you’ve picked up until you go back to base, and further more if you run out of GigaCals and die, you lose all your items. It’s rogue-like, but the system is not nearly as punishing as a rogue-like since there is little downside to warping back to base and then continuing from your last checkpoint when returning.

          Witch and Hundred Knight pulls at my nostalgia strings strongly, it contains many traditional gameplay mechanics from the top-down action game days of the NES and SNES, while at the same time providing a number of modern game (and NIS specific) flourishes that may serve to enhance or hinder the game, depending on opinion and how invested you become in the game itself. I can easily see how it may not appeal, at least at the surface, to a general modern gaming crowd who may be expecting something very different from a “3D Action Game”, but I don’t think that hurts the value of the game, or the ability of anyone interested in checking it out from enjoying it.

          To me, personally, I would give this game an 8.9 or even a 9.3 out of 10 purely on game, though having gone through the entire story, for story purposes I give it a 10.

          In general, I would disagree with Vince’s score and would expect a general score in the 7.9 ~ 8.3 range.

          The gameplay is classic, many of the added systems do enhance the game play, and the story is absolutely top notch.

          • Freud_Hater

            You reaaaaally wanted to convince the guy, didn’t ya…

          • Earthjolly

            Well he did. Probably the best in depth review of this game as of yet

          • Freud_Hater

            Quite glad to hear it!

          • Earthjolly

            You should be a game reviewer man, now that was a nice in depth review

          • Alex Webber

            Can’t buy the game yet because of where I live but if Metallica is actually badass like Etna, Gig, Zetta or Laharl I will buy it just for the story. So I hope Metallica is as badass as she looks.

          • deadMastershiro

            Great review I’ll pick this up when i get some money.

          • I could kiss this guy. Thanks for the mini-review, and for recognizing that some things (unlikable lead) are by design, and that if someone walks away from an experience saying, “Wow, Metallia was a giant meanie,” then NIS has done their job.

            Not everything is supposed to make you feel like gumdrops and rainbows.

        • TheRealMalek

          IGN spit on nearly everything that come from japan and isn’t adapted to american tastes

        • Crimson_Cloud

          I loved the old days when reviewers would give more logical scores. 6 was a score of good game, to that point where most of the fans of the genre will pick it up but today less then 7 is particularly garbage to some.

          Not bothered by the score as much as I am bothered how it influences the gamers in weather they will pick the game or not. Some never even look at second opinion and give it a chance. That hurts the sales also.

        • Freud_Hater

          Yes. And God knows that the snobs of IGN (And any gaming websites, really) always know what’s ‘good’.

        • TheSegaMan

          You cant pay attention to IGN when it comes to Japanese games like this. They have always been split on JRPG’s. Ive seen several other reviews where things were a lot more positive. Critic’s should never be the deciding point on if you get a game or not. Hear opinions from real people who have played it all the way through like blackraen here :).

          • Akira Takeshima

            Urk. I’ve only done that with one game, ever. And i think I may regret it now. Hometown Story. Still haven’t even re-checked reviews for it, but I had it preordered when I saw some bad reviews on it and decided not to.

    • Slickyslacker

      Listen to blackraen. It’s profoundly deep (it was originally intended to be more of an open-world game), and infinitely engaging.

    • Crimson_Cloud

      Same. I’m still sad that we aren’t playing as a witch. She has really interesting design. ;_;

  • DesmaX

    Reviews made me worried about this. But, whatever, I’m not cancelling my pre-order

  • Micrll

    I preordered this from way back when they had the preorder for $25, they have kept the authorization on my creditcard for like 5 months so hopefully they actually ship it.

  • SlickRoach

    Regardless of reviews I ordered the LE of this game. I put all my faith in NISA plus I’m a sucker for Limited Editions with figurines so there’s that too.

    • AkiraScare

      Same here me…… I wanted the Goodsmile one… But DAMN was it expensive … and i decided to go for the purple heart goodsmile figurine instead (^_^)

      • SlickRoach

        You mean the one where Metallica is holding the Hundred Knight upside down while standing on a broomstick? If so I want that one so badly too, but last time I checked I don’t even think it was available in US.

      • Oh man, I pre-ordered that figure the moment I heard about it. I loved Metallica so much by the end of that game, there was no way to not buy it. I cannot wait until May/June when she finally arrives on my shelf.

        • xXDGFXx

          Oh god, I want this so bad….

        • TheRealMalek

          How can i have missed that ?

          (clicking on his fav shop link)

        • AkiraScare

          Full details :P

        • TheSegaMan

          I pre-ordered the figure as soon as she went online and I haven’t even played the game XD. She has one of my favorite character designs.

    • TheRealMalek

      NISA sent me an email saying that they will start shipping LE orders on march 18th !

    • Kornelious

      Same for me, plus awesome boxes :P

  • AkiraScare

    Fianally LOZ skills will come in handy again (^_^)

  • SolRevr

    I’m not sure about this game, but with that $20 Amazon pre-order I can’t say no. Wish they’d put some clothes on that witch though. I would be embarrassed to play this in front of my wife or anyone else for that matter.

  • CleruTesh

    Steambot Chronicles and Rune Factory: Tides of Destiny are two of my favorite games of all time. They both got their asses handed to them in reviews. So that’s my two cents on how I feel about that topic. Definitely picking this one up.

    • Alex Webber

      I know what you mean I really enjoyed Rune factory tides of Destiny even if few other people did. It had a really charming appeal that a lot of games are lacking these days. Also NISA hasn’t completely disappointed me yet.

  • natchu96

    For people who can read Japanese, is the plot standard NIS material?

    And by that I mean over-the-top completely insane?

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