Ar noSurge Almost Had An Enemy That Could Erase Your Save Data

By Sato . May 6, 2014 . 4:30pm


Gust recently held an event where they talked about Ciel noSurge’s upcoming final chapter. Additionally, Famitsu reports that Gust shared some of the ideas that director Akira Tsuchiya had for their other game, Ar noSurge, but never made the cut.


According to the report, Tsuchiya had various off-the-wall ideas during the planning stage of the game. One of them involved “an enemy that could never be defeated,” unless you followed a specific rule.


One of the wackier ones was about “an enemy in the game’s world who is aware of our (the player’s) presence” and attacks players by deleting their save data.


While they had various similar ideas, they felt that some of them would have caused a riot amongst the fans, and decided to omit it out of concern. It makes you wonder what kind of game Ar noSurge would have been like, had they kept all their original ideas!

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  • Grunwald

    >enemy that deletes save data
    Come on, you gotta put a hard or some extra mode that still has these kinds of enemies!

  • DesmaX

    Fightning enemy
    It deletes save data

    Light goes out
    Throw PS3 out the window

    • Suriel Cruz

      -plays song-
      “I believe I can fly, I believe I can touch the sky…!” LOL
      Depression strikes by knowing the upcoming release of ‘Persona 5’ and having to buy another PS3.

      • Guest

        And hope that you have had PlayStation Plus and was able to upload all the save data to the online storage cloud, and had a very large USB drive to save your videos, music and photos onto it before throwing said PS3 out of frustration.

        • Wait what

          Way to kill a joke.

          • Keiji Johnson

            Sorry about that… -_-;

          • darke

            You should be proud! The joke’s death was even more swift then a PS3 tossed out the window!

      • Ric Vazquez

        LOL so true

    • Sentsuizan_93

      *lands on someone’s head*
      ….Uh-oh… O_o

    • Dago

      This is pretty much a non issue if you have PS+ xD

      • Sentsuizan_93

        *PS+ expires the same day*

  • Sentsuizan_93

    The one where you beat an enemy following a specific pattern would have been interesting in my opinion. The save data one definitely would’ve caused some ragequit moments though. XD

    • Anewme…Again

      Isn’t that just something really similar to QTE though ?

      • Sentsuizan_93

        In a sense, but in this case far from it. I think it’s rather more “use certain attacks to actually cause damage”

  • Nas

    Hmm… If a enemy like that was in Dark Souls.

    • SlickRoach

      Many a console and PC would be smashed into oblivion…

    • Pedro Victor

      Well, technically there is. In Demon’s Souls the last boss drains your levels.

  • Zer0faith

    Good call I can already imagine the rage inducing fits that would have caused.

  • icup ✔️

    if i made it to the last boss and some random peon just appear and erase my data… i would break the game in half and throw it in the trash.

  • TreizeX

    I forgot this game existed

  • Suriel Cruz

    The “Save Data Deleter” will probably most likely cause riots, rage quits and despair, but RPG fans like that, because it adds some difficulty and surprise. Obviously with more than ONE ‘Save Data Slot’ that is, otherwise… Yes! A pain in the ass with headache include and waste of time on top. xD

  • AJ

    Originally, the game was just going to be an empty box with a note that said “we got your money, and there are no returns on video games”. The planned sequel would have had hired goons come to your house to kick your pets.

  • Ragna

    XD Do remember happened on Final Fantasy Tactic killed save data stuck was it Wiegraf boss

  • SirRichard

    I wish they did keep those ideas, because that sounds potentially amazing, even if it is maddening. Just for the sheer brass-bollocked “let’s mess with the player”.

    • icup ✔️

      there’s a fine line between being difficult and being retarded.

      • SirRichard

        Nothing to do with it being difficult, I’d just personally find it pretty funny.

  • Ragna

    only way easy memory card copy save then copy again systerm

  • ivanchu77

    It seems Missingno has invaded the ar tonelico universe this time….

    • Sentsuizan_93

      Dammit. Now I imagined Missingno as a secret boss for this game. lool! XD

      • aquagon

        Well, the game does have a secret boss, but it has as its only particularity that it has an attack that drains the stored power of the songs to half, and that it had astronomical amounts of HP (35,000,000,000) when the game was first released. It’s because it’s HP comes from the energy (points) that the Ciel nosurge players gather through a mechanic called the Micro Quasar, and to defeat it, all the Ar nosurge players had to send damage to it.

        • Sentsuizan_93

          Huh. That’s rather interesting. And 35 billion is quite a number. Then again, there has been bigger in other RPG/JRPGs even outside the Ar Tonelico games.
          Thanks for that input though. :)

  • aquagon

    And yet, the game still messes with the player a lot: there are a few points where you can pick an option in the dialogue trees that get you an instant Game Over, and other where taking too long to press a certain button combination also ends your game.
    However, both are pretty easy to see coming and avoid as long as you pay attention to the texts and use some common sense.

    Additionally, the characters and antagonists are also aware of how we are interfering with the events in the game world, and even try to put a stop to it at one point.

    • Anime10121

      How good is the game in comparison to the original Ar Tonelico trio? I’m praying that TecmoKoei localizes this after Atelier Rarona Plus :D

      • aquagon

        Very good, and I’d put it on the same level as AT2 and over AT3 and AT1.

        • HentaRobot

          That’s good to hear. AT2 is definitely my favorite. Qoga was pretty disappointing to me. As a standalone RPG, it was OK. But as a series, it was the worst entry for me.

          I sure wish they would localize this.

          • aquagon

            However, I have to disagree with saying that Qoga was a disappointment in all aspects. Sure, its battle system was the worst in the series, and the graphics were still very rough around the edges due to being one of Gust’s first 3D games for the PS3, but at least it compensated it with everything else.

        • Anime10121

          Holy hubba hubba hubba! Makes me want this even more now, as AT2 was definitely my favorite of the bunch! Makes it even more disappointing though that the sales were underwhelming and less than an Atelier game :(

        • Kai2591

          SAME level as AT2?! HOLY **** I NEED THIS GAME LOCALIZED!

          That’s good to know btw thanks :)

  • Callonia

    Ballsy, ballsy. Ballsy.

    • Morningstar

      It would be, if they were ballsy enough to include it.

      • Callonia

        At least they was brave enough to discuss about the idea. XD

  • Somebodyissilent

    Man that sounds awesome, until you lose.

  • DragKudo

    Your save files would have been your lives.

  • NeoMosko

    Hmm, i think theres no need for data deletion, only a flag the file as “over” and let it stay on your memory as a grim reminder (like diablo hardcore chars).

    Wonder if its posible to somehow mark a save file as the master file of other copy files, if that is possible they could simply delete all the copy files and mark the master as “game over”.

    • DawnWolf

      If I recall, Ar Tonelico 3 had a system where all your important stuff (levels, …leaf(?), etc.) was stored on a system save file, and then you had individual save files you made for whatever point in the story you were at. Ergo: You could spend all your time on one file, finish that route, load up another file and still have your levels. With this in mind, you could have an enemy that deletes your position in the story (individual saves)! While letting you keep your important stuff of course. It’d be tedious but I think it’d be cool.

      • aquagon

        However, Ar nosurge doesn’t have that same system, as it doesn’t have a New Game+ feature.

  • Göran Isacson

    On the one hand, Nier did something pretty cool with deleting your save data… buut that was hardly something that a random encounter could pull off.

    Now, let’s say we had a boss that, if you messed up and gave it the opening, used an attack that DID delete your save data so that if you losed to it you would get a special game over screen where the world truly ends as YOU end? THAT, would be pretty cool. Not really something you can throw out for a random encounter though.

  • Yamaneko22

    Sounds like a more unfriendly Psycho Mantis

  • gangrelion

    It’s ironic how my save data got corrupted when I played Ar Tonelico II, forcing me to start over. Had this enemy be included, it would give me a deja vu feeling!

    • aquagon

      Was that due to playing it in a PS3?

      • gangrelion

        No, I played on my old PS2. It was a memory card problem, had to by a new one. So, can I presume you or someone you know had a similar problem while playing it with a PS3?

        • aquagon

          Ah, I see. It’s just that data corruption was a very common problem to all of the games released by Gust on PS2 when they were played in backwards-compatible PS3.

  • Earthjolly

    Holy shit that would be awesome and cruel

  • JohnNiles

    Delete your save data? What a loathsome idea. Perhaps sleep deprivation was to blame.

    I consider myself forewarned for future potential nonsense.

  • biskmater

    But couldn’t you simply save again?

    • Nu Blitz

      What if you die running to a save point? Happens to me time ta time

  • harmonyworld

    Reminds me of running from death in P3P~
    I was a low level and was not gonna mess with that guy!

  • If that ever happened I think I’d cry lol

    • Nu Blitz

      I’d need a month or two to mourn the loss if data.

  • Milewide

    Maybe… deleting your save file would be a bit too meta? Supposedly the player is interacting with the game world as if it had been a distant part of their real world. But save files make little sense in real life! There are no do overs in RL. :)

  • Eilanzer

    i like the idea…

  • Go2hell66

    Fission mailed

  • AndyLC

    Attacking save data? The premise of Breath of Fire IV: Dragon Quarter was kinda like that.

  • Liamv2

    I think they should have went with tricking the player into thinking the save data had been deleted over actually deleting it.

    • Mr_SP

      Yeah, that sort of thing is reserved for people like the creators of Nier.

    • darke

      Unfortunately(?) causing extreme annoyance to your customers is considered bad business. :)

    • 하세요

      Reminds me of MGS2. Good ol’ Fission Mailed.

  • Fintlook

    “an enemy that could never be defeated,” unless you followed a specific rule.
    Man I really love these kind of boss they tend to be really fun to fights and original I’m sad it didn’t make it.
    for the one that just delete your save data, imagine if you had no idea it would have been hilarious and tragic at the same time lol

  • persona_yuji

    That kinda reminds of when Demon’s Souls was in development, that if you died while in soul form it would result in a permanent death.

  • Thats really cool =P

    But I’d be pissed if I lost my save data

  • Don’t know about any enemy, but they have a nasty bug that stop your progress at some time in final stages. Of course, they patch it, but i have to start a new game because of it. Remind me never buy a game just after release.

    • aquagon

      Err, after the patch, all of the save files that were affected by that bug could proceed with the story as normal, as you’d be allowed to go to the Core of Ra Ciela as if nothing had happened.

  • Kai2591

    lol that would’ve been difficult had it been implemented :)

  • transferstudentx

    oh man if this kind of enemy really exist i be scared to even start the game
    an enemy in the game’s world who is aware of our (the player’s) presence” and attacks players by deleting their save data
    follow them to the real world attack them again in there dreams and takeover there bodies

  • Bell

    And that’s why you always have a backup file. Unless the enemy deletes every save file, in which case, you’re fucked.

    • Jason Ryer

      Thats probably exactly what happens ,the script caches for data on the game and wipes it clean so backups would be useless cause they would be currupt.

  • ShinNeoGranzon

    I kind of wish they would have kept the enemy that could only be defeated by following a certain rule. It would suck if it was a story boss, but it sounds like an interesting and challenging optional fight

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