Nintendo Bringing Persona Q: Shadow Of The Labyrinth To Korea

By Spencer . June 4, 2014 . 1:02am

personaqso The Shin Megami Tensei and Persona games have an interesting history in Korea. Starting on PlayStation 2, Sony Computer Entertainment Korea localized the games in Korean and released them in South Korea before Atlus USA brought them to the West. This was being done at a time when Korean localized RPGs were relatively uncommon.

 

Now, Nintendo of Korea is taking the lead with Atlus’ titles. Persona Q: Shadow of the Labyrinth will be fully localized into Korean and published by Nintendo just like Shin Megami Tensei IV. The Korean version is slated for release in 2014.


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  • JMaster3000

    I can’t take this anymore!
    *suicides cause Nintendo helps everyone everywhere but not Europe*

    • DragKudo

      MAAAAAAAAASSSSSSSSSTERRRRRRRRRRR!!!
      DAMN YOU NINTENDO!!! DAMN YOU!!

    • DizzyGear

      Remember Nintendo was supposed to bring us SMT IV? Now they are gonna pull the same prank on Korea.

      • GH56734

        But a Nintendo France exec did mention recently in some interview that they were working hard on SMT IV’s French localization and even called it a major release for them this year.

        • Virevolte

          Working hard on the French localization… it’s like they’re saying it’s giving them troubles.
          Does all their french translators got sick?
          Is it the… Zen United Curse?

      • SeventhEvening

        Actually, here in Korea we have SMT IV. Just no Fire Emblem. Or Kid Icarus. Bravely Default is digital only. Actually, SMT IV, Etrian Odyssey and MH4 are the only games Korea got for 3DS that aren’t Mario or Lego games.

        Literally. There are less than 30 titles for the 3DS currently.

        • God

          If you know that, and you speak english, why on earth did you buy a Korean 3DS?

          • SeventhEvening

            I live in Korea and I speak Korean as my fourth language. I thought it would be nice to practice my Korean while playing video games (I’m currently playing Steins;gate in Korean on my Vita). At the time there was a lot of news about Nintendo Korea really pushing the system in Korea and I thought I could buy digital games as well. Monster Hunter 4 and SMT4 had both just came out.

            Unfortunately, since then I discovered that the Korean E-shop only accepts Nintendo points, which are not actually sold anywhere in Korea. And in the time since I bought it, the only new releases for it have been Bravely Default (inaccessible thanks to e-shop), Mario golf and some Lego Chima game. I really didn’t expect this to be the case.

    • God

      I have a dream, a dream of where european people will stop bitching in EVERY single localization announcement.

  • DeAndre Atchison

    Eventually atlus will realize that Europe needs cool games as well as everyone else. Or Europe will eventually make their 3ds’ more USA compatible.

    • SeventhEvening

      Don’t envy Korea on the 3DS front. We might have SMT IV, but Europe has way, way, way more titles. I mean, they have to.

  • Nightmesh

    When you mean fully I’m assuming you mean Korean voice actors too? If so I gotta look that up when it comes out. See if they do teddy right.

    • SeventhEvening

      No, they won’t do that. I’ve got the Korean Persona 4 Golden and a bunch of other games. They never go through with VA, just subs.

  • Hexodious

    …Please don’t let Nintendo localize Persona Q in Europe, I don’t want those assholes ruin another game for us.

    • Matt

      Err, what?

      • Hexodious

        SMT IV. That’s all.

        • Kumiko Akimoto

          They did what to it?

          • Hexodious

            Announce it and never localize it after it’s official announcement (Which has been over a year).

          • Kumiko Akimoto

            Well I get that but they didn’t do anything but be on localizing. They haven’t actually done anything bad to the game.

          • Hexodious

            That wasn’t really my point, the fact that they ruined another game for us, by screwing us over is enough reason for not trusting them with another Atlus game. NISA does good work with Etrian Odyessy games, so they should continue to localize them as usual.

          • Kumiko Akimoto

            Wait wait, the person you should be looking at in the first place is the developing team atlus.

          • Hexodious

            Not in the slightest, I should at look at Atlus’ distribution department. Atlus doesn’t care about Europe, only about Japan and North America. We’ve NISA and Ghostlight as our saviors, but when Nintendo of Europe gets in the picture, it’ll be chaos.

          • Satori Satya

            ^^^ Now someone seems like he stepped out of a KOREAN SOAP OPERA.

            The drama! The conspiracies! The CHAOS!

            “Oh please, Nintendo! Don’t localize SMT IV! for Europe. That would ruin another game for us!”

            ;)

          • Hexodious

            Okay then?

          • Satori Satya

            See what I did there?

            I brought this thread back to being about KOREA.

          • Hexodious

            Good for you.

          • Satori Satya

            No, good for the thread.

          • Hexodious

            k.

          • GH56734

            They ARE localizing it.
            In five languages no less.
            A Nintendo France exec said as much back this May.

          • Hexodious

            They just started on translating it, after a year of doing nothing.

          • GH56734

            Really now? I don’t see it/they don’t talk about it often, so it doesn’t exist? :P
            He could have said that comment or made an announcement just one month before the actual release, and they DID exactly that before (with Layton games).
            A year gap is commonplace for European releases.
            Sometimes more, like Ace Attorney 3 that got so delayed it released after the fourth game was, with different release dates for each language.
            And, in the case of the American localization of SMT IV, it was done as the Japanese version was being developed, so it could have taken 6 months, a year or even more.

          • Amagidyne

            Do you have a source for that? I’m curious to see what was said, exactly.

          • Hexodious
          • Amagidyne

            Thanks~ That’s pretty interesting…It makes me wonder why Nintendo has been so amazingly quiet about SMT IV, if there is work being done on it. I can’t think what they’d have to gain from barely mentioning it…do they think there’s no hype over here for it?

  • SeventhEvening

    I’m so happy this has been announced!!! I’d love to see a special edition, but just a physical copy is good enough. I can finally dust off my 3DS and put it to use!

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