What Happened To Lily Bergamo? You Already Saw It, In “Let it Die”

By Sato . June 11, 2014 . 3:10am

Lily-Bergamo

When Lily Bergamo was introduced, Grasshopper Manufacture’s Goichi Suda, or Suda51, talked about how it will be a “super action game”. The same game wasn’t shown as this year’s E3, as it took a rather unexpected twist. Suda and GungHo CEO Kazuki Morshita shared more with Famitsu.

 

Famitsu kicked off the interview by asking if their action shooter title that was shown in E3, Let it Die, is a completely new game, and if it has any kind of relation with Lily Bergamo, which has already been announced.

 

“This should be thoroughly explained, right Morishita-san?” responded Suda.

 

“… wait, me? Okay, if you’ll allow me to explain it first,” said Morishita. “Last year we announced Lily Bergamo, but as we continued with the development and continued with the plans, as a result of asking ourselves what kind of ‘super action game’ we should be making, it resulted in the ‘sublimation’ of Lily Bergamo becoming Let it Die.”

 

Morishita continued, “Without changing the concept of having ‘super action’ and asynchronous online connectivity as the root, rather, from having kept that as a big part of it, we also put in more strengths on the survival aspect, and it evolved into what you saw in game we presented.”

 

So, basically, Let it Die has the original concept that Grasshopper Manufacture and GungHo Online Entertainment had in mind for Lily Bergamo, with a little more emphasis on the survival part of the game.

 

l_5397bbedaa5cd l_5397bbeddc68d

When asked whether the female protagonist ‘Tae Ioroi’ will be in Let it Die, Morishita said that she won’t be in the game, as players will be controlling their own avatar characters in the upcoming game.

 

According to Morishita, this has been planned since late last year, and a result that came from thinking about what kind of game they should aim to make, as the development continued.


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  • Shady Shariest

    Hmhm. Yupo. This was surprising.

  • Tarkovsky

    Oh man I really like that character and the art direction in Lily Bergamo. Oh well, still look forward to Let it Die.

  • Shippoyasha

    I really hope it’s not because of the studio wanting to cater to a more of a westernized gaming audience by sacrificing a cute female protagonist for a ‘grittier look’, that’s becoming more and more vogue with AAA western gaming.

    Suda shouldn’t be a stranger to making a fun, quirky game with a cute girl protagonist like Lollipop Chainsaw. Maybe he is just more comfortable with a grittier aesthetic or he is forced to by the management.

    If this is what the studio is comfortable with, more power to them I guess. I still feel pretty irritated about it.

    • Ouch My Head Said Dionysus

      I reckon it’s Gung-Ho’s executive meddling. Those guys seem to value capital over artistic expression.

      • http://twitter.com/puchixseda puchinri

        The sad thing is, I wonder actually. I feel like he’s been on this sell-out spiral for a while, and this is just the spiral hitting a climax.

        Afterall, the CEO of Gung-Ho was also. . . gung-ho for Bergamo too, right? (Or was that someone else in the interview with Suda?)

        Even before the acquisition, he wasn’t trying all that hard creatively.

        • Ouch My Head Said Dionysus

          Did you ever read this interview with Mikami over SotD’s development?

          http://87th.tumblr.com/post/27405717935/mikami-on-suda-i-think-his-heart-was-broken

          When taking this into consideration, it’s really hard to say if Let it Die is Suda’s true will or not…

          I really adore the guy’s early games, but I can’t imagine they made much money for Human or Marvelous. IIRC, virtually nobody in Japan bought No More Heroes.

          • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

            There’s a lot of extrapolation going on in that post. I mean, I’m sure it’s true that Suda has knowingly buried his artistic ability to become a corporate hack, but I don’t think it was EA that forced him to do it.

          • http://twitter.com/puchixseda puchinri

            Oh, that was pretty sad actually. And honestly, I don’t think this is true to his will either; but I don’t think Suda knows to be true to himself anyway. I think his productions will always be warped now because he’s effectively been “devcast” (rather than typecasted).

        • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

          Yeah. Suda hasn’t really given his all to a game since the original NMH.

          • http://twitter.com/puchixseda puchinri

            Basically. It shows to me, too.

    • Anime10121

      I just dont understand WHY he did this, Lollipop sold over a million copies, I wont even waste my time downloading this shit for free :(

      Lily Bergamo looked so prettiful too (even without the main character, the engine/art itself was stunning) :(

      • darke

        That’s pretty much my reaction. I play Japanese games because they don’t have the boring palette and repetitive gameplay that western AAA games have. (Yeah, they tend to have repetitive gameplay, but at least it’s a different type of gameplay… and each JRPG has a different variation of grind! :P )

  • TheDarkEmpress

    So this is what happens when you sell-out. Your unique game/protagonist gets turned to a generic online beat-em-up with “customizable” hair and skin palettes. Nice fail, Suda.

    • Asura

      Pfffft. Your point has validity, but I laughed hard at the thought that Suda’s character was anything close to a “unique game/protagonist”.
      Try generic animu herione.

      • TheDarkEmpress

        Eh, I should’ve rephrased that more to point to the fact that it was atleast a character from someone’s imagination as opposed to your “Tell us your name” build-a-bear that you see in basically any and every mmorpg and action game. But yes, you’re right, most of Sudas characters are kawaii desu animu bullshit, and I’ve been okay with that, but this? This is not Suda 51 anymore, and I am not okay with that.

        • Shippoyasha

          Not even. Suda characters always look like archetypes but they always are subverted into being something else entirely. That’s something that Suda can do really well actually. I can’t believe people are still judging Suda characters only on how they look.

          Besides, for a pure action game, you don’t even need the most in depth characterization. But it’s Suda so he’ll likely put an extra spin on them anyway.

          • TheDarkEmpress

            No need to read into what I’m saying and try to pick everything apart word for word here, not going to argue. Suda games are (until seeing this) my absolute favorite. Played em all since killer7 and have enjoyed every single one of them. General consensus here is far from favorable for his new direction with this new company. Period. That’s all I’m trying to get at here.

          • Shippoyasha

            I didn’t mean to go after you. Just the kind of stuff I hear about Suda elsewhere.

            I largely agree with you, though I still think Suda did pretty decently even recently. He is still pretty great at creating character quirk, even if he may not be a master gameplay designer.

            I thought this game could combine the character quirk with the gameplay element, but it seems they are kind of focusing on only one now.

            Then again, I could be making an early judgment here as well. Maybe the quirkiness and surprising character depth will still be there. But they still had to rename the game from a female protagonist name. Lily Bergamo just stands out to me.

          • Asura

            NMH was amusing, but Killer 7 was the only game Suda made that was mind-blowing.

            Killer is Dead was flat out disappointing in practically ever way but in visual flare, particularly characterization and actually being even remotely interesting plot-wise.

          • http://twitter.com/crxuchilbara MegamMix

            WOW.
            Can you elaborate on that? I was so into Killer was dead until I saw promos about a month before it came out. What was the dialogue of the game like? And was the plot not interesting because it dealt with more real world situations?
            Sorry to ask so much from that >_<

          • E.T.993

            *cough cough* Liberation Maiden*cough cough* I still LOVED the game, though.

      • persona_yuji

        So, just because it’s a manga style character, it’s automaticly a generic “animu” (where did that term came from?) girl?

        • Asura

          Try because it’s a generic video game anime girl design it’s a generic video game anime girl design.

          Or you can beg the question some more.

          And animu is a word that stems from people being annoyed with those who hold manga-style things on a higher pedestal when they are subject to the same flaws as everything else.

          I actually would prefer the manga style to this gritty more realistic style by far. Not gonna pretend its somehow more creative or unique though – that’s a total joke.

          • TheCynicalReaper

            “generic video game anime girl design”
            How is this image generic? Perhaps not unique since it’s so similar to Drakengard 3′s Zero or Nier’s Kaine, but generic?

            And you clearly know nothing about anime and videogames, as the generic design is one of a submissive form with big doe eyes and often a school uniform. And she’s your sister. Or a loli.

          • Asura

            Oh come on, that’s the alternative generic form (if you remove the sister part, that’s more of a common sub-category) which is actually secondary in occurrence to the main one, which fits the picture you included perfectly. Not to mention what you think is most generic isn’t even that common in games, just anime.

            And the character is similar to those other two series you mention which themselves are so similar to a million other things, it just furthers my point.

          • TheCynicalReaper

            Matter of fact, disregard what I just said about showing me a picture, because no matter how generic you think Lily Bergamo was going to be, you cannot possibly argue that its visually vibrant trailer (color usage and action) shows it would have been a worse decision than Let It Die.
            Say what you will, but we all know Let It Die is a horrible downgrade in every form. From a game with a story and “generic” manga art style to “MANHUNT: Free 2 Play Edition”

            And just go check out Drakengard. Maybe the LPArchive of it. Seriously, the gameplay for that game was bad but everything else is priceless.

          • darke

            No it isn’t. It’s a meme originating on 4chan’s /a/; both animu and mango, used mockingly or self depreciatingly.

            It’s got nothing to do with people holding ‘manga style things on a higher pedestal’. The words just have the same condescending tone as the way the Japanese use the term ‘otaku’.

            Or for that matter ‘waifu’.

          • Asura

            The reason the mocking happens is because things are often placed on a higher pedestal than they should be, though you could conjure up some additional reasons as well.

            This includes waifu too as you point out. Yes the terms are used both deprecatingly and mockingly – I use “animu” for both purposes myself at times, both when I’m talking about a show I may watch or ones I dislike.

            You haven’t really disagreed with me though, or at least I certainly have not disagreed with anything you posted nor would I change anything in the post you replied to.

      • Cazar

        So are you seriously suggesting that just because a character has manga implications that the stylized next-gen cel-shading footage that we saw of her from TGS isn’t as unique as these realism based user-generated avatars?

        • Asura

          Yes. They have about the same amount of “uniqueness”. In that they are not unique at all.

          Pot, meet kettle (in other words, substitute “realism based user-generated avatars” for “manga implications” and your whole point boils down to you prefer anime characters therefore excuse unoriginality with them to a higher degree). It’s fine to have preferences. Not fine to mistakenly call your preferences more unique because they are your preferences.

          • Cazar

            So in other words nothing is unique. Kay nice chatting with you, have fun with that outlook.

          • Asura

            Have fun building strawmen by your lonesome. Wasn’t nice chatting with you, since I’m sure you’re aware you’re purposefully misrepresenting the views of those you disagree with.

            Japan Tengu Party Illustrated, Freesia – two manga examples with drastically different art styles from the norm that both certainly qualify as unique.
            Lily Bergamo – a game that had nothing but concept art which was characteristic of the most typical anime-style look. I’ll give it that it was colorful – but again that was concept art and not in-game screenshots.

            Let It Die is stylistically derivative gritty realism as LB was stylistically derivative anime-style.
            You could go beyond derivative for both of those “categories”, but neither game has from what was revealed (and again, for LB, we never even saw in-game images).

          • Shippoyasha

            It’s not that simple though. The title brazenly put the main protagonist name up there like a billboard. That alone made it unique, cute girl or no.

            Now it is just another title with some allusion to violence again.

          • Asura

            Lily Bergamo WAS NOT THE NAME OF THE PROTAGONIST! >_<

            WOW. For being so disappointed you guys knew EVEN LESS about this game than what was released, which was incredibly close to nothing to begin with!

      • otakumike

        No waifu, no buy right? lol

    • aizen310

      It’s like Suda’s not even trying. In this day and age, being mainstream and generic means money. Suda51 needs money. Well, at least I know where I’m NOT gonna spend mine. It was good to know you Suda51. Arrivederci.

      • buddyluv324

        Eh….Its a little premature for me to give a judgment on this game based off the small pieces of gameplay footage alone. But then again its interesting when people call him either a mainstream sellout ( Shadows of the Damned, Lollipop Chainsaw ) and a animu weeb ( No More Heroes, Killer is Dead). I’m still confused on which one he is myself, but that’s just me.

        But in all seriousness, I dont mind that Suda 51 goes in different directions with the games he releases. They always have some off the wall twist into them weather it be Lollipop Chainsaw or Killer is Dead so his artistic flare is consistently present in nearly all of his games in some form or another. The way I look at it, his games are anything but mainstream.

        • Anime10121

          Hey hey hey, Lollipop Chainsaw was actually FUN though, had the best controls for a Suda game I’ve ever played (well past his seemingly unreachable Killer 7).

        • aizen310

          Come on! You know it, I know it.
          Let it Die is just an easy cash from western gamers who loves blood and guts above anything else. The game also online heavy, meaning we shouldn’t expect serious storytelling. Sure, his past games weren’t exactly masterpieces storywise, but at least had some meat and had more appeal visually than the others. Let it Die looks like anything else. It doesn’t stick out. It looks generic.

          And fun fact:
          Animu is NOT a word.

          Also:
          “The way I look at it, his games are anything but mainstream.”
          Yeah. That was the point. His games were not mainstream, and that’s what I liked about them. Let it Die looks mainstream and it’s premise sounds mainstream.

          • buddyluv324

            I should of added quotes around animu. I was just repeating on what’s being said here so far.

            Maybe you didnt realize this but Suda51 has consistently made his games with some level of westernized hyper violence and inspirations in his games. Shadows of the Damned, Lollipop Chainsaw, Killer is Dead and even No More Heroes all have some hidden western influence somewhere while adding his own personal twist mind you. You could even argue that he’s a bigger “westaboo” than Inafune.

            As for this game, yeah it sucks he ditched his original plans. However I’m not quick to get asshurt having a bitch fit over it and dismiss the game completely after only looking at just small, limited clips of gameplay. We still dont even know on how exactly this game will play or how the control scheme will work. There’s just not enough info on the game yet to place a final judgement.

          • aizen310

            Fair enough. We should see more. But I have my opinion about this game, and I tell you now, it won’t gonna be your usual Suda51 craziness.

            Just mark my words and watch.

      • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

        > implying Suda 51 games make money

        • aizen310

          Let me rephrase it.
          Suda51 games usually don’t make serious money. So he need a game that widens the audience. Thus, Let it Die born. At first, it seems like the type of game your average Joe, the shooter-lover-kind-of-gamers would play. Going mainstream is one way to make easier money.
          I never wanted to imply that Suda51 games actually sell well. That would be a lie, and a pretty big one IMHO.

    • https://www.youtube.com/channel/UCJG980wYNJwltAB3JeT5euA SegaSaturnSNK

      Looks like a next gen of Devil’s Own or whatever that Wii U exclusive is called. Real disappointed to hear Lily Bergamo is more.

    • SaiyanJedi_Trunks

      I agree. I have lost all interest in this game now. The entire atmosphere and deletion of the original heroine sealed it.

    • murinto

      why are you judging when you have only seen a trailer that is like a
      minute and a half long?? Being mad about Lily bergamo being gone is even
      crazier because there was literally only a little cel video up that was
      the same length, but without any gameplay. You don’t have any way to
      say that the protagonist/game was unique from anything out there without
      talking out of your ass. At least wait for more details before you mouth off

    • https://twitter.com/Ni_Go_Zero_Ichi Project 2501

      Alas, Suda sold out years before literally selling out.

  • eincvajdraj

    so Lily Bergamo is canned? sigh

  • Go2hell66

    Yikes, all of my wtf?!!!

    how we got from lily bergamo to this, i have no idea

  • z_merquise

    Wait, so no more stylish, cel-shaded action game with artwork from Yusuke Kozaki anymore? So it turn to to some uber-violent, Manhunt-like game?

    This is really confusing, really.

  • aizen310

    Suda51, you dense brotherbucker!
    You were the one who had the guts to go against the mainstream, to show off crazy ideas with crazy execution.
    But now, you’re just one of the many. A shooter? A gritty, dark online simpleness instead of that gorgeous Lily Bergamo concept?
    I. Am. Disappointed. Beyond words.
    One minute of silence for our fallen brother who once had great visions, but now are just one of the many.

    Explanation:

    since western gamers are more likely to buy shooters, I’m confident that people who don’t like Suda51 games, will be buying this game, thus more copy being sold. It will be the best-selling Suda51 game, and I don’t think that Suda51 abandons a route that brings him more money.

    • GH56734

      Ditching away completely the art direction and feel of a game to make it more marketable… rarely works. (Well, it did maybe for Tales of Phantasia SFC, but then again it wasn’t just pandering)

      The market has reached an oversaturation of gritty brown-and-grey photorealistic FPS stuff.

  • z_merquise

    I hope they’re just trolling because it’s too much of a waste to just scrap all of Yusuke Kozaki’s art to an entirely different look:

    http://www.siliconera.com/wordpress/wp-content/uploads/2013/04/conceptarts1_thumb.jpg

    • aizen310

      *sigh*
      It breaks my heart :/
      And for what?
      For being “cool”?

    • Kroz

      sigh…i was so hyped for this too, let it die is dumb looking.

      • artemisthemp

        You wasn’t the only one.

    • XiaomuArisu

      This art = Beautiful
      Let it die = not

  • sakusakusakura_nyo

    Looks like a downgrade to me.

  • http://epiclyamazing.wordpress.com/ AzureNova

    And at Tokyo Game Show they’ll announce that Let it Die is actually the new No More Heroes -_-.

    I don’t know what to say. I feel betrayed. No I have no idea how Let it Die is like since the game isn’t out yet, but that’s not the point. It’s like I was shown something akin to gold, and then given bronze. Thanks Suda -_-.

  • RagingTiger44

    So no more Lily Bergamo? Disappointing.

  • ajneez

    in this times the question is, how will do the japase companies to be competitive with western developers???
    will they need to change the style of their productions???
    will they need to change the point of view of the stories???

  • Zak Ledward

    No buy. Lily Bergamo had me since I have a thing for female leads, but I guess since that’s been “changed” I guess I’ll just go buy something else

    • SaiyanJedi_Trunks

      I was looking forward to playing as this strong and beautiful female lead as well.

  • GamerLegend

    So Lily Bergamo is not an game anymore? Sad, I would’ve bought it DAY ONE. Guess I’ll have to wait for Liberation Maiden SIN and the US release of Short Peace: Ranko Tsukigime’s Longest Day.

  • Ooh Bee

    Lame. They should just come out and say “it was cancelled because we wanted this instead” because that’s exactly what happened. Oh well, Suda has been slipping since NMH2 anyway.

  • Göran Isacson

    Huuh.

    Gotta be honest, this is kind of unexpected. Like, even when Suda did a dark and gritty shooter, that turned into Shadows of the Damned with penis jokes galore and a purple vested demon hunter. That he actually holds BACK on the crazy, visually if not game-play wise, is new ground for him. New ground that I’m not sure I like, since this trailer didn’t really have anything that immediately grabbed me. I guess we’ll have to wait and see how it plays to build expectations, instead of being wowed by strangely cel-shaded visuals…

    • Ouch My Head Said Dionysus

      IIRC, the original Shadows of the Damned wasn’t a shooter at all, but a psych-horror adventure based on Franz Kafka’s The Castle. *That* would’ve been interesting.

      • Göran Isacson

        Indeed, Kuragami was it’s name if I recall correctly. Still, even when that project changed into something a lot more “mainstream” design-wise, we still had stuff like Johnson. The most “out there” thing I can see here is that there appears to be some kind of in-game “video game” vibe to this. Despite the dark, moody atmosphere there’s stuff like health point markers and equipment details clearly visible on screen. Makes you wonder if this is taking part in some kind of murder game ala Manhunt.

  • yahavcd

    Why? just… WHY?!

  • sakiu

    LOL, so that means no Lily? I am leaving this train than :D

  • revenent hell

    I cant say I am even minimally a Suda51 fan but I did have interest in Lily Bergamo. I just thought it would be a terribly awesome game for some reason and even though this was kind of an interest for me I think I would have rather still be given the option to play that than Let it Die.

  • Mrgrgr and Unacceptable World

    T_T Bye Lili. It is not long knowing u.T_T

  • http://www.themogblog.com/ Edward Walton

    So many knee-jerk reactions and don’t see the issue here. No point grasping at straws for a game that only had a trailer, let alone one so early in development that it could be completely changed. Also no point being upset about this because NOBODY has even had hands-on gameplay yet to say if it’s going to be good or not. This character, Lily Bergamo, could still show up in another game if he chooses to use her down the road.

    • Haganeren

      No point ? I don’t understand, of course there is point ! If you are disappointed you should say it, that’s all. If this trailer can’t be more appealing than the old little teaser, it’s a problem to me. I didn’t even knew Lily Bergamo existed before, i only though that “this Suda51 games is not that interesting”.

      And yes, I will say it, there isn’t “no point”, this is just my opinion on the Internet. Maybe i will be proven wrong later… I hope…

    • bob

      I’m sure if enough people get vocal right now, they’ll revert to Lily Bergamo style, so there definitely is a point to complain when your hopes are dashed, expectations perverted, and you don’t like what you see as the target audience.

      I honestly believe less people will buy this game than any of his unorthodox stuff because his games almost always garner average to awful review scores and the mass of people who buy those kind of games are only going to buy the best of the best like battlefield, call of duty, or Farcry. If he really wants to make a gritty dark game, then great, but it’s going to flop hard.

  • http://hanzoadam.tumblr.com/ Hanzoadam

    It’s Suda51 so I’ll probably pick it up

  • Blackburn7

    This must be a really, REALLY bad joke. I was so looking forward to Lily Bergamo…

  • Ouch My Head Said Dionysus

    Oh dear. I wasn’t completely on board with Lily Bergamo, but I was somewhat interested due to NMH alumnus working on the art.

    I have zero interest in this derivative-looking cash grab.

    We’ll never see the Suda who gave us Moonlight Syndrome and Killer7 again, will we. “Kill the Past”, indeed :(

    • Asura

      We already never saw Killer 7 Suda immediately after Killer 7, lol. NMH was okay, nowhere near K7, and everything after that just went downhill even further.

      • Ouch My Head Said Dionysus

        Personally I thought NMH1 was a work of post-modern genius underneath its crass exterior. But that was seven years ago now…

  • Atwa

    Fuck, LIly Bergamo looked much more potentially interesting than whatever Let It Die was.

  • fermented

    Yeah, Suda sold out, but I get the feeling that the alternative to changing the original concept to Let it Die likely would have been the complete cancellation of Lily Bergamo altogether due to lack of funding. Who knows all the details about the circumstances that lead to this change in art direction outside of Suda’s team though.

    Still, I hope that Let it Die will be good and that Suda’s team can make more games in the future as they continue to try and search for that middle-ground between their original creative ambitions and what will sell.

  • CirnoTheStrongest

    They say that you create your own avatar, so who’s to say you can’t have a “cute female protagonist”? I don’t think it’s good to be up in arms just yet. I’m pretty happy that we’re not being forced to be that guy in the trailer.

    • revenent hell

      I think being a “cute female protagonist” is just a part of the reason why people are upset about no Lily Bergamo in place of this game.

      For me it was a number of reasons I became interested in it , because frankly I don’t think much of Suda or his games, there was a lot appealing of what was shown and said for it that made it interesting.

      Plus its novel to have a straight up female lead that would have been in this type of game style. Don’t get me wrong the “create your own’s” work but I tend to find the games that have a character ready and in mind tend to feel more “depth” I guess. Most “create your own character” games tend to make me feel like everything is so generic in them, because they have to because your character can be this, that or the other and so very few of the games give importance to your character selections that they don’t overly impress me even giving the options.

      Don’t get me wrong a lot of games get the “create a character” thing right but more in my experience don’t since gender or race don’t have a barring on most interactions, if any, within the game itself so it makes it feel … “less” in my opinion… Ok, “skins” tirade aside…..

      Lily Bergamo had a very unique aesthetic and I think that was what grabbed peoples attention most and this game, while it may have a lot of similar aspects to Lily Bergamo in gameplay, it kind of doesn’t give off the same “feel” or “style” … It kind of feels completely the antithesis to what “Lily” could or would have been.

      • darke

        It’s like the Elder Scrolls games or the like. You create your own hero to explore the world and it’s interactions rather then exploring the ‘character’ you are, whereas most Japanese games of this style seem to be more interested in exploring the character interactions so define a hero. (The only exception I can think of is VNs who often have a thinly defined MC, male or female, who you’re supposed to ‘be’.)

        • revenent hell

          I don’t in general have much to say for this game since little is known of it thus far but I don’t really care for the “create your own character” stuff because the “hero” you create ultimately doesn’t matter.

          Gender and race rarely even hold importance in most of the games and I happen to think interactions should hold value rather than treating the character the same no matter what your choices where…..

          I don’t just want a skin, I want a character that has meaningful interactions with NPC’s and the like that don’t treat every character the same way…….

          Don’t get me wrong most games as of late do it well but the ones that don’t are memorable.

          I know the stories revolve around your character but I want that character to have value and depth within the game itself and for me it feels like when a character is given rather than created “feels” more true to the story and game to me.

          • darke

            Right, I agree. I always prefer to have a ‘preset’ character over a make-your-own, even if it’s a ‘choose one out of three’ type thing. (Though the only western game I can think of like this recently was Diablo2 where basically what little ‘plot’ there was depended upon whatever class you picked, since class/race/gender were all-in-one).

          • revenent hell

            Its kind of a pet peeve of mine really that started with a conversation on another site where basically a few females didn’t care if the character had value within the game they just wanted a female skin option..

            See, I prefer a character , male/female/Klingon/whatever, to be of value rather than just a skin to shut people up.
            I kind of don’t understand why people would rather have an invaluable character over one that adds depth.

    • Anime10121

      I’m gonna take a small wager and say you wont be able to create anything close to Ioroi in that game :/

      • CirnoTheStrongest

        Yeah, i dont’ expect that possible either, but we don’t really know at this point. it’s just speculation for now.

  • Brandonmkii

    Game still looks fun. I ain’t even mad.

  • http://www.segalization.com/ Kuronoa

    Could have kept the cel shading and given her a role in the game still.

  • Rentekabond

    A lot of people here seem to be really upset about his, but I can’t honestly say I care one way or the other. After the overhyped mess that was Lollipo Chainsaw, I can’t say Suda is in particularly good standing with me, so unlike Platinum games, who can get me hyped just off the announcement of a game, when Suda announced Lily, I could only think “Ok, where’s the actual gameplay?”.

    The small glimpse of gameplay that we got in the reveal trailer for LiD was infinitely more than we ever got for Lily and it didn’t even look that bad. I’m interested in seeing more for it.

    • Fallen_Persona

      Platinum? That group that sold out to make some Dragons IP?

      • Rentekabond

        That company that also sold out for Bayo 2? Yes. I understand why they made Bayo2 the way it is and if Scalebound is under similar circumstances, I’ll completely understand and embrace it. It is what it is.

  • darkfox1

    Seeing that art from before with a girl who looked somewhat like Shinobu from No More Heroes…All that STLYE and COLOR turned to this. I am beyond disappoint son Suda PLEASE!

  • Kornelious

    …….Well that sucks >:(

    I was actually looking forward to Lily Bergamo….And know knowing that The game has been changed from a “Super Action Game” to a Third-Person Shooter, and Lily Bergamo herself reduced to a faceless protagonist……just saddens me :(

    This has to be the ONE time I actually DON’T want to play as an Avatar character :,(

  • Godmars

    What this really boils down to is a game which was shown off way too early. So early in fact that its a wholly different game.

    That people were interested in the first version is besides the point.

  • AlphaSixNine

    This sickens me.

  • Ni ~Algidus~

    what the hell…-_-

  • Aristides

    Thanks for giving your audience the middle finger, hope your new disposable fanbase gives you lots of money. In the end we apparently didn’t give you enough so I guess it evens out somewhere.

    • Asura

      If you’re blaming it on sales, Suda’s “fanbase” DEFINITELY did not give him any money. Hell, they didn’t even care to take his free toilet paper.

      Gotta love how this “fanbase” is apparently so shallow that all it takes to get them pissed off is that its no longer manga-styled. Makes you wonder if Suda’s games were actually that terrible to begin with if that’s all it took to get those few people to buy them – just have manga-style characters.

      That said, I definitely won’t get the game but I also didn’t buy KiD because it was also a massive disappointment, following the downward trend of Suda’s creations after K7.

      • darke

        If you appreciate an artist for their artistic style, and they change their artistic style, why would you continue to appreciate them?

        It’s like if a major Rap or Hiphop artist decided to release an album of classical music; you seriously think said artist’s fans wouldn’t have some complaints about the artist’s style changing?

        • Asura

          Artists often change their styles, because conforming to to the same style time after time can get dull.

          The fans can complain all the want, but they’re being the stupid ones and I sure as hell hope they are called out on it after a rap artist makes some classic albums.

          This is all besides the point that Suda doesn’t do the visual art himself anyway.

  • Brimfyre

    It’s funny because Lily Bergamo was one of the selling points for me getting a PS4 in the near future, now, not so much.

  • shuyai

    WTF……it looks some stylish, unique and pretty with interested setting but nope lets turn it into a one of the thousands clone of bland crappy looking Dayz-ish zombie survival game

    good god that 2 screenshot looks like shit compare to Lily Bergamo

    • Asura

      Of course they do: LB had no gameplay screenshots at all, so you’re comparing concept art to in-game screenshots – what the hell do you expect?

  • Kaibun

    Well, this sucks. From the fact it’s free to play, to how they completely changed sthe style for something horribly generic and ugly… unfortunately it’s a Suda project I won’t be supporting this time.

  • Anime10121
  • MasterScrub

    Honestly, Let it Die looked like crap. I’m REALLY disappointed.

  • Ying

    How? What? WHY? That artwork was beautiful and it looked like it would be a great game, and they just scrapped all that? Just threw it in the trash and made a generic clone? WHY WOULD ANYBODY THINK THIS WAS A GOOD IDEA?!

    Hell, why would you tell us about it? I know I’m not even considering getting the game anymore just on principal

  • http://soma4all.tk/ Soma

    Was hoping for a nice animu-action, but now it becomes some kind of “Manhunt” wannabe. I’m not pleased.

  • DesmaX

    Well kids, that’s why you don’t announce your game so early.

    Anyway, I think I like this more; Manhunt was a pretty good game back in the day, and I was hoping to see something like that on the newer consoles.

    … But it’s Suda 51, so I won’t hype too much

  • DivinePhoenix69

    While i understand people’s disappointment and frustration in regards to what became of Lily Bergamo, i still feel that some of you are overeacting quite a bit. I don’t think it’s really fair to write off Let It Die as a “shitty” or “garbage” game just because of it’s artstyle when we haven’t seen much from it aside from a 2-3 minute trailer, it’s still very much early in development. Heck for all we know Lily Bergamo could have played and operated the same exact way, and i guarantee you that even if that was the case people would not be complaining as much as they are now.

    Like i said, it’s fine if you are disappointed with the shift in tone from LB to LID, but atleast wait until more information regarding the overall game and indepth gameplay is revealed before automatically calling it a crappy game. This is coming from someone who was REALLY looking forward to LB btw, but even then i’m still willing to give this game the benefit of the doubt.

  • icup ✔️

    Lily Bergamo seemed more interesting *cough* but i’m pretty biased… *cough*

  • Bunzi

    People go on about how this guy’s games are secretly deconstructions or deep character studies, but I honestly don’t think that’s been his MO since after Killer 7. No one can tell me with a straight face that anything in Lollipop Chainsaw is secretly deep and meaningful.

    • Anime10121

      It wasnt, but it was at the very least mindless fun

  • Sol badass

    So basically, they took something that looked pretty cool, and fucked it up. Good job idiots

  • Yan Zhao

    You just lost another customer then Suda51. I was a big fan of your games for its uniqueness, but now you became a sell out. Lily Bergamo looked like a gorgeous game that I would’ve bought day 1. Now that game might as well be canceled, and Im not buying your mainstream crap.

  • SirRichard

    So yeah, Gungho buying them over has ended up being pretty miserable after all. Lily Bergamo was pretty promising, this just really isn’t.

  • zed grim

    bring back lily bergamo.

  • idrawrobots

    This is just so sad.

  • Rayhan PromisedGallery

    Let it die, let it die
    Can’t hold it back anymore
    Let it die, let it die
    Turn away and walk naked

    I don’t care
    What they’re going to say
    Let reapers rage on,
    The gore never bothered me anyway!

  • Scissors

    That’s really disappointing as a lover of cel-shaded games and someone who really enjoys female leads, this had me really excited. I don’t want to immediately dismiss Let it Die, but that trailer didn’t appeal to me much, and now knowing Lilly Bergamo was scrapped for that is a punch to the gut.

  • islisis

    farewell to love at first sight :/

  • TheAnswerisback

    Wow what a cheap cop out for Suda and the company to come to this lazy excuse of a decision. I was getting suspicious no trailer was released and just character portraits but that still I had my hopes up and he was hyping the game so much so of course I wanted to see gameplay with her little summon thing in the background and he called it “super action” I mean folks not regular action but SUPER ACTION. THE FREAK OUTTA HERE with that bs. Them saying that its basically the same game anyways as another was a low blow /piss poor excuse just a shame.

  • Axle

    Idiots… so very disapointing.

  • Hagaren

    I’m disappointed. I was looking forward to Lily, hoping we’d get a fun and stylish character-action game….

  • Eder García

    a slap in the face for those who supported Japanese games on PS consoles since forever

  • bob

    I wish he’d make a 64 player online deathmatch wrestling game, but apparently, they want to make another failed generic shooter game for the $5 or less pile at gamestop.

  • DragKudo

    Atersittingdown and thinking about this. i believe Suda is lying and i also believe everyone never really like suda to begin with. Seeing how everyone is calling him a sellout and quick to judge.

  • Kyle McDaniel

    Honestly, I have to wonder how involved Suda even is with this game. As of late it seems he’s barely doing anything and just slapping his name on games to ensure sales.

  • TheEndlessSlaughter

    Will not play this, certainly won’t buy into whatever pay to win scheme they’re going to have.

  • Chiupon

    WOW.
    This is dreadful.

  • yahavcd

    I hope you Suda see the negativity about this change…
    Bring Lily Bergamo back!

  • Demeanor

    So, she will never see the light of day? This makes me a very sad panda.
    I mean, I was waiting for that GOOD Suda game, that polished, learned-from-previous-mistakes Suda game. Changing concepts like this is… it feels like scrapping the Suda part. :(
    Mmm watching the let it die trailer… is this really the same stuff??? I don’t really see the link between the previously shown material and… RE4-zombie-clad people caving their heads in with circular saws and bloody hatchets… -_-

  • SaiyanJedi_Trunks

    I just watched the trailer for Lily Bergamo again…really a big shame. Such beautiful art workd scrapped down to build a generic realistic zombie/murder fest.

  • http://twitter.com/puchixseda puchinri

    I guess this is for the best really, because some of the ladies that appear in games are pretty well done but if they’re a main/lead, that doesn’t go well for their handling and treatment.

    • icup ✔️

      just give him muscle, a beard and bam we’re done with the male mc.

      • http://twitter.com/puchixseda puchinri

        Lol, true.

  • http://www.myspace.com/Juan_Rod bluejuan85

    I wouldn’t mind if Nintendo were to step in and bought that game as well since it looks great to me.

  • TheCynicalReaper

    This is a joke, right? I mean, it’s gotta be a joke. Lily Bergamo had gorgeous art and cellshaded visuals trumping both Killer 7 and Killer is Dead. The female protagonist was unique for a real Suda title, but we were sure it could work.

    And instead we get realistic models, drab colors, drab environments, and basically MANHUNT for the next gen.

    No, no it’s a joke. It has to be. I won’t believe it until I see it for real.

    • Asura

      “Lily Bergamo had gorgeous art and cellshaded visuals trumping both Killer 7 and Killer is Dead.”

      He says about a game with zero gameplay whatsoever.

      YOU’RE joking, right?

  • Fallen_Persona

    Oh well. Can’t depend on Suda anyway.

  • JoJo_718

    What the hell!? Lily Bergamo looked so awesome and stylish as every other of Suda 51 games, with a badass female lead who kicked monster ass, Let it Die looks like a generic and forgettable clone of Manhunt, what a shame.

  • Fallen_Persona

    Oh, sorry for the double post, but Let it Die apparently confirmed free to play.

    http://www.computerandvideogames.com/467779/suda51s-let-it-die-will-be-free-to-play/

    Yup, well, nice knowing you, Suda.

  • Robert Kupper

    I wasn’t too excited for lily, as I am more of a single player guy, but this game looks like the last thing I want. Suda’s previous games were hyperviolent in a cartoony way, this just looks like a new ‘gritty’ violent action title in the line of Manhunt or the Saw movies. The screenshots look so bland too. I want no part of this.

  • quasadra

    so…. we should let it die?

  • Vash bane

    ah that’s kinda sad I had a sneaky feeling about let die had replaced it

  • Asura

    Hey children, if all you cared about was the artstyle (which is all there was to care about because no details were released whatsoever, and it was concept art at that), just go buy Guilty Gear Xrd.

    The picture of the protagonist’s face for this article practically looks like it came out of GG Xrd anyway.

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