Run On The Backs Of Dragons In EarthNight

By Eugene . June 20, 2014 . 4:00pm


Runner game EarthNight was shown off at E3, and it’s all about running on the backs of dragons.



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The hand-painted rogue-like will let players run freeform across the undulating backs of dragons who have exiled the world to outer space. As Stanley and Sydney, you’ll try to take as many of them out as you can on your jaunt to try to return to the surface.

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These dragons come from all mythologies, so it seems, as we spotted what appears to be a Chinese-style stone dragon alongside more Western counterparts. When you’re finished with one dragon, you’ll skydive to the next, which, said devs Cleavesoft, acts as a kind of “living level select”.


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Your goal is to collect as much loot as possible from the detritus gathering on the backs of these beasts before selling it off to upgrade yourself. The entire game is controlled with two buttons, with both characters having different playstyles.


EarthNight is headed to Sony’s PlayStation 4 later this year and Vita in 2015, as well as iOS, Android, PC and Mac.

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  • Still waiting for this game, since it was announced in the PS Blog a month ago.

  • revenent hell

    I seriously dislike how the player characters look, which is a shame because I think everything else looks rather interesting and it would probably be kind of fun to play.

  • ShootThatWay

    This made me remember Odin Sphere. Running/Jumping on the back of Leventhan was pretty fun/interesting, but also annoying.

  • Rentekabond

    I absolutely adore the little girl Sydney’s design. It’s rare enough to get black people as protagonists, let alone as cute little black girls.

  • Gael Summers

    I’m really digging that the game has 2 black protagonists. It’s nice seeing inclusion in this genre of video games that I didn’t see a lot of growing up.

  • DarkLight

    This game looks pretty fun,cant wait to see more gameplay.

  • AdhesiveBoy

    This looks glorious. Graphically, reminds me of Vanillaware’s Odin Sphere/Muramasa/Dragon’s Crown.

  • Bunzi

    I’ve been following the artist for this recently and I just learned about the game about a week before its E3 trailer. It looks drop dead beautiful, like all his art does, but the gameplay looks like it’d get old fast.

  • Death Saved

    Fighting on top of giant beasties reminds me of golden axe.

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