Take A Closer Look At Capcom And Nexon’s Street Fighter IV Arena

By Eugene . July 12, 2014 . 3:31pm


When we heard that Capcom’s Street Fighter IV Arena would be adapted for mobile once again by Nexon, there wasn’t much hope that it would be a fighting game. However, it turns out there’s actually plenty of fighting to be done.


The above ten-minute trailer from YouTube user MrMJY8 shows off various modes within the beta game. Most of them revolve quite heavily around getting you into a one on one match quickly. While characters you collect do play a part, it seems they’re not as big a deal as one might think.



You can also pay for powerups using in-game gold, or earn them after doing particularly well in challenges. So that may not as big a pay-to-win issue as some commentators have feared. It is worth noting though that Sagat appears to have more health than usual (the small, green bar in the hit point bar) in the early sections, which could point to buffs from character cards which he had equipped.


Characters appear to do two things: You’ll fight an opponent’s set deck of three characters, and these characters will also benefit you in certain ways such as extra health.


Street Fighter IV Arena is in closed beta on mobile now.

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  • MK

    Is this needed? There is already SFIV Volt, which doesn’t have in-app purchases.

    • Korea and America are not the same markets.

  • subsamuel01

    I don’t understand how people can play fighting games on a touch screen.

    • Chaos_Knight

      It’s pretty easy since it has simplified controls.

      • Black Heaven

        I don’t think touch screens are quite ideal for intense fighting. Sure it’s easy to use (for casual gamers I guess?) but when the heat rises you might instinctively press a bit much harder and more rapid, so I don’t think touch screens cater to high levels of play in the fighting genre.

    • SlickRoach

      It’s designed for gnomes and small animals with opposable thumbs apparently. As it is I’m only average at console fighting games, can’t imagine any desire to even try mobile.

  • Ann Weschenfeller

    This is beyond pointless…For one, you just can’t play a fighting game on a touchscreen. And even if you could…Why make this silly attempt that doesn’t even resemble the original gameplay instead of porting the 3DS version? It could even look way better than that one. But no, silly looking, awkward copy that looks and moves like a pirated version made by monkeys.

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