Any Objections To Phoenix Wright: Ace Attorney: Dual Destinies On iOS?

By Spencer . August 7, 2014 . 12:08am

imageCapcom ported the latest installment in the Ace Attorney series to iOS. If you have a Japan region iTunes account you can download Phoenix Wright: Ace Attorney: Dual Destinies. The first chapter where Phoenix Wright returns to the courtroom is free to play. A pack with all of the other chapters costs 2,000 yen.

 

Just like the Nintendo 3DS version, the add-on scenario with Orla, Turnabout Revisited, is paid downloadable content for 600 yen. Extra costumes are 100 yen and the Japan-only Quiz mode is 300 yen.

 

All that’s left for Capcom is to re-release Apollo Justice: Ace Attorney for iOS. Seems strange that Capcom skipped the fourth game in the Ace Attorney saga. Perhaps, they’re doing something more with it?


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  • KuroNathan

    I personally don’t mind this but I guarantee someone will get into a hissy fit over ios ports

    • Shippoyasha

      I guess I’m okay with it, but I still prefer if they keep it handhelds oriented. I also wouldn’t mind a Vita or even a PS4/Wii U version if they are up to it… but we ARE talking about Capcom here.

      • Hélèna Lucille Frances

        Well making the old Ace Attorneys HD would be a lot of work… but who knows with Capcom ?

      • darke

        Yeah, it’s a mobile port too; I was expecting you to be charged $1 per objection. >.>

  • MrSirFeatherFang

    Let’s see… maybe if I can play it in 3D on iOS devices without 3D glasses, sure! >:D

  • Is there any reason why Capcom never ports to Android?

    • MK

      I wonder why. I wish they release mhfu on Android.

    • KuroNathan

      Might be for monetary reasons. Even though the number of android users outnumber IOS users 4:1, according to a recent study iOS users spend 7 times more then android users making them actually the larger audience in term sof money

      http://www.gsmarena.com/ios_users_spend_seven_times_more_time_online_than_android_users-news-9221.php

      in addition due to the high variance in hardware for android devices, it might be more difficult to make touch sensitive apps like MH compatible with a large majority of devices.

      • Hélèna Lucille Frances

        There’s also piracy. A lot more of it on Android, and God knows japanese publishers fear piracy.

        • Firekitty

          If they’d just price their software a little more reasonably, they’d have less of a problem.

          I’m not afraid of imports, but those prices would scare a braver soul than I into a life of piracy.

          • Fronkhead

            I thought 2000 yen for the whole lot is pretty reasonable, though I’m not sure what the quality of the port is like yet.

            Danganronpa iOS lets you unlock all chapters for 1000 yen which is good value. Not a bad port either, since it has the same high resolution assets that were used again for the Vita version.

          • Firekitty

            2000 yen isn’t a lot, but I think it’s still more than people want to pay for a cellphone game. Less than I was expecting it to be, though.

      • Fronkhead

        This. If you’re buying an iOS device you’re likely to be more invested in it because of the initial cost of buying premium devices (versus buying a $80 Nokia Lumia 520 or Moto E).

        And then there is the 95% piracy rate too.

        Japan’s also one of the few iPhone strongholds left.

        For other games, like Simogo’s, it’s more for creative reasons: DEVICE 6 and Year Walk use a lot of iOS specific user experience features to create their experience (like the rubber banding when you reach the end of a page of list), which just wouldn’t work on Android. Though Year Walk was reimagined for PC which was nice, but that’s going from touch to mouse and keyboard, not touch controls to touch controls.

      • It really sucks though. Too many Android phones today are really good and I’m sure can handle apps that require power as much as the iPhones do.

    • Haganeren

      It’s a pain, that’s why.

      There is a certain number of Apple product but there is so much Android that, like PC, you can’t really know if your game will works with all configuration…. And testing with all that cost money.

      • Well, with PC, you can change the settings, or at least there in the box it will mention the system requirements. Android seems to not have it.

  • Oh boey and just today I was talking about AA5 news! (well, actually kinda old news)

    Welp, AA5 needs all sort of recognition so Im aight with this, just hope they don’t leave Apollo Justice on the dust :C

  • Ivan Rampengan

    where’s the Android!?
    ANDROID!

    • Fronkhead

      The 95% piracy rate on that platform probably has something to do with it. And numerous other reasons as detailed by other users below.

      Ironically you wouldn’t be able to play it until an English release anyway thanks to Google’s strong region locking: you need to physically be in Japan (or use a VPN) and have a Japanese Google account to buy Japanese apps which is a real pain, whereas on iOS you can freely sign in and out of App Store accounts and have apps from other regions still work fine, which is still the best way I’ve seen region free digital be handled yet (PSP comes close but once you sign into another account your purchases from other regions get locked).

  • I just wanted a physical copy. =/
    I’m still getting it on 3DS because that is where I buy other Ace Attorney games.

  • shuyai

    i want to ask Ace Attorney: Phoenix Wright Trilogy on ios(or andriod) do they have option for instant text and skip text? i think they have it on 3DS version but not sure about ios/andriod

  • nonscpo

    i object!

  • Yan Zhao

    Yep, objection.

  • Actually yes I object. I was on TA forums, and everyone is rejoicing about how dedicated handhelds are slowly losing all exclusives and becoming niche devices. While it’s certain they’re losing ground, they’re still very far from niche. Capcom made bank with this AA because Nintendo helped them a lot by pushing the game. They could have made the series a hit seeing Danganronpa and Zero Escape sold very well in the west. But they prefer to whine and rely on iOS sales to break-even. So yeah I’m against any company who feeds those fanboys’ delusions of grandeur and gives them self confidence that they’re gonna rule the gaming world.

  • AlteisenX

    As long as they stay on dedicated handheld gaming devices with this as a “bonus” type of thing, I don’t mind. I want more people to enjoy Phoenix Wright, but if Capcom decides to go mobile only releases in the future with it, I would object with the utmost of passion.

  • s07195

    Igiari!

  • Aerii

    Am I the only one who’s actually happy about this? I only own a Vita, not a 3DS, so it was looking like I would never get to play or even buy this game to show support. I’m happy that there is now a chance that I can play all the AA games (aside from AAI2).

  • d19xx

    I’m curious of how well an original AA game on mobile will do. I want to see if Capcom is confident enough on investing on a game without the the backing of the core gaming consumers.

  • Ric Vazquez

    Complete objection

  • Kornelious

    OBJECTION!!! phone games su-
    OVERULED!
    Damn it! X(

  • Sentinel

    I already have DD on my 3DS, so I don’t care what else they go with it as long as we continue to get new games on handhelds.

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