From Famicom To PS3, See How Arc System Works Remade A Sports Game

By Spencer . August 25, 2014 . 1:05am


Arc System Works and Million have been developing new Kunio-kun games, the series where River City Ransom and Super Dodgeball Brawlers came from. Kunio and Riki are ready to work out on PS3 with Downtown Hot-Blooded March: Let’s Go to the Great Sports Meet, which was originally released for Famicom back in the 90s.


Here’s a look at how Downtown Hot-Blooded March: Let’s Go to the Great Sports Meet evolved for the PS3 remake. Famicom screenshots are on the left and PS3 screenshots are on the right.


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Even though this is a PlayStation 3 game, Million stuck with the classic sprites. Most of the modern Kunio-kun games still use the Famicom graphics and two button press to jump, mostly for nostalgia. New features seen in a menu screen is an online mode and "create" which hasn’t been explained yet.


Downtown Hot-Blooded March: Let’s Go to the Great Sports Meet is slated for release this winter in Japan.


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  • AndyMAX

    I LOVE Kunio-Kun i grow up playing his games, i hope that this gets localized.

  • Noelemahc

    This was a great party game back in the day (technically, still is, just requires a specific frame of mind from the players). Glad to see it coming back.

  • Nicholas Perry

    Wow, that’s awesome looking. ! /will never come out in west

  • ddh819

    looks great, hopefully it plays just as great

  • aizen310

    I can understand the two button layout. You really don’t need more. But… why the classic sprites? Why don’t they representate the characters in remade HD sprites?
    When they announced a remake, I kinda thought they actually remaking something :/ It feels half-hearted and weird.

    • doubleO7

      I like it. There’s a certain charm to 2D sprites that just isn’t there with 3D models. If anything, the 2D sprites make me MORE interested in this game than I would be if it had 3D models, as I’m a fan of all things retro. If this game ever makes its way overseas, I’d buy it.

      • aizen310

        If you pay close attention to what I wrote earlier, I mentioned remade HD sprites, rather than 3D models. If this game is made for a desktop console, I think it deserves more love. Like BlazBlue for example. 3D BG with 2D HD characters.
        Right now, it barely feels a remake. Static 3D backgrounds are nothing to be excited about.

        • doubleO7

          Ah, sorry, my mistake. Guess I read it too fast. I still find the sprites charming as-is, but HD sprites probably would look nicer.

          • aizen310

            Well, they announced a remake, of course I expected something more than a copy-paste work of NES sprites. Don’t get me wrong, I love the Kunioi-kun Nekketsu games and I always wished for a big return on a PlayStation. But now… …

            Imagine a Metal Gear Solid 1 remake with the new fox engine, but Solid Snake remains the poligonal PS1 model. Just… strange. Giving an option is okay, though.

    • Noelemahc

      Agreed. There was an established style for this franchise both in 16-bit (Kunio Tachi no Banka) and in 32-bit (the Neo Geo version of Super Dodgeball had GORGEOUS high-res sprites of Kunio and the gang).

      • aizen310

        I almost forget the Dodgeball one!
        Now, this classic sprite stuff just feels more stupid to me.

  • phayroent

    Now make a Vita collection, or just a PSN collection of Kunio-kun games. I love River City games.

  • I played all them Kunio games on my NES. Now I can’t wait to give those retro awesomeness a ride on my current gen system.

    Seriously, these games are meant to be played on a handheld ;)

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