Final Fantasy’s Latest Mobile Game Fights Monsters With Words

By Sato . September 9, 2014 . 3:57am


We’ve seen the Final Fantasy series take battle in the form of music with Theatrhythm Final Fantasy, and their next little spin-off title will have you fight monsters with the power of words, according to this week’s issue of Famitsu magazine. [Thanks, Hachima.]


Final Fantasy World Wide Words will be the series’ very first “text-input battle RPG” where you’ll fight enemies by quickly inputting keys of the words that appear. There will also be all kinds of characters spanning from various titles throughout the series.


The game will feature all kinds of references from the Final Fantasy series including elements such as leveling up and abilities, and there’s a “Decoration” feature that will allow you to add other words to the one given to you in order to increase its power.


Final Fantasy World Wide Words launches in Japan on September 16 for Android and sometime in the near future for iOS.


Note: The above image is from Theatrhythm Final Fantasy.

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  • Cyrus

    As long as it’s not another All The Bravest.

  • notentirelythere

    Typing of the FF? I DON’T SEE WHY NOT
    *on release* This version of the game currently only supports words using the letters A-M. If you would like to unlock the rest of the alphabet…

    • Ric Vazquez

      LOL best comment so far

  • Tom

    “and there’s a “Decoration” feature that will allow you to add other words to the one given to you in order to increase its power.” – Like Cure, Cura and Couraga?

  • Armageddon

    “text-input battle RPG” say what?

    Well, see how it goes I suppose.

  • roydgriffin

    I swear, if they use those cheap looking, soulless sprites in one more game…

  • Theatrythm-style art? As much as I find this cute on the 3DS, no more of this on HD screens…
    This makes me pumped for Curtain Call even more, actually.

  • Oh so like mantras out of Rudra no Hihou.

    *Attacks monsters with BOOBIES*

    [low Void damage]

  • revenent hell

    I’m sure the style was to be appealing to children but I really just find these type of sprites rather creepy looking. I think the most this style has going for it is the sprites are colorful but that’s about it in my opinion. They just remind me of soulless satanic dolls that want to kill you every time I see them.

    Though, I do really like the idea of a word game I just don’t think I would buy it based on the sprites. I understand reusing assets saves time in the creation process and saves a bit of funds but I just think its past time to implement a new style for these spinoff games they wish to create. I think each individual game should have its own art style.

  • Agito

    just how many FF games do they plan to release on mobile phones? seriously square you have other IPs available outside from the FF series! make some games with those series in mind.

  • komiko12

    I think they shouldn’t overdo the production of all these “nostalgia games” that feature the franchise’s history. Theatrhythm and Dissidia series are enough.

  • Perro

    you’ll fight enemies by quickly inputting keys of the words that appear.

    So, like Typing of the Dead gameplay? Can’t really imagine how fun that would be on a mobile phone as opposed to a keyboard

    • Jiff

      Could be advertised as a game that increases one’s texting speed.

  • LastFootnote

    It’s kind of nice that Square no longer releases good games, since I no longer really have time to play them. Thanks, Square!

  • axemtitanium

    >Go north

    >Get ye flask

  • KanjiLikesBoys

    Can’t do this at all with current keyboard-less smart phones. My pudgey fingers were not made for these ridiculous screens

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