Square Enix Casts Snooze To Temporarily Stop Dragon Quest X For 3DS Shipments

By Spencer . September 9, 2014 . 11:14pm

image Square Enix is halting shipments of Dragon Quest X for Nintendo 3DS in Japan. The game sold well and the initial batch sold out in less than one week, but the huge influx of players lead to problems with the 3DS version.


Unlike Dragon Quest X for Wii, Wii U or PC, Dragon Quest X for Nintendo 3DS uses cloud servers to stream the game to players. With so many players online, especially during peak hours (7PM to midnight), players are having a hard time logging in to the game. Those that can get online have had issues playing Dragon Quest X and freezing game shipments will ameliorate server load issues for existing players. Dragon Quest X for Nintendo 3DS has also been removed from the Nintendo eShop in Japan.*


*Correction: While Dragon Quest X included a voucher to download the game from the Nintendo eShop, Dragon Quest X was not available to purchase on the eShop alone. It was available via the recommended software campaign only.>

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  • Boy, it’s almost like always-online games need robust servers that companies seem to keep underestimating.

    • Ixbran

      *slow clapping*

    • TerrenceEncore Jones

      This is happening quite a bit lately, even on cell phones games. I guess it is good that so many people want to play the game.

      • British_Otaku

        Elder Scrolls Online is pretty arse but got tons of people onto it. Make no mistake, all it takes is a recognisable brand (DQ is the biggest in Japan) and half decent marketing then that is a big selling MMO (or most games).

    • Jason Ryer

      They dont underestimate this they do it on purpose due to costs and stupidity. They know full well the need to invest in severs but costs say NOPE NOPE NOPE.Then you get a destiny fail.

  • ElAbuelo69

    How does it feel Japan? Huh? No DQ for you huh?

  • Warboss Aohd

    it’s almost like they underestimated the needs of an always online game.

  • BinaryMind

    So they released an online-only, server-based Dragon Quest game in Japan, and they were surprised to get a lot of traffic on their servers?

    • J_Joestar

      well they already had it out for Wii, Wii U, PC and Smartphones previously.
      It just seems they didn’t expect the amount of people that wanted to play it on their 3DSs was that high.

    • AuraGuyChris

      It wasn’t in their expectations, you see.

  • British_Otaku

    If I wasn’t put off by subscription based games, MMOs, MMO adaptations of single player RPGs, games which depend on online for the experience and so on, maybe I would have gotten this instead of Gaist Crusher God. Glad I made the right call, it isn’t just the West that can’t get an MMO or ambitious massive scale game running from the moment it hits the ground.

    Seems it sold the best or second best (Based Yokai Watch 2 returns) of every game this week, but they will have to get the game working again if they want to make their subscription money.

  • This is Square Enix. They can’t be too successful, you know ;)
    Still, I’d hope for the best and hope that these issues are resolved.

  • CozyAndWarm


  • Gust blade

    didn’t they made the same mistake with FFXIV:ARR ?

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