Don’t Count On A New Darkstalkers Anytime Soon

By Spencer . October 8, 2014 . 10:48pm

dark1oad While Capcom producer Yoshinori Ono exclaimed "Darkstalkers are not dead" before, it looks like The Night Warriors are going to be dormant for the time being. Event Hubs reports a Famitsu interview where Ono apologized that Capcom will not release a new installment in the Darkstalkers series anytime soon.


Ono explains the reason why is because sales targets were not met for Darkstalkers Resurrection, a HD compilation with Darkstalkers 3 and Night Warriors: Darkstalkers Revenge developed by Iron Galaxy Studios. In the West, Darkstalkers Resurrection was released digitally on PlayStation Network and Xbox Live Arcade. Japan got a retail release on PlayStation 3.

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  • Kaitsu

    That’s a shame, but a game as old as Darkstalkers, I’m not actually surprised it didn’t sell that well, especially since it’s an HD release. The only way to sell the series is honestly to risk a new game, but they’re not at a good point to be doing that.

    • leingod

      … and it’s not even HD.

  • Highasthesky

    So you want a new Darkstalkers game? How about we give you the games you’ve already played in HD, and if that receives enough sales we’ll give you a new one.

    • Kaihedgie

      It’s to ask the question: how many of you actually want a new Darkstalkers game? You can’t just say you want it. You gotta mean it. Prove that you want it. Franchises don’t run solely on wishy-washy, y’know. That budget’s gotta come from somewhere

      • Gemlit

        True, but there is a limit to how old a franchise can be, and it takes time and money to actually R&D the games we want to be made. Also, the developers must be able to love and enjoy ALL of the series so much that they have to make it their obsession. Of course, in the end, it’s a business after all.

      • Highasthesky

        If that’s the case, i don’t like how they asked the question. I don’t believe it was an accurate way to determine how many people wanted, or would have bought a new DS game. I understand the concept “Speak with your wallet” but i still think it was a insufficient way to determine whether or not to kill off a series.

        • Kaihedgie

          It’s not “killed off”. You just won’t be getting one in the near future.

          The real question is: how often to you see Darkstalkers in arcades or fighting game tournaments? Not much, I assume. It’s not just the lack of sales, but possibly the lack of interest, too. Darkstalkers is only truly remembered by its rather small fanbase. And I mean the people who actually buy and play the games, not just the occasional artist who just draws fanart

          • Highasthesky

            Bad choice of wording, sorry. Even if that is the case, i still stand by my opinion that the way they handled this was wrong. Series can be reinvented, giving a new audience a first look at the series. I’m pretty sure a new DS game would sell well, of course this is just my opinion and has no basis, but i feel the method they used was also faulty.

          • Kaihedgie

            “Series can be reinvented, giving a new audience a first look at the series” I’d agree with you on that whole-heartedly.

            But unfortunately, I’m reminded of this clip:

          • Highasthesky

            Yeah, that may be wishful thinking, but that’s why i wanted them to use a more accurate measure. Oh well, it is what it is.

          • Kaihedgie

            Someone will find a way to whine, no matter how accurate the measure

          • Highasthesky

            That may be true, but logical people would at least have solace knowing an accurate measure was used.

          • Death Metal

            >It’s not “killed off”. You just won’t be getting one in the near future.

            I hope Capcom is aware that most of their “loyal” fans are getting old and getting their shit together and leaving games behind as a hobby more and more as time goes by. This “won’t be getting this any time soon” of theirs could mean that, by the time they decide on it again, Ono could be retiring and I and many other fans from the same era could be 40/45 already. And then they will wonder why it’s not popular or didn’t sell a million units.

          • Kaihedgie

            You’re never too old to be playing anything

          • Death Metal

            In a literal sense that’s true. What I am referring to is what life demands of you as you get older.

      • Based Ignacio Puppo

        I love DarkStalkers, but I’m not gonna buy an HD port that has less characters than ANY other version of DS 3(I mean, the intentions were good “Arcade perfect”, but the other versions kinda spoiled me). And the incentive is online play? Emulators have allowed for online play.
        No, Capcom, I do not want to buy Darkstalkers 3 for a third time, I want a NEW Darkstalkers.

        • Kaihedgie

          “Emulators have allowed for online play.” You probably shouldn’t have said that. I’m going to leave that up to someone else but: not everyone plays with emulators, and even less people use emulators with online functionality.

          Okay, so how about this: did you own Marvel Vs Capcom 2 at any point?

          • Based Ignacio Puppo

            I’m not saying that everyone uses emulators, my point being that one of their selling points isn’t a selling point for many. The HD collection wasn’t a very appealing deal, if it at least included every character from the PS1 port, or even Dee, since it was an exclusive character on the Japanese PS2 port(Even if he is just a Demitri headswap), I would’ve considered buying it. As it stands, it’s just another port with nothing remarkable about it. Want my money? Earn it. And this comes from a guy that has bought the disc-releases of SF IV, Super SF IV, SSFIV AE and Ultra SF IV, plus, the 3DS port of SSFIV..

            I do, I own it, present tense, on PS2.

          • Kaihedgie

            As did a lot of other people. A lot more than any Darkstalkers game. You know where that led to.

          • Based Ignacio Puppo

            It led, kinda, to Tatsunoko VS Capcom, which is one of my favorite 2D(It plays on a 2D plane, which makes it 2D, just like SF IV) fighter ever. It also led to MvC 3 which I really liked, and not just me, despite how unbalanced it is, it’s still played to this day on many, many tournaments, being one of the most attended and watched tournaments on Evo every year since its release.
            And that’s keeping into account that MvC has a “kusoge” reputation in Japan(If I remember correctly) and a much smaller scene as well.

  • Grape Monet

    The success of Street Fighter II’: Hyper Fighting on XBLA was partially why Street Fighter IV was made, so it makes sense that they’d try repeating the same thing with Darkstalkers. It’s too bad it didn’t work out.

    • Ash_Riot

      Expecting 4 million big ones is too bad it didn’t work out. lol

  • Go2hell66

    Looks like the only fighting games we’ll be getting from capcom are streetfighter games. i like streetfighter but i’d really like them to try something new. I still think they’re sleeping on Rival Schools but i can understand why they dont want to take the risk.

    • Kaitsu

      They stated that they’re currently developing another fighting game that’s not SF at the moment. I’m hoping it’s Rival Schools to be honest. Way too many cameos from them to not be.

      • Gemlit

        I would like to merge the Street Fighter and Rival Schools universes together. If the students/faculty of the schools were on break in Rival Schools, they could be in Street Fighter and other Capcom Vs games. And more characters in Street Fighter could end up in Rival Schools as well.

        • xX Hyper Xx

          Or, just saying, we could stop making Street Fighter titles for like a year or two? Street Fighter IV came out in 2009. They’ve put off making another Street Fighter title for almost six years using dlc. Tekken is laughing at them right now. (Disclaimer: I love both series’ but ffs Capcom.)

    • Ni ~Algidus~

      And only main line ones. ono seems to be having trouble trying to convince salarymem to approve a Alpha 4

  • 하세요

    Don’t worry, I’ll be waiting. Just keep your wor- *shot*

  • Warboss Aohd

    “What? Your Not Happy with Street Fighter? Well Screw You, that’s all you get!”

  • xX Hyper Xx

    Why would they make anything that’s not Street Fighter dlc? That’s not Capcom’s business. It’s not like they have other ip’s like Mega Man or anything. Not at all.

  • Weird Al Yankovic

    “No Darkstalkers sequel” is no surprise at all to myself and anyone else who knows how Capcom works. We knew the second they announced that their re-re-re-re-re-release of the same Darkstalkers games we’ve had since the ps didn’t sell well that there’d be no more Darkstalkers games.

    I feel sorry for anyone who still believed in Capcom up until now but it’s good that you guys can move on.

  • z_merquise

    Tsubaki: Is that so!? But in all honesty, what I’m hoping for here is a sequel to the game. After all, even with Capcom vs. SNK, it wasn’t until CvS2 that it became a huge hit. Even today it’s still hailed as an incredible fighting game. So I was hoping for a similar development to happen with Street Fighter X Tekken.

    Ono: That’s what I’ve always been telling the company too. But at the end of the day, there are just some brick walls that a salaryman can never overcome *laughs*. For instance, if a game doesn’t sell over 2 million copies, then we’d have to put the brakes on any plans for a sequel. All that means is that we weren’t capable enough. And all we can do after that is to reflect on the experience, take what we can learn from it, and try to apply those lessons on some other title.

    Ono really did his best but no matter how hard he try, higher-ups will only look for million sales numbers. And seriously, do they really expect a re-release of an almost decade-old game and was already ported to many consoles to still sell at least 2 million copies?

    • Kaihedgie

      Not a lot of people got to play the arcade version. We just got by with the console ports

    • Highasthesky

      I remember them wanting some ridiculous number of sales, but my memory was a little hazy and i didn’t want to talk out of my ass. Thanks for the reminder of how stupid this whole thing was.

    • buddyluv324

      Not to mention they didnt put quite as much effort re-releasing DSR if you compare it to the remake of Super Street Fighter 2 Turbo HD. From the interview, I sorta feel bad for Ono. This is just another example of Capcom now only just a sad shell of its former self and it’ll only go downhill from here.

  • Kaihedgie

    I have an idea of where this is headed, so I’m going to ask this question to the forum users of Siliconera:

    How many of you actually play Darkstalkers? If so, how many games do you own? What was your starting point in the series? What got you interested and what keeps you interested? Was it the aesthetic? The lore? The gameplay? Or all of the above? Did you see commercials or see someone else play a game from a distance?

    • Based Ignacio Puppo

      I do! I own two of them, DarkStalkers 3(Ps1) and DarkStalkers Chronicle(PSP). I started on DS3, but I did play the previous installments via… other means. What got me interested? Aesthetics+gameplay, but as to what was the first time I saw it… a Gamepro review(Arcades aren’t really a thing here, so Vampire Saviour/DarkStalkers never reached my shores that way :/)

    • z_merquise

      Back when arcades are popular in the 90’s Darkstalkers is among the games people played most in my country. Not as much as Street Fighter or the Marvel fighting games but it’s quite known here alongside Samurai Shodown and KOF. I was intimidated in playing fighting games in the arcades or in consoles so I just end up watching others play. I was more in Capcom’s 2D beat-em-ups like Final Fight.

      My brothers love to play fighting games and we had Darkstalkers 3 for the PS1. I’m actually not into fighting games but started to be playing seriously starting at the mid-2000’s thanks to Guilty Gear XX and Soul Calibur 2. I haven’t played Darkstalkers much though but I like the animation and the designs. Capcom sure had lots of amazing 2D artists back then.

      • Death Metal

        Are you Brazilian or from in any other Latin country? The first part of your post sounds a lot like it could be Brazil in the 90s.

        I myself own several DS titles, including the PSP version and Live’s HD re-release. I know of the game and am a fan since the release of the first one in the series, back when Capcom and SNK were pumping titles one after another and disputed the most attention on the arcades.

        • z_merquise

          I’m from Philippines. Arcades here back in the 90’s are very popular and there’s always a scene in every type of games but many were into fighting games especially the ones made by Capcom and SNK.

          Sadly, the arcade scene slowly died in 2000’s when there are now more choices like consoles and PC (for Starcraft and Counter-Strike) while only a small and dedicated community still gather for the likes of Guilty Gear XX in early 2000. Now? Eh. It’s dead. Really miss the golden days of arcade.

    • michel

      I started with the first two Darkstalkers coin-op games, and got them for the Sega Saturn… But I’m not going to buy what is basically the same game again and again for twenty-five years because they must meet the sales target!…
      Instead, Capcom should translate the serie in a true spectacular 3D fighter, like Dissidia, or make a beautiful JRPG out of it… damn, even a card game could be interesting… to deliver something new, celebrate the beloved intellectual property with fans and have a real chance to meet the sales target.

      • Kaihedgie

        But that’s not what you all really want, is it?

        • michel

          I speak for me, not for “all”… :)

      • Kaihedgie

        Well then how else are you going to convince them?

    • Ni ~Algidus~

      i still play it, actually I was playing chaos chronicle yesterday.
      I own these versions: DS3 on PS1, Chaos Tower on PSP, DS Collection on PS2, DS3 eboot (PSN), Ressurection on PS3.
      My starting point was a old arcade cabinet of DS2 in 2004. I got my ass kicked pretty hard that time. The chracters and the fast paced gameplay still keeps my interest to this day. The gameplay is way too good and fluid. it made me drop SF back in the day. The Aesthetic? everything from characters designs, music, setting to the stages background. the lore was also pretty refreshing for me, I got tired of the whole “I need to be the stronger karate fighter” by that time, so the grim tone, humanity beign just as much of assholes as the creatures were amazing for my kid self. never saw a single commercial for it also. the amount of people who play DS is way too small 99% of the time people ask me what i’m playing if there’s no Morringan, Felicia and Hsien ko on the screen

    • Hinataharem

      Started with Chaos Tower on the PSP (though it was Hsien-ko and the gang in Pocket Fighter where I first saw them). Proceeded to get the Collection on PS2 and I have loved the series for years. I even got the Udon Complete Works.

      I love the music, lore and characters more than any other fighting game

  • Capcom used to make SO many different great fighting games. It’s a real bummer the video game industry has messed things up so badly for all the big developers like this. What I wouldn’t give for a new Rival Schools game… V_V

    • Kaihedgie

      How many people actually played all those fighting games? How many people remember Red Earth, for example?

      • That’s the thing. It’s surely not enough people to support the time and money needed for many brand new games for current systems. Big companies like Capcom have to *really* bank on their (very) select number of golden geese (e.g. Street Fighter) to keep afloat–this is the era of several million sales not being enough to make a profit.
        Just have to enjoy what Cyberbots and Samurai Spirits games we do have; such is life. =)

      • ShinStar

        I remember it! I even got to play it once on a real arcade machine. I just don’t remember when and where lol.

  • aizen310

    Ha-ha XD Capcom you….
    Even that HD compilation was really just emulated stuff. Nothing HD in there. Of course, they could do the Street Fighter 2 HD Remix thing, but that would mean work and in a worse case scenario, people actually got interested in the game.

    Capcom… I hate you so much, it’s not even funny anymore :/
    I’m still waiting for an updated Sengoku Basara 4 release.

  • hazelnut1112

    No fucking shit. They were hoping for sales on a game that has been played a lot and can be emulated on plenty of devices including the PSP?
    Capcom is really stupid to think like this.

    • Kaihedgie

      “They were hoping for sales on a game that has been played a lot and can be emulated on plenty of devices including the PSP?”

      You don’t think MVC2 and the several editions of Street Fighter II have been emulated on those same devices back then?

      • hazelnut1112

        During the time MvC two was released digitally most PCs were having trouble emulating it. Even a NAOMI emulator was hard to do plus the game beinv rare as hell helped as well. SF II got an actual HD overhaul with new sprites. DS: R was a copy padte job with filters.

        • Kaihedgie

          Even so, MVC2 itself was a mostly copy-paste job with 90% of the roster. That just seems odd

          • Slayven19

            Sure it was, but that doesn’t matter because like hazel said the game was rare and emulators had trouble playing it on PC. MVC2 was also a more popular game because of its roster so it was more enticing to buy that game than a game that doesn’t have all the characters the psx console version included.

          • Kaihedgie

            Whether or not is rare doesn’t really change the fact of what it was. Quality over quantity

  • Weeb

    It’s terrible that I feel happy hearing this news. Capcom would butcher Darkstalkers if they made a new one.

    • ShinStar

      I agree. I’m not too fond of the SFIV art style. They pretty much applied that to SF x T so the only logical thing is to assume they would apply it to the DS/Vampire series too. :(

  • Cephrien

    I don’t care. Gimme dat new Rival Schools son. :c

  • leingod

    Did they really expect DS Resurrection to sell that much? I mean, dude, I’m a DS fan but I’ve bought those games at least twice already (PSX, PSP) … I wasn’t going to buy them again. That doesn’t mean I don’t want a sequel. Capcom is messed up.

  • azureknight

    Think all we can hope for at this point is a new Capcom series only crossover fighter game with characters from all their dead franchises showing up. We’re probably getting Street Fighter V first though, but I wouldn’t put it past them to bring Ultra to the PS4 and Xbone in 1080p, 60 FPS, and call it a day.

    • Hound

      They do this all the time.

      The Marvel VS Capcom and Capcom VS SNK series have Anakaris, Anita, B.B. Hood, Felicia, Hsien-Ko, and Morrigan represented in them. And that’s just from Darkstalkers (only Morrigan in SNK, but SNK 2 also got Kyosuke from Rival Schools.)

      Over time Capcom has slowly been adding characters from Final Fight into their main Street Fighter games as well, making Poison, Hugo, Rolento, Cody, and Guy standard characters. (While Haggar is in Marvel VS Capcom 3)

  • mikanko

    I bought it twice. Considering the psp/ps1 ports are pretty meh to me, and this is the only version they’ve released with online(outside of a Dreamcast ver. that was only ever supported in Japan) I was happy to support it.

    Too bad it’s still easier to find better matches on the ggpo version.

    Oh well.


    • Hector Velar

      I’m sure there is some High up at Capcom using that money to have sex with little boys right at this very moment and laughing at us for being suckers and buying Resurrection, and our complains while at it.

  • ..They need to step up on their game, IMO.

    • Ash_Riot

      Indeed. Where are all of the Capcom games? Still in development. Or they keep using excuses why they can’t use certain their massive wealth of IPs. “Oh, we can’t make this anymore because…” Pathetic really.

  • Ixbran

    god these idiots. I am really getting tired of Capcoms shit lately. Heres hoping they crash and burn, then they can have their RP’s all bought by companies that will actually treat them right.

    Let Hideki Kamiya have Devil May Cry, Okami, and Viwtiful Joe back Give Megaman to the man who invented him, and give their fighting games all to Namco, or Sega, or Both!

    • Tonton Ramos

      How about Arc System Works or SNK?

      • Axle

        Was about to say that, Arc System works please! XD

        • Hound

          I dunno, I like the competition. It would be hilarious if they passed Dark Stalkers, Rival Schools, and Street Fighter onto SNK as a “pick-me-up” though.

        • Ni ~Algidus~

          NO. ArcSys current fighting game model is getting worse and worse with day 1 dlc characters that are important to the story and competitive play

          • Axle

            Whats wrong with competitive play?? Not everyone is satisfied with simply playing casually. Its fun to be competitive. As for the day one dlc… well thats happening everywhere now. Not saying its ok, just that it isn’t at all surprising anymore. Not sure how you mean “important the story” though.

          • Ni ~Algidus~

            seriously? I just said that this DLC characters on day one is affecting competitive play because if you not buy the game on day one or on the first week you will need to purchase the rest of the roster. thus making the disk content incomplete. amazing how people is okay with this.
            by “important to the story” I mean characters like the guns and roses chick on Xrd. She will show up in cutscenes, play a important role on GG now, has a completely function model but is DLC.

          • Axle

            Ah, okay, sorry I didn’t understand your initial comment. I didn’t get what you meant about the competitive play from the way you worded it. Anyway, yea that really bugs me too. Its real unfortunate that this is happening all over the place. I’m getting a little worried that ArcSystem Works may eventually go the Capcom way and release a ton of different versions of their games… >_>

          • ShinStar

            Isn’t that already happening? Lol?

            We had like 5 versions of Guilty Gear XX (X2)
            There’s 4 versions of BlazBlue right now…

            And I’m just talking about the main console versions too.

  • I’m interested in knowing the actual sales figures and what they expected. For all the crap Capcom gets (even from me, I admit) I genuinely think they might be right on this one.
    I don’t really see Darkstalkers games being played a lot, around tournaments or otherwise. There’s interest, but is it enough to warrant a new game?
    This is why I’d like to know the numbers to see if they’re being reasonable (and people are jumping at the gun to say Capcom is horrible once again) or they’re having stupid expectations again.

    • Leonard Norwood Jr.

      Well I’m interested in the sales number as well, because for all the stuff they are doing, what are their expectations? As far as I know if it, the only recent games they made(excluding compilations) are Vampire Hunter 2 and Vampire Savior 2, which are another version of the original games they made. In fact, I feel I need to know all the information concerning their entire series, because this is getting ridiculous.

    • RocKM001 .

      It’s a fairly decent fighting system truth be told. It was one of the original games to use the standard Light-Mid-Hard Chain cancel combo system that’s prevalent in a lot fighting games these days (true X-Men CoTA had the same system but DS handled it a bit smoother)… it’s just that it’s a very dated game already at this point. The last proper DS game came out on ’97-98. The HD rereleases don’t count at this point btw.

      That is the equivalent of holding a tournament w/ MvC1. A fun game but very old at this point and it’s sequals offer so much more.

      • Hound

        Good old CoTA. A game that would certainly not hold up today

        Ooo.. I wonder if there’s a semi-popular fighting game that’s more of an endless loop instead of having invisible walls

      • Leonard Norwood Jr.

        True, those games are back in 97-98, Vampire Hunter/Savior 2 were the Darkstalkers recent releases. They aren’t even direct sequels, just another improved version of the Vampire Hunter/Savior games. Every thing DS-related after those games were on compilations and crossovers. They haven’t had a game in 17-18 years. And that’s saying a lot seeing as Megaman, Resident Evil, and plenty of other series Capcom had has made that far. And there was so much that they’ve could have done with the Darkstalkers, maybe the sales back then had them twiddling their thumbs or something. I can’t assume to know unless I work at Capcom. I just know that a game that could have had more to offer has been left in the dark, with only a few characters from the series to come out to crossovers. I keep seeing some of them in recent games, Marvel vs Capcom 1,2, and 3, Super Gem/Puzzle Fighter Mini Mix, Namco x Capcom, Project X Zone, Cross Edge, and on and on. Every time I see them I question whenever Capcom is going to produce another Darkstalker game, but when it comes to business and their expectations, it seems some games gets some trouble whenever one games’ sales becomes unable to reach their requirements. They haven’t done much with Vampire Savior/Hunter 2 which is more and less the same game third entry of the series.

      • I have the Vampire Collection on the PS2 and it’s pretty damn neat.
        I’m honestly surprised they’ve done nothing serious with the franchise since 98, aside from its current predicament.

    • Ni ~Algidus~
      • Holy shit that’s retarded

      • Göran Isacson

        Wow. Imagine working for a company where everything, even a rerelease that didn’t even have the best versions of a game, needs to sell over 2 million just to be considered safe. That’s…

        I don’t know if that’s a sign of the times, that it truly NEEDS to sell that well to justify the budget for a proper HD title, or if it’s just a sign of greed on Capcom’s behalf.

  • Leonard Norwood Jr.

    Do they really think that kind of reason is going to fly? Not many people is going to play a game that they already own, especially given that the game has been re-released two more times and got compilations of the same darn games, including DR. The only choice that they could have gone ahead is make the sequel anyway and make sure that it is good and find out if people want Darkstalkers so badly that way, instead they try the old buy compilations of old video games in present day, and try to get sales that way, if enough sales pop-up, then they’ll do the sequel. They release the game in front of other games more people are going to buy more than Darkstalkers, simply because they are more popular that way. I’ve paid attention to the order if the Darkstalkers Series. Including the Vampire Hunter 2 and Vampire Savior 2, both the same kind of games to the original, but just some tweaks and stuff here and there.

    I was looking forward to a possible sequel, that’s all I wanted, but being real about it, The sales of the Darkstalkers sales always depends whether they could go on or not…They never made a Darkstalkers 4 because they persisted with the games already stated above, trying to make sure it was more noticeable. Morrigan, Felicia, Lilith, Demitri, B.B.Hood(Bulleta), have been stuck in cameo roles for such a long time, yeah they were playable in crossover at least, but never had another game on their own series, because Capcom tried to get more sales of already bought and owned games, which are very old dating back to the Arcades, PS1 and Sega Saturn days.
    At least Ono explained a bit of why, but the reason leaves me more skeptical of Capcom’s decisions, only good news so far is that they allowed Megaman to be in Super Smash Bros for 3DS and Wii U, which I already owned the 3DS version. Other than that, they need to get some fresh people in there and change things around hopefully, because whoever is in charge of Capcom right now, I feel they aren’t doing a good job. And my reasons for saying this isn’t just limited to Darkstalkers.

  • AkuLord3

    Never did, didn’t care to begin with but still kinda sad…Oh well, to the future for some Jedah and BB Hood~

  • RagingTiger44

    So I’m guessing this Capcom’s was rationale: “Buy this HD remake of two Darkstalkers games you’ve already played before or we won’t make a sequel! That version of Darkstalkers 3 doesn’t have the full roster? Who care! Buy it anyway! Show your support for the series!” What if fans passed the games up to wait for a sequel because they didn’t want to buy the same game again?

    I’m not a fan of the idea of holding sequels hostage. There must have been a better way to gauge interest in a sequel. Capcom pulled the same crap with MML3: “You want this game? Help us make it! Or else…” So fans help and it gets cancelled because they didn’t help enough! Some fans took matters into their own hands though. But hey, Capcom says they didn’t want bad enough.

    If Capcom wants to play it safe with Resident Evil remakes and spinoffs and Street Fighter updates, that’s fine. What they shouldn’t do is these half-assed attempts to gauge interest on dormant IPs and then blame the community when shit doesn’t work out.

    • Hector Velar

      I think they need to fire a lot of people at Capcom from the top, all the decision makers since they are oblivious of what is going on. I think that will be a MUCH better approach.

  • MrJechgo

    This kind of practice is really grinding my gears these days: companies have become risk-o-phobic and stopped making games that might or might not be a success. Capcom is no exception…

    Did they really think that Resurrection was gonna be enough to gauge the fans’ interest? Of course… and there are a few reasons why:
    1) The games are outdated, they didn’t age well. Even if people still play these in some obscure arcades in Japan, the games don’t hold up today. Furthermore, they just have cheap add-ons like achievements.

    2) The games themselves aren’t the official versions. Capcom went with “arcade perfection”, which led to NOT having certain characters in DS3.

    3) People have been clamoring for a NEW game, especially after how Capcom made both SF4 and MvC3. People wanted THIS for DS, not a port, so of course, people didn’t bite.

    4) A port isn’t really gonna help the series since not many new gamers are interested in old games.

    5) Capcom marketed the series in weird ways, such as adding cameos left and right and even making a create-a-character contest… which we all thought was to be in line with a new game.

    Capcom is basically killing its series one by one due to poor business and development decisions.

    • Ash_Riot

      I predict Capcom will be dead in a couple of years. Doubt anybody will want to buy them and their debt, either. They might do what THQ did and desperately sell off their IPs.

  • Hound

    Unfortunately, Darkstalkers 3 was available as a PSN download, and Darkstalkers, Darkstalkers Revenge, and Darkstalkers 3 are part of Darkstalker Chronicle for the PSP (also on the PSN) which featured balance changes (which Darkstalkers Resurrection did not have.)

    For the price of Darkstalkers Resurrection at launch, I could have re-bought the two in the same PSN storefront.

    The Demo for Darkstalkers Resurrection also looked and sounded dated compared to their re-releases of Street Fighter 2 and 3rd Strike.

    Either way, I didn’t exactly feel very compelled to buy a game that I own 3 times over in far better formats… not for the price they wanted >__>

    • ネオフォトン ~ Neo

      Pretty much this.

      Doesn’t help I had the PSP and PS2 collection releases as well. It’s hard to justify buying the same titles over and over.

    • Ni ~Algidus~

      There was also the Darkstalkers Collection on the ps2. which is far more superior than any other rerelease of the franchise.
      I have Chaos Tower and DC. i just bought Ressurection to show support but I was already expecting it to fail

  • ZEROthefirst

    According to this article Capcom has no plans on producing sequels to a franchise if the previous game hasn’t met 2 million units sold.

    I love you Capcom, but I REALLY don’t know what you guys are trying to do anymore. It’s like you guys are just purposefully trying to go under.

    • Hector Velar

      to collect money from Insurance maybe bailouts so they can use that money and give all the top level members big bonuses and fire the majority of their workers… yup I see it coming.

  • Yan Zhao

    Nobody expected this thing to sell well, being a rehash or a decade old game that barely anyone even plays.

    I feel sorry for all the suckers who actually thought buying DR Ressurection would make a new DR game happen.

  • fairysun

    Another great franchise is left to rot by Capcom.
    Sell it to other company …. Nintendo perhaps

    • Haunter!

      Oh god no, Nintendo barely knows what a fighting game is.

      • Aaron K Stone

        Meh they can just hand of development to Bandai Namco.

        • Mario Bros

          ..Or the most obvious and sensible choice: Hand it over to Comcept, back to his father and maker T-T

    • E.T.993

      Not Darkstalkers…unless Retro Studios does it.

  • Kamen Rider Rayz

    What about MegaMan? Are you strong enough and man enough to publicly say that “MegaMan are not dead” Capcom?

    • Hound

      They already tried this with Legends..

      Since then about 4 years have passed. The last Megaman release was Megaman 10 (released about 6 months before Legends 3 was announced and later canceled.)

      My cynicism wants to say that their marketing department decided that Megaman wasn’t worth funding after looking at Megaman 10’s sales

      • Kamen Rider Rayz

        Now that’s their biggest mistakes for making the same storyline for Classic MegaMan game over and over and to me, changing back to 8-Bit MegaMan was one the MISTAKES they’ve made. They should have make next-gen consoles graphics like Mighty No.9 and SSB for MegaMan 9 & 10. Graphics and gameplay wise plays some big roles too. If they make MegaMan 9 & 10 with next-gen consoles graphics, trust me, it would have make such a huge worth funding moment there!

        • Leonard Norwood Jr.

          Inti Creates and Inafune had agree for a retro style Megaman, which is fine sometimes, but there could have been a better idea for the original to come to the present time more awesome than ever. MM 9 and 10 plot is simple as usual, but was the most ridculous plot I ever heard, especially for a then returning series, the rest of the game was more or less exactly what I remember. I never complained, however, I did feel there was more that they’ve could have done, it could have been updated more and a bit more flesh out with its creativity.
          I don’t want anybody to forget that the development team had many possible ideas going for them, things could have been different if they decided on a Megaman game that would have definitely fit with the current gen, not changing much but add a few new things, whatever it could have been, but keep the same kind of stuff that made us love Megaman in the first place.
          It is also far too rich for the higher-ups at Capcom to blame us for even buying the game and act like they did nothing wrrong, We wanted to see what they created, and some of us can’t help but to noticed a few things off if we felt there was a problem with it. Not only that, the companies must consider every way possible of how to get in some sales, obvious every MM fan will want it, but for those interested in the MM for the first time, how will it be handled, how can you get those people to get into the game? And most important, which platform is the game going to be development for and what is its audience. The company itself from business all the way down to its development is just as responsible as us. They are responsible for how they handle their creations, their business, and how they treat their customers/consumers. Yeah, we buy their games and support them, so I don’t doubt that I’m partially responsible, but you are the guys who are managing the team, managing your products, your fanbases full of consumers, and making the decisions. If a game does suck, or for some reason, or for some reason, something happens that ticks many people off, inside and outside of the company, the fault still goes to them.
          I’m not that hateful of Capcom but I know when it comes to bad games, or ridculous methods of their business, or even some problems within the development team that causes them to struggle, which could result with them producing a bad game they didn’t want. I’m most certainly going to be a little disappointed at the company with what they are doing. They development team I know have lives too, they just want to produce the best of quality games they can provide, and you can’t hate them that much for attempting to try. Same as the rest with other departments, but at least admit that when some ideas don’t work, and you have to try something different, and that persisting with the same ideas that doesn’t work can be troublesome.
          Capcom has implented certain ideas that is probably the cause of their troubles with their games and why a sequel can’t happen unless it hits the mark they expected their games to reach. Who thought it was a good idea to have Darkstalkers return in compilations again, and again? And even if their reason made sense and such, the series has not gotten a new game for so long, and most releases are just some of their old games re-released. Sure that may work in a way, but not all the time. That is just an example of how they handle their games, Darkstalker probably haven’t sold much and reached the mark back then, which is why they persisted in Darkstalker resurrection, except many people already owned all the games they put in already.

          In conclusion, Capcom is still responsible for their business in marketing and development of their games, it is their job to make sure Japan and the world gets in on their creations. Every game has to have a shot somewhere to get the sales needed to prosper, and it all depends on their game development(ideas,concepts, and development) and their marketing/business decisions of their game. They have to accept criticism and some feedback in some teams as well if they make a mistake, it is still how they learn and grow as a company, no matter what.

    • Hector Velar

      In all honesty you have Mighty#9, that is the new Megaman. be happy about that.

      • Hound
      • Kamen Rider Rayz

        Still, its not MegaMan, even it is MegaMan’s spiritual successor. What did we ever do to Capcom until we deserve to face this, seriously… We MegaMan fans just want a new MegaMan game, is that too much to ask? MegaMan Xover already has the potential to be an epic game for the next-gen consoles or whatever but…. that game was a major slap in the face.

        • Hector Velar

          what you guys did was that you guys became enablers, it is because you consumers threw money at Capcom for every little crap they released that they became the monster they are now. It is not Capcom’s fault but OUR fault, yes OURS(I’m including myself on the blame). that is why I try to educate people here about being strong and saying NO. About Mighty#9, yes it is spiritual successor, it has the Gameplay and it is made by its creator, Megaman is dead, let it rest in peace. just like they boycott making sequels we can also boycott buying their games, let’s see who is going to last longer at this power game when they are bankrupt. We have the money we have the power, we can’t let them dictate us what to do with it.

          • Leonard Norwood Jr.

            I have to share the blame since I’m a consumer, I only bought games from them that were good, and I mean definitely good, but none the less, we do decide which games we buy and who we support. Video Game companies makes the games, we look into them and see if our money is worth. But I know this, the games I ever bought from Capcom were those games from the past, especially Megaman.

          • RagingTiger44

            Have no regrets for buying good games.

          • Kamen Rider Rayz

            Damn… I don’t know but, its just,… really so sad and no words could describe how I feel about what happen to this exquisite MegaMan franchise right now… But, I just wish that they will make a new MegaMan games in the future because its best for business! The demand from the fans is beyond from what I thought! I believe there must be the way to solve this problem… MegaMan Online back in 2010 should have been a MegaMan Musou game with an amazing Warriors Orochi 3 and Sengoku Basara gameplay styles. They SHOULDN’T have had cancelled MegaMan Legends 3 and they certainly SHOULDN’T have made MegaMan Xover an android game. All I can do now, is to hope… Goodbye for now, MegaMans… And thanks Crapcom for decided to ruin and destroyed MegaMan for good….


  • nick_54g

    based crapcom

  • Hector Velar

    Well Ono, nothing new. Sales were bad because we already had a better version of the game for the PSP and the Sega Saturn. You don’t go backwards you go forward. Trust me you I was not counting on Darkstalkers any time soon, instead I been giving my money to team Ninja for UDoA5, Skull Girls and many others Fighters, oh I’m pre-ordering Guilty Gear Xrd….oh yeah I’m buying that not your games. If you guys don’t work you wont get payed, this is how the world works…get off that cloud Capcom, you keep thinking you are the shiat and we should just drop money for every crap you release, you are just wrong, mad and oblivious. Ono get out of Capcom man, what re you still doing there? you are not the captain, get out before the ship sinks.

    • Locklear93

      “we already had a better version of the game for the PSP and the Sega Saturn.”

      Exactly. I didn’t buy, because they were shoveling out crap. Selling a worse version of a collection that already exists is not the way to judge interest in a full fledged title, but then as far back as I can remember, the problem with Capcom has been the business side, not the creative.

  • I wasn’t but thanks for rubbing it in

  • Aristides

    Meanwhile I’ll be enjoying playing Darkstalkers Chronicle: The Chaos Tower on my Vita and very soon on my Vita TV. Look at that Capcom I’ll be playing a better Version of Darksalkers compared to your inferior HD remake on an HD TV, a game that was released 9 years ago lol.

    I wish they would eventually wake up and smell the coffee, Ono mus have a terrible migraine over his series being shelved by such a silly blunder.

  • Repede91

    I liked the HD version, yet many people here seem to think the PSP version is better. Can someone tell me why their seems to be this consensus that the HD game is bad?

    • Hinataharem

      Most people don’t like how the roster is split between two games (as it originally was) and the PSP one had far more single player content like a music jukebox and the Chaos Tower

  • Ninjagoon

    Smart business, bad rep. That’s what’s going on at Capcom right now. Test the waters with a fan favorite game, and if it fails, don’t spend money on it. If it succeeds, take the shot. Unfortunately this gave them a bad reputation to some who think that a company can spend all their money on every single franchise even if the franchise don’t move units. I actually like that idea. You get a game and fund the sequel. I can’t see how that’s a bad thing. Yeah I know. It sucks, I know but always keep in mind that videogames are business and sometimes what’s good for business screws over the consumer for the short term.

    • Hector Velar

      why should we found the sequel? since when are we responsible? it s not our responsibility, if they don’t want to take risks then they are doing it wrong. It is not our responsibility for a business to do well and stay alive. PERIOD. Get out of that brain washed mentallity, that is what they want, to control you. They have plenty of money to spend is that they don’t want to spend it. Watch out they maybe up to some shady scheme to go bankrupt and collect tons of money on that and blame their bankruptcy on poor sales. Law of every business is that there is nothing secure and there is always risk involved, if you are not willing to take risk then get out of the race. BUT you are making up excuses, they did not do a kick starter to finance their sequel, no that is not what they did, instead they wanted us to actually buy the game once again and IF that got enough sales THEN they were going to work on the sequel, COMPLETELY different to what you stated. make sure you pick your words right before you post….and think about it and let it marinate in your brain for a while. else keep dumping money on them and keep them alive, it is your job hero.

  • Souffrir

    Yeah, Capcom, sorry for not buying your rerelease, I already had your earlier rerelease on PSP and I don’t do online multiplayer.

  • Hinataharem

    I wish it were Collection or the Chaos Tower that got the re-release. There would be SO many more sales

  • Γεώργιος Αρχαιοκαπηλίδης

    Just imagine Capcom never making SFIV because the re-re-re-re-releases of SFII don’t sell the millions they want.

  • ivanchu77

    So close yet so far , we had the chance of finally having a new darkstalkers but it´s all over now :(

  • LustEnvy

    How about making a new game instead of re-re-releasing the same games over and over. Of course Darkstalkers wasn’t going to sell all too well. They didn’t do anything but put some filters on SD sprites. HD implies redoing the pixels to a new standard. Blowing up pixels and trying to sell that as fresh… shame on Capcom.

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