Yo-kai Watch 2: Headliner Has Over 1 Million Pre-Orders

By Spencer . December 10, 2014 . 1:40am

image Yo-kai Watch fever keeps spreading in Japan. Yo-kai Watch 2: Headliner is the third version of Yo-kai Watch 2 and it’s selling way more than brand new games. Level-5 announced Yo-kai Watch 2: Headliner already racked up over one million pre-orders before it’s release on Saturday, December 13.


Usually, video games are released on Thursdays. Their are some exceptions for blockbusters like a new Dragon Quest or Pokémon and a new Yo-kai Watch. Altogether, the three versions of Yo-kai Watch 2 surpassed three million units in Japan alone. This figure counts for download sales and the two Nintendo 3DS games already on store shelves.

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  • triablos

    I’ve never seen gameplay of YW but I’m guessing it’s so popular because of the monsters?

    • Kaitou21

      I’m pretty sure it was because of the anime. At least I think so.

      • CureMarine

        The anime does of course play a role in it’s popularity but it’s not the only reason.

  • Renaldi Saputra

    So stronk

  • DanijoEX ♬ the Cosmic Owltron

    Damn! That’s pretty high…

  • Solid Knight

    Wait… this is the third version of the second game….. wtf

    • Herok♞

      Its like pokemon different monster for different versions I believe.

      • Serge

        Not really, each version of the game is completly different.
        Each version has their own stories, monsters and mini-games.

  • ShawnOtakuSomething

    think this will ever see the light of day in the states? I’m interested

  • s07195

    Hmm, one big difference between this and Pokemon is that this one counts as a continuing narrative. Makes me wonder how far they can get without changing MCs.

  • Doesn’t Japan shutdown on a DQ release?

    • So the legend goes. I don’t know if it’s quite true however – I remember hearing some conflicting things about that claim on, like, episodes of Retronauts. And even then, I’m pretty sure that was for the NES/SNES/PSX days, and they don’t do it anymore. All the recent games have been remakes and spinoffs, which aren’t as impactful as new numbered entries. And then of course, the Online entry Dragon Quest X, which – while successful – is not really Japan’s cup of tea, per se.

      It’s by far the worst performing console entry in the series, which is why it eventually migrated to 4 other platforms (Wii U, PC, mobile and 3DS). That one did nothing to blow up the Japanese economy like the games used to.

      Anyway, I looked it up:

      “There is an urban myththat the release of Dragon Quest III caused a law to be passed in Japan banning the sale of Dragon Quest games or video games in general except on certain days such as weekends or national holidays.[34][128][129]

      When III was released in Japan, over 300 schoolchildren were arrested for truancy while waiting in stores for the game to be released.[130] The rumor claims there was a measurable dip in productivity when a Dragon Quest game was released and although muggings of Dragon Quest titles became so widespread there were hearings in the Japanese Diet, no law was ever passed.

      However, the Japanese release of every Dragon Quest title continued to be on a Saturday until the release of Dragon Quest X, which was released on Thursday, August 2, 2012.”

      • British_Otaku

        What is the link for that quote? Also, the fact that the DQX sold the worst out of the console installments is tied to the MMO model which in turn means that they are likely making a good amount of money from the subscriptions anyway.

        It wouldn’t make sense to compare Elder Scrolls Online to the main series either.

  • awang0718

    So all three versions of Yokai Watch 2 will sell like 5 million copies by the end of the year. Looks like the new Pokemon is here…

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