Shiren The Wanderer 5 Plus Brings Wide Screen Dungeons To Vita

By Spencer . December 25, 2014 . 12:38am

l_5497c224ec75a

Sorcery Saga: Curse of the Great Curry God won’t be the only roguelike on Vita. Spike Chunsoft has Shiren the Wanderer 5 Plus in development. This is an expanded version of the Nintendo DS game with wide screen graphics, trophies, and new dungeons.

 

l_5497c227276c4 l_5497c21dd3203

 

Famitsu shared the first screenshots of Shiren the Wanderer 5 Plus. Here’s a look at the new dungeons:

l_5497c22977f70 l_5497c22b49136


Read more stories about & & on Siliconera.

  • malek86

    Looks like they just blew up the DS graphics. Not that I expected much more, but at least some sharper characters :/

    • Yes very disappointed they didn’t put more work into it. Seems very rushed. HOWEVER I would gladly buy it if it comes to the West.

      • malek86

        I got 93 hours on the import version. It’s a pretty fun game, albeit flawed (there is one especially annoying issue in the post-story content). It’s actually not that hard to play in japanese either, since you have to learn what all the items and enemies do by your own experience.

        • Already? Damn. Dish out on the flaws and that post story content! I can imagine you can get around with limited japanese knowledge but isn’t it more story heavy than the first installment? No NPCs that help etc? I kinda recall there were certain steps in the first to recruit a character and such whotaid you in the journey for example; Kudos to you for putting your mind into it!

          • malek86

            Ok, let me give you a quick review.

            For starters, I do know a little japanese. Also, while the game is a tad bit more story-heavy than the first Shiren (which I played to completion on DS, but without attempting much of the post-story content, about 50 hours in all), it’s similar in nature: in the end, the story just doesn’t matter that much, you can play easily without following it.

            There are, of course, NPC followers. In fact, I probably could have never completed the story without their help. I’d say the game is actually longer and harder than Shiren, so the NPCs really help a lot, especially since unlike you, they keep their level ups.

            Which brings me to the issue I mentioned. The game has 6 available followers. But 1 will become permanently unavailable after you clear the story, and at one point, if you trigger a certain condition (easy to meet), 3 followers will leave you for good, and you’ll need to clear a difficult post-end 40 floors dungeon to get them back. Of the remaining 2 followers, one requires a payment each time you want to hire her. So in the post-end game, you are left with only 2 followers, one of which wants to be paid every time. Not very nice for attempting those endgame dungeons. As I’m not good at the game, my savedata is still lacking those 3 followers, and that sucks because they were awesome and very useful. Even worse, you can lose them while still playing the story mode (luckily I was told beforehand, and made sure it didn’t happen).

            Other flaws… the monsters befriending dungeon, which is the main new gimmick of this title, is “locked” until you clear that difficult dungeon I mentioned before. So that’s pretty annoying. Other new features tend to complicate things a lot, and most of them just aren’t that useful and create unnecessary clutter. And like I said, the game is even more unfriendly to newcomers than Shiren 1. It feels like they wanted you to use the Wifi rescue feature, ie. they want you to die a lot. Unfortunately, with not many players around, that meant my deaths were final.

            As a whole, it’s probably a better and more complete game. It’s just very difficult. I think they’ll need to rebalance the Vita version a bit.

          • Gotcha! Thanks for the in-depth feedback. Lots of missed opportunities. Also the EO Mystery Dungeon 40 min gameplay turned me off a bit a few days ago. I can safely conclude that these titles will not make this type of game attractive to westerns like Danganronpa and Zero Escape did to VN. Such a shame.

          • ddh819

            this is almost a golden age for roguelikes. I’m guessing the sales of the western DS version is going to keep this one from coming over, but it seems like there’s a chance for a shiren game to do well here now. maybe just call it Shiren the Rogue Wanderer.

  • Tarkovsky

    Can’t wait to get my hands on this! With this, Sora FC Evo, SaGa 2015, new Ys game, Digimon Cyber Sleuth and Tokyo Xanadu(likely), the Vita is very likely going to be my most played console next year.

  • Fronkhead

    Dang, while the visuals are upscaled DS 2D, the interface is high res and modern. Irksome, like what Square Enix do with their smartphone ports.

  • notentirelythere

    But why did they just… blurry-upscale? Couldn’t they have gone x2 or x3 and changed how much info was available on screen instead of making it look all murky? Bleghhh

  • pimpalicious

    Will buy if localized. I liked the Shiren game on the Wii, and other similar games like Izuna.

  • Oh good, we never got this one I hope we do this time.

  • Ash_Riot

    Looks like my kinda game. Sprite games (as in, genuine/the real deal) on Vita are rare…

Video game stories from other sites on the web. These links leave Siliconera.

Siliconera Tests
Siliconera Videos

Popular