Square Enix’s I am Setsuna Studio Tokyo RPG Factory Sees A 244 Million Yen Loss

By Sato . August 2, 2016 . 9:30am


It’s been revealed in the latest publication of financial statements released by the “Official Gazette” (Kanpo) that Square Enix’s Tokyo RPG Factory studio saw a deficit of 244 million yen.


According to the financial statements publication of the fiscal year ended March 2016, Square Enix Holdings saw a loss of 244 million yen from Tokyo RPG Factory, the developers of I am Setsuna, which released for PlayStation 4 and PlayStation Vita in Japan in February of this year.


Tokyo RPG Factory was created to make I am Setsuna, originally announced as Project: Setsuna, a throwback RPG made to appeal to the old school RPG fans. The game, titled Ikenie to Yuki no Setsuna in Japan, sold 33,629 copies on PlayStation 4 and 27,994 copies on PlayStation Vita in its opening week in Japan for a combined total of 61,623 units sold. While those numbers aren’t terrible for a new IP, it was considered a not-so-great figure for a major Square Enix title and the deficit certainly shows for it.


I am Setsuna released in the West on July 19, 2016 for PlayStation 4 and PC.

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