Pros: Has unique gameplay that can only be done on the DS and has a
charming style all its own.
Cons: By the time you get into it the game is over with.
Feel the Magic (better known as Kimi no Tame Nara Shineru in Japan) is
Sonic Team's unique entry to the Nintendo DS launch line up. The story
is something we've all heard before. Boy see girl of his dreams, but
he's shy. To impress her, he joins a group of performers that wear
rabbit ears called the rub rabbits. Right about when she's starting to
fall for him the two end up on a deserted island and the boy gets eaten
by a giant snake. Ok, so it's not your typical love story in the
theaters. Instead it's something unique and humorous in it's own way.
The misadventures of the nameless hopeless romantic and the object of
his eye is told are told in between mini games. You'll be doing a lot of
different tasks that include removing a goldfish from a guy's stomach,
riding a unicycle across a narrow bridge and blowing out a giant candle.
All of the thirty or so games are played using the DS's special features
like the touch screen and microphone. In the unicycle game you'll use
the stylus to draw a path for the unicycle to move on. The candle game
makes good use of the microphone. In this game you'll have to blow into
the microphone to blow the candle out. Another game has you move the
stylus up and down rapidly to save people from being eaten from an ant
lion. The game that will get you the most stares when playing in public
is one where you need to shout at the girl to get her attention. Sega
has the game set up so you'll really need to scream at your DS to
complete the level.
Each mini game has five different levels that you'll need to complete
to earn the girl's affection. Each level gets slightly more difficult
and some of the mini games can actually be challenging. For instance in
one game you'll need to open up parachutes for people jumping out of a
plane by pressing the correct keys on a calculator. The first few chutes
only require you to punch in two digits. Then you'll need to press three
digits and people jump out faster. The fourth level has you hit four
digits per chute and people jump out rapidly. Besides the standard games
there are "boss" games that last longer than the mini games. One of them
has a whole bunch of bulls running at you. To stop them you need to tap
the bulls with the stylus as they appear. Later on another boss mission
has you drive a car and collect people to slingshot at the car of your
rival. The funniest long game has hold the girls hand by following her
hand with the stylus. While you're trying to be romantic you'll be
periodically attacked by a swarm of bees. To stop the bees you'll have
to let go of her hand and poke the bees with the stylus.
All of the mini games are pretty fun to play. They're defiantly
something refreshingly different from anything you've played before.
However, they're short. Just when you're really into the game, you've
beaten it. You can go back and play any mini game you want after you've
seen them all through the game's memories mode. The memories mode is a
good option it allows you to jump in and be distracted by Feel the Magic
XY/XX for a little while. Sonic Team also has a bunch of secrets hidden
in the game to keep some players coming back. During the cutscenes you
can click on specific areas on the bottom screen to unlock new outfits
and hair styles for the girl. There are a bunch of different outfits you
can collect. Some you can only unlock by having a Sega GBA cartridge,
like Sonic Advance, in the second slot.
Something else unique about Feel the Magic XY/XX are the graphics.
Instead of using 2D sprites or taking advantage of the DS' 3D capability
Sonic Team has something totally different. The game is done in colorful
silhouette graphics. Which is something that you're more likely to see
in an iPod commercial than a video game. Although the silhouette
graphics hardly make use of the DS' power, they look really cool. The
music in the game is just as unique as the visuals. The main theme is a
really catchy tune that sounds like something you'd imagine hear on a
beach. The other songs have a similar islander theme to it.
Out of all the Nintendo DS games out so far Feel the Magic XY/XX is
the one that best displays what the DS can do for the future of video
games. It exclusively uses the touch screen and microphone components of
the DS to make a unique experience. Best of all, the mini games are fun,
which makes Feel the Magic XY/XX more than just a tech demo. Even though you can beat the game
the day you get it, you'll still want to play it from time to time.
Sega's clever idea of letting you select what mini game you want will
have gamers coming back to experience their favorite mini games over
You can switch between Japanese and English in game. Even if you
couldn't the game is easy enough to understand without having to know
It's been out since the DS has been around in the US.
If you're planning on getting a Nintendo DS, pick this up. It's quirky
adventure and humorous games display what the DS can really do.