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Here’s What Japanese Developers Across the Industry Have Plans For In 2020

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    Famitsu and 4Gamer have released their interviews with game developers across the industry regarding their aspirations for 2020, and we’ve compiled notable bits from them below:

    Daisuke Nagata (RS34)

    “After releasing Radirgy Swag, we haven’t done anything particularly standout, but in 2020 we’ll work even more vigorously to provide interesting and fun times… to be specific, a new game, soundtracks, and more, for everyone.”

    Keito Masubuchi (RS34)

    “Our next game is also set to be a shoot ’em up. We hope to provide the shoot ’em up of your dreams.”

    Norihisa Kochiwa (Idea Factory/Compile Heart)

    “Thanks to everyone, the Neptunia series reaches its 10th anniversary in 2020. We’re working hard in developing VVVTunia and Game e-Ninja Neptunia, so look forward to it!”

    “The Azur Lane: Crosswave DLC will be meaty content that will make fans happy. It won’t be just additional character DLC!”

    Takuya Aizu (Inti Creates)

    “In 2020, on May 8 we’ll be entering the celebration period for the 25th anniversary of the founding of Inti Creates. We’ll take a brief respite in the first half of the year, and after May 8 we hope to release two download-only titles. Also, we’ll keep the restart of that particular silly game in mind, and I’ll continue to massage the vice president’s shoulders so that we can hopefully get the new game in our flagship series going.”

    Hajime Chikami (Experience)

    “In 2020, the extremely late Yomi wo Saku Hana will finally release. We also have a non-dungeon RPG title in development, but we don’t have enough manpower… we’re recruiting staff!”

    Yasuyuki Oda (SNK)

    “2020 is the 30th anniversary of Neo Geo! You could say that another big active period is coming to the platform, and I believe game development will be sent into a panic. I hope to organize development structure to flexibly adapt to the changes in development environment.”

    “Also, it’s the 20th anniversary of Garou: Mark of the Wolves, but there is nothing planned in particular…”

    Yoshimi Yasuda (Kadokawa Games)

    “In 2020, we hope to release a space and mecha-themed title on multiple platforms. Metal Max Xeno Reborn, the new LoveR, and Root Film will also release. Also, we might announce our currently in-development unannounced title on a new platform. It depends on our development progress, so please look forward to it.”

    Etsunobu Ebisu (Good-Feel)

    “Thanks to everyone, this year we were able to release our first self-published title, Monkey Barrels. In the future, we hope to release various games at a steady pace, so please look after us in the future as well with warm encouragement!!”

    Keiko Erikawa (Koei Tecmo)

    “We have more Neo Romance 25th Anniversary plans in 2020 as well!”

    Yousuke Hayashi (Koei Tecmo)

    “In March 2020, Nioh 2 will be released, and we also have a new game announcement planned. With the release of the PlayStation 5, a new age will begin. We want to present a game that will be suitable for such a new age.”

    Yukinori Kitajima (Synthese)

    “It’ll be around the end of 2020, but I believe you’ll be able to play what I’ve written for all this time. I bet you’ve started to want to play that sort of game once again. I’m thinking that I’ll probably be able to answer those expectations. I’m involved not just in the scenario, but the original story, settings, characters, and story route splits, so look forward to it!”

    Akitoshi Kawazu (Square Enix)

    “It’s the SaGa series’ 30th anniversary, so there’s a lot planned. There’s a lot of adjustments to be made both within and outside our company, so it’s disappointing that I can’t just accidentally leak info right now. The new game is in preparation, but it’s in a stage where we don’t know when can update on its progress. Please accept my apologies. Please wait with patience for the new game.”

    Yosuke Saito (Square Enix)

    “2020 will be the year of various happenings. Babylon’s Fall, which we were finally able to release a new trailer for, will truly enter its promotional phase. Furthermore, I’m also working on this and that and unannounced title(s) for NieR‘s 10th anniversary, and will find the right timing to announce it. Look forward to it!!”

    Tetsu Katano (Sega)

    “Firstly, I want to work hard so that Project Sakura Wars the Stage and Project Sakura Wars the Animation will be a success. Apart from this, there are several other things in progress, and because Kouhei Tanaka-sensei is also at his 40th anniversary of composition, I’m preparing so that we can announce something at this opportunity.”

    Tomio Kanazawa (Toybox)

    “The sequel to World End Syndrome will be World End Phenomenon.”

    Manabu Shimomoto (Bandai Namco)

    “I was involved with the 20th anniversary game Ace Combat 7: Skies Unknown, and with development, release, all those events, and the Season Pass, before we knew it, it was 2020, the Ace Combat series’ 25th anniversary! I’m hoping to do something that will make fans happy. Also, I’ll be working on new challenges as well.”

    Katsuhiro Harada (Bandai Namco)

    “In 2020, I bet we’ll release the title we’ve worked hard on… and a yet-unannounced title (Although it’s not a fighting game.)”

    Takenobu Terada (B.B. Studio)

    “2021 one year later will be the Super Robot Wars series’ 30th anniversary, so I’ll be busy with something either way.”

    Sohei Niikawa (Nippon Ichi Software)

    “These past few years, we’ve poured our resources into developing brand-new titles. As part of our next step, we want to pour our efforts into developing a sequel game that echoes the voices of our players.”

    “The announcement will come at any time, so please look forward to it.”

    Atsushi Inaba (PlatinumGames)

    “In 2020, I believe we’ll be able to announce a lot of news!”

    Hideki Kamiya (PlatinumGames)

    “Same as what Inaba said. (Probably. I haven’t read it.)”

    SWERY (White Owls)

    Deadly Premonition 2: A Blessing in Disguise and The Good Life are already announced, and there also still is an unannounced title. Also… the foundations for the collaboration project Hotel Barcelona with Suda51 is progressing bit by bit.

    I want to get even more pumped up and release an “out-there” game for everyone to play, so look forward to it! I Love You All!!”

    Ryoei Mikage (Mikage LLC)

    “2020 will finally see the release of Criminal Girls X. Also, we also began a completely new original project in Fall 2019. I hope to announce this one sometime in 2020. Please look forward to it.”

    Makoto Asada (MAGES.)

    Next year, I’ll release two titles that I am 100% involved in that is in collaboration with another company, for the first time in several years. [Editor’s Note: Likely the Famicom Tantei Club remakes) The games are completely different from the adventure titles our company has put out, so I hope you will play it.”

    Yu, Ming-Yang (Rayark)

    “I had already come up with the setting and story for Deemo II in 2017 , but it wasn’t until 2019 that we were able to enter the full development phase, and I believe that 2020 will likely be the busiest year of development for Deemo II. I’m also looking forward to the completion of this game.”

    Akihiro Hino (Level-5)

    “I’m not able to say much yet, but we’re planning to challenge ourselves with something outside of games, anime, and movies, so please be excited.”

    You can also read our recaps of JP Games’ Hajime Tabata, Yoko Taro, and Atlus’ Shinjiro Takada and Katsura Hashino here.

    Alistair Wong
    Very avid gamer with writing tendencies. Fan of Rockman and Pokémon and lots more!




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