The latest issue of Famitsu has special coverage of Sakuna: Of Rice and Ruin to celebrate the indie game’s success. It also includes a new interview with Koichi and Naru, the two key members of the Japanese indie circle Edelweiss. In it, they expressed their interest in working on a sequel to Sakuna. [Thanks, Ryokutya2089.]
In the interview, the Edelweiss key members also addressed criticisms of the game’s iconic rice planting feature. That is also when they stated no interest in adding DLC to Sakuna and would rather do a sequel instead.
Here are some highlights from the Sakuna interview with Edelweiss’ Koichi and Naru:
- “We received a lot of feedback that said it’s difficult to plant rice. Some staff members also suggested the same thing. But we didn’t want to implement a feature where you could plant them in a pretty way. We didn’t want rice planting to be a process done by simply pressing a button.”
- “The thing we heard about the most from actual farmers concerned the lack of preparations for the field [such as flooding and tilling the soil]. The reason for that is because we couldn’t think of an idea to differentiate it from plowing the paddy.”
- Koichi: “There are no plans for DLC. But we want to do a sequel if there is an opportunity.”
- Naru: “We do not have a concrete plan for the sequel, but we can only say nothing but thanks to all our fans. We want to live up to expectations when the time comes.”
Sakuna: Of Rice and Ruin is immediately available on Nintendo Switch, PlayStation 4, and PC. The game recently received an update patch that increased the maximum year limit to 9,999.