After playing some Dragon Quest Heroes in Square Enixās E3 booth, I had the chance to speak with Ryota Aomi, the gameās producer. I asked him how Omega Force approached Dragon Quest Heroes compared to other Warriors titles theyāve worked on.
āWell, for example, with Hyrule Warriors, what we really set out to create was a Zelda game that was a Warriors gameāone that really felt like it was close to the Warriors name,ā he replied.
Aomi is talking about a decision made by Shigeru Miyamoto in which he āflipped the table,ā insisting that Koei Tecmo producer Yosuke Hayashi make Hyrule Warriors a Warriors game with Zelda elements, instead of vice-versa.
āThe way we thought about Dragon Quest Heroes was quite different. Rather than try to create a Warriors game that featured characters from another franchise, we wanted to create a Dragon Quest game that had become an action RPG,ā Aomi said to Siliconera.
āSo, in that sense, itās an evolution of the Dragon Quest series and not necessarily a Warriors game. They may look very similar, but we feel that the core of the game is very different.ā
Aomi made one final comment before closing the question: āPeople are always going to think that when Koei Tecmo makes a game like this, itāll just be another Warriors gameāthatās unavoidable. I just want to reiterate that it was not designed to be just another Warriors game.ā
Published: Jun 17, 2015 02:45 am