Game Informer have published an interview with Firaxis, discussing XCOM: Enemy Unknown, the developer’s recently-announced re-imagining of the original XCOM. Firaxis say that Enemy Unknown will be a blend of turn-based and real-time strategy.
To be more specific, the game switches between the two: managing research and development at the XCOM organization’s secret base is controlled in real-time, while all combat is turn-based. R&D can be done at the player’s leisure, and involves securing funding for XCOM, intercepting UFOs with jet fighters, levelling up soldiers and so on.
XCOM: Enemy Unknown is planned for release in fall 2012. Firaxis also confirmed that 2K Marin’s X-COM shooter is still in development, and it takes place earlier in the series’ fiction.
Image courtesy Game Informer.