Details Regarding Final Fantasy Dissidia’s Battle System

By Rolando . May 18, 2007 . 1:01am

final-fantasy-dissidia_20070508_070514_intro.jpgUpon hearing about Final Fantasy Dissidia being a "dramatic progressive action" game, some people began assuming that Dissidia’s gameplay would follow in the same vein as Super Smash Bros. Now, however, new details have emerged regarding Dissidia’s battle system as IGN has translated this week’s issue of Famitsu regarding Dissidia and it’s battle system.

 

To put it simply;

 

  • Each character will have a special skill to inflict damage on his opponent
  • Each skill will vary from short range to long range and will be executed as such
  • Players are encouraged to destroy the level’s environments
  • The "Brave" meter is filled by destroying environments or inflicting damage on your enemies  and allows for new attacks when filled
  • Special move gauge, when filled, allows the player to unleash a special move that is "typical" of that character’s Final Fantasy special move (i.e. Zidane = Trance)
  • EXP and equipment play a role in the game

 

Doesn’t sound so bad, but its best to see when this is actually seen right? Past the break are some newer scans of Final Fantasy Dissidia from Jeux-France.

 

 

dissidia01.jpg dissidia02.jpg dissidia03.jpg

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3 Responses to “Details Regarding Final Fantasy Dissidia’s Battle System”

philemon Says:

I have a feeling that it’s going to suck anyway (this, and Crisis Core). This franchise milking is going too far and S-E should know better that all their ventures into action games simply failed (with exception of the first Choco games?).

I’m not getting excited anymore when I hear that a new FF or Mana game is coming out… Is it just me ? Am I just getting old ?

Aoshi00 Says:

I must say that the Nomura-esque Zidane and Kuja look real good here. If it’s a fighter along the line of Power Stone I don’t think it would be that bad. As for Crisis Core, I’m actually quiet excited abuot it and plan to get it on day 1. It seems to be shaping up pretty well and might just be the only worthy game among the dismal VII compilation.

david Says:

I really do’nt see why everyone complains so much about all the final fantasy spin-offs.
I do’nt care one way or the other, if they make it i’ll play it. I refuse to make a judgement before i get hands on experience. As far as the battle system goes for Dissidia, i think it sounds pretty good thus far, and i am looking forward to Crisis Core.

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