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	<title>Comments on: Enter the Nintendo DS Negotiator</title>
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	<link>http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/comment-page-1/#comment-161693</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Tue, 14 Aug 2007 23:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/#comment-161693</guid>
		<description>@John H. - Sadly not and I don&#039;t think there are any tomatoes in this game either. Love the reference too, you gave me a good laugh.</description>
		<content:encoded><![CDATA[<p>@John H. &#8211; Sadly not and I don&#8217;t think there are any tomatoes in this game either. Love the reference too, you gave me a good laugh.</p>
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		<title>By: John H.</title>
		<link>http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/comment-page-1/#comment-161689</link>
		<dc:creator>John H.</dc:creator>
		<pubDate>Tue, 14 Aug 2007 23:14:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/#comment-161689</guid>
		<description>Yeah, but can you jump into a giant robot with pile-driver arms to clean things up of negotiations fail?</description>
		<content:encoded><![CDATA[<p>Yeah, but can you jump into a giant robot with pile-driver arms to clean things up of negotiations fail?</p>
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		<title>By: Ryu Kazama</title>
		<link>http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/comment-page-1/#comment-161024</link>
		<dc:creator>Ryu Kazama</dc:creator>
		<pubDate>Tue, 14 Aug 2007 18:18:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/2007/08/14/enter-the-nintendo-ds-negotiator/#comment-161024</guid>
		<description>Would definitely like to see this localised. After all, it might (might!) just help me save other&#039;s and myself if I get held up in an armed roberry. Sure, I won&#039;t know their past, but I&#039;ll use the game and make it up. They&#039;ll succumb to me eventually....</description>
		<content:encoded><![CDATA[<p>Would definitely like to see this localised. After all, it might (might!) just help me save other&#8217;s and myself if I get held up in an armed roberry. Sure, I won&#8217;t know their past, but I&#8217;ll use the game and make it up. They&#8217;ll succumb to me eventually&#8230;.</p>
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