<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Konami to rock gamers with a revolution?</title> <atom:link href="http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-414270</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 11 Apr 2008 14:06:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-414270</guid> <description>@DJH - Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#039;s just a fun bit of gaming news, nothing really to take seriously.</description> <content:encoded><![CDATA[<p>@DJH &#8211; Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#8217;s just a fun bit of gaming news, nothing really to take seriously.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687558</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 11 Apr 2008 14:06:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687558</guid> <description>@DJH - Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#039;s just a fun bit of gaming news, nothing really to take seriously.</description> <content:encoded><![CDATA[<p>@DJH &#8211; Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#8217;s just a fun bit of gaming news, nothing really to take seriously.</p> ]]></content:encoded> </item> <item><title>By: Spencer</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687559</link> <dc:creator>Spencer</dc:creator> <pubDate>Fri, 11 Apr 2008 14:06:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687559</guid> <description>@DJH - Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#039;s just a fun bit of gaming news, nothing really to take seriously.</description> <content:encoded><![CDATA[<p>@DJH &#8211; Just to clarify this is a US Patent and Trademark registration, not a domain name registration. Anyways, it&#8217;s just a fun bit of gaming news, nothing really to take seriously.</p> ]]></content:encoded> </item> <item><title>By: DJH</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-414262</link> <dc:creator>DJH</dc:creator> <pubDate>Fri, 11 Apr 2008 13:04:52 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-414262</guid> <description>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#039;s clear that they aren&#039;t worth reporting?</description> <content:encoded><![CDATA[<p>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#8217;s clear that they aren&#8217;t worth reporting?</p> ]]></content:encoded> </item> <item><title>By: DJH</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687562</link> <dc:creator>DJH</dc:creator> <pubDate>Fri, 11 Apr 2008 13:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687562</guid> <description>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#039;s clear that they aren&#039;t worth reporting?</description> <content:encoded><![CDATA[<p>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#8217;s clear that they aren&#8217;t worth reporting?</p> ]]></content:encoded> </item> <item><title>By: DJH</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687563</link> <dc:creator>DJH</dc:creator> <pubDate>Fri, 11 Apr 2008 13:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687563</guid> <description>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#039;s clear that they aren&#039;t worth reporting?</description> <content:encoded><![CDATA[<p>News tidbits on domain registrations are the very bottom of the barrel.  How many hundreds of these have proven meaningless in the end?  How many hundreds more before it&#8217;s clear that they aren&#8217;t worth reporting?</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-412656</link> <dc:creator>Tatsu</dc:creator> <pubDate>Wed, 09 Apr 2008 15:50:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-412656</guid> <description>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#039;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#039;s originals: the games are harder (despite fewer buttons), US players can&#039;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#039;t come at you in 3D.So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#039;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#039;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#039;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &quot;the ORIGINAL instrumental rhythm game, brought to you from Japan!&quot;When it comes down to it, it&#039;s all about having fun. I&#039;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.(More people need to realize that it&#039;s more fun to jam with REAL instruments, though!)</description> <content:encoded><![CDATA[<p>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#8217;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#8217;s originals: the games are harder (despite fewer buttons), US players can&#8217;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#8217;t come at you in 3D.</p><p>So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#8217;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#8217;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#8217;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &#8220;the ORIGINAL instrumental rhythm game, brought to you from Japan!&#8221;</p><p>When it comes down to it, it&#8217;s all about having fun. I&#8217;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.</p><p>(More people need to realize that it&#8217;s more fun to jam with REAL instruments, though!)</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687556</link> <dc:creator>Tatsu</dc:creator> <pubDate>Wed, 09 Apr 2008 15:50:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687556</guid> <description>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#039;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#039;s originals: the games are harder (despite fewer buttons), US players can&#039;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#039;t come at you in 3D.So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#039;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#039;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#039;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &quot;the ORIGINAL instrumental rhythm game, brought to you from Japan!&quot;When it comes down to it, it&#039;s all about having fun. I&#039;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.(More people need to realize that it&#039;s more fun to jam with REAL instruments, though!)</description> <content:encoded><![CDATA[<p>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#8217;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#8217;s originals: the games are harder (despite fewer buttons), US players can&#8217;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#8217;t come at you in 3D.</p><p>So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#8217;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#8217;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#8217;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &#8220;the ORIGINAL instrumental rhythm game, brought to you from Japan!&#8221;</p><p>When it comes down to it, it&#8217;s all about having fun. I&#8217;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.</p><p>(More people need to realize that it&#8217;s more fun to jam with REAL instruments, though!)</p> ]]></content:encoded> </item> <item><title>By: Tatsu</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687557</link> <dc:creator>Tatsu</dc:creator> <pubDate>Wed, 09 Apr 2008 15:50:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687557</guid> <description>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#039;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#039;s originals: the games are harder (despite fewer buttons), US players can&#039;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#039;t come at you in 3D.So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#039;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#039;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#039;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &quot;the ORIGINAL instrumental rhythm game, brought to you from Japan!&quot;When it comes down to it, it&#039;s all about having fun. I&#039;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.(More people need to realize that it&#039;s more fun to jam with REAL instruments, though!)</description> <content:encoded><![CDATA[<p>Sometimes I try to get one of my Guitar Hero-obsessed friends to play Guitar Freaks over at a local arcade (they&#8217;ve got Drummania connected to it there, too). I noticed there are three points that turn them off from Konami&#8217;s originals: the games are harder (despite fewer buttons), US players can&#8217;t relate to the music selection, and, it pains me to say this, but some people are turned off from it simply because the notes don&#8217;t come at you in 3D.</p><p>So while it does seem unfair that Harmonix is cashing in so heavily on something that so closely resembles a series that&#8217;s existed long before, you do have to hand it to them for successfully reinventing it for our culture. Konami&#8217;s in a tough spot right now; they can tweak it so it better appeals to the US audience, in which case it will be seen strictly as a Guitar Hero ripoff but may garner some sales, or they can run a simple localization, in which case it won&#8217;t be nearly as popular as Guitar Hero/Rock Band (and will still be widely seen as a ripoff). It might be helpful if they market it as &#8220;the ORIGINAL instrumental rhythm game, brought to you from Japan!&#8221;</p><p>When it comes down to it, it&#8217;s all about having fun. I&#8217;m glad that Konami has successfully brought players together in Japan, and Harmonix in the US and other parts of the world.</p><p>(More people need to realize that it&#8217;s more fun to jam with REAL instruments, though!)</p> ]]></content:encoded> </item> <item><title>By: Camden</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-412224</link> <dc:creator>Camden</dc:creator> <pubDate>Wed, 09 Apr 2008 03:22:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-412224</guid> <description>If this hits the States I&#039;m going to have to correct a lot of my friends.., but it would be worth it. :D</description> <content:encoded><![CDATA[<p>If this hits the States I&#8217;m going to have to correct a lot of my friends.., but it would be worth it. :D</p> ]]></content:encoded> </item> <item><title>By: Camden</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687552</link> <dc:creator>Camden</dc:creator> <pubDate>Wed, 09 Apr 2008 03:22:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687552</guid> <description>If this hits the States I&#039;m going to have to correct a lot of my friends.., but it would be worth it. :D</description> <content:encoded><![CDATA[<p>If this hits the States I&#8217;m going to have to correct a lot of my friends.., but it would be worth it. :D</p> ]]></content:encoded> </item> <item><title>By: Camden</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687553</link> <dc:creator>Camden</dc:creator> <pubDate>Wed, 09 Apr 2008 03:22:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687553</guid> <description>If this hits the States I&#039;m going to have to correct a lot of my friends.., but it would be worth it. :D</description> <content:encoded><![CDATA[<p>If this hits the States I&#8217;m going to have to correct a lot of my friends.., but it would be worth it. :D</p> ]]></content:encoded> </item> <item><title>By: alice</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-412142</link> <dc:creator>alice</dc:creator> <pubDate>Tue, 08 Apr 2008 20:55:41 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-412142</guid> <description>I remember when Beatmania was released in the US a number of people at my college were complaining that it was a Guitar Hero rip-off, not knowing better,</description> <content:encoded><![CDATA[<p>I remember when Beatmania was released in the US a number of people at my college were complaining that it was a Guitar Hero rip-off, not knowing better,</p> ]]></content:encoded> </item> <item><title>By: TacoBeaver</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-412141</link> <dc:creator>TacoBeaver</dc:creator> <pubDate>Tue, 08 Apr 2008 20:55:09 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-412141</guid> <description>too bad they wont be able to beat neither gh or rbP.S. i hate harmonix :P</description> <content:encoded><![CDATA[<p>too bad they wont be able to beat neither gh or rb</p><p>P.S. i hate harmonix :P</p> ]]></content:encoded> </item> <item><title>By: TacoBeaver</title><link>http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/comment-page-1/#comment-687554</link> <dc:creator>TacoBeaver</dc:creator> <pubDate>Tue, 08 Apr 2008 20:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/2008/04/08/konami-to-rock-gamers-with-a-revolution/#comment-687554</guid> <description>too bad they wont be able to beat neither gh or rbP.S. i hate harmonix :P</description> <content:encoded><![CDATA[<p>too bad they wont be able to beat neither gh or rb</p><p>P.S. i hate harmonix :P</p> ]]></content:encoded> </item> </channel> </rss>
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