<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Sega tells us why they kept the Japanese voice track in Yakuza 2</title> <atom:link href="http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Anonymous</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-640239</link> <dc:creator>Anonymous</dc:creator> <pubDate>Mon, 20 Apr 2009 00:23:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-640239</guid> <description>!o</description> <content:encoded><![CDATA[<p>!o</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556291</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Sat, 06 Sep 2008 20:26:23 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556291</guid> <description>i like to think the two separate, well-organized, and eloquent emails i sent to sega are responsible for them waking the hell up.  i made that outcry ;) thanks sega for not being complete idiots.  next up, shenmue 3 letters ... again!</description> <content:encoded><![CDATA[<p>i like to think the two separate, well-organized, and eloquent emails i sent to sega are responsible for them waking the hell up.  i made that outcry ;) thanks sega for not being complete idiots.  next up, shenmue 3 letters &#8230; again!</p> ]]></content:encoded> </item> <item><title>By: thaKingRocka</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693362</link> <dc:creator>thaKingRocka</dc:creator> <pubDate>Sat, 06 Sep 2008 20:26:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693362</guid> <description>i like to think the two separate, well-organized, and eloquent emails i sent to sega are responsible for them waking the hell up.  i made that outcry ;) thanks sega for not being complete idiots.  next up, shenmue 3 letters ... again!</description> <content:encoded><![CDATA[<p>i like to think the two separate, well-organized, and eloquent emails i sent to sega are responsible for them waking the hell up.  i made that outcry ;) thanks sega for not being complete idiots.  next up, shenmue 3 letters &#8230; again!</p> ]]></content:encoded> </item> <item><title>By: seiya19</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556259</link> <dc:creator>seiya19</dc:creator> <pubDate>Fri, 05 Sep 2008 23:55:20 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556259</guid> <description>Great interview Spencer.I liked the fact that you mentioned to them how we appreciate the inclusion of the original voices by the way... And like always, I appreciate the questions about the differences between the original version and the localization.Anyway, I´m not sure if I should try the 1st one with their english voices (haven´t played it yet) or skip it and go for the 2nd one...I´ll definitely give a chance to the 2nd one at least, eventually, despite the fact that the game reminds me of GTA... because I´m expecting a different experience than those.Hopefully the game becomes a success sales-wise.@Pedro SilvaA re-release would be indeed nice, but I´m guessing that it´s too much work for the sales that the game would get. But well, I don´t know how many people would be interested in that or how much would it cost exactly, so what do I know ?@PulstarReally ? Haven´t tried one of those yet... I heard about the Wii issue, but I didn´t know that PS2 had the same problem... Still, I don´t blame Sega for trying to have the entire game on one disc.</description> <content:encoded><![CDATA[<p>Great interview Spencer.</p><p>I liked the fact that you mentioned to them how we appreciate the inclusion of the original voices by the way&#8230; And like always, I appreciate the questions about the differences between the original version and the localization.</p><p>Anyway, I´m not sure if I should try the 1st one with their english voices (haven´t played it yet) or skip it and go for the 2nd one&#8230;</p><p>I´ll definitely give a chance to the 2nd one at least, eventually, despite the fact that the game reminds me of GTA&#8230; because I´m expecting a different experience than those.</p><p>Hopefully the game becomes a success sales-wise.</p><p>@Pedro Silva</p><p>A re-release would be indeed nice, but I´m guessing that it´s too much work for the sales that the game would get. But well, I don´t know how many people would be interested in that or how much would it cost exactly, so what do I know ?</p><p>@Pulstar</p><p>Really ? Haven´t tried one of those yet&#8230; I heard about the Wii issue, but I didn´t know that PS2 had the same problem&#8230; Still, I don´t blame Sega for trying to have the entire game on one disc.</p> ]]></content:encoded> </item> <item><title>By: seiya19</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693361</link> <dc:creator>seiya19</dc:creator> <pubDate>Fri, 05 Sep 2008 23:55:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693361</guid> <description>Great interview Spencer.I liked the fact that you mentioned to them how we appreciate the inclusion of the original voices by the way... And like always, I appreciate the questions about the differences between the original version and the localization.Anyway, I´m not sure if I should try the 1st one with their english voices (haven´t played it yet) or skip it and go for the 2nd one...I´ll definitely give a chance to the 2nd one at least, eventually, despite the fact that the game reminds me of GTA... because I´m expecting a different experience than those.Hopefully the game becomes a success sales-wise.@Pedro SilvaA re-release would be indeed nice, but I´m guessing that it´s too much work for the sales that the game would get. But well, I don´t know how many people would be interested in that or how much would it cost exactly, so what do I know ?@PulstarReally ? Haven´t tried one of those yet... I heard about the Wii issue, but I didn´t know that PS2 had the same problem... Still, I don´t blame Sega for trying to have the entire game on one disc.</description> <content:encoded><![CDATA[<p>Great interview Spencer.</p><p>I liked the fact that you mentioned to them how we appreciate the inclusion of the original voices by the way&#8230; And like always, I appreciate the questions about the differences between the original version and the localization.</p><p>Anyway, I´m not sure if I should try the 1st one with their english voices (haven´t played it yet) or skip it and go for the 2nd one&#8230;</p><p>I´ll definitely give a chance to the 2nd one at least, eventually, despite the fact that the game reminds me of GTA&#8230; because I´m expecting a different experience than those.</p><p>Hopefully the game becomes a success sales-wise.</p><p>@Pedro Silva</p><p>A re-release would be indeed nice, but I´m guessing that it´s too much work for the sales that the game would get. But well, I don´t know how many people would be interested in that or how much would it cost exactly, so what do I know ?</p><p>@Pulstar</p><p>Really ? Haven´t tried one of those yet&#8230; I heard about the Wii issue, but I didn´t know that PS2 had the same problem&#8230; Still, I don´t blame Sega for trying to have the entire game on one disc.</p> ]]></content:encoded> </item> <item><title>By: Pulstar</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556246</link> <dc:creator>Pulstar</dc:creator> <pubDate>Fri, 05 Sep 2008 19:04:30 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556246</guid> <description>Isn&#039;t anyone here bothered by the fact it&#039;s going to be a DVD9 game? Many PS2s have trouble reading those. Thanks Sega! =(</description> <content:encoded><![CDATA[<p>Isn&#8217;t anyone here bothered by the fact it&#8217;s going to be a DVD9 game? Many PS2s have trouble reading those. Thanks Sega! =(</p> ]]></content:encoded> </item> <item><title>By: Pulstar</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693375</link> <dc:creator>Pulstar</dc:creator> <pubDate>Fri, 05 Sep 2008 19:04:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693375</guid> <description>Isn&#039;t anyone here bothered by the fact it&#039;s going to be a DVD9 game? Many PS2s have trouble reading those. Thanks Sega! =(</description> <content:encoded><![CDATA[<p>Isn&#8217;t anyone here bothered by the fact it&#8217;s going to be a DVD9 game? Many PS2s have trouble reading those. Thanks Sega! =(</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556242</link> <dc:creator>jeffx</dc:creator> <pubDate>Fri, 05 Sep 2008 15:16:04 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556242</guid> <description>@Pedro Silva: You ask for a lot. Why can&#039;t you just be happy with this one?I&#039;m very happy they&#039;re including a summary of the first one (which will be Jpn-language BTW, Pedro) because I never played it to completion. In fact I don&#039;t see the point anymore, because Yakuza 2 is not only a continuation of the story, but improves every aspect of the gameplay, according to this (excellent) interview.You&#039;ve got my money SEGA. Now about Thunder Force VI...</description> <content:encoded><![CDATA[<p>@Pedro Silva: You ask for a lot. Why can&#8217;t you just be happy with this one?</p><p>I&#8217;m very happy they&#8217;re including a summary of the first one (which will be Jpn-language BTW, Pedro) because I never played it to completion. In fact I don&#8217;t see the point anymore, because Yakuza 2 is not only a continuation of the story, but improves every aspect of the gameplay, according to this (excellent) interview.</p><p>You&#8217;ve got my money SEGA. Now about Thunder Force VI&#8230;</p> ]]></content:encoded> </item> <item><title>By: jeffx</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693374</link> <dc:creator>jeffx</dc:creator> <pubDate>Fri, 05 Sep 2008 15:16:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693374</guid> <description>@Pedro Silva: You ask for a lot. Why can&#039;t you just be happy with this one?I&#039;m very happy they&#039;re including a summary of the first one (which will be Jpn-language BTW, Pedro) because I never played it to completion. In fact I don&#039;t see the point anymore, because Yakuza 2 is not only a continuation of the story, but improves every aspect of the gameplay, according to this (excellent) interview.You&#039;ve got my money SEGA. Now about Thunder Force VI...</description> <content:encoded><![CDATA[<p>@Pedro Silva: You ask for a lot. Why can&#8217;t you just be happy with this one?</p><p>I&#8217;m very happy they&#8217;re including a summary of the first one (which will be Jpn-language BTW, Pedro) because I never played it to completion. In fact I don&#8217;t see the point anymore, because Yakuza 2 is not only a continuation of the story, but improves every aspect of the gameplay, according to this (excellent) interview.</p><p>You&#8217;ve got my money SEGA. Now about Thunder Force VI&#8230;</p> ]]></content:encoded> </item> <item><title>By: Carmen</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556241</link> <dc:creator>Carmen</dc:creator> <pubDate>Fri, 05 Sep 2008 15:02:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556241</guid> <description>Haha, yea, poor Shenmue :/</description> <content:encoded><![CDATA[<p>Haha, yea, poor Shenmue :/</p> ]]></content:encoded> </item> <item><title>By: Carmen</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693373</link> <dc:creator>Carmen</dc:creator> <pubDate>Fri, 05 Sep 2008 15:02:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693373</guid> <description>Haha, yea, poor Shenmue :/</description> <content:encoded><![CDATA[<p>Haha, yea, poor Shenmue :/</p> ]]></content:encoded> </item> <item><title>By: James A. Calwell III</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556234</link> <dc:creator>James A. Calwell III</dc:creator> <pubDate>Fri, 05 Sep 2008 13:58:14 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556234</guid> <description>I wonder why they didn&#039;t do the same for &lt;i&gt;Shenmue&lt;/i&gt;.</description> <content:encoded><![CDATA[<p>I wonder why they didn&#8217;t do the same for <i>Shenmue</i>.</p> ]]></content:encoded> </item> <item><title>By: James A. Calwell III</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693372</link> <dc:creator>James A. Calwell III</dc:creator> <pubDate>Fri, 05 Sep 2008 13:58:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693372</guid> <description>I wonder why they didn&#039;t do the same for &lt;i&gt;Shenmue&lt;/i&gt;.</description> <content:encoded><![CDATA[<p>I wonder why they didn&#8217;t do the same for <i>Shenmue</i>.</p> ]]></content:encoded> </item> <item><title>By: DarkeSword</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-556232</link> <dc:creator>DarkeSword</dc:creator> <pubDate>Fri, 05 Sep 2008 12:53:03 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-556232</guid> <description>It really makes sense for a game like this to be in Japanese.  I mean, it&#039;s about the Yakuza, for cryin&#039; out loud.</description> <content:encoded><![CDATA[<p>It really makes sense for a game like this to be in Japanese.  I mean, it&#8217;s about the Yakuza, for cryin&#8217; out loud.</p> ]]></content:encoded> </item> <item><title>By: DarkeSword</title><link>http://www.siliconera.com/2008/09/04/sega-tells-us-why-they-kept-the-japanese-voice-track-in-yakuza-2/comment-page-1/#comment-693371</link> <dc:creator>DarkeSword</dc:creator> <pubDate>Fri, 05 Sep 2008 12:53:00 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=16269#comment-693371</guid> <description>It really makes sense for a game like this to be in Japanese.  I mean, it&#039;s about the Yakuza, for cryin&#039; out loud.</description> <content:encoded><![CDATA[<p>It really makes sense for a game like this to be in Japanese.  I mean, it&#8217;s about the Yakuza, for cryin&#8217; out loud.</p> ]]></content:encoded> </item> </channel> </rss>
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