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	<title>Comments on: Sega Turning On Virtual On Development?</title>
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	<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/</link>
	<description>The secret level in the world of video game news.</description>
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		<title>By: Ollie Barder</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560770</link>
		<dc:creator>Ollie Barder</dc:creator>
		<pubDate>Thu, 18 Dec 2008 23:54:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560770</guid>
		<description>The trademark exists abroad because Kotobukiya have a US office (http://www.kotous.com/). So even if they don&#039;t release the kits in the US, SEGA still have to make sure that they&#039;re covered. Plus, they&#039;re model kits not toys.</description>
		<content:encoded><![CDATA[<p>The trademark exists abroad because Kotobukiya have a US office (<a href="http://www.kotous.com/)" rel="nofollow">http://www.kotous.com/)</a>. So even if they don&#8217;t release the kits in the US, SEGA still have to make sure that they&#8217;re covered. Plus, they&#8217;re model kits not toys.</p>
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		<title>By: Spencer</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560739</link>
		<dc:creator>Spencer</dc:creator>
		<pubDate>Thu, 18 Dec 2008 17:27:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560739</guid>
		<description>@Ollie - That&#039;s an interesting point about the toys, but if I&#039;m correct the toys you&#039;re referring to are being made in Japan whereas this trademark was re-registered in the USA. If this trademark was related to the toys wouldn&#039;t it make more sense for Sega to do the same thing in Japan?

I checked the Japanese Patent &amp; Trademark database after your comment and didn&#039;t see anything new since the previous trademark is still active.

Anyways, like I mentioned above this is probably a protective trademark. Sega has re-registered trademarks for a handful of Dreamcast games like Jet Set Radio and Sonic Shuffle which just happened a few days ago too.</description>
		<content:encoded><![CDATA[<p>@Ollie &#8211; That&#8217;s an interesting point about the toys, but if I&#8217;m correct the toys you&#8217;re referring to are being made in Japan whereas this trademark was re-registered in the USA. If this trademark was related to the toys wouldn&#8217;t it make more sense for Sega to do the same thing in Japan?</p>
<p>I checked the Japanese Patent &#038; Trademark database after your comment and didn&#8217;t see anything new since the previous trademark is still active.</p>
<p>Anyways, like I mentioned above this is probably a protective trademark. Sega has re-registered trademarks for a handful of Dreamcast games like Jet Set Radio and Sonic Shuffle which just happened a few days ago too.</p>
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		<title>By: Ollie Barder</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560722</link>
		<dc:creator>Ollie Barder</dc:creator>
		<pubDate>Thu, 18 Dec 2008 12:05:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560722</guid>
		<description>This is to do with the new line of model kits from Kotobukiya (http://vo.kotobukiya.co.jp/), which are based around the OMG and Oratan games. Up and till recently Hasegawa have also been making kits from Force and Marz, so the trademark for Oratan wasn&#039;t needed. 

As for a Wii or XBLA version; that would be a laughably bad idea. The Wii controls don&#039;t have the precision for jump cancels, let alone guard cancels and an XBLA version would just suck on the pad (it did for Marz).</description>
		<content:encoded><![CDATA[<p>This is to do with the new line of model kits from Kotobukiya (<a href="http://vo.kotobukiya.co.jp/)" rel="nofollow">http://vo.kotobukiya.co.jp/)</a>, which are based around the OMG and Oratan games. Up and till recently Hasegawa have also been making kits from Force and Marz, so the trademark for Oratan wasn&#8217;t needed. </p>
<p>As for a Wii or XBLA version; that would be a laughably bad idea. The Wii controls don&#8217;t have the precision for jump cancels, let alone guard cancels and an XBLA version would just suck on the pad (it did for Marz).</p>
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		<title>By: Joshua</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560708</link>
		<dc:creator>Joshua</dc:creator>
		<pubDate>Thu, 18 Dec 2008 03:27:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560708</guid>
		<description>NOICE! Here&#039;s hoping that VOOT is a XBLarcade port.</description>
		<content:encoded><![CDATA[<p>NOICE! Here&#8217;s hoping that VOOT is a XBLarcade port.</p>
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		<title>By: Ishaan</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560706</link>
		<dc:creator>Ishaan</dc:creator>
		<pubDate>Thu, 18 Dec 2008 02:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560706</guid>
		<description>Haha, yes! I hope they bring a new Virtual On out for Wii. That has the potential to be so, so awesome. 

SELECT YOUR MACHINE!!!</description>
		<content:encoded><![CDATA[<p>Haha, yes! I hope they bring a new Virtual On out for Wii. That has the potential to be so, so awesome. </p>
<p>SELECT YOUR MACHINE!!!</p>
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		<title>By: jarrod</title>
		<link>http://www.siliconera.com/2008/12/17/sega-turning-on-virtual-on-development/comment-page-1/#comment-560692</link>
		<dc:creator>jarrod</dc:creator>
		<pubDate>Wed, 17 Dec 2008 19:31:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.siliconera.com/?p=24290#comment-560692</guid>
		<description>Sega didn&#039;t even originally publish VOOT here, Activision did.

Sega should do FORCE for Wii with WFC mulit/coop.  I know Marz on PS2 was basically FORCE with a mission mode, but it was terrible.  Sega should also port the original VO to DS, maybe using the &quot;Kids&quot; bighead mode that M2 added to the PS2 Sega Ages release.  Actually, I would mind if Sega extended the Ages line to DS in general... the machine seems about perfect for Saturn/Model 2 conversions and could probably handled the emulated AC/M3/MD collections well too.</description>
		<content:encoded><![CDATA[<p>Sega didn&#8217;t even originally publish VOOT here, Activision did.</p>
<p>Sega should do FORCE for Wii with WFC mulit/coop.  I know Marz on PS2 was basically FORCE with a mission mode, but it was terrible.  Sega should also port the original VO to DS, maybe using the &#8220;Kids&#8221; bighead mode that M2 added to the PS2 Sega Ages release.  Actually, I would mind if Sega extended the Ages line to DS in general&#8230; the machine seems about perfect for Saturn/Model 2 conversions and could probably handled the emulated AC/M3/MD collections well too.</p>
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