<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Tatsunoko vs. Capcom Collides In North America</title> <atom:link href="http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-618390</link> <dc:creator>Roto13</dc:creator> <pubDate>Tue, 19 May 2009 07:22:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-618390</guid> <description>Tekken and Soul Calibur are no more similar than Street Fighter IV and TvC. Or we could just say Tekken and Virtua Fighter, because those do a fine job of co-existing too. And a crapton of people play them both.&lt;br&gt;&lt;br&gt;And Tatsunoko vs. Capcom has nothing to do with the amount of effort it would take to port Street Fighter IV. There are reasons why it probably won&#039;t happen, but TvC is not one of them. Jeez, just look at Street Fighter III and Marvel vs. Capcom 2 on the Dreamcast and PS2, or Marvel vs. Capcom (I think) and X-Men vs. Street Fighter on the PS1 with Street Fighter Alpha 1, 2, and 3. This wouldn&#039;t even be the first time a Capcom vs. game went up against a Street Fighter.</description> <content:encoded><![CDATA[<p>Tekken and Soul Calibur are no more similar than Street Fighter IV and TvC. Or we could just say Tekken and Virtua Fighter, because those do a fine job of co-existing too. And a crapton of people play them both.</p><p>And Tatsunoko vs. Capcom has nothing to do with the amount of effort it would take to port Street Fighter IV. There are reasons why it probably won&#39;t happen, but TvC is not one of them. Jeez, just look at Street Fighter III and Marvel vs. Capcom 2 on the Dreamcast and PS2, or Marvel vs. Capcom (I think) and X-Men vs. Street Fighter on the PS1 with Street Fighter Alpha 1, 2, and 3. This wouldn&#39;t even be the first time a Capcom vs. game went up against a Street Fighter.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-618388</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 19 May 2009 07:16:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-618388</guid> <description>Doh, forgot to add a point. About the &quot;porting SFIV over later&quot; thing. That requires some effort. I don&#039;t see it happening when they already have TvC running on Wii hardware like daizyujin said.&lt;br&gt;&lt;br&gt;So, TvC = no SFIV anytime soon. No SFIV now  = not worth porting over later. Unless, of course, they do a proper re-marketing push the way T2 did for GTA2...but I don&#039;t see Capcom doing that.</description> <content:encoded><![CDATA[<p>Doh, forgot to add a point. About the &#8220;porting SFIV over later&#8221; thing. That requires some effort. I don&#39;t see it happening when they already have TvC running on Wii hardware like daizyujin said.</p><p>So, TvC = no SFIV anytime soon. No SFIV now  = not worth porting over later. Unless, of course, they do a proper re-marketing push the way T2 did for GTA2&#8230;but I don&#39;t see Capcom doing that.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-618389</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 19 May 2009 07:10:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-618389</guid> <description>But that&#039;s like saying Brawl and TvC can co-exist. They can because they&#039;re two completely different games.&lt;br&gt;&lt;br&gt;SFIV and TvC would probably come off as two very similar games, except SFIV would have more appeal because it&#039;s &quot;Street Fighter.&quot; And no one would know what Tatsunoko is.</description> <content:encoded><![CDATA[<p>But that&#39;s like saying Brawl and TvC can co-exist. They can because they&#39;re two completely different games.</p><p>SFIV and TvC would probably come off as two very similar games, except SFIV would have more appeal because it&#39;s &#8220;Street Fighter.&#8221; And no one would know what Tatsunoko is.</p> ]]></content:encoded> </item> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569573</link> <dc:creator>Roto13</dc:creator> <pubDate>Tue, 19 May 2009 00:22:49 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569573</guid> <description>Tekken and Soul Calibur are no more similar than Street Fighter IV and TvC. Or we could just say Tekken and Virtua Fighter, because those do a fine job of co-existing too. And a crapton of people play them both.&lt;br&gt;&lt;br&gt;And Tatsunoko vs. Capcom has nothing to do with the amount of effort it would take to port Street Fighter IV. There are reasons why it probably won&#039;t happen, but TvC is not one of them. Jeez, just look at Street Fighter III and Marvel vs. Capcom 2 on the Dreamcast and PS2, or Marvel vs. Capcom (I think) and X-Men vs. Street Fighter on the PS1 with Street Fighter Alpha 1, 2, and 3. This wouldn&#039;t even be the first time a Capcom vs. game went up against a Street Fighter.</description> <content:encoded><![CDATA[<p>Tekken and Soul Calibur are no more similar than Street Fighter IV and TvC. Or we could just say Tekken and Virtua Fighter, because those do a fine job of co-existing too. And a crapton of people play them both.</p><p>And Tatsunoko vs. Capcom has nothing to do with the amount of effort it would take to port Street Fighter IV. There are reasons why it probably won&#39;t happen, but TvC is not one of them. Jeez, just look at Street Fighter III and Marvel vs. Capcom 2 on the Dreamcast and PS2, or Marvel vs. Capcom (I think) and X-Men vs. Street Fighter on the PS1 with Street Fighter Alpha 1, 2, and 3. This wouldn&#39;t even be the first time a Capcom vs. game went up against a Street Fighter.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569572</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 19 May 2009 00:16:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569572</guid> <description>Doh, forgot to add a point. About the &quot;porting SFIV over later&quot; thing. That requires some effort. I don&#039;t see it happening when they already have TvC running on Wii hardware like daizyujin said.&lt;br&gt;&lt;br&gt;So, TvC = no SFIV anytime soon. No SFIV now  = not worth porting over later. Unless, of course, they do a proper re-marketing push the way T2 did for GTA2...but I don&#039;t see Capcom doing that.</description> <content:encoded><![CDATA[<p>Doh, forgot to add a point. About the &#8220;porting SFIV over later&#8221; thing. That requires some effort. I don&#39;t see it happening when they already have TvC running on Wii hardware like daizyujin said.</p><p>So, TvC = no SFIV anytime soon. No SFIV now  = not worth porting over later. Unless, of course, they do a proper re-marketing push the way T2 did for GTA2&#8230;but I don&#39;t see Capcom doing that.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569571</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 19 May 2009 00:10:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569571</guid> <description>But that&#039;s like saying Brawl and TvC can co-exist. They can because they&#039;re two completely different games.&lt;br&gt;&lt;br&gt;SFIV and TvC would probably come off as two very similar games, except SFIV would have more appeal because it&#039;s &quot;Street Fighter.&quot; And no one would know what Tatsunoko is.</description> <content:encoded><![CDATA[<p>But that&#39;s like saying Brawl and TvC can co-exist. They can because they&#39;re two completely different games.</p><p>SFIV and TvC would probably come off as two very similar games, except SFIV would have more appeal because it&#39;s &#8220;Street Fighter.&#8221; And no one would know what Tatsunoko is.</p> ]]></content:encoded> </item> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569521</link> <dc:creator>Roto13</dc:creator> <pubDate>Mon, 18 May 2009 16:55:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569521</guid> <description>Most people don&#039;t bother to &quot;learn&quot; fighting games past the bare essentials. People buy multiple fighting games all the time. That&#039;s how Tekken and Soul Calibur can co-exist.</description> <content:encoded><![CDATA[<p>Most people don&#8217;t bother to &#8220;learn&#8221; fighting games past the bare essentials. People buy multiple fighting games all the time. That&#8217;s how Tekken and Soul Calibur can co-exist.</p> ]]></content:encoded> </item> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569522</link> <dc:creator>Roto13</dc:creator> <pubDate>Mon, 18 May 2009 14:57:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569522</guid> <description>Stupid comment system went stupid.&lt;br&gt;&lt;br&gt;Most people don&#039;t bother to learn fighting games past the basics and if someone likes fighting games, they&#039;ll have no problems buying more than one of them. That&#039;s why Tekken and Soul Calibur are both successful.</description> <content:encoded><![CDATA[<p>Stupid comment system went stupid.</p><p>Most people don&#39;t bother to learn fighting games past the basics and if someone likes fighting games, they&#39;ll have no problems buying more than one of them. That&#39;s why Tekken and Soul Calibur are both successful.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569518</link> <dc:creator>Ishaan</dc:creator> <pubDate>Mon, 18 May 2009 13:53:06 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569518</guid> <description>The RPG genre is more widely accepted than fighting. And Crystal Bearers is an action-adventure game, which makes it more like Zelda and less like DQX.&lt;br&gt;&lt;br&gt;Personally, I would have picked up both TvC and SFIV but I just can&#039;t see the more mainstream gamer doing that. They would pick one fighting game to learn and it would likely have been SFIV.&lt;br&gt;&lt;br&gt;Think of it this way: if you were a mainstream gamer, would you pick up a game with Ken, Ryu, Guile, Zangief and Akuma or would you pick up a game with giant Ryu and a bunch of characters you don&#039;t know and don&#039;t care about?&lt;br&gt;&lt;br&gt;(Not a knock against the game, mind you. I&#039;m just being realistic.)</description> <content:encoded><![CDATA[<p>The RPG genre is more widely accepted than fighting. And Crystal Bearers is an action-adventure game, which makes it more like Zelda and less like DQX.</p><p>Personally, I would have picked up both TvC and SFIV but I just can&#39;t see the more mainstream gamer doing that. They would pick one fighting game to learn and it would likely have been SFIV.</p><p>Think of it this way: if you were a mainstream gamer, would you pick up a game with Ken, Ryu, Guile, Zangief and Akuma or would you pick up a game with giant Ryu and a bunch of characters you don&#39;t know and don&#39;t care about?</p><p>(Not a knock against the game, mind you. I&#39;m just being realistic.)</p> ]]></content:encoded> </item> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569508</link> <dc:creator>Roto13</dc:creator> <pubDate>Mon, 18 May 2009 13:11:25 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569508</guid> <description>NOTHING is strong enough to hold its own against Dragon Quest X. &lt;br&gt;&lt;br&gt;And Street Fighter being more popular than Tatsunoko still doesn&#039;t make sense as a reason not to port Street FIghter IV to the Wii. Most games either slow in sales or stop all together after a certain point. Street Fighter IV wouldn&#039;t be hurting Tatsunoko vs. Capcom a year after its release.</description> <content:encoded><![CDATA[<p>NOTHING is strong enough to hold its own against Dragon Quest X.</p><p>And Street Fighter being more popular than Tatsunoko still doesn&#39;t make sense as a reason not to port Street FIghter IV to the Wii. Most games either slow in sales or stop all together after a certain point. Street Fighter IV wouldn&#39;t be hurting Tatsunoko vs. Capcom a year after its release.</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569503</link> <dc:creator>Ishaan</dc:creator> <pubDate>Mon, 18 May 2009 12:33:40 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569503</guid> <description>The difference being Crystal Bearers is strong enough to hold its own against DQX. &lt;br&gt;&lt;br&gt;Tatsunoko vs Capcom is CEI doing us a &quot;favour.&quot; I don&#039;t expect the game to do particularly well. How could it, when no one knows what the hell &quot;Tatsunoko&quot; is? It would&#039;ve made far more sense to bring SFIV over, considering how much more mainstream Street Fighter is and the attention that the Wii has been getting from that same audience.</description> <content:encoded><![CDATA[<p>The difference being Crystal Bearers is strong enough to hold its own against DQX.</p><p>Tatsunoko vs Capcom is CEI doing us a &#8220;favour.&#8221; I don&#39;t expect the game to do particularly well. How could it, when no one knows what the hell &#8220;Tatsunoko&#8221; is? It would&#39;ve made far more sense to bring SFIV over, considering how much more mainstream Street Fighter is and the attention that the Wii has been getting from that same audience.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569494</link> <dc:creator>MadMirko</dc:creator> <pubDate>Mon, 18 May 2009 07:30:14 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569494</guid> <description>What daizyujin said, but unfortunately I don&#039;t have a useful tip if you don&#039;t enjoy the mini games. &lt;br&gt;&lt;br&gt;My probably not-useful tip is: Get a nephew! I could hardly pry mine away from those, so money wasn&#039;t a problem. :)</description> <content:encoded><![CDATA[<p>What daizyujin said, but unfortunately I don&#39;t have a useful tip if you don&#39;t enjoy the mini games.</p><p>My probably not-useful tip is: Get a nephew! I could hardly pry mine away from those, so money wasn&#39;t a problem. :)</p> ]]></content:encoded> </item> <item><title>By: Roto13</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569485</link> <dc:creator>Roto13</dc:creator> <pubDate>Mon, 18 May 2009 01:59:58 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569485</guid> <description>You&#039;re missing the point entirely.&lt;br&gt;&lt;br&gt;It&#039;s already been stated by Capcom that Street Fighter IV could run on anything with six buttons and a dpad. (It was in an interview on this very site, in fact.) Tatsunoko vs. Capcom doesn&#039;t negatively impact SFIV&#039;s chances of of Wii port at all.&lt;br&gt;&lt;br&gt;I already have a PS3 and that has nothing to do with anything. Telling someone to buy a new console because they&#039;ve shown interest in one game is stupid. If I wanted to play it &quot;the way it was meant to be played&quot; I&#039;d have to buy an arcade cabinet.</description> <content:encoded><![CDATA[<p>You&#39;re missing the point entirely.</p><p>It&#39;s already been stated by Capcom that Street Fighter IV could run on anything with six buttons and a dpad. (It was in an interview on this very site, in fact.) Tatsunoko vs. Capcom doesn&#39;t negatively impact SFIV&#39;s chances of of Wii port at all.</p><p>I already have a PS3 and that has nothing to do with anything. Telling someone to buy a new console because they&#39;ve shown interest in one game is stupid. If I wanted to play it &#8220;the way it was meant to be played&#8221; I&#39;d have to buy an arcade cabinet.</p> ]]></content:encoded> </item> <item><title>By: Aoshi00</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569482</link> <dc:creator>Aoshi00</dc:creator> <pubDate>Mon, 18 May 2009 01:52:59 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569482</guid> <description>Yeah, the mini-games were only fun if you play it once or twice, but it&#039;s a good way to earn money.  Too bad so much extras still need to be bought after you beat the arcade mode w/ different characters, they should be unlocked automatically.  The game is fun, but I don&#039;t want to play it for the sake of earning money.  I love the music of Yatterman, Gold Lightan, and Roll&#039;s song :)</description> <content:encoded><![CDATA[<p>Yeah, the mini-games were only fun if you play it once or twice, but it&#39;s a good way to earn money.  Too bad so much extras still need to be bought after you beat the arcade mode w/ different characters, they should be unlocked automatically.  The game is fun, but I don&#39;t want to play it for the sake of earning money.  I love the music of Yatterman, Gold Lightan, and Roll&#39;s song :)</p> ]]></content:encoded> </item> <item><title>By: daizyujin</title><link>http://www.siliconera.com/2009/05/17/tatsunoko-vs-capcom-collides-in-north-america/comment-page-1/#comment-569479</link> <dc:creator>daizyujin</dc:creator> <pubDate>Mon, 18 May 2009 01:34:18 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=36422#comment-569479</guid> <description>The only way I see them making any changes is if they run into a licensing issue with a particular character.  I doubt they expect the game to sell well enough to make anymore changes beyond a basic localization.  They already have done a decent job of staying away from the more challenging Tatsunoko series like SPC and Mach Go Go Go in the original version.</description> <content:encoded><![CDATA[<p>The only way I see them making any changes is if they run into a licensing issue with a particular character.  I doubt they expect the game to sell well enough to make anymore changes beyond a basic localization.  They already have done a decent job of staying away from the more challenging Tatsunoko series like SPC and Mach Go Go Go in the original version.</p> ]]></content:encoded> </item> </channel> </rss>
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