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	<title>Comments on: Ratchet And Clank Take A Cue From Cursor*10</title>
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	<link>http://www.siliconera.com/2009/06/04/ratchet-and-clank-take-a-cue-from-cursor10/</link>
	<description>The secret level in the world of video game news.</description>
	<lastBuildDate>Sat, 21 Nov 2009 20:38:09 -0800</lastBuildDate>
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		<title>By: vicviper42</title>
		<link>http://www.siliconera.com/2009/06/04/ratchet-and-clank-take-a-cue-from-cursor10/comment-page-1/#comment-571128</link>
		<dc:creator>vicviper42</dc:creator>
		<pubDate>Thu, 04 Jun 2009 18:14:48 +0000</pubDate>
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		<description>I&#039;m so glad I&#039;m getting a PS3 soon.</description>
		<content:encoded><![CDATA[<p>I&#39;m so glad I&#39;m getting a PS3 soon.</p>
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		<title>By: Scypher</title>
		<link>http://www.siliconera.com/2009/06/04/ratchet-and-clank-take-a-cue-from-cursor10/comment-page-1/#comment-571127</link>
		<dc:creator>Scypher</dc:creator>
		<pubDate>Thu, 04 Jun 2009 17:33:27 +0000</pubDate>
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		<description>Funny that so many games are implementing this Cursor*10 mechanic at approximately the same time: Rachet and Clank, Echochrono, Braid, Chronotron, P.B. Winterbottom, Time Donkey...</description>
		<content:encoded><![CDATA[<p>Funny that so many games are implementing this Cursor*10 mechanic at approximately the same time: Rachet and Clank, Echochrono, Braid, Chronotron, P.B. Winterbottom, Time Donkey&#8230;</p>
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		<title>By: Akimitsu</title>
		<link>http://www.siliconera.com/2009/06/04/ratchet-and-clank-take-a-cue-from-cursor10/comment-page-1/#comment-571120</link>
		<dc:creator>Akimitsu</dc:creator>
		<pubDate>Thu, 04 Jun 2009 16:23:39 +0000</pubDate>
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		<description>That sounds pretty nice!</description>
		<content:encoded><![CDATA[<p>That sounds pretty nice!</p>
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