<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Up to Speed: The Legend of Zelda: Spirit Tracks</title> <atom:link href="http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-616239</link> <dc:creator>MadMirko</dc:creator> <pubDate>Wed, 11 Nov 2009 00:05:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-616239</guid> <description>Seems that way, yes. I&#039;d think it possible that Tetra was invented to test how the Zelda audience would react to a stronger character at Link&#039;s side. In this installment Zelda not only seems stronger, but essential to the adventure.&lt;br&gt;&lt;br&gt;After seeing her kick ass in SSBB it would have been disappointing to have her old fragile self back. Can&#039;t wait to see what direction they take her!</description> <content:encoded><![CDATA[<p>Seems that way, yes. I&#39;d think it possible that Tetra was invented to test how the Zelda audience would react to a stronger character at Link&#39;s side. In this installment Zelda not only seems stronger, but essential to the adventure.</p><p>After seeing her kick ass in SSBB it would have been disappointing to have her old fragile self back. Can&#39;t wait to see what direction they take her!</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-616238</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 10 Nov 2009 19:46:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-616238</guid> <description>Speaking of which...I liked Tetra a hell of a lot but I&#039;m kind of glad to have &quot;Zelda&quot; back for Spirit Tracks. The game really looks like they&#039;re trying to flesh her character out a little more.</description> <content:encoded><![CDATA[<p>Speaking of which&#8230;I liked Tetra a hell of a lot but I&#39;m kind of glad to have &#8220;Zelda&#8221; back for Spirit Tracks. The game really looks like they&#39;re trying to flesh her character out a little more.</p> ]]></content:encoded> </item> <item><title>By: Mr_Qoo</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-616240</link> <dc:creator>Mr_Qoo</dc:creator> <pubDate>Tue, 10 Nov 2009 19:10:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-616240</guid> <description>I want the PH very badly, still.  I&#039;m hoping someone actually picks it up as a gift this year for me.  Do you remember how long it was?  I&#039;m trying to catch up on my lack of Minish Cap and Phantom Hourglass before Spirit Tracks.</description> <content:encoded><![CDATA[<p>I want the PH very badly, still.  I&#39;m hoping someone actually picks it up as a gift this year for me.  Do you remember how long it was?  I&#39;m trying to catch up on my lack of Minish Cap and Phantom Hourglass before Spirit Tracks.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-616237</link> <dc:creator>MadMirko</dc:creator> <pubDate>Tue, 10 Nov 2009 18:49:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-616237</guid> <description>It&#039;s always a &quot;new Link&quot;, but in this case, old Link was a big hero 100 years ago, and is now presumably dead. Some guys adopted his style as their uniform, and new Link is one of those. That&#039;s why new Link dresses like old Link, but is a different Link.</description> <content:encoded><![CDATA[<p>It&#39;s always a &#8220;new Link&#8221;, but in this case, old Link was a big hero 100 years ago, and is now presumably dead. Some guys adopted his style as their uniform, and new Link is one of those. That&#39;s why new Link dresses like old Link, but is a different Link.</p> ]]></content:encoded> </item> <item><title>By: Charles Chapman</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-616236</link> <dc:creator>Charles Chapman</dc:creator> <pubDate>Tue, 10 Nov 2009 18:09:51 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-616236</guid> <description>WAIT! It is a new Link! What happened to the old Link?</description> <content:encoded><![CDATA[<p>WAIT! It is a new Link! What happened to the old Link?</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585601</link> <dc:creator>MadMirko</dc:creator> <pubDate>Tue, 10 Nov 2009 16:05:46 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585601</guid> <description>Seems that way, yes. I&#039;d think it possible that Tetra was invented to test how the Zelda audience would react to a stronger character at Link&#039;s side. In this installment Zelda not only seems stronger, but essential to the adventure.&lt;br&gt;&lt;br&gt;After seeing her kick ass in SSBB it would have been disappointing to have her old fragile self back. Can&#039;t wait to see what direction they take her!</description> <content:encoded><![CDATA[<p>Seems that way, yes. I&#39;d think it possible that Tetra was invented to test how the Zelda audience would react to a stronger character at Link&#39;s side. In this installment Zelda not only seems stronger, but essential to the adventure.</p><p>After seeing her kick ass in SSBB it would have been disappointing to have her old fragile self back. Can&#39;t wait to see what direction they take her!</p> ]]></content:encoded> </item> <item><title>By: Ishaan</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585576</link> <dc:creator>Ishaan</dc:creator> <pubDate>Tue, 10 Nov 2009 11:46:01 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585576</guid> <description>Speaking of which...I liked Tetra a hell of a lot but I&#039;m kind of glad to have &quot;Zelda&quot; back for Spirit Tracks. The game really looks like they&#039;re trying to flesh her character out a little more.</description> <content:encoded><![CDATA[<p>Speaking of which&#8230;I liked Tetra a hell of a lot but I&#39;m kind of glad to have &#8220;Zelda&#8221; back for Spirit Tracks. The game really looks like they&#39;re trying to flesh her character out a little more.</p> ]]></content:encoded> </item> <item><title>By: Mr_Qoo</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585571</link> <dc:creator>Mr_Qoo</dc:creator> <pubDate>Tue, 10 Nov 2009 11:10:39 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585571</guid> <description>I want the PH very badly, still.  I&#039;m hoping someone actually picks it up as a gift this year for me.  Do you remember how long it was?  I&#039;m trying to catch up on my lack of Minish Cap and Phantom Hourglass before Spirit Tracks.</description> <content:encoded><![CDATA[<p>I want the PH very badly, still.  I&#39;m hoping someone actually picks it up as a gift this year for me.  Do you remember how long it was?  I&#39;m trying to catch up on my lack of Minish Cap and Phantom Hourglass before Spirit Tracks.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585573</link> <dc:creator>MadMirko</dc:creator> <pubDate>Tue, 10 Nov 2009 10:49:22 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585573</guid> <description>It&#039;s always a &quot;new Link&quot;, but in this case, old Link was a big hero 100 years ago, and is now presumably dead. Some guys adopted his style as their uniform, and new Link is one of those. That&#039;s why new Link dresses like old Link, but is a different Link.</description> <content:encoded><![CDATA[<p>It&#39;s always a &#8220;new Link&#8221;, but in this case, old Link was a big hero 100 years ago, and is now presumably dead. Some guys adopted his style as their uniform, and new Link is one of those. That&#39;s why new Link dresses like old Link, but is a different Link.</p> ]]></content:encoded> </item> <item><title>By: Charles Chapman</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585572</link> <dc:creator>Charles Chapman</dc:creator> <pubDate>Tue, 10 Nov 2009 10:09:51 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585572</guid> <description>WAIT! It is a new Link! What happened to the old Link?</description> <content:encoded><![CDATA[<p>WAIT! It is a new Link! What happened to the old Link?</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585465</link> <dc:creator>malek86</dc:creator> <pubDate>Mon, 09 Nov 2009 10:43:17 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585465</guid> <description>That sounds ok, but PH wasn&#039;t hard even for those who wanted it. I&#039;ll see how things go with this new one.</description> <content:encoded><![CDATA[<p>That sounds ok, but PH wasn&#39;t hard even for those who wanted it. I&#39;ll see how things go with this new one.</p> ]]></content:encoded> </item> <item><title>By: MadMirko</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585464</link> <dc:creator>MadMirko</dc:creator> <pubDate>Mon, 09 Nov 2009 08:06:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585464</guid> <description>New Super Mario Bros. Wii is also a family game. Family game should mean for the experienced gamer dad / basement dwelling nerd offspring, too. I think his approach nowadays is &quot;make it hard for those who want it, help everyone else&quot;, and I&#039;m ok with that.</description> <content:encoded><![CDATA[<p>New Super Mario Bros. Wii is also a family game. Family game should mean for the experienced gamer dad / basement dwelling nerd offspring, too. I think his approach nowadays is &#8220;make it hard for those who want it, help everyone else&#8221;, and I&#39;m ok with that.</p> ]]></content:encoded> </item> <item><title>By: malek86</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585458</link> <dc:creator>malek86</dc:creator> <pubDate>Mon, 09 Nov 2009 04:26:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585458</guid> <description>My problem with PH was that it was just too easy. Hopefully that won&#039;t set a trend, but... I mean, it&#039;s pretty much a fact that every Zelda game has been less difficult than the one released before it, but PH made that jump a lot longer.&lt;br&gt;&lt;br&gt;I&#039;ll see if they can get back a bit with ST, but I&#039;m skeptical. Miya says it&#039;s going to be harder, but then, the guy seems to be too geared toward family games lately, so his &quot;harder&quot; might just be &quot;slightly less easy&quot; for me.&lt;br&gt;&lt;br&gt;Or maybe I&#039;m just weird myself. I love it when a game kicks my balls. Shiren DS being the prime example.</description> <content:encoded><![CDATA[<p>My problem with PH was that it was just too easy. Hopefully that won&#39;t set a trend, but&#8230; I mean, it&#39;s pretty much a fact that every Zelda game has been less difficult than the one released before it, but PH made that jump a lot longer.</p><p>I&#39;ll see if they can get back a bit with ST, but I&#39;m skeptical. Miya says it&#39;s going to be harder, but then, the guy seems to be too geared toward family games lately, so his &#8220;harder&#8221; might just be &#8220;slightly less easy&#8221; for me.</p><p>Or maybe I&#39;m just weird myself. I love it when a game kicks my balls. Shiren DS being the prime example.</p> ]]></content:encoded> </item> <item><title>By: lostinblue</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585421</link> <dc:creator>lostinblue</dc:creator> <pubDate>Sun, 08 Nov 2009 23:37:11 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585421</guid> <description>there&#039;s some romantic stuff already, but thing is they&#039;re platonic, like they should.&lt;br&gt;&lt;br&gt;Ocarina of Time&#039;s ending wouldn&#039;t be nearly as touching if they kissed and made out. it&#039;s way more dificult to convey feelings by the way characters behave, express themselves and move their eyes than... you know, materializing it.&lt;br&gt;&lt;br&gt;&lt;br&gt;final fantasy for instance, usually takes the cheap path, thankfully Zelda games don&#039;t.</description> <content:encoded><![CDATA[<p>there&#39;s some romantic stuff already, but thing is they&#39;re platonic, like they should.</p><p>Ocarina of Time&#39;s ending wouldn&#39;t be nearly as touching if they kissed and made out. it&#39;s way more dificult to convey feelings by the way characters behave, express themselves and move their eyes than&#8230; you know, materializing it.</p><p>final fantasy for instance, usually takes the cheap path, thankfully Zelda games don&#39;t.</p> ]]></content:encoded> </item> <item><title>By: denpanosekai</title><link>http://www.siliconera.com/2009/11/08/up-to-speed-the-legend-of-zelda-spirit-tracks/comment-page-1/#comment-585419</link> <dc:creator>denpanosekai</dc:creator> <pubDate>Sun, 08 Nov 2009 23:10:24 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=51443#comment-585419</guid> <description>My girlfriend is onboard. I still have bad memories of that one central dungeon. She didn&#039;t seem to mind it.</description> <content:encoded><![CDATA[<p>My girlfriend is onboard. I still have bad memories of that one central dungeon. She didn&#39;t seem to mind it.</p> ]]></content:encoded> </item> </channel> </rss>
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