Online Game Sharing Confirmed For RPG Maker DS

By Ishaan . December 27, 2009 . 3:02pm

Online Game Sharing Confirmed For RPG Maker DS Famitsu just confirmed all the data-sharing options you could have hoped for in RPG Maker DS. What’s more, you can share data both locally and through online Wi-Fi.

 

First up is "card data," which is the term used for things like items and monsters. If you like a monster or an item in a game your friend created, you can obtain it via grabbing his card data. Then you have game data, which is the term used for sharing entire games. You can even send games locally to someone without a copy of RPG Maker DS through download play, but just like demos, they’ll lose the data once they turn their DS off.

 

RPG Maker DS releases in March 2010 for 5,460 yen. I doubt it’ll get localized but that doesn’t mean there isn’t an English-speaking community for the game.


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  • Hours

    I really hope someone does bring it over to the US. It's been a while since we've had an RPG Maker brought over, and the graphic style of this entry is quite appealing compared to the rather ugly 3D models we got with RPG Maker 3.

  • wildarms

    I hope to see this in english, i really do

  • kupomogli

    Higher quality more content 2d only RPG Maker for PSP please Enterbrain?

  • JeremyR

    Unfortunately, we won't see this in english because it will just be pirated, not bought…

    There was an English release of one of the PC versions. No one bought it. But lots and lots of people just downloaded the pirate version.

    Gamers really need to stop biting the hand that feeds them…

  • Zeik56

    I'm pretty sure at least 2 of the PC games were officially released in English (the two most recent releases), so obviously it must have sold enough.

  • Zeik56

    I remember owning the PS1 version of RPG Maker. It was entertaining, but extremely limiting. Once I realized how much more freedom the PC versions gave you I never could go back to it.

    Unfortunately I have a hard time seeing this being much different. There are just too many things you just can't do when you're limited to merely the stuff provided by the game. (And the limitations of the game's own memory.)

  • http://www.siliconera.com Ishaan

    I think the primary concern with RPG Maker in the west is, “Will anyone use it?” Look at a more mainstream game like LittleBigPlanet, which has sold reasonably well; yet, the number of people creating levels is far lower than those downloading them.

  • MadMirko

    They should put the engine on DSiWare. That way it could reach the niche market they are in without a costly retail release, take advantage of SDHC cards for storage and still have all the advantages the DS brings with its touch screen editing and so forth.

  • http://www.siliconera.com Ishaan

    This is a great idea. Putting it on DSiWare sometime down the line would definitely draw more attention to it.

  • http://www.siliconera.com Ishaan

    I think the primary concern with RPG Maker in the west is, “Will anyone use it?” Look at a more mainstream game like LittleBigPlanet, which has sold reasonably well; yet, the number of people creating levels is far lower than those downloading them.

  • MadMirko

    They should put the engine on DSiWare. That way it could reach the niche market they are in without a costly retail release, take advantage of SDHC cards for storage and still have all the advantages the DS brings with its touch screen editing and so forth.

  • http://www.siliconera.com Ishaan

    This is a great idea. Putting it on DSiWare sometime down the line would definitely draw more attention to it.

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