MadWorld Director Interested In Sequel

By Ishaan . January 11, 2010 . 1:39pm

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In an interview that will be published in the upcoming issue of Official Nintendo Magazine, MadWorld director, Shigenori Nishikawa expressed his interest in developing a sequel to the game. Nishikawa stated, “I think MadWorld was very well received and was acknowledged for its innovative graphical style and gameplay. We would definitely be interested in making a sequel in the future.”

 

It should be noted that Nishikawa’s desire to work on a Wii sequel — he goes on to call the console a “very well-balanced piece of hardware” — conflicts with recent statements made on behalf of MadWorld publisher SEGA, by one of the company’s studio directors, Constantine Hantzopoulos, during a podcast with the staff of 1UP.

 

Hantzopoulos all but ruled out the possibility of SEGA publishing more M-rated content on the Wii, following dismal sales of on-rails shooter Dead Space: Extraction, published by Electronic Arts last year, which he described as his “litmus test.”

 

Nevertheless, should SEGA have a change of heart, a more fleshed-out sequel to MadWorld would be most welcome. Personally, I’d like to have more things to do than just beating the crap out of people.


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  • lostinblue

    I’d buy it day one.

    As for that Sega “argument” that was just the stupid remark of a previously unknown Sega PR; Dead Space Extraction wasn’t even promoted, of course it would flop big time. They should look at their own titles performance, not others.

    That said, Madworld was and will always be, niche, even if a sequel manages to build up on it’s predecessor and sell more… It certainly won’t sell through the roof, and that isn’t Wii’s fault, I see this game as a God Hand spiritual sequel and look at how God Hand flopped on the PS2… and it wasn’t even in Black and White like this is. It’s always gonna have limited appeal, but as long as they get their money back, why not?

    Go go Platinum Games!

    • http://photovoltaik.bandcamp.com/ Ujn Hunter

      I see Bayonetta more of a spiritual sequel to God Hand… but MadWorld is cool too… btw, God Hand is the greatest game ever made… believe it! :)

  • http://twitter.com/cocainexplosion Doctor_Rabbit

    The Wii needs more creative, fun games like MadWorld, so a sequel is definitely welcome.

  • malek86

    Madworld was pretty cool, except that it had one of the worst PAL conversions of this generation. Black borders in a 2009 game? Seriously? Baroque was 50hz too, but at least it was full screen.For an eventual Madworld 2, I’m hoping they will have a better consideration of us europeans.

  • JeremyR

    Every time a big publisher tries something on the Wii and it flops, it’s always niche or not advertised enough, never the platform’s audience at fault. Blah blah blah.

    • daizyujin

      This is true. I seem to remember other Wii games that sold well despite little advertising, but these are never mentioned when people bring up the pathetic sales of games like Madworld and HOTD:Overkill.

      On the other hand I am interested to see how Bayonetta does overall. If it does really well, perhaps it might be a testament to the direction they need to go. Madworld was fun, but it was way too short and aside from its artistic style, had little to set it apart from other games. It stank of a freshman effort. It is obvious most of the time and money was thrown into Bayonetta instead.

      • lostinblue

        I reckon House of the Dead Overkill sold well, and it’s predecessor sold more than a million.

        But, On-rails flicks are always derivative and niche. Specially when the market is saturated, which should be the case.

        And you seem to be agreeing on Madworlds case, it has a reason (being black and white and all) to sell less than something like Bayonetta.

        • daizyujin

          I think it has little to do with the fact Madworld was in Black and White (Actually Black,White, and Red but lets not get technical, heehee) and more to do with the amount of time put into the project.

          Bayonetta just oozes polish (well the 360 version) it not only looks great, it plays great. It may not be the most 100% original idea, but the game doesn’t really do anything badly and most importantly, the game has style to spare. Add to that the fact that the game has actually been getting marketing with Sega going as far as having a whole campaign with Playboy and it is just obvious, they figured Bayonetta was the title worth putting the money behind. Having played both through, it was absolutely the right choice. Lets just hope sales back it up.

  • GamerKT

    DO IT!

  • Vensito

    Madworld sequel? Sign me up, loved the first game, would pay full price day one for the sequel, make it happen, lord make it happen.

  • crunc

    I can’t say that I was that thrilled with Madworld. I enjoyed it for about 2 hours, and then I didn’t need to play it again, let alone a sequel. Yes, the art style is cool, but the game itself is repetitive and a bit boring as a result. They should work on something new rather then rehashing what was already done more then enough.

  • http://photovoltaik.bandcamp.com/ Ujn Hunter

    I will buy MadWorld 2 day one! However! They should include 480p mode this time.

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