Xenoblade Takes Place On The Corpses Of Rival Gods

By Ishaan . February 19, 2010 . 1:16am

Xenoblade Takes Place On The Corpses Of Rival Gods

Yes, you read that right. It’s the kind of harebrained idea only Monolith Soft would come up with, and it’s a sign that they’re effectively back in business, doing what people loved them for in the first place.

 

In a recent interview with Famitsu magazine, Xenoblade director and creative director at Monolith, Tetsuya Takahashi expounded on the game world. Xenoblade takes place on the corpses of two Gods that were locked in battle, according to a translation by IGN. One is inhabited by humans, while the other is inhabited by mechanical creatures. The two races don’t get along, and the story revolves around the fight by humans against an imminent "mechanical threat."

 

The actual game system itself sounds very interesting, and rather like that of Final Fantasy XII. There are no random battles, and you fight enemies directly on the map. Takahashi went on to mention that you’re even awarded with experience points simply for discovering new areas of the game world, which is supposedly the size of Japan. It sounds like a great incentive to encourage exploration, and it’s nice to see that someone’s trying to make an RPG based around the idea of constant reward.

 

He was also keen to point out that grinding, backtracking and cut scenes won’t be the focus of the game, which is supposedly 50-60 hours long. On the downside, it doesn’t seem like Xenoblade will be connected to Soma Bringer or the Xeno universe at all. *sad panda*


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  • holyPaladin

    Nice..
    Although not connected to Xenosaga

  • MrMee

    I'm already looking forward to this. Personally, it doesn't bother me in the least that it has no connection to Xenosaga or Soma Bringer. However, I would still like to see Soma Bringer in the U.S. as I enjoyed what little I played of the JP version.

  • JeremyR

    Wasn't that actually part of some D&D setting? (the bodies of dead god things. JRPGs borrow a whole lot from D&D)

  • mechamerr

    Is it just me, or do those gods (or whatever they are) look eerily similar to Dialga and Palkia?

  • http://saikasou.wordpress.com/ malek86

    “He was also keen to point out that grinding, backtracking and cut scenes won’t be the focus of the game”

    Alright, so what is? Looting? Everybody loves looting…

  • http://twitter.com/ECMIM ECM

    The word is “harebrained” as in a hare (i.e. a rabbit).

    Also, I can think of several, Western, fantasy novels where the story takes place on the corpse of a dead god–the only difference here is one of scale.

  • Ereek

    Exploration/Adventure (ala Gandia)? Puzzle solving?

    Though I certainly wouldn't mind looting.

  • http://www.siliconera.com Ishaan

    Oh God, what have you done…

  • http://www.siliconera.com Ishaan

    So it is. Thanks for pointing that out. Fixed!

  • http://www.siliconera.com Ishaan

    I would say exploration, considering that they're rewarding you for discovering new areas and providing an easy method of transport via warps. I agree looting would be nice feature to include as well, considering they did a good job with it in Soma Bringer.

  • MisterNiwa

    He did it! He did it!

    Xenoblade takes Place on Legendary Pokémon Corpses!

  • thebanditking

    Im not sure how I feel about this game. I have yet to commit to an RPG for the Wii because quite frankly I just can't imagine sinking 50+ hours into an RPG on Wii. I also doubt this game will be the one to do it for me. Personally I don't see the quality that Monolith is known for from the footage or bits of info we got. Xenogears was a master piece of epic proportions and Xenosaga was brilliant as well. This? Well to me it looks like they slapped the Xeno name to it in the hopes people associate the previous games with it.

  • thebanditking

    LOL. Too funny and stangely correct.

  • Hraesvelgr

    The sad thing is, I hate Pokemon and even I thought the same thing.

  • Hraesvelgr

    What's wrong with an RPG on the Wii? It might have annoying controls (just bought Rune Factory Frontier and had to get used to that) and will be ugly on an HDTV, but aside from that…..?

  • Jaxx-Leviathan

    You mean Grandia? Sorry, semantics, but my mind always enters overdrive when Grandia is mentioned. I would love Xenoblade if it could remind me of Grandia.

  • Jaxx-Leviathan

    Wrong, the BIRD is the word, hahah-*gunshot sound*

  • Jaxx-Leviathan

    The Wii is really getting some RPG love and I couldn't be a more happy panda. Last Story, Zangeki no Reginleiv, Xenoblade and hopefully Tales of Graces. Should make a savings account in my bank just for Wii RPG's.

  • Nekobo

    Looks ace. Any word on who the composer is? Please tell me that it was Yasunori Mitsuda who composed that gorgeous piece of music on the site.

  • http://www.siliconera.com Ishaan

    Ahahaha!

  • alastor3

    just look at these screen http://z6.invisionfree.com/BatenKaitos/index.ph… you SEE IT'S QUALITY AND EPICNESS

  • http://denpanosekai.blogspot.com denpanosekai

    God damn bad ass.

  • http://saikasou.wordpress.com/ malek86

    If those screens are how the game will actually end up (bar the fact that they look a bit too antialiased), this is going to be one fine-looking RPG.

  • MrMee

    Whoa! Those are a huge step up from the year-old screens that I last viewed. Lookin' nice.

  • thebanditking

    I can't tell if your joking or outlining why people would have a problem with an RPG on Wii. Though your points are the main reasons I have yet to invest in an RPG on Wii. Motion controls for 50+ hrs? No thanks and since I don't have a good SD TV to play my games on my Wii games look pretty nasty (not muramasa) on my HDTV.

  • thebanditking

    Well it looks better then before I will give you that. Though an RPG comes down to two things for me, battle system and story. If the battle system is too motion heavy I will likely find it hard to play for long periods, and given my time constraints I game in bursts, so something easy to play will be crucial. The characters have to grab my intention early on so until I hear a bit more about the characters and world I remain curious but nothing more.

    by the by anyone know if we are even getting this for sure yet? I would hate for this one to slide across ol' reginators desk with a perma ban stamped on in 10 seconds flat.

  • MrMee

    U.S. will be getting it. Though I'm unsure if it will still be under the title Monado or not ( I hope not). I have it preorderd on Amazon. But I agree with you, I hope the gameplay and story surpass the pretty visuals.

  • http://www.genkaibreak.com Code

    rar, this has caught my interest, I will be watching you Xenoblade, your the first RPG in awhile to catch my interests so don't let me down.

  • http://twitter.com/Golii Cristóbal Escalona

    What's so bad about motion controls anyway?
    Maybe you're just a bit lazy!

  • http://twitter.com/Golii Cristóbal Escalona

    I'm pretty sure it is him, because that sounds oddly similar with the music that plays in Chrono Cross when…

    *SPOILERS*
    .
    .
    .
    .
    .
    .
    .
    You
    fight
    Miguel
    .
    .
    .
    .
    .
    .
    *SPOILERS*

  • Nekobo

    You're right, it does sound a lot like People Imprisoned by Destiny. I still remember that particular battle…the music (along with the backdrops…!) made it really memorable. If it's really Mitsuda, it's good to have him back to doing music for consoles again.

  • Aoshi00

    Same reason my Wii(s) are the least touched in my place.. not a fan of waggle (maybe Mario Galaxy was good), and the games do look bad on my HD TV.. as they say once you have fresh you can't go back to canned :) Oh yea, and long live the Gooch, there's just something about his RPGs that make you want to keep playing and not put down the controller.

  • Aoshi00

    Will need to see how the game pans out (FFXII like? really…?), but I need some giant robots in my RPGs. Who am I kidding, probably will get this and Last Story on day 1, just let us use the classic controller.

  • http://twitter.com/Golii Cristóbal Escalona

    But we still don't know if it has motion controls, if it doesn't then there shouldn't be a problem for most people, right?

  • http://twitter.com/Golii Cristóbal Escalona

    They look more like Gears…
    Metal or not, hahahaha!

  • http://www.siliconera.com Ishaan

    Looking good! It's been nearly a year since the game was first revealed, so I wouldn't worry at all about the visuals. I'm very curious to know more about the exploration, battles and music though.

  • jj984jj

    I find it weird people still gripe about motion controls. Most Wii games worth playing usually use them in non-intrusive ways or not at all and the Wii remote + nunchuck are pretty comfortable to play with.

  • thebanditking

    hmmm….me lazy? Perhaps you could make that assumption or that Im out to prove my self worth on the mighty internet. Though I can tell you neither is true. I am far from lazy (or unfit for that matter, I normally jog 2 miles a day) I have been a gamer for about 21 years at last count and to be honest I just do not like waggle based games as I find that both my wrist begins to hurt and that the actual gameplay takes a hit from a quality stand point since its based on spastic movements and not learned precision. Though I will assume you did not mean to insult me and were only joking, and I wish you no ill will.

  • thebanditking

    I completely agree. I really am hoping to see more of Sakaguchi (on all platforms) beause the man is brilliant. I just really can't believe sometimes how bad SD games look on an HDTV and having two seperate TV's set up is not possible given my game room layout. Though Mario Galaxy and Muramasa were find but others…not so much. Honestly the Wii's interface is the worst looking thing on my HDTV, if anything I wish just the interface would display in 720p.

  • Aoshi00

    Yeah, FF just isn't the same after the man left, he knows what he makes, what players like, and how to pick a team. Seriously, him, Uematsu, and Amano need to make the next true FF XV. I “finally” beat FF XIII tonight, I don't want to speak badly of XIII again, but let's just say Lost Odyssey's ending is like 10x better than this :(.. took so long because it was just hard to get into XIII's story, and the ending… :( Kitase asleep on the job? :(… well, at least I finally beat it just in time before the US ver. comes out, and I'll read the novel to supplement my experience…

    I know, sometimes I'm torn btwn using a composite or component cable for the Wii, w/ composite it's blurry, w/ component it's jaggy, just looks awful most of the time… I have no room to set up an SD TV for it either, so… the remote/nunchuck, batteries, channels, etc.. just the most convenient for me..

  • http://www.facebook.com/people/Issabelle-Novena/100000156197805 Issabelle Novena

    It sure is making me want to get one (^O^ )

  • http://www.facebook.com/people/Issabelle-Novena/100000156197805 Issabelle Novena

    It sure is making me want to get one (^O^ )

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