The Last Story To Have Realtime Battle System?

By Ishaan . March 7, 2010 . 2:26am

The Last Story To Have Realtime Battle System?

While he isn’t supposed to “officially” say anything about the game until — presumably — Nintendo give the green light, The Last Story director Hironobu Sakaguchi likes sneaking a few hints into his Mistwalker blog posts about his day-to-day activities, regardless. For instance, he may have just given away that the game’s battle system will be in realtime:

 

Production of the last story is advancing smoothly. But, I want you to understand how difficult it is to finish the last fixes and it is time consuming in RPG creation. There is an unknown territory for me because of the real time system exists in it. But I believe that the hurdle will invent something new. Of course, it’s possible to finish it really quick, but the effort we put in in 2 years would be wasted. The final seasoning is very important. So I made up my mind carefully and I’m working with scrupulous attention. Anyway the sense of security is necessary to the foundation so that you can enjoy yourself without any logic.

 

“Realtime system” sounds like it refers to the battle system, but we can’t be sure until Nintendo are ready to talk about the game. This would mean both their upcoming RPGs — this and XenoBlade — are doing away with traditional turn-based battles. Regardless, “enjoy yourself without any logic” sounds like an admirable goal for a game. It makes it sound like an almost…instinctive…sense of enjoyment, which, frankly, not many games are able to achieve.

 

Aside from working on The Last Story, Sakaguchi has also been playing with LEGO, and blogging about his creations frequently. Perhaps we’ll see his fondness for building things represented in the game in some form as well?


Read more stories about & & & on Siliconera.


  • Hraesvelgr

    It doesn't really matter to me what sort of battle system it has, but people seem to get upset over games having turn-based systems these days. I'm fine with a real time system as long as it doesn't have the glaring flaws the systems in other games have, with no proper targetting system being one of the worst.

  • alastor3

    or maybe it's a realtime day and night cycle who knows

  • jarrodand

    Technically ATB is realtime too.

  • http://www.siliconera.com Ishaan

    This is a great point.

  • anbu

    I'm so tired with jrpgs lately, they need to make a fun battle system to make it enjoyable and refreshing again. Like ff12, that's a good real time battle system, maybe they can improve the battle system of parasite eve 1. I'm really fond of that game.

  • alastor3

    lately ? just tell me which game did you play because I didnt see alot on the Next-gen

  • Jaxx-Leviathan

    Real time system… given that he hasn't much experience with real time systems, as he explains, I doubt it's simply day/night cycle, an innovative real time battle system would probably be more of a hurdle. That's just my thoughts on it. And I believe he is aiming for a fresh and innovative angle on RTB, minding the line “I believe that the hurdle will invent something new”. I personally would like turn-based systems to make a comeback, but I'm open to new ways of handling RTB. Beyond RTB, I would hope the real time systems he speaks of is something different. Like… real time events coinciding with our real-world time/date, kinda like day/night cycle but more elaborate and with new and interesting elements. I do put my money on new kind of RTB though.

  • Joanna_T

    Regardless of the battle system, I really excited about this game! :D

  • Hraesvelgr

    I'd be interested in that, since most games don't do those anymore.

  • thebanditking

    Just so long as its not some waggle based action RPG Im sure it will turn out fine. This is Sakaguchi were talking about here.

  • thebanditking

    Just so long as its not some waggle based action RPG Im sure it will turn out fine. This is Sakaguchi were talking about here.

Video game stories from other sites on the web. These links leave Siliconera.

Popular