<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" > <channel><title>Comments on: Trinity Universe Colliding Into North America</title> <atom:link href="http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/feed/" rel="self" type="application/rss+xml" /><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/</link> <description>The secret level in the world of video game news.</description> <lastBuildDate>Tue, 06 Dec 2011 01:27:00 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.2.1</generator> <xhtml:meta xmlns:xhtml="http://www.w3.org/1999/xhtml" name="robots" content="noindex" /> <item><title>By: stealth20k</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-610508</link> <dc:creator>stealth20k</dc:creator> <pubDate>Thu, 18 Mar 2010 00:55:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-610508</guid> <description>This wont be going multiplat in the US, probably only in japan. &lt;br&gt;&lt;br&gt;It is exciting that ps3 owners are getting another US exclusive rpg.</description> <content:encoded><![CDATA[<p>This wont be going multiplat in the US, probably only in japan.</p><p>It is exciting that ps3 owners are getting another US exclusive rpg.</p> ]]></content:encoded> </item> <item><title>By: stealth20k</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601547</link> <dc:creator>stealth20k</dc:creator> <pubDate>Wed, 17 Mar 2010 17:55:27 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601547</guid> <description>This wont be going multiplat in the US, probably only in japan. &lt;br&gt;&lt;br&gt;It is exciting that ps3 owners are getting another US exclusive rpg.</description> <content:encoded><![CDATA[<p>This wont be going multiplat in the US, probably only in japan.</p><p>It is exciting that ps3 owners are getting another US exclusive rpg.</p> ]]></content:encoded> </item> <item><title>By: ElTopo</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601429</link> <dc:creator>ElTopo</dc:creator> <pubDate>Tue, 16 Mar 2010 20:28:29 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601429</guid> <description>Last Rebellion looks like ****.</description> <content:encoded><![CDATA[<p>Last Rebellion looks like ****.</p> ]]></content:encoded> </item> <item><title>By: ElTopo</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601428</link> <dc:creator>ElTopo</dc:creator> <pubDate>Tue, 16 Mar 2010 20:27:43 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601428</guid> <description>Rorona looks terrible. The game engine cuts to still portraits during dialogue to hide the look, and the battle animations are terrible. The characters do this weak jump as they move from the enemy to their battle stance, it looks horrible. Also whats with this undetailed anime look they decided to go with, super deformed anime faces? No thanks.</description> <content:encoded><![CDATA[<p>Rorona looks terrible. The game engine cuts to still portraits during dialogue to hide the look, and the battle animations are terrible. The characters do this weak jump as they move from the enemy to their battle stance, it looks horrible. Also whats with this undetailed anime look they decided to go with, super deformed anime faces? No thanks.</p> ]]></content:encoded> </item> <item><title>By: raymk</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601423</link> <dc:creator>raymk</dc:creator> <pubDate>Tue, 16 Mar 2010 19:18:07 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601423</guid> <description>i had a feeling it was coming out since it doesn&#039;t really have license issues or anything.  I will continue to support</description> <content:encoded><![CDATA[<p>i had a feeling it was coming out since it doesn&#39;t really have license issues or anything.  I will continue to support</p> ]]></content:encoded> </item> <item><title>By: Ereek</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601405</link> <dc:creator>Ereek</dc:creator> <pubDate>Tue, 16 Mar 2010 18:05:05 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601405</guid> <description>I disagree completely with pretty much everything you just said.  First, from what I&#039;ve seen (Note: I own Ar tonelico 3 and played it, my friend owns Rorona and I have only watched him play - not played Rorona myself), Ar tonelico 3 in general looks much better than Rorona, &lt;i&gt;especially&lt;/i&gt; the backgrounds.  Rorona has detail where Ar tonelico 3 does not, and vice-versa.&lt;br&gt;&lt;br&gt;You also make it sound like Eternal Sonata was cheap to develop.  They were given a budget from Bamco, you don&#039;t know how large it was, nor do I.  It is extremely likely that budget is &lt;i&gt;still&lt;/i&gt; larger than an Idea Factory, Gust, or Nippon Ichi title.  For a Nippon Ichi title, just say Disgaea, there are quite a bit more variables than Eternal Sonata.  You have female and male models, many job classes (in both sexes), multiple weapon animations, the like.  In this case, it has less to do with &quot;Budgeting&quot; and has everything to do with there being simply more to the game overall.</description> <content:encoded><![CDATA[<p>I disagree completely with pretty much everything you just said.  First, from what I&#39;ve seen (Note: I own Ar tonelico 3 and played it, my friend owns Rorona and I have only watched him play &#8211; not played Rorona myself), Ar tonelico 3 in general looks much better than Rorona, <i>especially</i> the backgrounds.  Rorona has detail where Ar tonelico 3 does not, and vice-versa.</p><p>You also make it sound like Eternal Sonata was cheap to develop.  They were given a budget from Bamco, you don&#39;t know how large it was, nor do I.  It is extremely likely that budget is <i>still</i> larger than an Idea Factory, Gust, or Nippon Ichi title.  For a Nippon Ichi title, just say Disgaea, there are quite a bit more variables than Eternal Sonata.  You have female and male models, many job classes (in both sexes), multiple weapon animations, the like.  In this case, it has less to do with &#8220;Budgeting&#8221; and has everything to do with there being simply more to the game overall.</p> ]]></content:encoded> </item> <item><title>By: john411</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601393</link> <dc:creator>john411</dc:creator> <pubDate>Tue, 16 Mar 2010 16:57:31 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601393</guid> <description>Vesperia may have been backed by a budget, but Eternal Sonata was an outsourced game on a limited budget, but the developers actually knew how to work with that budget. The best we can hope for is for smaller companies like Gust to not get complacent and continue to strive for the benchmark set.&lt;br&gt;&lt;br&gt;And yes, ES looks *a lot* better than Rorona...</description> <content:encoded><![CDATA[<p>Vesperia may have been backed by a budget, but Eternal Sonata was an outsourced game on a limited budget, but the developers actually knew how to work with that budget. The best we can hope for is for smaller companies like Gust to not get complacent and continue to strive for the benchmark set.</p><p>And yes, ES looks *a lot* better than Rorona&#8230;</p> ]]></content:encoded> </item> <item><title>By: Zeik56</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-2/#comment-601394</link> <dc:creator>Zeik56</dc:creator> <pubDate>Tue, 16 Mar 2010 16:56:42 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601394</guid> <description>Well NIS did stick to sprite work when they did Disgaea 3, and then we had tons and tons of people whining about it, which lead them in this direction. This is why I&#039;m concerned about Disgaea 4. Ideally I would like them to go in the direction of HD sprites, but in all likelihood it will be closer to something like this. &lt;br&gt;&lt;br&gt;But this is apparently what people wanted. At least what they thought they wanted. I&#039;m almost certain they didn&#039;t realize what they were actually asking for, which means if D4 comes out looking like this we&#039;ll have just as much whining from the same exact people, on top of the people who actually liked the sprites. Though I guess sometimes you just need to show people why they&#039;re stupid before they actually get it.</description> <content:encoded><![CDATA[<p>Well NIS did stick to sprite work when they did Disgaea 3, and then we had tons and tons of people whining about it, which lead them in this direction. This is why I&#39;m concerned about Disgaea 4. Ideally I would like them to go in the direction of HD sprites, but in all likelihood it will be closer to something like this.</p><p>But this is apparently what people wanted. At least what they thought they wanted. I&#39;m almost certain they didn&#39;t realize what they were actually asking for, which means if D4 comes out looking like this we&#39;ll have just as much whining from the same exact people, on top of the people who actually liked the sprites. Though I guess sometimes you just need to show people why they&#39;re stupid before they actually get it.</p> ]]></content:encoded> </item> <item><title>By: Zeik56</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601389</link> <dc:creator>Zeik56</dc:creator> <pubDate>Tue, 16 Mar 2010 16:44:57 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601389</guid> <description>In other words, the standard of a company with a ton of money like Namco-Bandai? In an ideal world, yes, every company who worked on the PS3/360 could accomplish comparable graphics to the best that the system has to offer, but that&#039;s just not going to happen, and it&#039;s complete ignorance to think otherwise.&lt;br&gt;&lt;br&gt;Really, the best thing you can hope for is that the companies learn some tricks to cover up the mediocre graphics. For example, take P3 and P4 on the PS2. Even for the PS2 the actual graphics weren&#039;t that good, but with all the use of anime portraits and a good sense of style the game actually managed to look pretty good.</description> <content:encoded><![CDATA[<p>In other words, the standard of a company with a ton of money like Namco-Bandai? In an ideal world, yes, every company who worked on the PS3/360 could accomplish comparable graphics to the best that the system has to offer, but that&#39;s just not going to happen, and it&#39;s complete ignorance to think otherwise.</p><p>Really, the best thing you can hope for is that the companies learn some tricks to cover up the mediocre graphics. For example, take P3 and P4 on the PS2. Even for the PS2 the actual graphics weren&#39;t that good, but with all the use of anime portraits and a good sense of style the game actually managed to look pretty good.</p> ]]></content:encoded> </item> <item><title>By: matty</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601388</link> <dc:creator>matty</dc:creator> <pubDate>Tue, 16 Mar 2010 16:28:21 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601388</guid> <description>&quot;3D Disgaea characters&quot;&lt;br&gt;Remember the Disgaea dungeon RPG? ;)&lt;br&gt;&lt;a href=&quot;http://www.siliconera.com/2008/05/20/disgaea-now-a-dungeon-rpg/&quot; rel=&quot;nofollow&quot;&gt;http://www.siliconera.com/2008/05/20/disgaea-no...&lt;/a&gt;&lt;br&gt;Ah, still waiting for that one...&lt;br&gt;&lt;br&gt;Interesting that this is going multi-platform. The game itself is interesting enough, just look how the characters shoot the breeze!&lt;br&gt;&lt;a href=&quot;http://www.youtube.com/watch?v=yrLe9c86fNg&quot; rel=&quot;nofollow&quot;&gt;http://www.youtube.com/watch?v=yrLe9c86fNg&lt;/a&gt;&lt;br&gt;I really love the looks of the characters there, but if you want to see some gameplay clips just search &quot;トリニティ・ユニバース&quot; on YouTube and Nico Nico Douga. The battle mechanics is something I don&#039;t see often of. As for the exploring part, ah...hmm.</description> <content:encoded><![CDATA[<p>&#8220;3D Disgaea characters&#8221;<br />Remember the Disgaea dungeon RPG? ;)<br /><a href="http://www.siliconera.com/2008/05/20/disgaea-now-a-dungeon-rpg/" rel="nofollow">http://www.siliconera.com/2008/05/20/disgaea-no&#8230;</a><br />Ah, still waiting for that one&#8230;</p><p>Interesting that this is going multi-platform. The game itself is interesting enough, just look how the characters shoot the breeze!<br /><a href="http://www.youtube.com/watch?v=yrLe9c86fNg" rel="nofollow">http://www.youtube.com/watch?v=yrLe9c86fNg</a><br />I really love the looks of the characters there, but if you want to see some gameplay clips just search &#8220;トリニティ・ユニバース&#8221; on YouTube and Nico Nico Douga. The battle mechanics is something I don&#39;t see often of. As for the exploring part, ah&#8230;hmm.</p> ]]></content:encoded> </item> <item><title>By: wildarms</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601390</link> <dc:creator>wildarms</dc:creator> <pubDate>Tue, 16 Mar 2010 16:18:47 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601390</guid> <description>Eternal sonata looks like atelier rorona O-o, and Vesperia wasnt thaaaat good.&lt;br&gt;&lt;br&gt;Anyway in my opinion games would be cool with wild arms 3 graphics :D! it looks so cool, i havent seen many games (or any) like that</description> <content:encoded><![CDATA[<p>Eternal sonata looks like atelier rorona O-o, and Vesperia wasnt thaaaat good.</p><p>Anyway in my opinion games would be cool with wild arms 3 graphics :D! it looks so cool, i havent seen many games (or any) like that</p> ]]></content:encoded> </item> <item><title>By: john411</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601370</link> <dc:creator>john411</dc:creator> <pubDate>Tue, 16 Mar 2010 14:36:56 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601370</guid> <description>Although hopefully the sales of Agarest 360 will change your guys&#039; mind on the matter. :P</description> <content:encoded><![CDATA[<p>Although hopefully the sales of Agarest 360 will change your guys&#39; mind on the matter. :P</p> ]]></content:encoded> </item> <item><title>By: john411</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601371</link> <dc:creator>john411</dc:creator> <pubDate>Tue, 16 Mar 2010 14:35:08 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601371</guid> <description>Rorona does not look good. The only thing it looks better than is maybe Ar Tonelico 3, in terms of cel shaded games.&lt;br&gt;&lt;br&gt;Eternal Sonata and Vesperia trounce over them all by a good country mile. That should be the standard GUST and NIS should strive for.</description> <content:encoded><![CDATA[<p>Rorona does not look good. The only thing it looks better than is maybe Ar Tonelico 3, in terms of cel shaded games.</p><p>Eternal Sonata and Vesperia trounce over them all by a good country mile. That should be the standard GUST and NIS should strive for.</p> ]]></content:encoded> </item> <item><title>By: wildarms</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601356</link> <dc:creator>wildarms</dc:creator> <pubDate>Tue, 16 Mar 2010 13:00:35 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601356</guid> <description>ops, Flonne*, dunno why i couldnt edit</description> <content:encoded><![CDATA[<p>ops, Flonne*, dunno why i couldnt edit</p> ]]></content:encoded> </item> <item><title>By: Artavasdus</title><link>http://www.siliconera.com/2010/03/15/trinity-universe-colliding-into-north-america/comment-page-1/#comment-601354</link> <dc:creator>Artavasdus</dc:creator> <pubDate>Tue, 16 Mar 2010 12:18:16 +0000</pubDate> <guid isPermaLink="false">http://www.siliconera.com/?p=64042#comment-601354</guid> <description>I don&#039;t think so, NiSA has always dubbed their game in english (almost every time providing dual audio) and Ps3 Agarest&#039;s problem is precisely that Aksys hasn&#039;t dubbed it, and SCEA doesn&#039;t allow retail games with only japanese audio, making an exception only for some bigger titles who also happen to take place in Japan, like Yakuza 2 and 3 (at least, this is the consensus about the matter).</description> <content:encoded><![CDATA[<p>I don&#39;t think so, NiSA has always dubbed their game in english (almost every time providing dual audio) and Ps3 Agarest&#39;s problem is precisely that Aksys hasn&#39;t dubbed it, and SCEA doesn&#39;t allow retail games with only japanese audio, making an exception only for some bigger titles who also happen to take place in Japan, like Yakuza 2 and 3 (at least, this is the consensus about the matter).</p> ]]></content:encoded> </item> </channel> </rss>
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