How Did Bayonetta And These Other Sega Games Do?

By Ishaan . May 16, 2010 . 11:01am


Earlier in the year, we reported that PlatinumGames’ Bayonetta had broken the one million mark in terms of sales as of January 31st, 2010. SEGA recently provided an update on that number, and it now amounts to 1.35 million units worldwide as of March 31st.


Those wanting an updated Yakuza 4 number are in luck, too. That game has sold 560,000 units (Japan only) since its release. Meanwhile, Sonic & Sega All-Star Racing has broken a million across all platforms combined since its late February release.


The more interesting number, however, pertains to Mario & Sonic at the Olympic Winter Games, which rose from 5.67 million to 6.53 million between January and March on Wii and DS combined. Not surprising given the nature of the game and its mascots, but it does provide one with some perspective on which product likely contributed most to SEGA’s bottom line, all things considered.

  • Gestahl

    Go SASASR!!

    Go Yakuza 4! ^_^

    SEGA <3

  • Awesome Sega. I <3 you.
    Worried about Resonance of Fate though..

    • cmurph666

      It was on my to buy list but I just never got around to picking it up.

  • CrimsonFlamesX

    So….ROF just sits there? Why do people hate that game so much? -sigh-

    • Kris

      JRPGs just don’t sell like they used to, and it’s a shame.

      • Especially when there is absolutely no marketing for them, I would think. Why bother giving it such a thoroughly good translation and VA cast and not advertise it at all, Sega?

  • malek86

    So, what is it that makes Mario & Sonic sell so much? Is it Mario or the Olympics? Because it clearly ain’t Sonic, judging from the sales of the tennis and racing games.And if it weren’t for it, Sega would probably be in the red.

  • masuto

    Sega is doing well. Though, how about here in the US?

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