Child of Eden Is Multiplatform, Supports Regular Controllers

By Ishaan . June 17, 2010 . 12:20pm

Presented at publisher Ubisoft’s E3 press conference, Tetsuya Mizuguchi’s Rez-meets-Kinect game may have been one of the best applications of the device. However, it may surprise you to learn that, not only is the game not an Xbox 360 exclusive, it also supports a regular controller.


The confirmation comes via Q Entertainment’s Twitter feed:


And yes, Child of Eden supports Kinect. But it also supports normal controllers, too. So no one will be left out. Available for 360 and PS3.


It makes sense for a revered game designer like Mizuguchi to be multiplatform. On the other hand, however, Child of Eden did look like it would make for an excellent Kinect experience.

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  • Yay~! I wasn’t ready to shell out money for Move anyway. Replacing my DS Lite and buying a 3DS are more important.

  • Code

    rar, that’s a relief, honestly this would be one of the only Kinect/Move title I’d snap up — if it weren’t for having to shell out so much for actually being able to play it. So I’m really glad to hear I can use a regular controller >w<'

  • malek86

    Child of Eden does look like it would make for an excellent Kinect experience, but I’m not exactly ready to shell $150 for one game. So I’m fine with the regular controller.If a number of other interesting games comes out and I eventually buy Kinect for those, I’ll be sure to play the game again with it.

  • Good thing i’s multiplatform. I can get the game on my ps3.

  • Chow

    As I’ve said before, wouldn’t this defeat the purpose of a Rez HD PSN release?
    Granted, I don’t *really* know how similar this is to Rez HD, so I may be totally wrong.

  • I have a feeling Q? is going to price this out of the price range I’m willing to spend on Digital Downloads! :(

    800 MS Points or bust!

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