By Ishaan . July 7, 2010 . 12:32am
At E3 2010, Konami presented a rather impressive stereoscopic 3D tech demo of Metal Gear Solid: Snake Eater running on the Nintendo 3DS. You can read our impressions of this here. Following the expo, Konami’s official stance on the “game” was that they weren’t certain what direction Metal Gear on 3DS would take, and that the tech demo was in no way indicative of what a potential title on the system would be like.
At the time, Konami representatives stated, on behalf of series director, Hideo Kojima: “We’re going to see what people think and feel. What [Kojima] is going to do, is decide the right direction. This was more of a 3D depth presentation. The real game won’t be like that. Your eyes get tired.”
In a recent interview with JeuxVideo, however, Kojima confirms that a new Metal Gear is indeed in the works for 3DS and that it will make full use of the system’s 3D technology. He also reveals that the Naked Sample demo at E3 was put together in two months.
“The sample of the 3DS game we showed at E3 was only an experiment combining MGS with a handheld console with 3D,” Kojima stated. “I only had 2 months to create that. That’s one of the reasons we called it “The Naked Sample”. That being said, I can assure you that the 3DS will have its version of MGS, which will make full use of the naked eye 3D technology. But for now, I can’t tell you the exact title.”
The Naked Sample demo had hands, rocks and tree branches reaching out of the screen, and flower petals flying out at you during a fight with The Boss. Perhaps KojiPro are aiming for a graphically impressive title that makes use of the 3D effect a little more subtly?