Sakaguchi Blogs About Nintendo Collaboration On The Last Story

By Ishaan . July 25, 2010 . 5:10pm

Sakaguchi Blogs About Nintendo Collaboration On The Last Story

The Last Story designer, Hironobu Sakaguchi, recently spent four days at Nintendo’s old headquarters in Kyoto for a series of meetings and hands-on sessions with the game. The visit brought memories from the early days of his career back for Sakaguchi-san, who takes a moment to reminisce.

 

“This place was sort of my starting point as a game creator,” Sakaguchi writes. He continues:

 

“I experienced many failures which are to the extent; I learned from it and took that as an opportunity. This is the place where I was creating a game on the prolongation of my hobby as a part-time worker which taught me in many different aspects. When thinking about it now, they welcomed me in, an impudent reckless young kid. Well, some things never change even now (^_^;”

 

While not confirmed, it’s possible Sakaguchi is recalling the time he was a part-time worker at Square Co., back when the company was part of a power line construction firm named Den-Yu-Sha. Either way, it was during the earlier days of his career. He writes further, now talking about Nintendo’s involvement with The Last Story.

 

“The benefit for me was very big. The basis is to observe from behind the monitor player; however, that produces a lot of suggestions. Their opinions were fierce at the discussion which changed The Last Story into a more polished one. Some requests were so excessive and I thought “C’mon, no way that’s impossible”, however, it was discussed with the development team, my night deliberation and we decided to incorporated it in…peeled the outer layer, putting the thickness to the essential and is changing it to something really good with each and every step.”

 

And finally, Sakaguchi talks about what it’s like, hanging out with Nintendo employees at lunch.

 

“It was also a big benefit to talk to many Nintendo people, mainly during the time of eating boxed lunch. It was just small talk and old stories, but I was able to touch the person’s true quality by spending the time together. Of cause their characteristics are all different; however the common denominator which should be even called “Nintendo-ism” was definitely there. It’s primitive and straight; they all have the spirit of “creating something fascinating”. It was filled with the energy which produces something from nothing.

 

“The time spent in Kyoto was very valuable.”

 

Sakaguchi’s post makes you wonder how involved Nintendo are with The Last Story’s development. For instance, we know they were fairly heavily-involved with Xenoblade, which is also published by them, and of course, Metroid: Other M, which they say is a collaboration with equal partners, Team Ninja.


Read more stories about & & & on Siliconera.


  • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

    They were pretty involved with Sin & Punishment 2: Star Successor as well. For example, one of the Nintendo staff overseeing the project was a lady who didn't have much experience with scroll shooters. I forgot her name but she was involved with Style Savvy as well. She actually found the game too easy in one of it's earlier builds. So this aspect of Nintendo's involvement in the project led to a fun, yet extremely punishing game.

  • http://www.facebook.com/people/Tommy-Lee/518924335 Tommy Lee

    They were pretty involved with Sin & Punishment 2: Star Successor as well. For example, one of the Nintendo staff overseeing the project was a lady who didn't have much experience with scroll shooters. I forgot her name but she was involved with Style Savvy as well. She actually found the game too easy in one of it's earlier builds. So this aspect of Nintendo's involvement in the project led to a fun, yet extremely punishing game.

  • http://www.siliconera.com Ishaan

    Yea, Yurie Hattori. Laura and I couldn't help but be thoroughly amused when we found out she was working on Xenoblade, too, since we had a ton of fun translating the S&P2 Iwata Asks (and Laura quite likes Girls Mode).

    Constantly amazed by the range of talent those developers have. It's like everyone at Nintendo's encouraged to have their fingers dipped in as many pies as humanly possible.

  • BOYLANmonk

    maybe yurie hattori can help fix the not so good stiff character animations, but the game still looks great!

  • gatotsu911

    Every new update about this game at this point is making it sound more promising. Release date, localization… please!!

  • Jaxx-Leviathan

    I'm glad to hear that Sakaguchi enjoys working with Nintendo. Heh, Nintendo-ism… the will to create something fantastical and inspiring. Haha, the mental image of him and the staff laughing over obento is a nice thought.

  • cowcow

    This game looks amazing but I'm not sure Nintendo fans will take it seriously. They are too busy with their Wii Sports and kiddy Mario games and shovelware crap

  • http://profiles.yahoo.com/u/S42ONH6C3L63N2MEAFXB6E26XE wahyudil

    if Nintendo involved, I believe Last Story will become greater than any Mistwalker games before …

  • BOYLANmonk

    that so called kiddy game (super mario galaxy 2) is the best looking game on the console. it looks 100 times better than HS's game, heck, the first super mario galaxy looks better than HS's game (and the animations are way better too).

  • cowcow

    lol could you be any more of a fanboy? Grow up man-child. That game's graphics coulda been emulated on a GC.

    And you pretty much just proved my point anyway so thanks

  • MisterNiwa

    U both are stupid.

  • http://www.siliconera.com Spencer

    Personal attacks like this are a no-no. Or as Phoenix Wright and friends would say…

    http://www.youtube.com/watch?v=5NwsQk7pPjI

  • cowcow

    Sorry I didn't wanna do it but he proved my point and I hate how N fanboys will act like only the 1st party N games matter. Makes me sick!

  • BOYLANmonk

    i'm not a nintendo fanboy and i'm DEFINITELY not a man-child (i hate that term so much). i own and created three successful business all by myself and i pay my own eff-ing bills every month. i'm just pointing out the truth (tls doesn't look that good IN MY OPINION), so fcuk off!

    an remember, you started it with this comment –> “They are too busy with their Wii Sports and kiddy Mario games and shovelware crap”

  • http://www.siliconera.com Ishaan

    If you don't want to start something, don't post comments that you know are ridiculous. This one's entirely on you. Don't do it again.

  • http://twitter.com/Rebochan Rebecca Richards

    Hopefully some of that time was him saying “You're going to release this overseas or I'm going Bahamut on your butts”.

Video game stories from other sites on the web. These links leave Siliconera.

Popular